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Thread Statistics | Show CCP posts - 18 post(s) |

Terrorfrodo
Renegade Hobbits for Mordor
459
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Posted - 2013.05.22 01:56:00 -
[1] - Quote
Dev Blog wrote:Navigation options are placed on the 45 degree axis; Align, Warp To, Keep at Range and Orbit. The range of these options depends on the distance of the mouse pointer from the center of the menu. So all ranges can be set in a single motion, their placement is deliberate to minimize errors. OMG this is awesome. Just tried it on Sisi and being able to set varying orbits, ranges or warp-to distances with a simple gesture is truly a new and great feature because until now with the right-click this takes considerably longer and it's easy to misclick and lose the menu when under pressure in pvp.
Having never used the old radial menu I will need to force myself to use the new one, but once I get accustomed to it I think it will be a real improvement for me, so thanks to the dev team :)
As a minor suggestion I think that capping the orbit range at 30 km is a bit too little, with logistics or ewar boats it sometime makes sense to keep ranges of up to 70 km. I think the gestures should go at least up to 50. (Ideally it should increase only by small amounts at first like it does now and then in larger steps of 2 or 5 km when you make a very strong gesture.) . |

Terrorfrodo
Renegade Hobbits for Mordor
481
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Posted - 2013.06.05 09:53:00 -
[2] - Quote
Sun Kashada wrote:in it's current state, the radial menu will be used by only a fraction of us, because it doesn't add new functionality - it only provides commands that are already available and does that slower than hotkeys And how do you give the commands "orbit this at 10 km" and then "now orbit this at 20 km" with a hotkey?
Also, hotkeys were neither reliable nor fast for me. I'm one of those people who has to look at the keyboard to not press the wrong button Now I don't have to take my eyes away from the screen to give those commands :) . |

Terrorfrodo
Renegade Hobbits for Mordor
488
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Posted - 2013.06.11 11:15:00 -
[3] - Quote
After playing some more, this is my feedback:
1. It's awesome and I want to use it for everything now, so I train myself to not use the nested right-click menus anymore whereever possible (old habits die hard). This requires that I set the delay to zero.
2. But I can't set it to zero because then the radial menu pops up instantly when I click on locked targets.
Often I just want to change the active target (switching primary, spread points etc), not do anything related to the radial menu to it, so the radial menu gets in the way in this case.
Worse, it is actually impossible to switch the active target when the delay is set to zero! Clicking a locked target then *only* opens the radial menu but does not make that target the active one. I'd call that a bug.
So I had to set the delay two notches to the right. This works okay, but it slows me down... I always have to hold the mouse for a second to give a command via the radial menu, which partially defeats its purpose.
Solutions: 1. Mandatory: Fix the bug so that clicking a locked target always makes it active regardless of whether the radial menu opens or not 2. Optional awesomeness: Allow to set a separate delay that only applies to the locked targets area . |

Terrorfrodo
Renegade Hobbits for Mordor
517
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Posted - 2013.07.03 16:09:00 -
[4] - Quote
My bug report was "attached to a defect" weeks ago but nothing has happened. I guess the dev responsible for this is on vacation... or working on DUST :p . |
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