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Thread Statistics | Show CCP posts - 7 post(s) |

Mal Mandrake
Zeta Fleet Joint Alliance Blue
0
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Posted - 2011.10.16 00:36:00 -
[1] - Quote
I believe CCP has an excellent plan for the future of Eve in conjunction with Dust 514.
Dust 514 will be a first-person shooter for the PS3. It is essentially a game about mercenaries. We as Eve players will be able to create contracts with Dust players to either a.) attack planet installations, or b.) defend planet installation (There may be other uses, but this is as far as I have gone so far.)
What installations are we talking about? Well PI of course.
That is right, in the near future you will have to pay to keep your cozy planets secure.
Now here is an interesting point, sort of a big picture look at how this works.
A lot of people have asked why PI is so easy, safe, overpowered. CCP has made it this way to encourage a rapid growth of PI installation across the galaxy. Whenever we set up a new planet with PI we are essentially creating another "level" for Dust players to play on.
Think about how many planets with PI are spread throughout the galaxy right now? Through our efforts we will have created an endless amount of levels for Dust players to fight on.
Now for how this saves Eve.
Each and every Dust purchase becomes a GIANT advertisement for Eve online.
At least a portion of Dust players will become curious about this mysterious Eve game for the computer. Some players may find that they want to try giving the orders instead of taking them. This will cause an influx of new players to Eve. Conversely there will be an influx of Eve players going to Dust. Muahahaha on CCP's part. Genius!
I am guessing that corporations between Dust and Eve will be linked (as in the same corp) which would mean you can fatten your Eve wallet by doing some assault missions in Dust. (This is an excellent opportunity to use your children as ISK farmers)
Dust will also provide an excellent ISK sink in keeping colonies alive. I imagine this will also translate into higher prices for PI materials. (Good for me as a PI industrialist)
-Mal Mandrake
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ACE McFACE
Blue Republic RvB - BLUE Republic
19
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Posted - 2011.10.16 00:38:00 -
[2] - Quote
It'll also help CCP make more money which it can spend on EVE or DUST, or that Vampire thing but meehehehsadefgdcsm ZE GOGGLES, ZEY DO NOTHING! (Not wearing them so don't waste your time reading this sig) |

Joseph Dreadloch
Dread Space Inc.
0
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Posted - 2011.10.16 00:44:00 -
[3] - Quote
DUST 514 is going to sink CCP, it will not compete in the world of console shooters. It will have a population of a couple thousand players who happen to be EVE players who own a PS3.
What happens to DUST 514 and EVE a year after its launch, when BF5 and CoD13 launch? |

Nel Gardier
Time Sync
13
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Posted - 2011.10.16 00:47:00 -
[4] - Quote
Pass those drugs on over OP. |

T'Laar Bok
30
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Posted - 2011.10.16 00:48:00 -
[5] - Quote
Mal Mandrake wrote:Dust 514 will be a first-person shooter for the PS3.
If CCP think they can compete with all the others out there with their years and years of experience at FPS with just the added gimmick of being somewhat interactive with the EVE universe then they are playing with their giggly bits.
I cannot see it being anything other than a failure. Amphetimines are your friend. |

Mal Mandrake
Zeta Fleet Joint Alliance Blue
0
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Posted - 2011.10.16 00:48:00 -
[6] - Quote
Joseph Dreadloch wrote:DUST 514 is going to sink CCP, it will not compete in the world of console shooters. It will have a population of a couple thousand players who happen to be EVE players who own a PS3.
What happens to DUST 514 and EVE a year after its launch, when BF5 and CoD13 launch?
Naysayer!
The FPS world is currently saturated with current warfare games, (Call of Duty, Battlefield, etc) There is really only a few sci-fi multiplayer FPS's out there. Halo springs to mind, but their last game for that is a few years old now.
As an FPS player myself, I look forward to having an near endless amount of maps/missions to take on.
What you say may end up being true, but I believe the current FPS landscape will eat a game like Dust up. |

Joseph Dreadloch
Dread Space Inc.
0
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Posted - 2011.10.16 00:57:00 -
[7] - Quote
Mal Mandrake wrote:Naysayer!
The FPS world is currently saturated with current warfare games, (Call of Duty, Battlefield, etc) There is really only a few sci-fi multiplayer FPS's out there. Halo springs to mind, but their last game for that is a few years old now.
As an FPS player myself, I look forward to having an near endless amount of maps/missions to take on.
What you say may end up being true, but I believe the current FPS landscape will eat a game like Dust up.
Console FPS players are generally ADHD stricken teenagers, or adults looking for some drop in - drop out fun. The complexity of a persistent MMO-style FPS will be completely lost on the console crowd and has only even been moderately successful with the PC crowd.
Also I don't own a PS3 but just offhand Resistance and Killzone are PS3 exclusive sci-fi shooters, not to mention Planetside 2 in developement... |

boseo
Azure Horizon
3
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Posted - 2011.10.16 01:03:00 -
[8] - Quote
Mal Mandrake wrote: Naysayer!
The FPS world is currently saturated with current warfare games, (Call of Duty, Battlefield, etc) There is really only a few sci-fi multiplayer FPS's out there. Halo springs to mind, but their last game for that is a few years old now.
As an FPS player myself, I look forward to having an near endless amount of maps/missions to take on.
What you say may end up being true, but I believe the current FPS landscape will eat a game like Dust up.
I totally agree, they all follow the same formula. Was talking to a few friends or mine who are big console gamers, and one of the things they complain about is how the games get boring and repetitive, all because there is no reason for them to be fighting over a flag any more, which is why they then move on to the newer game when it comes out, so they have something different to do.
I mentioned Dust 514 ad one of them said they were keeping an eye out for it (they never heard of or played eve, and did not know I played it) due to the fact they felt that they would finally have a little more depth to the reason why they were fighting over something.
so yea I don't see why so many people seem to think this is destined to fail, as its different enough that it may work well and be popular. But hay we don't know until its out.
P.S. Look on the PS3 network site thing, every time something about Dust is mentioned it gets lots of people seemingly excited and asking questions. so it looks popular. Also CCP, if they had any brains would have done market research to check there was a market.
Sorry but file Gǣforumsig.GIFGǥ is currently unavailable please come back laterGǪGǪ like in a year or so.
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Steveir
Hagukure Empire Industry
1
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Posted - 2011.10.16 01:14:00 -
[9] - Quote
Well the tie in deal with Sony could prove to be a clever plan. Sony could promote this as The Game to play. While I agree that the FPS are normally drop in, drop out, the very fact that this is persistent could attract considerable interest. I would love the option of flying a Battleship (fitted for orbital bombardment) to a planet to "help" out. That could raise considerable interest in lo-sec. ..and how about t2 Planetary interaction. Colonies, expensive installations that yield considerable passive tax isk, but are subject to hostile takeovers by Dust players; again would tie the games together well. Personally I am very optimistic at the possibilities here; but we shall have to wait and see if CCP delivers :) |

Mal Mandrake
Zeta Fleet Joint Alliance Blue
1
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Posted - 2011.10.16 01:19:00 -
[10] - Quote
Steveir wrote:Well the tie in deal with Sony could prove to be a clever plan. Sony could promote this as The Game to play. While I agree that the FPS are normally drop in, drop out, the very fact that this is persistent could attract considerable interest. I would love the option of flying a Battleship (fitted for orbital bombardment) to a planet to "help" out. That could raise considerable interest in lo-sec. ..and how about t2 Planetary interaction. Colonies, expensive installations that yield considerable passive tax isk, but are subject to hostile takeovers by Dust players; again would tie the games together well. Personally I am very optimistic at the possibilities here; but we shall have to wait and see if CCP delivers :)
Agreed, biggest hitch is seeing if CCP delivers. (I am hopeful on this one) |
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Joseph Dreadloch
Dread Space Inc.
0
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Posted - 2011.10.16 01:24:00 -
[11] - Quote
Steveir wrote:Well the tie in deal with Sony could prove to be a clever plan. Sony could promote this as The Game to play.
Sony is developing Planetside 2, a direct competitor to DUST514. |

BLACK-STAR
155
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Posted - 2011.10.16 01:30:00 -
[12] - Quote
Wow. why I'm replying... cause bad threads like this should stop.
This doesn't save EVE, this is just another bad post. DUST no way saves EVE, the question you're asking yourself is if DUST is ready for EVE.
DUST to survive longer than 6-12 months via console? lols
We all know CCP is too slow to deliver feasible content in a short amount of time, what's wrong with your head if you think CCP is committed to a constant explosion of new content simultaneously to EVE and DUST and keep both boats afloat? They can't. And console players' have a way shorter attention span compared to PC EVE community.
You are literally looking at a disaster. And you seem to be sitting on a horizontal stick on your chair.
[img]http://www.imgbox.de/users/S7AR/star.png[/img] |

Adunh Slavy
Ammatar Trade Syndicate
18
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Posted - 2011.10.16 01:34:00 -
[13] - Quote
If Dust is at least as good an FPS as the others, then it has something they do not, a persistent, and dynamic world where their actions have meaning beyond some kill board or ranking system. Dust will of course compete for the trigger happy dopamine crowd, but its core target audience are those who want play have more meaning and value in the experience.
In the real world, in combat, you care more about your buddies, you really don't give a crap about the larger political issues, something about not being able to respawn in real life plays a part here. But in an FPS, a game, where you can respawn forever, something else needs to matter beyond just your buddies. Something to loose makes the experience better for some. For those that want this, and are FPS dopamine addicts, Dust will fill that need.
I'm not saying CCP has a sure fire winner, but they are filling a gap in the market and in many ways, filling that gap first, and that is a considerable advantage.
If I have any complaint about it, it's not on PC. |

Flamespar
Woof Club
63
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Posted - 2011.10.16 01:42:00 -
[14] - Quote
Hare dare someone say something positive about CCP or Dust514 on these forums.
Don't you know that these forums are only for baseless accusations, wild speculation, childish tantrums and endless anti-everything-CCP-does-that-isn't-FiS drivel.
Naughty, naughty OP I can post on a forum, therefore I represent everyone. |

Mal Mandrake
Zeta Fleet Joint Alliance Blue
2
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Posted - 2011.10.16 01:42:00 -
[15] - Quote
BLACK-STAR wrote:Wow. why I'm replying... cause bad threads like this should stop.
This doesn't save EVE, this is just another bad post. DUST no way saves EVE, the question you're asking yourself is if DUST is ready for EVE.
DUST to survive longer than 6-12 months via console? lols
We all know CCP is too slow to deliver feasible content in a short amount of time, what's wrong with your head if you think CCP is committed to a constant explosion of new content simultaneously to EVE and DUST and keep both boats afloat? They can't. And console players' have a way shorter attention span compared to PC EVE community.
You are literally looking at a disaster. And you seem to be sitting on a horizontal stick on your chair.
Why do you gotta ruin a thread full of civil conversation?
It is possible to make a post with a dissenting opinion without being a jerk.
If you consider it a bad thread then move on. |

Falin Whalen
GoonWaffe Goonswarm Federation
43
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Posted - 2011.10.16 01:56:00 -
[16] - Quote
Joseph Dreadloch wrote:Steveir wrote:Well the tie in deal with Sony could prove to be a clever plan. Sony could promote this as The Game to play. Sony is developing Planetside 2, a direct competitor to DUST514.
CCP may deliver, but they will be overshadowed by an established Planetside fan base, eager to try Planetside 2.
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non judgement
Without Fear Flying Burning Ships Alliance
64
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Posted - 2011.10.16 01:58:00 -
[17] - Quote
BLACK-STAR wrote:We all know CCP is too slow to deliver feasible content in a short amount of time, what's wrong with your head if you think CCP is committed to a constant explosion of new content simultaneously to EVE and DUST and keep both boats afloat? They can't. Isn't CCP Shanghai doing the Dust side of things? Why can't they keep working on Dust? |

BLACK-STAR
156
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Posted - 2011.10.16 01:59:00 -
[18] - Quote
I'm truly the nicest guy you'll meet, but not a jerk. I'm telling you, that high horse you're on about EVE being saved is flat out wrong and ignorant.
I understand that you're trying to make a nice thread and high hopes but DUST is not a solution nor will it have significant impact to somehow solve EVE's problems on any front.
CCP's ultimate plan with DUST, if met with flat out failure, is to port it to PC platform. or abandon it entirely (probably not).
You're on a stretch right now and I thought I would step up and cash you the reality check, I think nothing about using soft words or trying to sound soft, I just speak my thought.
But seriously enjoy DUST if you're going to play it. I certainly hope CCP does a good job but as for preliminary info go on about it, and from what we learned this year and before that, CCP cannot deliver. And the FPS market is much harder to break through than they anticipated years ago.
edit:
non judgement wrote:BLACK-STAR wrote:We all know CCP is too slow to deliver feasible content in a short amount of time, what's wrong with your head if you think CCP is committed to a constant explosion of new content simultaneously to EVE and DUST and keep both boats afloat? They can't. Isn't CCP Shanghai doing the Dust side of things? Why can't they keep working on Dust? Isn't CCP Shanghai another end department of CCP, which would have to first got through with homebase CCP to approve new DUST content then implement it space side? see how this works? Not going to work out well, the communication problems between the two bases isn't even considered by CCP. and we all know how CCP handles player feedback. Look where we are all ended up now... Not so good =S [img]http://www.imgbox.de/users/S7AR/star.png[/img] |

Herping yourDerp
Federal Navy Academy Gallente Federation
164
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Posted - 2011.10.16 04:27:00 -
[19] - Quote
Joseph Dreadloch wrote:DUST 514 is going to sink CCP, it will not compete in the world of console shooters. It will have a population of a couple thousand players who happen to be EVE players who own a PS3.
What happens to DUST 514 and EVE a year after its launch, when BF5 and CoD13 launch?
u don't know that, BF2MC had a good fanbase on the original xbox for years... the only issue atm is PS3 is a bad market for shooters it already has lots of exclusives + shooters dont sell well on PS3.
anyways, if dust is a good shooter it will be a great success, we don't know how it will end up until a demo or the full game comes out. |

Dbars Grinding
Garoun Investment Bank Gallente Federation
1
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Posted - 2011.10.16 04:37:00 -
[20] - Quote
sure if it was for PC or xbox and not shtty ass ps3. |
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Cherry Nobyl
Shadow Strike Syndicate
11
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Posted - 2011.10.16 05:26:00 -
[21] - Quote
i find myself most curious about the environments. so far all that i've seen has been a temperate, or perhaps the barren. what does an oceanic pi installation look like? or plasma? or gaseous? do the environments have effects much like a wormhole system is affected by a pulsar? for instance, would a plasma planet have a positive effect on energy weapons?
/inquiring minds are inquiring. |

Florestan Bronstein
The Waterworks
109
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Posted - 2011.10.16 06:46:00 -
[22] - Quote
lol, dustbunnies
they will love us eve players for occasionally tossing them a bone or two
edit: we detest console fps kiddies, we have lore reasons to feel superior to them, we have a headstart of just a few years in organization and accumulation of wealth (which seems to be transferable between games), unless planets are heavily tied into sov we have no reason to care about them, we hate dust players for "stealing" dev times from our precious game and as eve players we are arrogant by nature. I think it is safe to assume that outside the large alliances/gaming communities the relation between EVE and DUST will not be characterized by mutual respect. And all the DUST-only players will be frequently steamrolled by DUST corporations aligned with EVE alliances (who can afford superior equipment in almost unlimited quantities) which will make them love EVE even more. |

draconothese
Independant Celestial Enterprises Pink Fluffy Pussycats
0
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Posted - 2011.10.16 07:17:00 -
[23] - Quote
just wish they would have kept at it with microsoft ps3 is a bad market for space shooters most of the shooters on it are scifi ones xbox does not have many scifi shooters on it
in all cases i may be just butt hurt that i dont have a ps3 and never will |

Sri Nova
Sebiestor Tribe Minmatar Republic
14
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Posted - 2011.10.16 07:22:00 -
[24] - Quote
How dust will play out.
Dust will be released around the same time next year that Sony announces/leaks the ps4.
Dust will enjoy the first few months of new game popularity that all console games enjoy on their first release.
After that consolers will deem the game to complex for them and go back to what ever flavor of the month shooter that is out at that time.
CCP will have learned why no MMO has been especially popular on console.
CCP will be forced with a tough decision . Abandoned the vision of pi / dust interaction all together, port the game to the pc like they should have in the first place, or port it to whatever new torture system that Sony develops for the ps4.
The problem with dust at its very core, is its being released on console . The game has a lot of promise but by being shoe horned into the limited demographics of the ps3 CCP will find the market to small to support what they had hoped for.
The only saving grace for dust is, if it turns out to be a KILLER APP. Blowing away every console game that has proceeded it. as much as i would love to see that happen . The lack of marketing and propaganda is not there to create the necessary fan base to drive such an adoption rate (basically every gaming magazine should have Dust 514 on its cover with headlines, is this the future of gaming ?? and it should be a recurring topic on the web every week).
all this negativity does not mean the end of dust . because if CCP really wanted, they could port it to pc . Then dust would have a much better chance at being the success that it deserves. |

Prince Kobol
51
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Posted - 2011.10.16 07:46:00 -
[25] - Quote
I have a couple of friends who are part of the U4EA which has 100's of clans from around the world consisting of 1000's of players.
After speaking to my friend about Dust514 the majority of the players in his clan and in a few others like the concept of Dust but do not believe that CCP will be able to pull it off.
Also these guys, including my friend, have the attention span of a crystal meth addict with ADHD. They do not dig anything complicated and just want to get in there and kill kill kill.
As soon as a new game is released they jump straight to it, they have zero loyalty.
If a game is riddle with bugs they just ditch it and move on to the next game.
For Dust to succeed it will need to be able to not only attract these types of players but more importantly, keep them.
I am sure in the first few weeks / months of release it will attract a lot of players but if it will struggle to hold on to them if the CCP continue with there half arsed , half finished, bug riddled content that they have been supplying Eve for years now.
These guys will not hang around and will simply move on to the next game which is never usually more the 3 months away.
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Adunh Slavy
Ammatar Trade Syndicate
23
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Posted - 2011.10.16 08:22:00 -
[26] - Quote
Prince Kobol wrote: I am sure in the first few weeks / months of release it will attract a lot of players but if it will struggle to hold on to them if the CCP continue with there half arsed , half finished, bug riddled content that they have been supplying Eve for years now.
This is important, it has to work very well and not be as quirky as Eve can be. And what Dustbunnies do has to have meaning in the game world. Despite all the alliance bitching that will come, Dust has to have significant impact on the Eve landscape or the whole selling point, that makes Dust different, won't survive word of mouth. |

Cailais
Nasty Pope Holding Corp Talocan United
45
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Posted - 2011.10.16 11:08:00 -
[27] - Quote
Adunh Slavy wrote:Prince Kobol wrote: I am sure in the first few weeks / months of release it will attract a lot of players but if it will struggle to hold on to them if the CCP continue with there half arsed , half finished, bug riddled content that they have been supplying Eve for years now.
This is important, it has to work very well and not be as quirky as Eve can be. And what Dustbunnies do has to have meaning in the game world. Despite all the alliance bitching that will come, Dust has to have significant impact on the Eve landscape or the whole selling point, that makes Dust different, won't survive word of mouth.
Very true. My fear is that DUST will be a very much watered down degree of interaction in terms of contesting space. CCP will, of course, promise that they will be iterating upon this and the 'release' is to test the waters and then.....they'll forget all about it.
If DUST is irrelevant to EVE, and EVE is irrelevant to DUST then both will sink without trace.
C.
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Azahni Vah'nos
Royal Amarr Institute Amarr Empire
38
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Posted - 2011.10.16 11:50:00 -
[28] - Quote
Adunh Slavy wrote:Prince Kobol wrote: I am sure in the first few weeks / months of release it will attract a lot of players but if it will struggle to hold on to them if the CCP continue with there half arsed , half finished, bug riddled content that they have been supplying Eve for years now.
This is important, it has to work very well and not be as quirky as Eve can be. And what Dustbunnies do has to have meaning in the game world. Despite all the alliance bitching that will come, Dust has to have significant impact on the Eve landscape or the whole selling point, that makes Dust different, won't survive word of mouth. This can in fact be a double edged sword where you actually need balance. You can't have either game affecting the other to much, but enough to make it interesting.
Imagine if right now someone from another game could take control of your POS with a raiding party and the only way you can really do anything about it is play that game as well, or get someone else in it to fight for you, does that sound inviting?
The concept of the EVE/Dust514 interaction sounds good in theory, but the implementation needs to be done correctly. It will be interesting to see how it pans out. Nex (Cash Shop)-á/ Aurum - removing sand from the sandbox since Incarna |

boseo
Azure Horizon
4
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Posted - 2011.10.16 11:56:00 -
[29] - Quote
Dbars Grinding wrote:sure if it was for PC or xbox and not shtty ass ps3.
As I don't own any of the current generation consoles, can someone explain to me why everyone keeps saying that PS3's are no good for FPS, just something I would like to get my head around TBH.
Oh and everyone knows PC's beat them all 
Sorry but file Gǣforumsig.GIFGǥ is currently unavailable please come back laterGǪGǪ like in a year or so.
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Florestan Bronstein
The Waterworks
109
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Posted - 2011.10.16 12:10:00 -
[30] - Quote
boseo wrote:As I don't own any of the current generation consoles, can someone explain to me why everyone keeps saying that PS3's are no good for FPS, just something I would like to get my head around TBH. Sony's PS3 strategy was "release a platform that is so hard/different to program for that developers will take years to grow into it"
On the surface that looks like a pretty clever idea as it practically ensures that newer games will look better than older ones - despite having been written for the same hardware platform.
In practice devs are just not going to invest that amount of optimization effort on games that are not PS3-exclusives.
For them PS3 is just one platform of several and it is a platform that is different enough in concept to make porting games to it a pain. These issues are not something use of a stock abstraction library does solve for the developer - either he puts a lot of effort into his PS3 port or the result will be lackluster.
Halo being Xbox-exclusive is probably an issue, too. |
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