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Thread Statistics | Show CCP posts - 35 post(s) |

IDGAD
The rent is too damnn high
3
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Posted - 2013.05.11 15:38:00 -
[1] - Quote
Ultim8Evil wrote:Out of interest, how many pages does this thread need to get to for CCP to do anything about it? There have been threads that have over 100 pages and CCP has done nothing about them. There have been other threads which don't even get past a page which CCP implements without deviation. CCP will do what CCP wants, and it does not seem like the forums determine that at least from what we can see. They may take it into account even though they never reply to us on the threads, but that's pure speculation.
Also, +1 this. I have a GTX titan coming in and I want to make good use of it; QHD worthy textures please. |

IDGAD
Get in the van I have candy.
8
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Posted - 2013.08.20 20:16:00 -
[2] - Quote
CCP has other priorities and do not consider 200 pages of demands significant enough to warrant such a client side package. Honestly though, I'd much rather enjoy the ability to use my own ship skins as there are many many many good ones out there hahaha. Client side or not, I'd like a gallente faction ship that does not look like artistic crap smearing, or the old looking rhea. |

IDGAD
Get in the van I have candy.
40
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Posted - 2013.11.03 15:50:00 -
[3] - Quote
Yuikko wrote:I can't see how this could be bad given that it would be optional, the option should be there by default!
I believe CCP is reluctant to add this in due to the hosting costs of so many people downloading an additional 4 gigs of patch? |

IDGAD
Get in the van I have candy.
76
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Posted - 2014.01.20 06:11:00 -
[4] - Quote
Aaliyah Tash-Murkon wrote:No thank u, concentrate on fixing your huge stack of bugs and rebalancing stuff that actually gonna matter instead of some more bling for carebears to stare at when they are sucking on rocks in hisec
I don't think you understand how game development works. There are specific jobs, and often whole teams of specialized developers from graphics artists to coders. Your software engineers (coders) are going to be the ones who can fix all the bugs and code. The graphics artists are the ones that reskin all your ships and make pretty new ships. Graphics artists almost never know jack shitaki about coding as they are NOT trained to be software engineers. That would be like asking a mechanic to be an astrophysicist. It's just not going to happen.
With this in mind, the art team could be implementing this instead of working on new ship models (like the SoE BS they have been working on) without disrupting any bug fixing. |

IDGAD
The Scope Gallente Federation
83
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Posted - 2014.02.18 20:12:00 -
[5] - Quote
So 2506 posts, and probably about 2,000 + unique posters, yet we still have not gotten any update from the devs on this? |

IDGAD
The Scope Gallente Federation
85
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Posted - 2014.03.11 23:36:00 -
[6] - Quote
Hallvardr wrote:I know that Seagull said... "...we need to both investigate and weigh various options for how to deliver it, that require involvement from multiple aspects of how we develop EVE - such as the rendering engine, game settings, launcher and server operations." I wonder if one of those options would be to incorporate along with DX11 tessellation and PhysX tech. Tesse Demo Something that would certainly make me upgrade my game machine to current tech and would truly be the next evolution in GFX for Eve much like the Trinity expansion was at that time. hmmm tess-el-la-tionnnnn and fizz-X. 
You know.... it's really sad, but I remember this and thought it was awesome back then lol. Want to know the sad thing? I forgot about it because CCP never did ANYTHING with it. CCP is focusing too much on releasing tiny expansions and barely keeping the game alive. Long gone are the days of serious improvement it seems. |

IDGAD
Get in the van I have candy.
134
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Posted - 2014.05.10 18:49:00 -
[7] - Quote
+1 for the HD pack. |

IDGAD
Get in the van I have candy.
140
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Posted - 2014.05.25 03:20:00 -
[8] - Quote
Well this certainly is not happening. |
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