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Danton Marcellus
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Posted - 2005.10.07 18:08:00 -
[61]
No, I'd like the tools to make this happen for myself, not having it all handed to brands of bland by the big brother map.
I'm Danton Marcellus and I approve of this message. |

Deka Kador
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Posted - 2005.10.07 18:47:00 -
[62]
Originally by: Kraythe Interesting that the post isnt targeted at 0.0 dwellers and yet they are feeling uncontrollably compelled to reply.
Originally by: Derisor This post is addressed primarily to people that dwell in empire and dont go to 0.0 at all. It is also partially addressed to people that fight in 0.0 but dont live there. Please dont get any pvp vs carebear fights going in here.
Ahem.
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Lafiele
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Posted - 2005.10.07 19:20:00 -
[63]
Empire space lets you go AFK at large periods of time safely.
I have a 10 jump empire jump to make, I can just WALK away and do anything. If I was in 0.0 I might come back to a pod.
I have a courier mission; I load up on X and WALK away and do anything. I come back to docking and LP.
Value is a function of supply and demand.
They need to make that part of 0.0 space. More agents, more unique ships and bp that only spawn there, unique trade goods that only spawn there, etc etc.
Again, the ability to go AFK in empire space freely is a trump card versus 0.0. |

Maya Rkell
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Posted - 2005.10.07 19:33:00 -
[64]
..Derisor was banned?
Let's try!
"Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Nunnehi
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Posted - 2005.10.07 20:34:00 -
[65]
Nope.
1. I do not play this game 7x24 like some people seem to. Therefore I do not have the deep pockets to keep clones and insurance fully funded.
2. Too many people in 0.0 have NBSI policies.
3. Nothing is really completely safe. All it would take is one mole to drop a beacon for Capital ships and BOOM.
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Derron Bel
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Posted - 2005.10.07 21:04:00 -
[66]
Hmm.. Personally, every time I consider heading into 0.0, I manage to loot something like a True Sansha Warp Disruptor, and say, Screw it, I'm heading back to base. Karma maybe? -==- Holy-Jim> as you know, surprise is the key to victory.....surprise! LooseCannoN> ahh! LooseCannoN> my plans have been foiled! |

Yith Solarius
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Posted - 2005.10.07 21:05:00 -
[67]
I think i would move to 0.0 if the following were possible:
* No local, unless you talk so i can effectivly hide from unwanted attention.
* better pos's, I run a station and i'm not an armchair expert, they need to be better armed, have lower HP's more expensive, use much less fuel, have station arrays that work, power augmentation modules (power from cpu), sub-processors (cpu from power) working *decent* refinarys and factories and need to be able to be anchered in safespots as well as moons.
I want to be able to have my small pos protecting me from fights if I'm able to run away in time. I want and somewhere I can store ships, refine ore and loot and build myself more ammo and a few new ships to trade with the locals maybe, personally if I could I wouldn't even bother with the T2 market, its overcrowded simply due to the fact than pos's could do some much more but ccp didn't let them.
I don't care much about missions, if I had my own small patch of space I could npc and mine for money, all I want is my small station so I don't need to be permanantly scared of pirates and so I can get on with my carebare activities in relative safty (surrounded by a shield bubble and lots of sentry guns) and my small station would provide that, of course I would have to pay lots (increase in station component costs), and haul the bits through dangerous space in the first instance and that doesn't bother be at all, thats a price I would prob expect to pay, in this instance i'm having to protect myself rather than concord doing it for me.
There, that be my requirements
http://s1.doohoo.com/s1/203/7R3_final.jpg
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markol
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Posted - 2005.10.07 21:08:00 -
[68]
Dind CFS try to do this about a year and a half ago? Anyone who was not a pirate was allowed in the space. They were fairly successfull for a while. FA provided some security. Then CA came in and wtfpwed everything in sight.
This would work, but security will only work for individual pirates. When BoB comes rolling up the road, every miner will get ganked. FA died, CFS died, whoever came after CFS died too. All because BoB decided to land on them... with both feet... wearing metal soccer cleets... and horse spores... and .50 desert eagle AE pointing down.
Basically, when some determined agressor decides to attack you, you cannot provide security like CONCORD can.
/I live in 0.0
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Thomus
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Posted - 2005.10.07 21:40:00 -
[69]
with regards to the first post only, cuz i can't be bothered to read the rest right now - my answer - yes. ----------------
Tom www.tomnetf2s.f2s.com/carmileage.AVI |

Magnum III
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Posted - 2005.10.07 21:47:00 -
[70]
I will go to 0.0 when I am up to better ships because I am a loner, don't want to be but I am too shy in game.
So I need to be stronger 1st but do not care for there to be a Player Police force but if there was fine either way.
I would like more NPC action besides for just the belts.
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Allen Deckard
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Posted - 2005.10.07 22:18:00 -
[71]
.0 would be much more inviting if most of the gangs were 3 to 5 instead of 10 to 50.
Sorry but fleet battle just isn't fun. Even when your on winning side theirs no real victory feel to it. It's to fast to abrubt and impersonal. the individual players fittings mean nothing nor his skills.
Small groups don't stand a chance when face to face and all it means is instant death.
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Gwenvahar
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Posted - 2005.10.07 22:49:00 -
[72]
A pass to havce security in unsecure space sounds like a protection scam to me..
I'd like it more if there were a porcess for affecting the relative security of a system. Not just paying for protection , but a concentrated push in game story development. Like one of the empires setting up an exploration and calling for pilots to import personel, goods and materials to develop the infrastructure to deploy more security in a region or system.
Adding content to the 0.0 space would also help. I haven't seen or heard of anything out there that I would want to investigate on my own.
Plus for my own likes and dislikes, I'd want to go into the least player populated spaces, which are all unreachable according to my autopilot. I want to explore 0.0 space where the odds of my encountering another player are less than 1%.
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Vr3x1dv1nc2dSc46t
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Posted - 2005.10.08 01:27:00 -
[73]
Edited by: Vr3x1dv1nc2dSc46t on 08/10/2005 01:28:49 Ok here are some reasons why people dont go to 00: Production Players:
Lack of low end ores. A pain to mine low end ores. Alot of production folks are either solo, multi accounts, or very small corps. Making and moving BPC's is a pain in the arse. Same time, keeping BPO's in 00, is just plain stupid. Selling to your enemies that close, stupid. That is IF there was even a hint of a market. Still on market subject, seems most alliance and/or "friendly" people sell cheaper to thier own, hence little profit vs risk of 00. *cough* No n00bs to take advantage of *cough* Face it, in any game, the market players ALWAYS rip off the n00bs.
Agents Missions:
Seems most are courier missions. ahh fec those Getting ganked while in a DS or other mission. ( heh .4-.1 too lol ) Gotta love those that BM mission spots and "steal" your groups hard work. Most prevalant in 00. The total lack of agents in general in 00, as more to the Main races, compared with the NPC pirate corps.
Mining:
I do ALOT of mining, BUT, never mined deep 00. When we as our little corp mine, we do so for hours, with only drones or a Dessie / cruiser for cover when needed. Useless in 00. ( dont need to hear the "join an alliance" or "get in a bigger corp" bullcrap either) Logistics and Rats make this a waste of our play time. Added another IF we had access to an POS or an Alliance held station, the waste of product either to tax or pos waste factor/repo time to us is just that. A waste.
Other:
Implants, enough said on this subject already on the forums. Alts and ALL the evil uses they inccur. Gate camping for nothing but boosting killmails / Epeen size. No REAL way to claim space unless you put up your own actual station. ( way cool btw) POS's for claiming space, how shall i say, ahh blow. Traveling through 4 other alliance regions just to "Hopefully" get your goods to a market. Most see the ship loss thing as a set back too. Ya ya ya, only fly what you can afford to lose. BAH! Most cant compete against an all T2 setup. Just RUN fer da hills!!! ( just lost an 800mil raven in empire, ya it hurt, but i have 5 others . ) Now im sure if i was still living in 00, i wouldnt have had many spares. 
On the Upside of 00, no macro miners.
These Really and truely are SIMPLE fix's, But as the thread starter puts its. It would be way to easy. There are is no need for more skills, or pad locks to fix it. But still the main factor is and always will be peoples time to play. I wont post ideas on forums much anymore, ( heh more due to getting Beta tests mixed up ) but any Dev is more than welcome to send me Crown Royal, and a few cheap h@@kers and ill chat with them. ( I prefer Strawberry blonde's ) 
Bah didnt i say alts are ebil? Cant post my mains name now 
Im so HOTT i dont need a sig! |

Sforza
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Posted - 2005.10.08 03:19:00 -
[74]
In answer to the orginal question.. possibly. Depends on which organisation was doing it and whether I personally held them in any regard.
I've always been a Empire dweller, pvp'd inside Empire for about 18 months now. The reason I've never been interested in a move to 0.0 is as follows.
Char A, from Alliance A says "CCP! You suck! Nerf Empire to force people to move out to 0.0! Make it a real exodus, like you promised! Its great out here, really!"
Then later
Char B, from Alliance A says "We catch you anywhere near out vast claimed territory, you're going home in a frickin' box"
There does seem to be a lot of "not in my backyard" syndrome around. The longterm 0.0 dwellers and proponents want more people in 0.0 space.. just not in THEIR space.
Sforza
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Jezala
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Posted - 2005.10.08 06:52:00 -
[75]
Originally by: Magnum III Edited by: Magnum III on 08/10/2005 01:06:43 I will go to 0.0 when I am up to better ships because I am a loner, don't want to be but I am too shy in game.
So I need to be stronger 1st but do not care for there to be a Player Police force but if there was fine either way.
I would like more NPC action besides for just the belts.
As a side note, the Human players will not attack you unless you have no chance at all, it realy is lame. I'd like to see them be so tough with even odds.
How can you possibly be shy in game? Cause you're definitly outspoken on the forums.
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Derron Bel
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Posted - 2005.10.08 07:36:00 -
[76]
100% agree with Sforza. -==- Holy-Jim> as you know, surprise is the key to victory.....surprise! LooseCannoN> ahh! LooseCannoN> my plans have been foiled! |

Mordria
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Posted - 2005.10.08 07:48:00 -
[77]
Absolutely Derisor, it would be in an alliances best interest anyway to have "civillian" players move out there under thier protection to stimulate the regional economy... put more goods on the market from loot in local stations, sell minerals to the corps ect... You could allways remove the undesirables in 0.0 without consequence at your chosing. When lords built strongholds and fortresses to hold land.. they only flourished when local pheasants moved into the area. I would like to see Eve set up a way for civilian players to apply for regional citizenship of a 0.0 region. Apon becoming a citizen of a certian region would be required to pay a certian amount of tax for that region, and the tax of course would go to the controlling alliance/corp of the region for their protection. Anyway thats something for the idea lab . but yes, I like the idea.
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Ly'sol
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Posted - 2005.10.08 08:11:00 -
[78]
Hey Tell you what.
HELL NO.
Why should I have to pay into petty protection rackets that dont even provide protection from the paper empires that "claim" that space.
How about I just waltz into your terrority, exploit the resources I need to. Set up shop and do my own thing without some god forsaken higher power meddleing in my affairs.
Open space is where its at. Teach people to become self sufficent in thier enviroment and they will natrually thrive. And guess what, free of charge. Free of all the little asshats with dreams of being thier superiour.
Make space 100% open and let people do thier own thing and people who want to make money and build will naturally flood in. And guess what, all without the need of "asking" some alliance to use "thier" space.
The reality is, the borders of alliances are nothing more than lines on a beach.
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Lanu
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Posted - 2005.10.08 09:43:00 -
[79]
Originally by: Ly'sol Hey Tell you what.
HELL NO.
Why should I have to pay into petty protection rackets that dont even provide protection from the paper empires that "claim" that space.
How about I just waltz into your terrority, exploit the resources I need to. Set up shop and do my own thing without some god forsaken higher power meddleing in my affairs.
Open space is where its at. Teach people to become self sufficent in thier enviroment and they will natrually thrive. And guess what, free of charge. Free of all the little asshats with dreams of being thier superiour.
Make space 100% open and let people do thier own thing and people who want to make money and build will naturally flood in. And guess what, all without the need of "asking" some alliance to use "thier" space.
The reality is, the borders of alliances are nothing more than lines on a beach.
Agreed ( again ) . This is what I said in my first post just a bit "directer". Aliances cant stop me(and you or everybody else) if you plan your stuff good and dont act like a idiot.
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Derron Bel
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Posted - 2005.10.08 10:29:00 -
[80]
I also agree witht he last two posts. -==- Holy-Jim> as you know, surprise is the key to victory.....surprise! LooseCannoN> ahh! LooseCannoN> my plans have been foiled! |

Andrue
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Posted - 2005.10.08 11:31:00 -
[81]
No.
I no longer have any interest in combat. I don't decry those that do but my path lies in another direction.
 -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |

Plutoinum
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Posted - 2005.10.08 12:21:00 -
[82]
Some parts of 0.0 are already safe except for maybe a few minutes or half an hour each day. People are hunting, mining, doing agent missions etc. It's only extremely unsafe for the people who are new in the area or even new in 0.0. After some time you know some of the people who live there and you warn eachother when an enemy fleet is spotted a few systems away. And you develop a sense for the dangers. After learning a few things it's not much different to living in high-sec empire, except that the npcs and roids are better and that players secure the space.
I feel only unsafe and sometimes act a bit paranoid when I leave the area and travel on my own through foreign 0.0 space e.g. with a BS or an industrial. Traveling with an interceptor or a covert ups is really safe. ( But only if you check the local for Heikki, a lesson that everyone new in the south has to learn. )
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Onmarr Shan
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Posted - 2005.10.08 12:42:00 -
[83]
I woul be interested tbh, to answer the thread starters question.
But like many of the people posting on here, I simply on't have the time to move to 0.0 I'm currently moving down nearer to low sec, so I have better rat huntig and minin spots. But too few of my corp members are in low sec to make a full time move practical.
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babyblue
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Posted - 2005.10.08 13:46:00 -
[84]
To be honest OP, low sec empire and 0.0 are just as fun as each other. I love mooching around in an AF taking on the spawns in low sec; the only time I ever get decent loot (got a Serpentis EM armor harnder the other day for instance) is in low sec empire, not 0.0, although the bounties are obviously better there.
The politics involved in 0.0 is also a pain in the ass, especially if you can't be arsed to spend time dealing with it or if like me, 14 years olds from Venezuela get on your **** very easily.
On the other hand, having to pay a 14 year old from Venezuela for the joy of mining morphite is another thing that would get on my ****. I would rather stick my middle finger up and stay out of 0.0 than kiss ass/pay ISK in order to do so.
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