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pwnz0r
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Posted - 2005.09.03 10:54:00 -
[1]
Rather than a particular ship's own fitting thread, I was wondering which logistics ships you all fly (the 0.5% of you that did the training that is), and where you find them useful. What's the most useful attribute of a target ship to boost? What do you fit, besides the obvious high slot modules?
Any such comments are welcome ..
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Pottsey
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Posted - 2005.09.03 14:35:00 -
[2]
I used to fly a Oneiros and I loved it but recently I swapped to a BC with gang assist modules and a large amour repairer as itÆs a better setup but even more rare then a Logistical support ship.
My Oneiros is now only used in complexÆs that donÆt let BC though the gates.
Apart form the high slot models I often fitted a Code breaker and archaeology scanner.
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Joshua Foiritain
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Posted - 2005.09.03 16:45:00 -
[3]
I recently started training for an Oneiros. Atm im using a Dominix as a support ship for missions and complexes and its working fine but after i did some calucations regarding the Oneiros i almoast died 
With good skills it can run 5 med armor reps at 55 km doing about 1500 armor repped/8 sec.  I cant wait till i get all the skills trained up.  ------------------
[Coreli Corporation Mainframe] |

Santiac
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Posted - 2005.09.03 17:07:00 -
[4]
Edited by: Santiac on 03/09/2005 17:14:33 Sorry mate, but how did you get 4 (only 4 hi-slots on an Oneiros ;o ) remote armor reps to repair 1,5K per 8 secs? At the most, i can get those 4 to repair 1240hp/6sec/243,75cap at 45km :) If you fit 2 Large 'Solace' and 1 medium 'solace', you should get 1560/6sec/304,6875 cap doing 1248 at 67,5km, and up to 1560 at 45km.. This is with all lows fitted with T1 RCU's :) with T2 RCU's you should get room for either 1 other low-slot module, or a second medium armor rep. I might be mistaking, and if i am, feel free to poke me with a correctional stick ;)
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Elve Sorrow
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Posted - 2005.09.03 17:39:00 -
[5]
Well, i have a Guardian. I occasionally use it to throw cap at full damage setup battleships when taking on a POS / station. You can sustain 10 battleships easily if you pay attention, 6 if you afk.
Its sortof usefull i guess.
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Kai Lae
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Posted - 2005.09.03 22:32:00 -
[6]
Oneiros, 50km range on multifrequency on megapulses = uber. A scrimitar would probabally do a better job here though.
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Joshua Foiritain
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Posted - 2005.09.03 22:56:00 -
[7]
Originally by: Santiac Sorry mate, but how did you get 4 (only 4 hi-slots on an Oneiros ;o ) remote armor reps to repair 1,5K per 8 secs? At the most, i can get those 4 to repair 1240hp/6sec/243,75cap at 45km :) If you fit 2 Large 'Solace' and 1 medium 'solace', you should get 1560/6sec/304,6875 cap doing 1248 at 67,5km, and up to 1560 at 45km.. This is with all lows fitted with T1 RCU's :) with T2 RCU's you should get room for either 1 other low-slot module, or a second medium armor rep. I might be mistaking, and if i am, feel free to poke me with a correctional stick ;)
By making a spreadsheet about the ship at 3am  Youre right as it can actually only fit 4, which is fine by me as all ill really is 2 of em for missions/complexes anyway. Plus running 5 of em would require logistics at lvl 4, with 4 you can leave it at 3 
Still, theyre pretty damn great support ships for those more difficult mission. ------------------
[Coreli Corporation Mainframe] |
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