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Haniblecter Teg
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Posted - 2005.09.24 20:08:00 -
[61]
Non-consensual PVP
Actual loss in-game. Too many games offer a convienant load button or the ability to give back most of what you lost.
Because I wasnt paying attn (sound effects is always on now) I lost my thorax + 25million in items. 1/3 of my total worth. Rarely does a game do that to you.
<3 Risk
Only Hardcore Diablo2 has given the sense of accomplishment that this game has given me. Friends Forever |

Na'Axin
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Posted - 2005.09.24 21:19:00 -
[62]
Edited by: Na''Axin on 24/09/2005 21:19:34 as I said in the other thread:
Eve's greatest succes is; still going strong after all of our whining
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Morhon
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Posted - 2005.09.24 21:51:00 -
[63]
That someone actually tried to make an upto date version of elite, thats MMO, works, and is getting better and better :)
/me love ccp long time 
keep up the good work.
Does my bum look big in this cape? |

Nathan Grey
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Posted - 2005.09.24 22:18:00 -
[64]
Markets. I <3 playing with all those crunchable numbers and seeing the green entries on the Transactions screen.
The people. Even if I don't talk with most of the people on Local, knowing that they're all there, and those few forays into lowsec that make you feel like yer a-- is dragging. (versus 0.0)
The big explosions that make your eyes hurt.
Laughing at the gate campers and knowing that the month-long skill train paid off as I MWD my Prowler past gatecampers on the Jita-Rens pipe. (Hi SugarDaddy, you gunna actually dent my shields next time?)
But in the end? If you're willing to be mature about the game, all of it. Get in there and find something that makes you have fun!
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aggro
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Posted - 2005.09.25 11:15:00 -
[65]
Edited by: aggro on 25/09/2005 11:15:08 the butt clinching moments when your uber ship is about to go pop in pvp.
also the highs when you kill others using better tactics.
also the community between players in corps, allainces which is inhanced by teamspeak.
making true friends with people you have never met.
Where there is trouble you will always find AGGRO |

JoCool
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Posted - 2005.09.25 11:30:00 -
[66]
Eve is dirty. Rawr.
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TauTut
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Posted - 2005.09.25 15:03:00 -
[67]
1. The fact that CCP made tha game I had always been dreaming of. 2. The fact that they are dedicated to keeping it unsharded. 3. Skill packs - no more grinding meaningless pve targets to get a 'level' (eeek) 4. The way that even the smallest player with limited skills can join in and really make a difference.
-TT
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Archbishop
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Posted - 2005.09.25 15:53:00 -
[68]
Some of Eve's greatest successes.......
1. Free upgrades. What other games give you free expansion packs? Ah.... none!
2. Player driven economy. Alot of games say they're player driven but aren't. Or they're subsidized by some kind of mystery npc welfare network or something. Most of Eve's economy is pure player driven. As someone who is an industrialist I appreciate that.
3. Graphics. I mean they're just awesome. I mean my God. I only see new games coming out now that approach the scope and beauty of Eve.
4. The Genre. Space, the final frontier, Eve. Other then Earth and Beyond (like a cartoon) what other space MMPORPG has there been? Only a few and none near the size and scope of Eve.
5. One Server, One Community. Having everyone on one server is perhaps the greatest accomplishment. I know I'm looking at another game due out next year and already we're running into issues like "which server will we be on?". With Eve it isn't an issue.
6. Responsive Customer Service. I know we've all had times when we think "where are the devs?". But I know they're working hard. My petitions get answered. Iy take a couple days when its busy but they DO get nswered. I can think of a few games where they suck your money from your account and don't do anything to earn it. Well Eve isn't one of those games. Eve customer service really seems to try. I don't always like the answer but I GET AN ANSWER...... that means alot.
There are alot more....... but Eve simply rocks. Over three years here going back to early Beta and I love it as much as ever. I'm on a two month break now because I got "bored" (and busy) but already I'm thinking at work "what should I do next in Eve". A short break to recharge and already its like drug withdrawl. There is simply no other game around like Eve. No community as vibrant as Eve.
Nothing else like Eve period.
Archie 
VISIT THE PIE HOMEPAGE & FORUMS PIE INFORMATION CENTER |

Khashak
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Posted - 2005.09.26 14:40:00 -
[69]
Originally by: JoCool Eve is dirty. Rawr.
So true! A friend asked why I didn't play WoW.. I said, "Eve is gritty. WoW is fluffy."
Challenge and consequence. Other games avoid these things like the plague. Eve embraces and thrives off them....
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RedlegSA
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Posted - 2005.09.26 15:14:00 -
[70]
I think the graphics are stunning, the detail and variety is quite impressive. I enjoy the vast ammount of options available to me from activities, to ships and modules, to flying styles. The most enjoyable is the human factor you cannot get from a single player game - this really brings the tension up and for me is where most of the fun comes from.
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Rodj Blake
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Posted - 2005.09.26 15:28:00 -
[71]
My highlights...
* These forums give me something to do when I'm at work.
* The penalties for screwing up help create an enormous adrenaline rush in a balanced fight.
* The fact that you're always discovering new ways to play the game.
Dolce et decorum est pro imperator mori |

MaiLina KaTar
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Posted - 2005.09.26 15:44:00 -
[72]
I'll also have to say: everything.
I am hooked to eve since more than one year before beta started and I'm not planning to leave anytime soon. Eve has everything I demand from a good game.
Mai's Idealog |

Sarkos
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Posted - 2005.09.26 15:47:00 -
[73]
What do I love about EVE........EVERYTHING!
It's a game that you must think to play, for in a single, shared universe your actions will bring about reactions.
I think the thing I love most is that in a game with over 16K people on, at times, you as a single individual can alter and affect the universe. You are more than 'player1804'.
In EVE, you are truely the master of your own destiny and not simply one of many.
Sarkos
Either free the slaves or we will come and get them.
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James Lyrus
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Posted - 2005.09.26 16:35:00 -
[74]
Real time stuff. - POSes and Skill training that just keep going, regardless of what you're doing.
PvP. Competing in the market, competing in space. Real risk of loss, meaning that enforcing your will becomes feasible (an alliance can assert a claim, and if they destroy 'invaders' enough then they can be forced to withdraw).
Big universe - lots of people, and lots of places to be. And a notable distance between them.
POSes and Outposts - Players can build stuff. They provide resupply and resourcing points, especially in low sec/0.0
'automated' combat - No joystick waggling to shoot an opponent, but lock 'em, and let your ships computers do the rest.
Gangs flying in formation.
The complexity of the game - there's so many permutations of fittings and capabilities, and things can be complicated, so it takes a little more thought than 'bash mob, get uber weapon of doom, kill everything'.
The fact that whilst skillpoints/old character make a difference, they don't make an _unbeatable_ difference. In many games, twice your level means you have absolutely no chance against your opponent. In EVE, 3 million SPs can take someone with 6million sps, or even more on a good day. (And even more so with a decent gang/teamwork)
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