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Thread Statistics | Show CCP posts - 0 post(s) |

Tesal
279
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Posted - 2013.04.06 19:44:00 -
[61] - Quote
It would be nice to have CCP start giving out statistics about the game like CCP Diagoras used to. |

Caleb Ayrania
TarNec
123
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Posted - 2013.04.10 09:30:00 -
[62] - Quote
Tesal wrote:It would be nice to have CCP start giving out statistics about the game like CCP Diagoras used to.
More datamining has been promised for quite some time.. I agree its about time we pushed for it, especially because it has so many added advantages.. General narrative, deeper understanding of market and demographics, and ofc the real life option to use EVE as a scientific simulation in writing about virtual economies.
Same is related to knowing when something entered the game or was changed.. I think a boost to wiki use would help here, just making items link to their wiki entry and let players "login" and edit from ingame client would be really a small thing with huge boost effects.
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Diesel Phumes
State Protectorate Caldari State
32
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Posted - 2013.04.10 12:52:00 -
[63] - Quote
Caleb Ayrania wrote:Tesal wrote:It would be nice to have CCP start giving out statistics about the game like CCP Diagoras used to. More datamining has been promised for quite some time.. I agree its about time we pushed for it, especially because it has so many added advantages.. General narrative, deeper understanding of market and demographics, and ofc the real life option to use EVE as a scientific simulation in writing about virtual economies. Same is related to knowing when something entered the game or was changed.. I think a boost to wiki use would help here, just making items link to their wiki entry and let players "login" and edit from ingame client would be really a small thing with huge boost effects.
They really should do this. We're not talking about huge man-hours for development. The most difficult part on their end would be choosing what data to display and how to display it. Maybe if we could give them some very specific suggestions on what type of data we could really use, thus knocking out 1/2 of the difficulty, they'd be more apt to get along? |

Caleb Ayrania
TarNec
123
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Posted - 2013.04.10 13:52:00 -
[64] - Quote
Diesel Phumes wrote:Caleb Ayrania wrote:Tesal wrote:It would be nice to have CCP start giving out statistics about the game like CCP Diagoras used to. More datamining has been promised for quite some time.. I agree its about time we pushed for it, especially because it has so many added advantages.. General narrative, deeper understanding of market and demographics, and ofc the real life option to use EVE as a scientific simulation in writing about virtual economies. Same is related to knowing when something entered the game or was changed.. I think a boost to wiki use would help here, just making items link to their wiki entry and let players "login" and edit from ingame client would be really a small thing with huge boost effects. They really should do this. We're not talking about huge man-hours for development. The most difficult part on their end would be choosing what data to display and how to display it. Maybe if we could give them some very specific suggestions on what type of data we could really use, thus knocking out 1/2 of the difficulty, they'd be more apt to get along?
This may sound like gimmicky and fluff.. but I would really get them to consider creating an ipad and smartphone comaptible app, that could show ingame map and ingame market data. Adding a lot of things like current real estate prices (office rent) current number of offices in use, avg daily pilots in space, and docked. System based, and station based. etc etc..
The visuals would be very similar to being inside the client, but maybe a bit "simplified" but with added overlay based features. So you would look at the full 3d map and get the sized blobs, and be able to click them and get charts generated etc.
All the data should ofc be available from a new dedicated database, a mirror that is at least 3 days old, to not cause abuse on ingame activity directly. This db should be open to tools like gapminder and similar functions of visualizing data.
Yes I even think payment for the app would be warranted, though it should also be possible to buy with PLEX.
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Caleb Ayrania
TarNec
136
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Posted - 2013.04.16 12:11:00 -
[65] - Quote
Tesal wrote:It would be nice to have CCP start giving out statistics about the game like CCP Diagoras used to.
Not sure how many noticed, but there seem to be a nice template for the 3d map in use already.. Maybe it could be released for players to do something with, at least until ccp gets around doing more and better stats.
http://www.eveonline.com/universe/economy-industry/?aclan
Also related.. A new stats tool by players..
http://www.eve-census.com/
So its possible this year will take things forward..
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Caleb Ayrania
TarNec
143
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Posted - 2013.05.11 12:11:00 -
[66] - Quote
Would like to revive this thread.
Now that the CSM8 have had their first week officially.
Already the new members have shown nice activity in the MD. Things might be possible to get some focus on this year, if we can be a bit realistic and we can collect and present the ideas and wishes properly.
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Adunh Slavy
761
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Posted - 2013.05.11 12:39:00 -
[67] - Quote
When selling on market, sell to the highest bid, then the next highest, and the next, etc, regardless of the user putting in a stupid low number on a typo.
Corp roles and permissions. Time to grow up from 16 bits and have ACLs similar to a file system, with user created groups, even nested groups. (Not exactly MD, but impacts a few M&D things)
Shares/Bonds - call them whatever; An in game financial instrument we can use to create a capital market.
Contraband - The smuggler needs some help. Utilize the suspect flag, kill off customs police ability to warp jam, let the players handle it. Yeah it's hard to catch frigs in high sec, so what.
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Malcanis
Vanishing Point. The Initiative.
9271
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Posted - 2013.05.11 13:10:00 -
[68] - Quote
Tesal wrote:It would be nice to have CCP start giving out statistics about the game like CCP Diagoras used to.
CCP's position on this is that this kind of info should be revealed through CREST rather than ad-hoc data points.
1 Kings 12:11
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P3po
Treasures Collectors. Mistakes Were Made.
22
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Posted - 2013.06.13 20:16:00 -
[69] - Quote
Please, what is CREST ? I loved those kind of information, was really interesting. |

Caleb Ayrania
TarNec Invisible Exchequer
169
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Posted - 2013.06.13 20:45:00 -
[70] - Quote
P3po wrote:Please, what is CREST ? I loved those kind of information, was really interesting.
CREST is the most recent synonym for SoonGäó.
The blanket reply to anything players ask for or to make possible.
Its basically an enhanced version of the API calls, granting access to read and even write data to and from servers..
So every time someone say wait for CREST, its basically code for ccp cant be arsed, let the players make it!
A rather epic fail response in the case of relevant needs, that demand ALL players to have easy and intuitive access to the features..
So NO Crest is not the solution to market related features. Since CCP should at the least strive to service the game to the same level as players tools. The fact that out of game sites are now way better and more useful than CCP content in these matters, with the slight exception of "live" content, is sort of embarrassing imho.
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Fox Mc'Cloud
Wixo Trading Co.
1
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Posted - 2013.06.14 11:17:00 -
[71] - Quote
this https://forums.eveonline.com/default.aspx?g=posts&t=232841
but in general increased economic tools - as has been said before, tools to help players perform a banking role in game, better corp share mechanic and a stock market, ability for corps to tax player market transactions with a decent level of detail - ie set different tax rates for different regions, etc etc |

Markus Navarro
Osmon Integrated Robotics
46
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Posted - 2013.06.16 20:56:00 -
[72] - Quote
Making research and other POS slots publically avalaible. I know it not' really MD but it would have some pretty improtant ramifications I sell drones and drones accessories. |

Zelda Wei
New Horizon Trade Exchange
227
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Posted - 2013.06.17 11:02:00 -
[73] - Quote
The cost of NPC resources like factories and labs etc should float freely like offices do. High. |

Zelda Wei
New Horizon Trade Exchange
228
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Posted - 2013.06.17 11:15:00 -
[74] - Quote
Also fix the bug that screws up the graph scaling because it including outliers. At a minimum exclude today from graph. High. |

Zelda Wei
New Horizon Trade Exchange
228
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Posted - 2013.06.17 11:37:00 -
[75] - Quote
Caleb Ayrania wrote:
As mentioned above if loans needed 200%+ assets as collateral this problem is irrelevant.
Why fix it when an auction like mechanic could be used.
Player wants loan, offers collateral 'contract'. Other players bid amount , interest rate and period. Player rejects all or accepts one, loan contract started. Interest is paid automatically, if no isk in account loan defaults and collateral lost. Player can cancel (default) and collateral lost. Simple!
Most of the suggested mechanics are overly complicated.
KISS and leverage existing mechanics and we might just get it. |
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