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Thread Statistics | Show CCP posts - 2 post(s) |

ooga buga
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Posted - 2005.09.08 08:49:00 -
[31]
Rabble Rabble Rabble Rabble Rabble Rabble Signed Rabble Rabble Rabble Rabble
Love, ooga
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Bertie
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Posted - 2005.09.08 09:37:00 -
[32]
Please don't drag this out ISD putting the onus on the players to find the problem for CCP. This is a shocking bug that needs urgent attention. Put a few T2 Comp BP's in slots yourselves and watch them pop out between 10 mins - 5 hours later. Problem replicated.
To summarise my findings:
Happens with personal or corp slots. Happens whether materials are from pool hangar or personal hangar. No bills outstanding on slots, no materials shortages. Materials are being lost so ejections are happening mid-cycle. Probability of ejection is increased the smaller the per-unit build time of the item.
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Jemson Brightson
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Posted - 2005.09.08 09:57:00 -
[33]
Edited by: Jemson Brightson on 08/09/2005 09:57:51 Sivala - Bottom station BP from Personal Hanger Mins from Personal hanger 5 jobs running in total
Now 4 of the jobs I am running have short run times "in the 6 to 7 minute range" and 1 is 2 hours plus. The short jobs keep getting kicked out while to date the longer one is still running. However this probably just indicates that the longer one has had less cycles to fail than the shorter ones and will be kicked sooner or later.
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What CCP needs is a new QA manager who can increase the emphasis on QA and getting these things sorted out before they hit the live server ... oh wait!
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KHEN
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Posted - 2005.09.08 11:18:00 -
[34]
Maybe "Time overdue" has something to see with the bug : To cut-off time overdue, the slots ejects the job ? Depends if the dev's have tried a new routine to reduce the overdue or not ?
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s73v3n2k
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Posted - 2005.09.08 11:27:00 -
[35]
Hmm hope this doesn't happen to any of my capital ships because 11.5 days is long enough as it is.
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Altaireus
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Posted - 2005.09.08 12:41:00 -
[36]
During todays DT i now also had a BPO with 1h 25min build time kicked out of factory, i expect my other BPOs with a slightly longer build time to follow soon.
This will get worse for every day, the longer the bug is present the higher level of BPOs will get affected. People that are producing cruiser and maybe even battleships in large batches will probably see their BPOs getting ejected in a day or two, with losses for several million isk every time it happens.
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zacuis
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Posted - 2005.09.08 13:00:00 -
[37]
OMG i cant believe this. as if the pos industry hasnt suffered enought latly! im not a manufacture. but i do have a pos, and can see the knock on effect this will have all the way down the t2 chain. so im adding my support to berties thread. come on ccp this need a very quick fix.
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WhiskeyDP
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Posted - 2005.09.08 14:13:00 -
[38]
 ==================
Bring in advanced mass production and other related science/industry skills plz === wts BPC's - check my bio. Best Collection ingame? |

nitr0s
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Posted - 2005.09.08 15:41:00 -
[39]
My god, still not fixed?
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Carfax
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Posted - 2005.09.08 17:56:00 -
[40]
looking in the patch notes the only item relating to manufacturing is Fusion Reactor manufacturing times have been decreased to bring them in line with other reactor manufacturing which should hardly have an effect on other components. I suspect other modifications occurred at the same time that have not been mentioned and we are paying the price.
======================================== 10 million isk to the first pilot to bring me the announcers frozen corpse ======================================== |

Somatic Neuron
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Posted - 2005.09.08 18:19:00 -
[41]
How the **** can a logfile help? This is ******* server side, not client side. Our BPOs are getting kicked out while we are off-*******-line....get it ******* fixed now.
         
         
         
         
         
         
    
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Matthew
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Posted - 2005.09.08 18:22:00 -
[42]
Has anyone had a production job kicked when it's the only one they have active in that station? I've noticed that the fewer builds I have going at once, the longer things last until something gets kicked. Also, the last build standing seems to run through to completion normally. At least that's what's been happening for me.
All experiment resuts have been put into bug reports for you BH's.
Beware those beyond here, for they cannot see evil. |

Carfax
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Posted - 2005.09.08 18:56:00 -
[43]
Some suggestion in another thread that its caused by production runs overlapping and different factories going for the same materials close together. Either the first one splits its required materials into a second pile before adding to the factory and the second factory attempts to take materials from this smaller pile. Or while the first is taking materials the second can't so throws the bpo out. This seems to be a repetition of previous bugs involving an inability to see multiple piles of things and take from the largest.
======================================== 10 million isk to the first pilot to bring me the announcers frozen corpse ======================================== |

Altaireus
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Posted - 2005.09.08 20:15:00 -
[44]
Edited by: Altaireus on 08/09/2005 20:16:46
Originally by: Carfax Some suggestion in another thread that its caused by production runs overlapping and different factories going for the same materials close together. Either the first one splits its required materials into a second pile before adding to the factory and the second factory attempts to take materials from this smaller pile. Or while the first is taking materials the second can't so throws the bpo out. This seems to be a repetition of previous bugs involving an inability to see multiple piles of things and take from the largest.
I was thinking about something like that at first too, but it doesnt seem to be the case.. I had a Tungsten Carbide Armor Plate BPO kicked out of factory after around 90 runs (i had entered 2000 runs) even though it was the only BPO that used Tungsten Carbide and Sylramic Fibers. It had exclusive access to the materials needed.
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WhiskeyDP
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Posted - 2005.09.08 21:15:00 -
[45]
its not like i wanna try it day after day with my capital component bpo's its enough to seen them kicked out 2 days in a row now. i rather petition it and let ccp hand me the exact amount of components instead.
will they do it? i doubt it. will i have enough minerals to build what i first should have got? i doubt it.
is there anything wrong with eve and factories? how can it be when they havent done anything with it the last 2.5 years ==================
Bring in advanced mass production and other related science/industry skills plz === wts BPC's - check my bio. Best Collection ingame? |

Somotaw
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Posted - 2005.09.09 09:35:00 -
[46]
/signed
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Valar

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Posted - 2005.09.09 09:43:00 -
[47]
This should be resolved with downtime today. ------ Valar Quality assurance department CCP games How to write a good bugreport |
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Altaireus
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Posted - 2005.09.09 09:56:00 -
[48]
thank you 
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KHEN
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Posted - 2005.09.09 10:14:00 -
[49]
Everythings seems to be running fine now
Thank you for your efficiency and fast response.
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Carfax
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Posted - 2005.09.09 12:19:00 -
[50]
er 12:15 gmt character login stuck and its a rough login i suspect its going to be a long downtime to cure this problem
======================================== 10 million isk to the first pilot to bring me the announcers frozen corpse ======================================== |

Somatic Neuron
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Posted - 2005.09.09 13:13:00 -
[51]
Originally by: Valar This should be resolved with downtime today.
I'm guessing you guys don't have logs of what was lost due to this, and cannot reimburse us for our losses?
Thanks for fixing this btw. Capital Ships Production Forum |

Yvonne Pyros
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Posted - 2005.09.12 22:08:00 -
[52]
Thank you for whats been done, but i dont think its 100% fixed
They arent dropping mid build anymore, (no small heaps of minerals), but i'm still get runs finishing early
deimos, jaguar, wolf, capital cargo bays
The c.bays was in a station where only that bpo was still building annoying as i had to travel 16 hops each way to turn it back on
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Shaemell Buttleson
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Posted - 2005.09.13 23:35:00 -
[53]
Edited by: Shaemell Buttleson on 13/09/2005 23:36:56
Originally by: BH Sharkbait i'm looking at the bug reports at the moment, and i haven't seen 1 bug report to do with this problem.
can you file bug reports about the issue please. please state what station and what blueprints and all information revelant.
It happened to me, I filed an other petition got the petition number to show it was made.. 48 hrs later I noticed in the help channel it said to download an optional patch to be able to petition. LOL I lost interest at this point!  It was before the last big patch though so it's not a current issue.
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