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Thread Statistics | Show CCP posts - 4 post(s) |

Slithereen
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Posted - 2005.10.14 01:16:00 -
[181]
I read CCP's statements carefully and while it may be a seperate cluster, I don't think in relation to the fictional environment that the cluster belongs to a completely different universe at all.
Nor is it sharded (the term came from UO when they developed all sorts of parallel universes.) A shard means a parallel clone universe. I don't think this is.
What I think is that the "Serenity" cluster (which I will currently code name for convenience) is simply a new and unexplored part of the same EVE universe which would host a whole set of different races that are not in contact with the EVE races. It is not parallel, and it is not completely different.
Eventually as the new civilization develops, there will be contact between the Serenity and the Tranquility clusters. That rules out "completely different" or "parallel shard" since the fictional environment means that the civilizations in both clusters all reside in the same universal continuity.
I personally think that the new "Serenity" races will be all new. Distinct histories. Different currency. Probably the only way they can interact is through chat or at the business end of a weapon. You can always design the software in such a way that a Serenity player cannot accept Tranquility currency and vice versa. That would seperate their economies and make economic transactions impossible between the two except for barter.
Accelerated development can mean a streamlined but differently structured training tree. The training tree may support items with a different skill requirements from those in TQ. You may not use a Serenity item on a TQ ship or player because the skill requirements may not be exact. Skill requirements is actually a "key" or code tag that allows you to use an item. Regardless of what the skill description says, a simple change in the hexadecimal value of the key, and you can't use that item.
By making the civilizations essentially incompatible in both the economic, skill and technology sense, you isolate them from the effects of each other. Yet by allowing communication between the two clusters (probably a dedicated high bandwidth line), you can still accomplish communication, exploration, and combat among players.
I think all this is very interesting. The potential of this if you can achieve this technology experiment, is to be able to create regional clusters that are tied together through a high bandwidth network. It will allow the userbase to grow by several fold and yet keep everyone within the same universe and continuity.
_______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies, "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars are holes in the sky from which the light of the Infinite shine through."---Confucius.
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Nervar
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Posted - 2005.10.14 01:35:00 -
[182]
Its gonna take ccp years to get eve to china. And by then eve as a game will bee outdated and prolly not gonna attract much gamers annymore.
Oh and btw: rang rang!! 999999 ------------------------------------------------->
What I look forward to is continued immaturity followed by death.
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The GoldenRatio
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Posted - 2005.10.14 02:02:00 -
[183]
Originally by: SengH
Originally by: The GoldenRatio
Originally by: SengH Edited by: SengH on 13/10/2005 17:44:31 Before you accuse people of xenophobia. I personally am asian and I have lived in asia for 6 years. So stop before you keep making yourself look more retarded.
Edit: I of all the asian mmorpg players I know in RL. None of them would buy anything off ebay. I know of 1 person in RL who sold his E&B account for a grand though.
What is your specific nationality? Where in asia did/do you live? If you dont live there now, when did you live there? Are bot hyuor parents asian? Do you speak an asian langauge? Fluently or just a few words here and there?
I can speak and write Chinese fluently (know 2 dialects in addition). I studied in a public asian school for 6 years.
You did not answer all my questions. Where was this asian school you studdied in? how old were you when you did this? If it was like from 8 yrs old untill 14 you prolly wouldent know much about MMO cumminty for 2 reasons, you are still a bit young, and it may have been lnog enough that there was no MMO (or ebaying) community then. All this depedns. I highly doubt you have the background of a typical chinese isk farmer so of course you wouldent know anyone who does it.
The GoldenRatio > All. |

Ly'sol
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Posted - 2005.10.14 05:47:00 -
[184]
Not all asians are sweatshop workers..........
ugh...i want to say more but I think its messed up your dissin asians like that.
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SengH
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Posted - 2005.10.14 06:19:00 -
[185]
I didnt answer all your questions because there is no need to. It it was 6 years of secondary school/tertiary education and I knew about MMOs before then as I was playing MUDs since 4th grade. The location is irellevant. Almost all asian public schools are the same discipline and class wise.
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Siren Shiva
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Posted - 2005.10.14 07:42:00 -
[186]
Edited by: Siren Shiva on 14/10/2005 07:44:20
Originally by: Ly'sol It is xenophobic when people make sweeping generalizations about a culture. Hell it is an "alien" culture and people have set sterotypes about them.
Do you realize that many of those who are most concerned about a shard merge are exactly the players who have lived in China, speak chinese languages and have Chinese friends? They are hardly prejudiced. And the culture is hardly alien to them.
Just one example:
-Many Chinese would not bother playing Eve for long if they are not allowed to Ebay items and cash. -Many western players would quit Eve if the Ebaying of cash and items was legal.
How would you solve this problem?
They are just concered about merge issues that would make the game less enjoyable for both western and Chinese players.
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DarkStar251
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Posted - 2005.10.14 16:29:00 -
[187]
Another thing that worries me weather or not CCP do merge, is the way they handle 2 vastly different communities.
Lets say for example, CCP come up with some new combat changes where all ships fly backwards and can only shoot around corners, or whatever.
The TQ forums LOVE the idea! Everyone is all for it!
The China forums Hate it, it wont work well with their playstyle/timelimits/due to the colour of leaves on trees in december/whatever.
Which community do they listen to? The one thats the most profitable? The TQ one because its older? Do they take on 2 development paths and halve the development rate of the game?
Either one of those options is a bad thing..... (\_/) (O.o) (> <) |
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