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Coen DeTormentor
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Posted - 2005.09.07 21:25:00 -
[1]
Now that we have been living without the highways for some time - how does everyone else feel about them not being there anymore? Personally I hate it because it's a pain to move stuff from one side of the universe to the other ...
- Do you hate it because of 625 jumps to your favorite station? - Do you love it because you now have plenty of targets to gank in your favorite .4 system?
Flame on 
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Sochin
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Posted - 2005.09.07 21:27:00 -
[2]
I literally haven't been out of 0.0 since it happened, so I don't think I have an opinion. I do know I really hate traveling though, so I assume I dislike the change. 
Nemo me impune lacessit
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Tharrn
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Posted - 2005.09.07 21:27:00 -
[3]
Your suggestions are rather biased, aren't they? :P
I like the changes as we finally have proper borders again. The Empires were feeling like one big entity with the highways, which was plainly wrong.
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Jennai
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Posted - 2005.09.07 21:29:00 -
[4]
I don't travel much so I don't really mind the increase in travel times, but I do like that there's more big market systems than just Yulai.
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Rufus Roughneck
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Posted - 2005.09.07 21:30:00 -
[5]
I love it, most people are too lazy to look hard at the new map, which has alloowed me to control the complete market on a certain good across the 5 main agetn whoring regions of eve.
On an alt.
With three hours of work per week.
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Danton Marcellus
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Posted - 2005.09.07 21:48:00 -
[6]
Love it, they should remove more shortcuts.
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jbob2000
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Posted - 2005.09.07 21:57:00 -
[7]
I dont really like it. It's just creating alot more places for pirates to hang out and is making life extremely tough for the non-pvp type. This is creating an even larger demand for instant bookmarks, sadly.
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Fat Willy
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Posted - 2005.09.07 22:06:00 -
[8]
For those of us regularly hauling stuff across regions its a pain. Back to the days of long journeys on autopilot, whilst reading a book. *yawn*
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Gierling
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Posted - 2005.09.07 22:08:00 -
[9]
It sucks
You should be able to jump from any gate to any gate.
There should be reasons to go to some systems other then "They were placed here to make it take longer to get from point A to B"
Bastards we are lest Bastards we become. |

Sera Jiasalan
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Posted - 2005.09.07 22:13:00 -
[10]
Its kinda - huh.
Withholding judgement on it still.
Pain in the tuckas to get certain skillbooks and blueprints hauled to where they can be used, and every time the corp 'grows' a little, it facilitates another one of these trips, costing 60+ jumps sometimes, not counting detours around bright red cherryspots on the map. But thankfully only have to do this once a week or so.
Other times it doesn't really affect us much at all, since the corp for the most part is still growing, skilling up, gathering its earliest resources - keeping us homebodies (1 vet and 2 complete eve newbies).
I like the seperation of markets, the making of eve 'BIG' and certain out of the way pockets a little more important - though these 'pockets' are becoming much more visited than they used to be, making backwaters in some areas feel more crowded than before, and what were once cheap station fees are slowly creeping up ... I guess giving some balance to the insane costs of living at primary nexus points, who's prices have dropped a tiny bit.
Its been months, but I don't think things, including the 'markets' have really settled yet. Corps seem to -still- be moving their primary offices around us even now as they scout out better homes, and write off/close distant secondary offices left right and sideways.
Student of the Void |
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Sirial Soulfly
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Posted - 2005.09.07 22:15:00 -
[11]
/me secretly wishes for elite (old game from way back) like travel.
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Knukalz
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Posted - 2005.09.07 22:16:00 -
[12]
Hate it.
Imagine going back to the old days before motorways were invented but taking your car with you. Loads of places to go, just a pain in the ass to get to them.
Kinda got rid of some of the community within empire. And I know a lot of empire based PVP corps disbanded after it.
I should like it tho, but i don't. It's good to have empires seperated with dangerous gank spots between, but its a pain in the ass for getting around.
But then, in Eve, race doesn't mean that much these days, most people train skills based on the least nerfed weaponary, or train several. If race did mean more, then seperating out the empires might mean more. AS it is its just a bit of hassle for me, nothing more.
Makes sense for the cold war story line i guess tho - but i aint really one for storylines and role play. That crap just reminds me of those geeky **** that used to be into all that D&D **** back at skool!
I'll shut up now, starting to ramble!
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Lilan Kahn
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Posted - 2005.09.07 22:30:00 -
[13]
i love it
Originally by: Eris Discordia
We break after X amount of threads, then we go wild and then we get our medication.
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Vydek Daamth
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Posted - 2005.09.07 22:57:00 -
[14]
I want them to make the max warp speed 1 AU again. Increase the amount of capacitor that warping uses. And increase the distsances between gates.
I need more time with my Gallente harlots. Its paid per trip and not billed on time spent.
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Molten Platypii
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Posted - 2005.09.07 23:18:00 -
[15]
Originally by: Vydek Daamth I want them to make the max warp speed 1 AU again. Increase the amount of capacitor that warping uses. And increase the distsances between gates.
I need more time with my Gallente harlots. Its paid per trip and not billed on time spent.
Don't forget getting rid of escrow. If there is one thing that makes eve small it's a global marketing system.
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Oz Draconis
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Posted - 2005.09.07 23:31:00 -
[16]
Hate it! |

Cummilla
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Posted - 2005.09.07 23:36:00 -
[17]
i dont get it. I travel from Tash to orvolle and the difference between shortest distance and safest route is only 4 or 5 jumps or less. Where are these massive spikes in numbers of jumps required??? between where and where?
Although admittedly I only travel in empire occassionally.
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Torquemanda Corteaz
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Posted - 2005.09.07 23:40:00 -
[18]
its made travelling to gallente space from caldari a nightmare but other than that, ive gotten used to it
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Gamer4liff
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Posted - 2005.09.07 23:49:00 -
[19]
Hate it, it had no point and that "regionilasation" junk they used to sell it didnt change anything at all other than consolodateing everyone in caldari space.
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Nero Scuro
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Posted - 2005.09.07 23:56:00 -
[20]
I love it. Regional markets are excellent, and now when I'm roaming around it really feels like everywhere is alive and more unique.
Also, you can't travel from one side of empire to the other in 10 minutes. I'm sure there are people who equate fun = more ISK and therefore hate the change, but those people have no vision. _________
I'm going to kill you in the face! |
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Nathan Grey
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Posted - 2005.09.08 01:45:00 -
[21]
It's much more "interesting" with the highways gone. Getting from Jita to Rens or Amarr is now about 12-15 jumps, and another 5 each way tops to get to a "favorite station". It's irritating, but pile on some nanos and a MWD on a frig and deal with the distence, I figure. If you don't want to go through the heavily camped areas, use "select safer courses" instead of "select shorter courses" on the autopilot and add another 10 jumps through Sinq Liason.
Going through those low sec systems is definitely more exciting. Exciting in that my Vigil got shot at from 160km by a Tempest, and a pair of HACs broke my shields in two volleys before my Prowler got to the gate. MWD and actual shields 4tw.
i'm dealing with not having highways. I really think that highway gates should be put back in, but only for shuttles -- suddenly moving your pilot is easy, but inter-regional cargo transport is still an issue for anything larger than your fist.
In the meantime, it killed Yulai, made Jita/Niya, Rens, and Ourselant the hotspots, and made regional markets more regional as the less hardcore pilots stick to their local areas. I agree with above, that the markets still haven't fully settled down yet, but I think we're going to see a lot fewer POSes in the near future as regional markets get flooded and bases close down. You can't compete as readily now that markets have been de-globalized. But that means that ships become a commodity in and of themselves, as pilots want T2 frigs delivered, and both T2 cruisers and indys require a qualified pilot to move them (or a freighter) some distence. You know that thread in Market Discussions about a Prowler price war? It'll happen for other ships too, in other regions.
For the record, Amarr space looks dead. Markets are rather quiet and the populace makes more of a visible glow than a blinding splotch across the map.
Back to the point, though. I've gotten used to longer trips between Amarr and Caldari space, seen the markets differentiate a bit, and gotten shot at moving between the hot spots. It's more interesting and exciting -- take it or leave it.
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Rak'Kabal Kain
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Posted - 2005.09.08 01:54:00 -
[22]
Edited by: Rak''Kabal Kain on 08/09/2005 01:55:09 imo each of the 4 empires should be totally surrounded by 0.4 and below this would help trade by letting people monopolize an area of space and make life more interesting for pirates who are no longer stranded in a 0.3 deep in empire
this will also be the next step to faction wars like a Amarr vs Matar conflict |

Dakath
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Posted - 2005.09.08 01:57:00 -
[23]
Edited by: Dakath on 08/09/2005 01:57:12
It's a real time-waster. I'm not sure why travel is so slow in this game breaking the highway system has made it worse.
This is not an improvement. Everyone just moved to Jita from Yulai so it didn't even solve server lag.
1000 baby bunnies were slow-roasted alive to create this signature line.
We Hate Bunny |

Noriath
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Posted - 2005.09.08 02:00:00 -
[24]
Highways were never the big issue IMO, but instas. It sucks that some highway from allied empires were removed. Like the route from Yulai into deep Minmatar space, why the heck would they remove that? No direct conection between Amarr and CAldari space? In a war that would totally screw them...
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Magnum VII
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Posted - 2005.09.08 02:08:00 -
[25]
Love it, the game is more tactical like it should be.
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Ben Derindar
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Posted - 2005.09.08 04:50:00 -
[26]
Being primarily a resident of 0.0, the Empire highway changes were never going to affect me that much, and since my alt has made me instas for the new routes, it's affected me even less. *shrug*
The added 0.0 chokepoints and travel routes are nice, though.
/Ben
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sonofollo
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Posted - 2005.09.08 06:59:00 -
[27]
markets in low sec are starting to look alive with a little help from those of us more into manufacturing etc. Minerals can be a bit hard to come by but the local complex fixes that.
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Netto
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Posted - 2005.09.08 07:12:00 -
[28]
Eh, if I need to travel around empire, I do it when I'm watching a movie, doing laundry, going to the store, something I can afk and do. It just means I'm afk longer. I spend 90% of my time in 0.0 anyway so I don't really care. I'm just NOT looking forward to the day they change insta's to some lame module dependant system. Bleh. With bubbles and some sense, insta's aren't an issue in 0.0 IMO, but they allow fleets to be moved relatively quickly to do things like suprise strikes and other such stuff. I like that :D.
Netto
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Fillmeup
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Posted - 2005.09.08 10:41:00 -
[29]
I think if the game had more players ... then it would be fantastic. All it has done for me though is increase my general travel times (when in empire) and decrease my enjoyment of the game.
If you have time to play for many hours on end, then it probably doesn't matter much. If your a pirate, then it is probably the best thing that happened. If you can only play 1-2 hours per day, then it's just annoying.
Just my 2 isk worth.
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Houdini
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Posted - 2005.09.08 10:55:00 -
[30]
It is interesting how many people are moaning about increased travel time. I love it because it is easy to make money from it. I want to buy stuff. I check regional market. I see supply is low and prices are high. I jump in a shuttle and check out other regions. I find find supply at low prices. I buy a hauler and drag as much as I can back to the original region. I make lots of money and save other people the trip.
More and more people are doing this, and regionalisation is really starting to develop. Increasingly manufacturing corps are moving branches to these areas to monopolise on the supply holes.
I guess there are some people who moan and some people who act. Those who moan only serve to self-perpetuate their own displeasure.
Carpe Diem!
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