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Thread Statistics | Show CCP posts - 8 post(s) |

Shereza
Center for Advanced Studies Gallente Federation
75
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Posted - 2013.05.15 22:40:00 -
[1] - Quote
Firstly I'd like to say thank you for not nerfing the navy megathron into an "upgraded" version of the megathron planned for Odyssey. Secondly I'd like to ask if there are any plans to reverse the rather severe nerf the navy megathron received several years ago when its formerly very awesome black paint job was replaced with Forest Green vomit.
I still fly my navy megathron in spite of how severe a reduction in the ship's attractiveness the skin nerf was, but it would be a lot nicer to fly if it didn't look like something a herd of space deer yakked on. Pun intended. |

Shereza
Center for Advanced Studies Gallente Federation
80
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Posted - 2013.05.17 05:12:00 -
[2] - Quote
After reading several comments about the focus of some of the Caldari Navy ships now being oriented on "hitting smaller ships" I just have one question. How do these changes affect people using T2 launchers and the heavy damage ammo intended for hitting larger targets? Wouldn't these bonuses help off-set some of the penalties associated with the heavy damage ammos thereby making them more useful against same-sized opponents as the Caldari ship firing them?
Just a thought. |

Shereza
Center for Advanced Studies Gallente Federation
81
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Posted - 2013.05.19 19:25:00 -
[3] - Quote
Malcanis wrote:Roime wrote:
Navy Mega is a bit of a departure from this, it's the same ship but with a high slot and better stats, resulting in a situation that if ISK isn't an issue, there's no reason to fly the normal version.
Which is traditionally what the navy ships always were: an essentially similar but straight up better, supply/cost-limited version of the T1 basic hull. The Navy Scorpion was the only exception to this rule until now.
That held true in the battleship line, but not in the cruiser line where the naval exequror, augoror, scythe, and osprey did pretty much the same thing as the naval scorpion did.
Lloyd Roses wrote:TFI 800 dps |--------|
Machariel 800 dps |-----------------------------------------------------------------------------|
Just to sketch the 'damage projection zone'
That looks like hyperbole to me. I mean a "damage projection zone" ASCII setup depicting the two ships' ranges at optimal and optimal+falloff would look more like the following.
Typhoon: 0----|----------------------------------------------|
Machariel: 0----|----------------------------------------------------------------------|
The gap will increase by 50% for T2 ammo, 100% for range+2xOptimal, and 300% for both, but the ratio remains intact and remains nowhere nearly as bad as you portrayed. |

Shereza
Center for Advanced Studies Gallente Federation
81
|
Posted - 2013.05.19 23:49:00 -
[4] - Quote
Broxus Maximas wrote:Can the Navy Domi please get its 20th slot just like every ship.
Please look at pretty much every combat drone ship over a cruiser in size. They are all one slot short from their counterparts. Right now the only standard BS that doesn't have 19 slots is the scorpion. Look at cruisers too. Combat cruisers have 14 slots, EW, logistics, and drone cruisers have 13 slots. BCs follow the same trend with all "direct" combat BCs having 17 slots and the only two drone BCs having 16. If any BCs were EW platforms they would only have 16 slots too. Frigates show the same trend too. EW and logistics frigates have 9 slots, combat frigates have 10 slots. The only exception are the "exploration" frigates who also have 10 slots for some odd reason. I imagine it's to fit probe launchers on top of otherwise "normal" fits, but I've no real clue honestly. |
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