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Luc Chastot
Gentleman's Corp
356
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Posted - 2013.05.22 15:32:00 -
[31] - Quote
First two and last three, yes; everything else, no. The reason is that they make no sense at all.
Solar flares and gamma rays are things that could be added for more variety and are still real space phenomena. Make it idiot-proof and someone will make a better idiot. |
Mr VonBraun
Relativity Industrial
22
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Posted - 2013.05.22 16:17:00 -
[32] - Quote
What would be awesome is if they removed the 'roid belts in their current form, and introduced proper asteroid belts circling the star...rocks much further apart (maybe need to scan them down?) but make them larger to reward the effort.
Systems with ice could have a Oort Cloud style outer belt of icy bodies with the same mechanics. It wouldn't be hard to implement and would be much more realistic than current belts (seriously, a cloud of rocks near a planet would be torn apart by gravity in short order) |
Nephyium
No Win Scenario
17
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Posted - 2013.05.25 06:00:00 -
[33] - Quote
bump... realistic system environment would be nice, and dynamic astrological activities will definily add more fun to the game. |
Garresh
Team Chicken and Waffles
211
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Posted - 2013.05.25 08:17:00 -
[34] - Quote
Ever heard of W-space?
Binary systems? http://en.wikipedia.org/wiki/Cataclysmic_variable Check.
Black holes? W-space? Check.
Destroyed Planets? Check.
Unusual Systems? Check
Yeah I think we've got it covered. You're just not looking in the right places. Of course HIGHSEC, the most settled region in eve, isn't going to have black holes and **** like that. Life on planets wouldn't survive. This Space Intentionally Left Blank |
Garresh
Team Chicken and Waffles
211
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Posted - 2013.05.25 08:34:00 -
[35] - Quote
Nariya Kentaya wrote:
besides, do you know how FAR a planet would have to be from ANY black hole to "orbit" it without being sucked towards its extreme gravity? far enough that warping from the "sun" to planet I would take half an hour.
That's actually not true. A black hole exerts the same gravitational force it did as a star before collapse. If, for example, our star were to collapse into a black hole, our orbit would not change. The event horizon of our star would actually only be like a couple hundred miles wide IIRC. Could be off on that, but the event horizon would definitely be MUCH smaller than the size of our star, as if it were larger then our sun wouldn't be able to emit light to begin with.
For supermassive black holes it's a different story, but most black holes are actually quite "reasonable" in terms of their gravitational force they exert. The perception of black holes as some force gobbling up everything in the universe is flawed. They are, but in order for that to happen, a much smaller object must orbit it, or a collision must occur. And if such an event were to happen between two stars, you'd still see a massive exchange of material, potential accretion disks forming, and one star would likely consume the other.
The issue with black holes in habitable systems is simply that they don't emit light, and if it were in a binary system, the irregular orbit pattern would screw with the rhythms of most life forms on any earthlike planet, crippling it's habitability. To get to a far enough distance that a stable orbit occurs would probably be too cold for life to be supported. This Space Intentionally Left Blank |
Cesare Randor
0
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Posted - 2013.05.25 22:40:00 -
[36] - Quote
This +9000. I find the as it stand EvE is an immensely beautiful game & great to look at visually. Although it can be monotonous in terms of the aesthetics of the environment.
I'd love to see the features that the OP suggested, in order to spice up the dynamic interaction with the gameworld. Would be great if these elements had an effect on gameplay as well as many have suggested. Would love to see all these ideas implemented. |
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