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1. Dreads - in Ships and Modules [original thread]
Bahaha, very nice.
- by pwnz0r - at 2005.09.05 11:50:00
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2. [Video] Stain Down - in My EVE [original thread]
Nice vid :) Machinae Supremacy are always a nice choice.
- by pwnz0r - at 2005.09.05 11:23:00
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3. Counter to Sig. Analysis? - in Player Features and Ideas Discussion [original thread]
A skill to increase another ship's lock time on your own ship might be nice. I would say a skill to reduce your own signature radius, but that might **** off a few too many missile users ... Still - it strikes me as one of the few attributes we c...
- by pwnz0r - at 2005.09.05 10:32:00
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4. Do Pirates have a code? - in Crime and Punishment [original thread]
There are two types of pirate. Type 1 is the true pirate. They will destroy your ship and probably scramble your pod in an effort to extort ISK from you. If you had any nice loot, they'll take that too. They didn't have any personal issue with y...
- by pwnz0r - at 2005.09.04 01:28:00
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5. New Player Bloodlines - in Skill Discussions [original thread]
Unless they make the new bloodlines starting skills and attributes crap :D I must admit I'm not sure why they're bothering though, unless it's something to do with the storyline. I don't see what it adds to the game as things are.
- by pwnz0r - at 2005.09.04 01:22:00
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6. Running two EVE accounts - in Issues, Workarounds & Localization [original thread]
The RAM is the most important bit. I can run 2 clients on 768, but it's not exactly wonderful. 1gb works much better. Obviously a bigger CPU and GFX card don't hurt either. Eve also is rather pretty, as you may have noticed. Not for you, Mr. Dual...
- by pwnz0r - at 2005.09.04 01:19:00
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7. How to make CONCORD attack someone - in Issues, Workarounds & Localization [original thread]
Using a smartbomb in high sec is almost like signing your own death certificate. Even if you're at war, you can bet your life that you'll clip a gate or billboard or something.
- by pwnz0r - at 2005.09.04 01:13:00
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8. Bugs in Aice - in Issues, Workarounds & Localization [original thread]
I have no idea what might be causing that, but it is rather funny
- by pwnz0r - at 2005.09.04 01:11:00
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9. Eagle... So what can it be used for? - in Ships and Modules [original thread]
Originally by: Sorja Counting max falloff is absolutely pointless, since it's the range at which you get ZERO hit I've always been under the impression that optimal + falloff = 50% hit chance?
- by pwnz0r - at 2005.09.04 01:08:00
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10. What are assault frigates good for? - in Ships and Modules [original thread]
Edited by: pwnz0r on 04/09/2005 01:00:40 AFs are very efficient vs: Tech 1 Frigates Tech 1 Cruisers Destroyers AFs have a reasonable chance vs: Interceptors Other AFs Battlecruisers Ill-prepared Battleships They don't real...
- by pwnz0r - at 2005.09.04 01:00:00
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11. website with big pics of ships? - in EVE New Citizens Q&A [original thread]
Edited by: pwnz0r on 03/09/2005 21:58:23 http://eve.klaki.net/screens/ganja/morestuff/Model/Titans/TitanFleet002.jpg Titan afk mining for the win!
- by pwnz0r - at 2005.09.03 21:58:00
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12. Crane or Bustard - in Ships and Modules [original thread]
As for all T2 indies ... Blockade runners are very fast and agile (by indy standards anyway) and have the warp core bonus. DSTs are very slow and clunky, but have a lot more protection by way of armor and shields. They also have extra cargo space...
- by pwnz0r - at 2005.09.03 21:48:00
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13. The armas dronebay - in Ships and Modules [original thread]
Originally by: Sentani Edited by: Sentani on 03/09/2005 14:29:16 well the domi is a dedicated drone ship... and the gallentes helped the minmatars during the minmatar rebellion... so theres logical reasons for those... but the arma ? ...
- by pwnz0r - at 2005.09.03 14:45:00
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14. Titan Concepts - in EVE New Citizens Q&A [original thread]
Indeed, Titans will not be giant combat ships. They'll be ridiculously hard to take down, but that'll be due to immense armor and shield strength as opposed to offensive capability.
- by pwnz0r - at 2005.09.03 14:43:00
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15. Stop whinningf about T2 BS screwing balance up !! - in Ships and Modules [original thread]
I'm all for them if we can call them SHACs.
- by pwnz0r - at 2005.09.03 11:27:00
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16. Logistics Pilots! - in Ships and Modules [original thread]
Rather than a particular ship's own fitting thread, I was wondering which logistics ships you all fly (the 0.5% of you that did the training that is), and where you find them useful. What's the most useful attribute of a target ship to boost? What...
- by pwnz0r - at 2005.09.03 10:54:00
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17. Let's define "grief play" in Eve? - in EVE General Discussion [original thread]
Griefing = An activity that brings no personal gain (at least in any tangible sense) but hurts - "gives grief to" - the victim. Ransoming is not griefing, as the ransomer gains ISK (or whatever). Podding somebody after they've paid would be grief...
- by pwnz0r - at 2005.09.01 21:54:00
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18. Leet Speak - in EVE General Discussion [original thread]
If I could underline irony, I'd do it *so* hard right now.
- by pwnz0r - at 2005.09.01 21:51:00
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19. what skills are good to have while flying a claw? - in Skill Discussions [original thread]
I.e. the same for any ship I'll throw in a vote for Small Autocannon Spec.
- by pwnz0r - at 2005.08.28 11:04:00
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20. Servers messed up? - in EVE General Discussion [original thread]
Originally by: fairimear blame SE for their invasion armada. im sure 200hip on 1 node aint helping. Let's be honest, it's perfectly possible for 65,000 ships to all enter Orvolle (assuming all accounts were signed on and everyone was f...
- by pwnz0r - at 2005.08.28 11:02:00
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