
Altrue
Exploration Frontier inc
387
|
Posted - 2013.05.16 12:46:00 -
[1] - Quote
New undock button is awesome, yes !
Hitpoint warnings could use a bit more customisation (already planned ? :D) so that even the shield warning could be dramatic. An armor tank does not care of his shield, but a shield tank could use more warning than a simple white text. Anything planned for capacitor warning ?
Pod ejection is great ! I especially like the fact that it triggers also when you peacefully eject without loosing the ship ! Need the same thing when boarding ship !
Pod death is as it should be : minimalist, yet extremely dramatic. I love the duration, no need to shorten a transition as anyway being podded means that you can't join back the field immediately again. Eventually, as the screen remains black for a long time with only a little text, adding a "Memory transfer in progress" with three dot alternatively fading or something like that, in the middle of the screen, could be cool to show that the game hasn't crashed or anything. (And it would definitely be cool ! :D) I admit, it's useless !
A HUGE GOOD JOB for the sound team, new ambiant sounds are awesome, all of them. They are perfectly rendering a cold and harsh space. (Anything planned to fix turret sounds to make them sound like big guns btw ? :D)
Stargates seems even more awesome than before. Should be the new lights on them, yes. (But I strongly agree with those saying that you need to do something about camera movements at the end of the jump tunnel, like making the tunnel already exit in the right direction - no need to be realistic as we are travelling in 4 dimensions anyway xD)
I have to say that now this extension starts to feel like a very good one. I usualy always complain, and I only changed my mind because of "minor additions", but overall they are participating to make the player catch the feeling of a cold space, of a sci-fi univers... In my opinion, it's very important, even if these are just cosmetic changes. Because they are making us enjoy a tad more our "daily game-life" with more efficiency than any fancy feature. G££ <= Me |