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Thread Statistics | Show CCP posts - 0 post(s) |

CptEagle
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Posted - 2005.09.09 15:20:00 -
[31]
Yeap would definatly help to control all weapons with one action instead of repeating the same action for every gun.
Signed!
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Reite
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Posted - 2005.09.09 15:26:00 -
[32]
I like it!
Hmm i read trough my post and figured theres nothing negative in it, so il have to add: You all suck.
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Peter Stuyvesant
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Posted - 2005.09.09 16:19:00 -
[33]
Nice idea, and nicely illustrated. /Signed
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Zyrt
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Posted - 2005.09.12 08:39:00 -
[34]
*signed* yes please. always been waiting for this!
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Ultim8Evil
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Posted - 2005.09.12 08:45:00 -
[35]
As an Amarr pilot.... SIGNED!!!
:D
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Chuck Sausage
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Posted - 2005.09.12 09:48:00 -
[36]
Since when did signing things actually help it to get done? 
/Signed
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Nyxus
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Posted - 2005.09.12 14:50:00 -
[37]
PLEASE MAKE THIS HAPPEN ASAP!
And make a hotkey for reloading all other turrets/missiles. It would help with lagged out reloading, and just makes interfacing with your ship more natural.
Nyxus
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Nafri
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Posted - 2005.09.12 15:30:00 -
[38]
sooo signed
Your bla bla hit bla bla for bla bla damage. Wanna have some bubu now? |

Signed
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Posted - 2005.09.12 15:34:00 -
[39]

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Mamer
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Posted - 2005.09.12 16:16:00 -
[40]
Signed
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Amarr knight
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Posted - 2005.09.12 18:46:00 -
[41]
Fantastic idea.
Signed
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Istvaan Shogaatsu
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Posted - 2005.09.12 19:54:00 -
[42]
Signed in BLOOD.
(not mine)
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Nomen Nescio
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Posted - 2005.09.12 20:47:00 -
[43]
Edited by: Nomen Nescio on 12/09/2005 20:50:12 Could be pain to implement to be honest. Not only you have to create UI for group selection and modification. But also you have to check if the guns in the group are actually using same type of ammo so you can in fact call "change for group" and if not what you gonna do with that? Plus you need to notify the pilot and get his feedback about all this small issues.
How about "change ammo for all guns". just for now? Any gun -> right click -> list of ammo -> on left a submenu appears "change for all". Then you just go through f1- f8 and try to reload to the type, if the gun uses different type of ammo, or no ammo left action is skiped.
But signed anyway.
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Krost
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Posted - 2005.09.12 22:28:00 -
[44]
Signed.
Why do we even have to ask for this?
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Montolio
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Posted - 2005.09.12 23:19:00 -
[45]
Signed
---
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Tekka
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Posted - 2005.09.13 00:21:00 -
[46]
WRONG FORUM DOOD.
Signed only if I can switch a set of missle launchers/or all of them on my raven
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Romano Solaris
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Posted - 2005.09.13 00:29:00 -
[47]
cool idea
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Frank Horrigan
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Posted - 2005.09.13 03:49:00 -
[48]
SIGNED IN THE NAME OF ALL THAT IS HOLY!
War... War never changes. |

Forsch
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Posted - 2005.09.23 19:00:00 -
[49]
Seeing the topic about the "Reload all Button" on the test server, this would only seem 1 little step further. Devs, please! 
The Auctoritan Syndicate Defenders of the Empire - Curatores Veritatis Alliance |

Chen Aurel
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Posted - 2005.09.24 09:46:00 -
[50]
Signed.
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Xavier Zyrae
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Posted - 2005.09.24 12:31:00 -
[51]
Signed!
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Lyticus
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Posted - 2005.09.24 13:54:00 -
[52]
Edited by: Lyticus on 24/09/2005 13:56:02 This should have been in the game since the EXODUS patch which overhauled the HUD. Especially with lasers, our falloff is such absolute crap that I need to change crystals every 5km to continue to hit my enemy, and when the turrets 'steal' crystals from one another, it just makes it more difficult.
/Signed.
- Lyticus
EDIT: Props to you for going to the trouble of creating that image to explain your idea, nice job.
Resident Aussie Bloke
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Vishnej
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Posted - 2005.09.26 13:32:00 -
[53]
Re-signed.
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MEBHansen
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Posted - 2005.09.26 15:18:00 -
[54]
I can see the benefit of reloading, and switching crystals, but for activation of turrets, I'd still use f1, f2, f3, etc... Especially for stacked Hardeners/Repairers. If you activate all modules at once, your Cap will drop faster than recharge could follow, and on a perfect Apoc (Cap-use wise), that's the about the same, as signing your own death warrent. It's all about evening out your cap-use pr/sec, to match your recharge pr/sec, and 3 hardeners going off simultaneously couldbring your Cap below those critical 30%...
I like the reload/swith ammo idea though, so; Signed. (as long as the individual f-keys works the same)
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Ashteron'n'KA
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Posted - 2005.10.12 23:52:00 -
[55]
signed!!!!!!!
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Joerd Toastius
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Posted - 2005.10.12 23:59:00 -
[56]
Originally by: MEBHansen I can see the benefit of reloading, and switching crystals, but for activation of turrets, I'd still use f1, f2, f3, etc... Especially for stacked Hardeners/Repairers. If you activate all modules at once, your Cap will drop faster than recharge could follow, and on a perfect Apoc (Cap-use wise), that's the about the same, as signing your own death warrent. It's all about evening out your cap-use pr/sec, to match your recharge pr/sec, and 3 hardeners going off simultaneously couldbring your Cap below those critical 30%...
I like the reload/swith ammo idea though, so; Signed. (as long as the individual f-keys works the same)
It'd be optional, obviously
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Spartan III
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Posted - 2005.10.13 00:51:00 -
[57]
/me signed and then called some friends
/crucifier signed (Ship's comment - Give us what we want /inquisitor signed (Ship's comment - Give us what we want /tormentor signed (Ship's comment - Give us what we want /executioner signed (Ship's comment - Give us what we want /punisher signed (Ship's comment - Give us what we want /crusader signed (Ship's comment - Give us what we want /malediction signed (Ship's comment - Give us what we want /retribution signed (Ship's comment - Give us what we want /vengeance signed (Ship's comment - Give us what we want /coercer singed (Ship's comment - Give us what we want /anathema singed (Ship's comment - Give us what we want /purifier singed (Ship's comment - Give us what we want /arbitrator signed (Ship's comment - Give us what we want /augoror signed (Ship's comment - Give us what we want /maller signed (Ship's comment - Give us what we want /omen signed (Ship's comment - Give us what we want /sacrilege signed (Ship's comment - Give us what we want /zealot signed (Ship's comment - Give us what we want /bestower signed (Ship's comment - Give us what we want /sigil signed (Ship's comment - Give us what we want /impel signed (Ship's comment - Give us what we want /prorator signed (Ship's comment - Give us what we want /guardian signed (Ship's comment - Give us what we want /prophecy signed (Ship's comment - Give us what we want /armageddon signed (Ship's comment - Give us what we want /apocalypse signed (Ship's comment - Give us what we want /revelation signed (Ship's comment - Give us what we want
/procurer signed (Ships Comment - We use crystals too ) /retriever signed (Ships Comment - We use crystals too )
/covetor signed (Ships Comment - We use crystals too )
/all.turret.using.Caldari.shipsall signed /all.turret.using.Gallente.ships signed /all.turret.using.Minmatar.ships signed
/all.turrets.signed 
Hope the rally helped _______________________________________________ Member - [CHRST] Christian Fellowship Foundation
Fan - [EVOL] Movies (Keep up the great work!)
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Spartan III
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Posted - 2005.10.14 11:40:00 -
[58]
/me bumps thread _______________________________________________ Member - [CHRST] Christian Fellowship Foundation
Fan - [EVOL] Movies (Keep up the great work!)
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CB Cyrix
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Posted - 2005.10.14 13:35:00 -
[59]
/Signed and free bumpage
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Caldera Six
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Posted - 2005.10.16 11:26:00 -
[60]
/signed
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