
RavenTesio
Liandri Corporation Liandri Covenant
100
|
Posted - 2013.04.23 01:30:00 -
[1] - Quote
Kagura Nikon wrote:Recoil IV wrote:So the harbinger gets 50% dmg AND a tracking bonus, the brutix gets 50% dmg AND a tracking bonus, the hurricane gets.... 25% ROF, 25% dmg..... something seem off here? The HUrricane is far far far inferior to the other Navy cruisers. It got its only slot back but not all its old PG. So it basically cannot fit properly that slot. Its simply a wasted time and effort that ship. The masses of whiners cryign nerf nerf nerf to minmatar on these years made that.. made CCP as ALWAYS overreact.
Been having a play with Theory-crafting each of these in EVE HQ, will have to check them out on SiSi (if they're up there) but for the most part the Hurricane, Harbinger and Drake essentially are a return to the way they were pre-balance.
Now you can whine that the "Hurricane isn't as good as it used to be", but with the extra low it provide you with the ability to have an extra Gyro or a Tracking Enhancer - this actually brings it in-line with the others. Also keep in mind that with the base Shield / Armour / Structure, the defence capabilities it has lend itself well to being an extremely good Kiting Ship; as without plates you can get it up to 580 DPS (standard) - 55,000 eHP (in eve) - 1.3k / sec (based mwd) with 6x 425 + 2 Medium Neuts ... that to me is actually puts it pretty on-part with how it used to be with a little wiggle room for Damage or Tracking.
So honestly it is a very good ship, when you stack it against the other ships it is actually quite well balanced between Speed, Defensive and Offensive.
In-fact I would say the odd one out, that is likely skewing how people are looking at this is the Brutix. First of all it is completely out of place as all the rest are Tier 2 Battlecruiser, where-as the Brutix is the Tier 1... Seriously CCP Fozzie, it should be a Navy Issue Myrmidon.
Secondly the Brutix (well the Gallente ships on the whole) is Over-Powered as Hell. Why? Because unlike the others that have their Over-Powered Focus with a Serious Downside (e.g. Drake Navy Issues has an Incredible Defence, but the lowest DPS and Fairly Average Speed) ...
The Brutix does everything just far too well. In-fact it breaks 1.1k DPS, 1.2k m/s, 60k eHP with still more mid-slots than you realistically need.
If the Brutix is going to have incredibly damage that needs to be tempered by having poor range dictation and poor speed (which seriously THAT is what the Gallente is known for, being slow with a hard punch)
This is actually the same problem many of the Gallente ships are falling in to right now, and I'm not sure CCP Fozzie while he has done great work on the other ships; doesn't quite get the point in "Perfect Imbalance".
What I mean by that is at the basics, perfect Imbalance works like a Rock-Paper-Scissors setup. Ship A - beats - Ship B Ship B - beats - Ship C Ship C - beats - Ship A
Obviously with EVE you have 4 Races, so ends up a bit more complicated than that; but you're looking at the intangible differences between the Races / Ships to act as your baseline.
Right now the Minmatar, Caldari and Amarr are actually quite well balanced in this way against each other. As Minmatar > Amarr > Caldari > Minmatar, it works well - this leaves the Gallente out in the cold with the solution from Fozzie being "Well Gallente > Everyone" ... but that causes nothing but issues causing them to be Flavour of the Month (or well Balance)
Now I do agree the Gallente, outside of Capitals were for a very long time a very under-used race (ship wise) because they were difficult to get or keep in Range to apply their damage; but then that is WHY they use Drones.
Seriously I believe that the Gallente should focus more on being a more pure Drone focused race, with Drones becoming a Primary Weapon System just like Hybrids, Launchers, Lasers and Projectiles. You can say "Well Drones are easy to get destroyed" but think of it like this ... if the ship Bonus' were drone based, with the Drones getting Extra HP, Damage, Speed or even perhaps extra Drones they can use.
They become basically a Mini-Carrier Race, Drones aren't any different to any other Ammo Type really. At the same time basically removing Drones from a large number of other racial ships... because seriously they are a bad mechanic to have as "additional to ..." because they are server intensive in big groups, and frankly over-powered when you have enough of them with realistically very little past Smartbombs (which aren't exactly useful outside of killing drones or sat on a bubble)
CCP Soundwave said that you guys wants to expand gameplay styles instead of returning to the Power Creep design of before, seriously you have the gameplay elements there to make interesting new and unique gameplay styles that right now are just not being used as such. Everything you need is already in the game, you just have to look at it from a different perspective. |