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Mina Sebiestar
Mactabilis Simplex Cursus
321
|
Posted - 2013.04.24 16:38:00 -
[61] - Quote
TC is not worth fitting over rest of mid modules,some ppl are stating that as reason for te nerf as well i say it is bs also i think that angel ships was benefiting too much from te not regular mini ships..couple that with speed and mass changes and mini could came up rly bad..
Also i fail at multitask i barely wrote that. http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
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Ivoto
Blue Republic RvB - BLUE Republic
17
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Posted - 2013.04.24 16:42:00 -
[62] - Quote
Secret whine thread not so secret.
Minmatar have been regarded as the best PvP race in the game. None of the OP mentioned things will really harm Matar's top position
Stop being so doom n gloom |

Diesel47
Bad Men Ltd.
611
|
Posted - 2013.04.24 17:20:00 -
[63] - Quote
Ivoto wrote:Secret whine thread not so secret.
Minmatar have been regarded as the best PvP race in the game. None of the OP mentioned things will really harm Matar's top position
Stop being so doom n gloom
Stop being so bad along with the rest of the bads in this thread.
When you nerf something and at the same time grossly buff its competition... You essentially are making that thing worthless.
Balance is not to "give turns" to races to be good.
Even if CCP does make X race the best, I'll probably fly that race because I can fly all sub-caps in the game. But I won't sit here and pretend that it isn't a ****** game design decision. |

Tippia
Sunshine and Lollipops
13810
|
Posted - 2013.04.24 17:28:00 -
[64] - Quote
Diesel47 wrote:When you nerf something and at the same time grossly buff its competition... You essentially are making that thing worthless. Not really, no. If you nerf something and at the same time grossly buff its competition, the end relative position will depend on the starting relative position and the size of the nerfs/buffs. Whether it ends up worthless or not does not depend on just the nerfs and buffs.
In this case, they're nerfing some obviously overpowered modules, nerfing a minmatar ship or two, buffing a few others, and then bringing everything else up to the same spec GÇö nothing is rendered worthless in the process, since everything converges at some middle point.
Quote:Balance is not to "give turns" to races to be good. Good thing that they're not really doing that, then, but rather are trying to put everyone on roughly the same level. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.-á |

Roime
Shiva Furnace
2627
|
Posted - 2013.04.24 17:30:00 -
[65] - Quote
OMG CCP
They nerfed Caldari, Amarr, Gallente and Minmatar, all ships are now useless and OBSOLTE111oneoneone
also, free SP
-á- All I really wanted was to build a castle among the stars - |

Donedy
Snuff Box Urine Alliance
51
|
Posted - 2013.04.24 17:33:00 -
[66] - Quote
Tippia wrote:Diesel47 wrote:When you nerf something and at the same time grossly buff its competition... You essentially are making that thing worthless. Not really, no. If you nerf something and at the same time grossly buff its competition, the end relative position will depend on the starting relative position and the size of the nerfs/buffs. Whether it ends up worthless or not does not depend on just the nerfs and buffs. In this case, they're nerfing some obviously overpowered modules, nerfing a minmatar ship or two, buffing a few others, and then bringing everything else up to the same spec GÇö nothing is rendered worthless in the process, since everything converges at some middle point. Quote:Balance is not to "give turns" to races to be good. Good thing that they're not really doing that, then, but rather are trying to put everyone on roughly the same level. Its kinda awesome Tippia. You have nearly the same reasonement than me and the conlusions we have is the total opposite. I dont get it. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
209
|
Posted - 2013.04.24 17:36:00 -
[67] - Quote
The funny thing is CCP hasn't actually finalised any changes yet and CCP Rise has said he is considering giving the Tempest further improvements once people have actually used the ships on the Test server. |

Donedy
Snuff Box Urine Alliance
51
|
Posted - 2013.04.24 17:38:00 -
[68] - Quote
Rebecha Pucontis wrote:The funny thing is CCP hasn't actually finalised any changes yet and CCP Rise has said he is considering giving the Tempest further improvements once people have actually used the ships on the Test server. Yeah i know i precised it in my first post. On another hand CCP Fozzie doesnt think his TE and SFI nerf should be rethought apparently.
And i till dont get at all the navy harbi with one more med than the navy cane. |

Arronicus
Shadows of Vorlon The Marmite Collective
556
|
Posted - 2013.04.24 17:39:00 -
[69] - Quote
[1] Other races are on top. [2] CCP Buffs minmatar to be OP [3] Speed nerf happens [4] Other races are on top, briefly [5] Minmatar back on top as OP [6] CCP revitalizes terrible weapon systems [7] CCP fixes broken unused ships [8] CCP starts to bring minmatar back in line with the other races [9] 'Minmatar isn't OP, now what do I fly, CCP EVE IS BROKEN' threads ensue.
/thread |

ElQuirko
Jester Syndicate S2N Citizens
1266
|
Posted - 2013.04.24 17:51:00 -
[70] - Quote
Minmatar are already too powerful. And come on, can nobody see the power in the tempest? It's already powerful, but now it's getting dedicated armour tanking and torpedoes - that's capless tank and capless firepower! Save the Domi model! Spacewhales should be preserved. |

Mina Sebiestar
Mactabilis Simplex Cursus
321
|
Posted - 2013.04.24 18:08:00 -
[71] - Quote
i hope you ment typhoon http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
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Diesel47
Bad Men Ltd.
612
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Posted - 2013.04.24 18:27:00 -
[72] - Quote
ElQuirko wrote:Minmatar are already too powerful. And come on, can nobody see the power in the tempest? It's already powerful, but now it's getting dedicated armour tanking and torpedoes - that's capless tank and capless firepower!
If you don't know the difference between a tempest and a typhoon how do you expect us to take you seriously?
I feel like most of the people in here can only fly one of the races being disgustingly buffed and their ship-boners are driving them to support the game being rigged in their favor.
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Tippia
Sunshine and Lollipops
13814
|
Posted - 2013.04.24 18:31:00 -
[73] - Quote
Diesel47 wrote:I feel like most of the people in here can only fly one of the races being disgustingly buffed and their ship-boners are driving them to support the game being rigged in their favor. I feel like most of the people in here do what most people do and fly just about everything, and their ship-boners are driving them to support a game change that means more of their available ships are actually viable choices.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.-á |

Diesel47
Bad Men Ltd.
612
|
Posted - 2013.04.24 18:39:00 -
[74] - Quote
Tippia wrote:Diesel47 wrote:I feel like most of the people in here can only fly one of the races being disgustingly buffed and their ship-boners are driving them to support the game being rigged in their favor. I feel like most of the people in here do what most people do and fly just about everything, and their ship-boners are driving them to support a game change that means more of their available ships are actually viable choices.
No, go look at the proposed changes and its obvious they are just nerfing minmatar to the ground. |

Skurja Volpar
Red Federation RvB - RED Federation
53
|
Posted - 2013.04.24 19:23:00 -
[75] - Quote
Some of the nerfs feel a bit heavy handed and arbitrary to me, and I think that maybe CCP should have buffed the underpowered ships first and then looked at how the cane/SFI/etc stacked up compared to them before going for the nerf.
But overall the gaps in ship performance between are as narrow now as they have been since my time in eve, and very possibly since the game began. Asking about minmatar in '08 I remember the standard words of advice concerning the ships was stuff like "Train RIfter, skip everything else", "Projectiles are a broken weapon system", "Useless since the nano nerf", "Tempest is the worst BS in game", and whether they were right or wrong it still seemed the standard opinion.
It will take much more than a small nerf to TEs and a bit of extra mass on the SFI for minmatar to become bottom of the pile again.
I'm going to miss the typhoon, but the new one looks decent, and I'll be able to get a similar experience to the old one in a geddon if I really want it back. The rifter is a sad and unnecessary casualty and quite frankly deserved better. The fleet cane might feel underwhelming compared to the other navy BCs.
But it'll be fine, get on with it. |

Alexa Coates
Federation Navy Assembly Group LLC
396
|
Posted - 2013.04.24 19:44:00 -
[76] - Quote
All I can say is:
About ******* time. That's a Templar, an Amarr fighter used by carriers. |

Tippia
Sunshine and Lollipops
13818
|
Posted - 2013.04.24 19:51:00 -
[77] - Quote
Diesel47 wrote:No, go look at the proposed changes and its obvious they are just nerfing minmatar to the ground. Not really, no. The obvious suspects are getting adjusted downwards, a bunch is getting adjusted upwards, and some are getting adjusted sideways.
The ground is still a long way down.
GǪor do you have any particular, massive, all-encompassing nerfs in mind that you feel are being applied solely to the Minmatar?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.-á |
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ISD Suvetar
ISD Community Communications Liaisons
2142

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Posted - 2013.04.24 21:07:00 -
[78] - Quote
Moved to the correct forum. ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Donedy
Snuff Box Urine Alliance
54
|
Posted - 2013.04.24 22:27:00 -
[79] - Quote
ISD Suvetar wrote:Moved to the correct forum. Damn you broke my whine party mate. |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
119
|
Posted - 2013.04.25 09:31:00 -
[80] - Quote
Sulistus wrote:Donedy wrote:May be im a bit extreme, but globally the sum of the buff/nerfs remains clearly in disfavor for minies.
CCP are not daft. They know how popular Mini ships are, there is no way they will nerf them into the ground. If the buff to other races prove to be too much then they will fix it. as Odd Ball once said "Have a little faith baby, have a little faith"
Well caldari used to be popular once, look what happened to them. |

Diesel47
Bad Men Ltd.
617
|
Posted - 2013.04.25 14:17:00 -
[81] - Quote
ISD Suvetar wrote:Moved to the correct forum.
How is this a feature and idea thread?
More ships and modules than anything. |

Kagura Nikon
Mentally Assured Destruction Whores in space
191
|
Posted - 2013.04.25 14:38:00 -
[82] - Quote
Jake Warbird wrote:So Winmatar becomes Minmatar? Fine by me.
During msot of eve history they were knewn as Failmatar |

Phee Phi PhoPhum
Science and Trade Institute Caldari State
1
|
Posted - 2013.04.25 14:55:00 -
[83] - Quote
Donedy wrote:Hello mates, With odyssey there is a lot of stuff coming, and among it there is a lot of rebalance. Im posting here because im concerned about what they are doing with sub capital minmatar ships. Cheers.
Agreed.
Also, don't forget the following (I didn't read all the replies so far). ie, some of this may be duplicated already.
-They've ruined the Bellicose and Cyclone by making them missile boats -They've backed off the TD working against missiles. It made perfect sense to have eWat that works against missiles -They've refused to nerf the drake hull significantly - instead they nerfed it's missiles -They've 'brought back' the old drake/hurricane via the navy version and the drake is much more buffed (over the cane) -They've tried to turn the Geddon and Phoon into missile boats -They've made the new amarr dessie a missile boat (basically).
The Rebalancing is Caldari-biased. Period.
CCP - PUT THE MISSILES DOWN! Not all ships need missile launchers. Get over it!
I will also say, other than this missile prejudice, they are doing an amazing job on the rebalance.
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Seranova Farreach
Caldari Provisions Caldari State
445
|
Posted - 2013.04.25 15:26:00 -
[84] - Quote
Donedy wrote:Hello mates, With odyssey there is a lot of stuff coming, and among it there is a lot of rebalance. Im posting here because im concerned about what they are doing with sub capital minmatar ships. Before starting to explain why, i would like to say that i can fly all the subcaps perfectly with all my characters, so its not like im raging because of being scared of losing anything. I am just worried about the so called "rebalance" which looks to be a huge troll for minies. While nearly all the races are getting buffed (I am fine with that, its just a fact in the global idea that minmatars are getting screwed), minmatars are mainly getting nerfs and losing what make them fun to play : agility and speed. About the ship themselves, it is kinda the same, except about the T1 stabber but the main minmatar ship line is getting really screwed compared to other ships, and mainly about their main racial characteristic : agility and speed. But the worst in this, is that as a result of all this buffs/nerf, Minmatar line of ships is nearly not anymore the more agile/fast line of ships. So they are getting nerfed, and lose their racial "natural strength" to other races for lots of ships. While other races are receiving STRONG buffs. Apparently CCP Rise is well aware of that for his part. Im more concerned about what is doing CCP Fozzie who looks blind to that. TL;DR : With the rebalance announces for Odyssey Minmatars subcap hulls are gonna be under powered compared to other races, please dont forget them.
Thank's for reading guys, and i would be really happy to know what you think about this. Also please dont make this thread personnal, again, im fine with the buffs they made on other races, im just concerned about a "fair" rebalance. Cheers. l2 read. they alreayd stated phoon will be like an oversized talwar/cyclone aka more missle <3 for it. |

Georgina Parmala
Science and Trade Institute Caldari State
78
|
Posted - 2013.04.25 16:10:00 -
[85] - Quote
Liam Inkuras wrote:I think we need to get back what made each races' ships unique, instead of having a generic role for each ships that extends across all races.
The way it was: GÇó Minmatar: fast and agile, GTFO ability, lots of kiting and utility. Usually hardest race to train for due to the vast amount of skills needed to fly their ships effectively. GÇó Caldari: Long range capabilities and slow and chunky. Thick tanks. GÇó Gallente: I'm going to sit on your face while I melt it. Drones sting like bees. Ships are slow when plated, but agile hen gank fit. GÇó Amarr: Golden bricks of lasers and tank. Very straightforward with little variation.
How it is becoming: let's give all races a brawler ship, kiter ship, Tanky ship, and a special EWAR ship (ewar was there before). I just feel that the races are becoming too generalized and bland, without enough distinction between them. I get the old sentiment, but...
I started out training Amarr. Are you seriously implying that, for example, the Maller should A) stay a useless bait ship or B) be made into another kite ship like the Omen to directly compete with it? And that a new Amarr player should train into something like a shield thorax for brawling?
Like the skill requirement changes, this is a step towards lowering the barrier of entry into the game for a new character. Allowing them to better focus their training and be relatively useful in a variety of roles/fleets.
Does that really mean the Maller, Moa, Vexor and Rupture are now "the same ship"? |

Vayn Baxtor
Community for Justice R O G U E
46
|
Posted - 2013.04.25 17:03:00 -
[86] - Quote
Directly in response to the OP and general commenting:
In general, Minmatar has been more or less worthy of the "winmatar" title for quite some time. From Hurricane and Tornado to various other subjects. This however clearly had to do with how CCP introduced them, not essentially because players knew how to exploit the advantages to the max. Nonetheless, something had to be done.
It is good that you are reminding to not forget the underpowered ships (like Rifter - seriously, it is NOT sufficiently effective compared to Slasher). It be good though to star a thread as a montage of which ships are underwhelming in your opinion.
A row of T1 ships -especially frigs - are much better now. Just of course, the Rifter is now rather redundant as a tackler since Slasher can do it the job now. People been saying Rifter should be a pure dmg dealer with Rocket+Small Guns dmg bonuses (including me who said to nerf its overhall eHP considerably to balance out such offensive aspects). But that's a different topic.
Just something to keep in mind too: Also, EVE's ships are undergoing something that we tend to see in other MMORPGs (or had seen) - a simply-as-it-is-called normalization , which was frequently applied in World of Warcraft. In that game, it did mostly more harm than good.
From what I've learned and seen over the decade, it is a common thing to happen when devs or such want to add real balance to the general "balance". There's also the common issue that EVE has just like any other MMO; everybody (us the rabid zerg of paying customers) has their imagination of how things should be, including the developing company (CCP here), which makes it of course extremely diffictult to apply things for the greater good - because there will always be somebody screaming.
That said... Generalization/normalization helps certain ships, but it is clearly not the real solution.
Somewhere, it was very good that Mimmatar is getting these changes, but there is clearly a imbalance on the weight of changes vs the other racial factions' ships (and I won't be surprised to see some trolling happneing in the pages before my post).
Of course, we should not just be focused on Minmatar here as the game is about the four playable nations and their naval vessels, but it is clear that if you draw the lines and check the numbers, there are clearly more nerfy aspects on the Minmatar side. Just keep in mind that since Minmatar has been a lot of Winmatar that that is why there are so many negative changes.
However, most of those changes - should they be necessary or not - are not helping much to the overall gameplay.
Personally speaking, I miss the time when Minmatar was considered nightmare mode. I doubt the term minmatar-hard is that known but it back then Minnie was not Winmatar (though this was before the speed-nerf age too and when ships like Vagabonds were VERY hard to catch). I wish we could get back to this somewhat, just a bit. The game is better with the Speed Nerf, but there needs to be more done on a different subject regarding "Warpouts, getting tackled and tanking".
To me, there needs to be a general clean slate and rehash on the specific "naval philosophies" of the respective factions. Even with Tiericide, there has to be clear lines. Right now, the edges between each group are too blurry.
One major problem however when talking about Minmatar and them being underpowered post-Odyssey is that that will only call for others bringing all the advantages of Minmatar ships, like no-cap burn on Turrets, agile/fast and many many other debatable subjects to Minnie in general.
Lastly, this sound like harsh generalization, but I do have the impression many players only want to see Damage bonuses and even more damage applied to the favorite ships. And that is where the game will get boring - and I have great concerns that major Cruise Missile buff is going to backfire. Using tablet, typoes are common and I'm not going to fix them all. |

Gimme more Cynos
Science and Trade Institute Caldari State
9
|
Posted - 2013.04.25 17:29:00 -
[87] - Quote
Phee Phi PhoPhum wrote:
-They've 'brought back' the old drake/hurricane via the navy version and the drake is much more buffed (over the cane)
LOL
|

Naomi Knight
Imperial Academy Amarr Empire
313
|
Posted - 2013.04.25 17:48:00 -
[88] - Quote
Diesel47 wrote:Tippia wrote:Diesel47 wrote:I feel like most of the people in here can only fly one of the races being disgustingly buffed and their ship-boners are driving them to support the game being rigged in their favor. I feel like most of the people in here do what most people do and fly just about everything, and their ship-boners are driving them to support a game change that means more of their available ships are actually viable choices. No, go look at the proposed changes and its obvious they are just nerfing minmatar to the ground. bruhuhu :( poor winmatar cant dominate everything now bruhuhu yes nerfing to the ground... sure mael didnt get any nerf ,while it is just as viable as the rokh for fleets, and outshines it at smaller fights the thyphoon is just a better raven , yes i can totally see how matar is so ruined tempest oh no if it is too weak ccp will buff it :( why are u doing this to matar ccp? why are u ruining this whole race? bruhuhu
this and several other whinematar posts are about when you take out a candy from a child ,as it ate too much already, sure it will whine to give it back to him |

Ristlin Wakefield
Rama Squadron Eternal Pretorian Alliance
308
|
Posted - 2013.04.25 18:52:00 -
[89] - Quote
Stop being so mad. Changes haven't even gone through and you are already shitting yourself. CCP have shown to be capable of revisiting changes to make tweaks. Deal with it, you cry babies. I have a lover, her name is EVE. I see her every night and all she asks in return is that I have a pilot's license. |

Vayn Baxtor
Community for Justice R O G U E
47
|
Posted - 2013.04.25 19:55:00 -
[90] - Quote
Something else I forgot. Just to be safe though, even without those changes or buffs to - say - Minmatar BSes, they'd still be capable of kicking booty as it depends more on the pilot. Each to their own in this case.
Anti-whinematar trolling or legit critism, I'd still want to add that one should not forget about the actual, err, extension of the viability of ships that the Tiericide is bringing along. However, it has to be DONE WELL, SUFFCIENTLY.
Aside to the fact that we want all our favorite ships to be kick***, the other necessity for the Tiericide is that all ships are more accepted to fleets. Seriously, if there is one thing I do not want to see anymore, then its the frequent One-Ship policy found in various 0.0 alliance fights. Doctrines in general are cool, but it really gets boring when you can't take nothing else. This is of course due to the respective and individual alliance, but it still has its roots to the ships and their bonuses.
Every ship should be viable enough to be taken along - even more if that Capsuleer dedicated himself to it.
I hope that we can see more of this dedication factor in the future -- like how it was with Professions and the old version of Probing; it was "complicated, dull and time consuming" but those who knew how to use it were awesome and desired too. Now, everybody is a "prober" and this was more or less due to the generalization/normalization factor.
So. This should be more about getting "undesirable" ships into the spotlight.
Hopefully we can see such with ships. And I mean really specialization and not "I have LVL5 on all ship skills". Has to be in a way that there is a wide selection of skillbooks (or even implants) - but that too is for a different topic and thread.
Using tablet, typoes are common and I'm not going to fix them all. |
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