| Author |
Thread Statistics | Show CCP posts - 82 post(s) |

Niding
Polaris Project Curatores Veritatis Alliance
15
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Posted - 2013.05.24 08:04:00 -
[1] - Quote
The launcher still doesnt remember all my characters and accounts.
And its slow to load up several accounts if you want them online within seconds; which was easy and quick with the old launcher.
Atm Im using the EXEFile method I suspect the majority with multiple accounts are using aswell, and it works perfectly for me.
Do NOT remove the ability to use the EXEfile UNTIL you have adressed the issues regarding multiple account launching. Just to remove any doubt; you are currently not even remotely close to that point yet.
When Punkturis made the new Inventory system it was a disaster, but over time Its been improved, so its not like I dont have confidence in you eventually sorting out the new launcher system.
BUT atm you CAN NOT remove the ability to use EXEfile or it will make the gameexpirience for heavy mulitple account CUSTOMERS extremely annoying. And I assume its not your goal to annoy paying customers... |

Niding
Polaris Project Curatores Veritatis Alliance
16
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Posted - 2013.05.24 22:10:00 -
[2] - Quote
CCP Guard;
For me the issue isnt being able to log in, but the ackward mechanic of logging on multiple accounts.
As I (and many others) have said repeatedly; the new launcher is so user UNfriendly and slow that we ONLY use EXEFILE to log on directly. Remove that ability and force us to use the new launcher in its current unfriendly state will probarly lead to new threadnaughts. |

Niding
Polaris Project Curatores Veritatis Alliance
16
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Posted - 2013.05.24 22:42:00 -
[3] - Quote
Is it possible to open up "empty" clients that you can make ready at downtime/or mass log on which basically means you can log on 4-7 clients within 2-3 seconds? Something Ive used semi frequently moving capitals for example.
Another thing that is semi annoying;
With old client you can use mouse to copy and paste the password.
New client you need ctrl+c and v unless im missing some setting?
Being able to use mouse is more userfriendly in my mind, but not a major issue. |

Niding
Polaris Project Curatores Veritatis Alliance
17
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Posted - 2013.05.25 07:43:00 -
[4] - Quote
Skex Relbore wrote:I don't understand the thought processes at this company sometimes.
What moron thought that SSO was a good idea in a game that damned near requires multiple accounts? We recently implemented some processes to figure out how many actual human players we have in the alliance vs how many alts and I think the average was something like 3 characters per player, and that's just the ones on accounts people admit to. I doubt we're that atypical and thus I think it's safe to assume that the average is pretty close to that game wide. That means that any change that messes with the ability to use multiple clients is not only affecting some minority of your player base but is very likely causing problems for the most of the population.
This is a game with spying and scamming and all kinds of meta going on yet someone thought that a single login was a great idea? "Yeah my infiltration was going great until I forgot about the SSO and sent an EVEmail from the wrong character", yeah real good idea there.
Just stop, roll this **** back and forget about ******* with it again until you get a clue on how we actually use your product.
My theory about that is;
1) They assume the multiclient users are so hardcore users they will eventually accept all kinds of updates, no matter how poorly they perform.
2) They do their QA testing with very few users/accounts per tester, not actually emulating the gameexpirience that is realistic for heavy multiple account users.
Im actually somewhat uncertain to what extent they improve their updates.
Take the disaster that was Unified Inventory. It made my HEAVY trading virtually impossible to do due to the extreme lag. After some posts in the threadnaughts and no real improvements, i sold my tradestock, quit the game for 6 months and enjoyed other games. After watching the fanfest presentation I became quite impressed with the vision CCP have with the game, so Ive resubbed. The Inventory system now feels quite ok to me, but that MIGHT because Im no longer engaging in extreme heavy trading like before the new inventory system. For a certain gamestyle "updates" are actually very good, but effectivly killing off other gamestyles. A Patch that eliminates some users playstyle is probarly not a good patch.
Patches and updates that affects the core expirience of the game should not be taken lightly. Dont make me regret resubbing. |

Niding
Polaris Project Curatores Veritatis Alliance
18
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Posted - 2013.05.25 17:51:00 -
[5] - Quote
I kinda get why they are using the lancher to promote Twitch for example.
Lately EVE has made it to the frontpage of the twitch games page, intitally thru the efforts of streamers like Mad_ani and Mittens etc, and it seems like CCP has taken note of this. Alot of potential customers will randomly click on frontpage streams of Twitch looking for entertainment. A % of these will sign up for a trial and possibly become paying customers. I get that part.
But making the CURRENT userbase suffer for a promotional tool (in part) isnt a way to go forward. Ive been a twitch viewer long time before CCP took notice of it, and there is absolutly nothing on the launcher that I even have the slightest intrest of.
I know you have said repeatedly you will remove the EXEFILE gamestart feature, but only when customers are satisfied with the new launcher. Based on what I see from the launcher functionality, I have a hard time seeing you will ever reach that level. I hope Im wrong in that assumption.
Im betting at one point when forum has quieted down somewhat you take that as a "everything is ok" sign and just goes ahead with the final step (no more exefile start).
With the inevitable threadnaughts. |

Niding
Polaris Project Curatores Veritatis Alliance
19
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Posted - 2013.05.25 18:09:00 -
[6] - Quote
Threats to "emorageQuit!!111" isnt effective, I agree.
But if something isnt designed or performing as it was intended, or with secondary effects not realised on release, then its only natural to post on this forum to make CCP aware of it. Making a trip to Iceland to convey your misgivings might be a bit over the top. (possibly land you a restraining order). |

Niding
Polaris Project Curatores Veritatis Alliance
19
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Posted - 2013.05.25 18:42:00 -
[7] - Quote
MaRU2760 133 wrote:Par'Gellen wrote:Here is an idea for alleviating the launcher's python memory bloat issue. How about adding into the launcher the ability to enter specific client path and startup information for each account? This way you can launch multiple clients from different paths from the same launcher and would be a very simple thing to do. It could easily be coded in an afternoon (if that). How about cutting out all the bling? It's a launcher for chrisake. It's a launcher after all. It should launch, ONLY.
Its not exactly hard to understand why they do this.
When advertisement interrupts you TV movie its not cause the TV program caster thinks you LOVE to watch ads, but cause they make money off it. The comparison can be made to this new launcher, tho the money gains are indirect.
Makes sense from a economic point of view, but not when performance is screwed around with, pissing off your current customers.
Also; I think its reasonably safe to assume a fair % of the customers do not read EVE-O forum regularly, nor aware of channels like Twitch; so reaching them thru a launcher that you are FORCED to look at each time you want to log into the game is a reasonably good idea on paper, IF it had been implimented well. Which it so far hasnt. |

Niding
Polaris Project Curatores Veritatis Alliance
20
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Posted - 2013.05.30 01:22:00 -
[8] - Quote
I understand there are a list of bugs that needs to be fixed so certain people can actually log in again.
But many can log in and play the game.
For me personally the "BUG" is the DESIGN, PERFORMANCE and functionality of the launcher.
CCP ATROPOS keeps requesting bug reports to figure out the issue regarding the launcher (makes sense), but you cant submit data reports on crappy player expirience. |

Niding
Polaris Project Curatores Veritatis Alliance
21
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Posted - 2013.05.30 11:18:00 -
[9] - Quote
CCP Atropos wrote:Alphea Abbra wrote:Niding wrote:I understand there are a list of bugs that needs to be fixed so certain people can actually log in again.
But many can log in and play the game.
For me personally the "BUG" is the DESIGN, PERFORMANCE and functionality of the launcher.
CCP ATROPOS keeps requesting bug reports to figure out the issue regarding the launcher (makes sense), but you cant submit data reports on crappy player expirience. Don't worry, Atropos has avoided any uncomfortable questions regarding the launcher the whole thread. As soon as we stop asking about the launcher design, CCP will assume we already love it. We won't. I'll consider the matter closed when people start posting "I ran the new EVE Launcher today, and it was awesome!" or threads/posts/EVEMail to that effect.
Good 
I hope that implies that exefile startup method wont be revoked until that point in time...? I know we keep harping on about this workaround to the launcher, but it cant really be emphasised enough. If you sampled my log in and log out history within the timeframe of 1 hour I think you would be shocked just how often I open and close clients between the accounts attached to my email adress. Which is why a fast and seamless starting of client is extremely important for a large portion of EVE.
If not, then its a moot point, just sayin  |

Niding
Polaris Project Curatores Veritatis Alliance
24
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Posted - 2013.06.13 09:08:00 -
[10] - Quote
Forced myself a whole day to use the launcher for my multi account usage and found it ackward, slow and annoying. Sometimes it just takes a while to get used to it, so the least I could do was to give it a chance and atleast try to get a "flow" going. The expirience didnt make me convinced that the launcher is heading in the right direction.
The launcher .:LOOKS:. good, but its not what I want/need from a launcher. I want speed and functionality, which the OLD launcher provides, espesially the direct /bin launcher. |

Niding
Polaris Project Curatores Veritatis Alliance
31
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Posted - 2013.06.25 03:17:00 -
[11] - Quote
With the /bin exe file and the last version of the launcher before the current one you could fire up several client windows right off the bat with no real delay. And use the mouse to copy paste passwords etc.
Now its several clicks with mouse plus having to use keyboard for password copypasting.
As its built now I dont really see any directional change that will remedy the core designflaw that makes the launcher a pain to use. Pretty to look at (which beyond the first time you look at it; is of no intrest since you want to log into the game), but clunky and ackward beyond words.
Its almost like you dont want us to use multiple accounts with ease. If you want us to only use ONE account at a time then say so clearly, but I think alot of CCPs income is coming from players like me that have more than 2 and 3 accounts and have enjoyed the amazing ease of logging in.
I have had nothing but pleasant expirience logging in thru the client since I started in 2006, so I guess I should applaud you for managing to undo that in 1 go.
Ofcourse, if the intent is to reduce the load onto the server by "forcing" people to give up on multi accounting, then you defintly are on the right path. The problem is just that people giving up multiaccounting might just sell off characters and focus on 1 or 2 accounts max, instead of the "hordes" some/many have.
In that case, well done! |

Niding
Polaris Project Curatores Veritatis Alliance
31
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Posted - 2013.06.25 09:58:00 -
[12] - Quote
I appriciate the need for change of the game as things are updated, be it client or ingame mechanics.
I have never complained about changes to mechanics that has affected me and the time I spent ingame, cause for the most part it makes sense. Plus "mechanics" doesnt change the CORE feeling/hands-on execution of the game. Shipchanges and sov mechanics needs to be tweaked as it becomes apparent the "old" one is outdated vs the realities ingame. When titans and supercarriers where changed, it affected ships I had spent many months to aquire. But it was required changes as the profilication of said ships where making them "gamebreaking".
So why do I moan about direct client changes? Cause it changes the framework of physical movement comfort. In your workplace you have Human Resource Managment (HRM) looking at how to make processes more efficient and "human" friendly. With the Unified Inventory change it LOOKED much better, but the actual execution of it nullified/ruined PLAYSTYLES due to the HRM of it. Slow, ackward and "clunky". It actually required a 6 months break and a CHANGE in my playstyle for me to appriciate the new Unified Inventory. Now I like the system, but Im not sure if a forced change in playstyle was intended to be required for players to accept the new system.
Same goes for this new launcher. Its "attacking" the HRM part of the game. Like Unified Inventory it LOOKS nice, but it makes core processes slower for multiaccounting, and the only "change" in playstyle that will end up making it acceptable is to log on fewer accounts or less frequently. The problem with this is that It might make x amount of people ask themselves; "why do I even have this many accounts when I no longer can be bothered logging them on like I used to?".
You can hope that the strong attachment players have to their accounts/characters will stop most from taking drastic measures, but on the flipside selling characters will net you xx billions on the Bazaar. You will have all the isk you need to pay for the toys for your remaining 1 account with 3 characters on etc.
The reason why I keep harping on about this is that I dont get the impression you "get it" with regards to the core HRM issue. Its comparable to these detailed things like at the workplace where you change the chair at your workplace. Your old chair was perfect egronomically for the work you do and the form of your desk, but your boss decides to swap your chair. It doesnt affect the rules of the work, but changes the core framework.
Im going to extreme detail mapping it out, but I somehow get the sense that many DEVS just doesnt play the game as much as the costumers to see the longterm effects for core changes. Ofcourse that makes sense, since DEVS should be busy programming this game  You then are dependant on feedback from players on SISI, and if said player advice is ignored (unintentionally or not) then you WILL get these kinds of reactions. |

Niding
Peg-legged Goats
34
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Posted - 2013.07.17 11:24:00 -
[13] - Quote
Well, I did complete the survey and gave the launcher appropiate level of attention in the free-text parts.
Other than that; I havent really given the launcher much thought since last post since I only use it for updating the patches and /bin exefile for the actual launching of the game. |

Niding
Peg-legged Goats Nihilists Social Club
35
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Posted - 2013.08.14 09:23:00 -
[14] - Quote
I think those that are able to log in without any issues are just using the exebin file.
I havent given this thread any thought for weeks since I have fewer chars atm plus exebin works perfectly. As long as that ability remains, I think people will mostly let this thread stay "dead". |

Niding
Peg-legged Goats Nihilists Social Club
38
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Posted - 2013.10.20 00:08:00 -
[15] - Quote
Since CCP had an official stream session today I had to look how this thread is doing.
Well, Exefile is still working, so no real damage has happened for those that are actually able to patch and play.
Hopefully the Exefile remains as a viable way of starting the game for the forseeable future. |
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