Pages: 1 2 3 4 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Nar Tha
Neural-Boost.com
23
|
Posted - 2013.05.26 15:12:00 -
[1] - Quote
Hello everyone.
I have been working on collecting all information to everything that changes in Odyssey, be it from forum posts, dev blogs, Fanfest presentations or Sisi testruns of other players and myself.
The result is this: http://neural-boost.com/odyssey
Every bit of the relevant info is there, but there are also allways links to the sources, where you can read how the info was originally released. Please let me know if you find something missing or to be false. I will update this frequently.
The article is part of a site I'm working on, that focuses on game development news on EVE and Dust. It is work in progress though, so it might be a bit buggy. |

Liam Inkuras
Chaotic Tranquility Casoff
279
|
Posted - 2013.05.26 15:14:00 -
[2] - Quote
Great write up and compilation of the changes to come. +1 I wear my goggles at night.
Any spelling/grammatical errors come complimentary with my typing on a phone |

Obunagawe
65
|
Posted - 2013.05.26 15:52:00 -
[3] - Quote
Actually good work, so you can deserve your ad revenue this time. |

Gil Roland
Roma Aeterna
25
|
Posted - 2013.05.26 16:00:00 -
[4] - Quote
Bookmarked. Thanks for the great work. Also, nice looking and clear layout. +1 |

Ike Snicklefritz
Pink Fuzzy Dice
6
|
Posted - 2013.05.26 16:20:00 -
[5] - Quote
Excellent write-up! You got me to log in specifically to +1 your post, and when you're as apathetic as I am, that's an accomplishment. |

Gordon Esil
Strategic Tactics And Recon Academy Strategic Tactics And Recon Corporate Alliance
24
|
Posted - 2013.05.26 16:51:00 -
[6] - Quote
This is awesome, lots of stuff I was unaware of and did not get the chance to see I now more excited for Odyssey than before |

Salpun
Paramount Commerce
500
|
Posted - 2013.05.26 17:14:00 -
[7] - Quote
Cant log in to the test server to confirm, still waiting on that remirror that keeps being pushed back. There was talk of a updated NPE becouse of the changes to scanning and a new 3d ship progression system so you can see what you can fly. I would do a check of all icons and all neocom panels to see what has been changed but not talked about. Also run a new character thru Character creation and NPE to see what has changed. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5173
|
Posted - 2013.05.26 17:19:00 -
[8] - Quote
So the Origins video is going to be the new intro now? I just enabled the intro on my Singularity client and sure enough it was there. Awesome. -áMy (mostly boring) Youtube channel. |

Seven Koskanaiken
Nothing Is True Everything Is Permitted
173
|
Posted - 2013.05.26 17:21:00 -
[9] - Quote
Everything about this expansion is right. |

Sirinda
Ekchuah's Shrine Comporium Kill It With Fire
170
|
Posted - 2013.05.26 17:23:00 -
[10] - Quote
Damn. Great and comprehensive write-up. Awesome job, OP. |
|

James Amril-Kesh
4S Corporation RAZOR Alliance
5173
|
Posted - 2013.05.26 17:23:00 -
[11] - Quote
Also, once again: the Paladin is currently using the Apoc model as a placeholder. The ship is getting its own distinctive model which should be released with Odyssey. -áMy (mostly boring) Youtube channel. |

Gwenywell Shumuku
30
|
Posted - 2013.05.26 18:18:00 -
[12] - Quote
Thx, nice page.
Sry to say i really don't like how ccp lowers skill reqs more and more removing all long term goals. i'm all for getting noobs into vaiable ships to do stuff, but removing all lvl5 skills for even the largest ships in the game is mehh...even more capital online gameplay. |

Grey Azorria
Federation Industries
345
|
Posted - 2013.05.26 18:31:00 -
[13] - Quote
Gwenywell Shumuku wrote:Thx, nice page.
Sry to say i really don't like how ccp lowers skill reqs more and more removing all long term goals. i'm all for getting noobs into vaiable ships to do stuff, but removing all lvl5 skills for even the largest ships in the game is mehh...even more capital online gameplay. Nice, blatantly ignoring the fact that capital training times will remain virtually identical. Do not argue with an idiot. He will drag you down to his level and beat you with experience.
Sometimes when I post, I look at my sig and wish that I'd follow my own god damned advice. |

Nexus Day
Lustrevik Trade and Travel Bureau
596
|
Posted - 2013.05.26 19:14:00 -
[14] - Quote
My Scorpion! Didn't see the loss of the hi coming.
Well I know what I will be doing the week after the patch. Going through my inventory and refitting ships! This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Silvara Nocturn
Nocturn Industries
35
|
Posted - 2013.05.26 19:18:00 -
[15] - Quote
+1 very nice site. |

Arox Dax
Boris Johnson's Love Children
45
|
Posted - 2013.05.26 20:27:00 -
[16] - Quote
+1 from me, lot of work done well, ty |

Karsa Egivand
Sebiestor Tribe Minmatar Republic
191
|
Posted - 2013.05.26 20:39:00 -
[17] - Quote
+1

Very professional website. Nice work. |

Fonac
Imperial Academy Amarr Empire
20
|
Posted - 2013.05.26 20:53:00 -
[18] - Quote
Awesome website +1 & bookmarked!
One thing i couldn't find, is the improvement for missile users. Whenever you're on your "last" shot, the target start to blink... This makes it way easire to count volleys.
|

Salpun
Paramount Commerce
501
|
Posted - 2013.05.26 21:07:00 -
[19] - Quote
The 10 year in eve gift items are on Sisi as well. |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
232
|
Posted - 2013.05.26 21:17:00 -
[20] - Quote
Amazing! You might want to keep an eye out on the SiSi test tomorrow, from what I've heard there might be some additional stuff demo'd tomorrow. |
|

Nar Tha
Neural-Boost.com
49
|
Posted - 2013.05.26 21:23:00 -
[21] - Quote
Thanks for all the nice feedback so far, I appriciate it.
Salpun wrote:[...] There was talk of a updated NPE becouse of the changes to scanning and a new 3d ship progression system so you can see what you can fly. [...] Will check if the tutorials have changed. I don't exactly understand what you are referring to with the second part, though. Could you explain this a little bit more or maybe point me to where you have heard about it?
James Amril-Kesh wrote:[...] the Paladin is currently using the Apoc model as a placeholder. [...] The Daredevil is also getting a new skin, [...] Thanks a lot, I added both of these infos.
Fonac wrote:[...] Whenever you're on your "last" shot, the target start to blink... [...] Never heard of this one before either. I also can not reproduce it at the moment. I would be thankful for any form of media (screenshot, video) or a link to a devpost confirming this.
Salpun wrote:The 10 year in eve gift items are on Sisi as well. They are also already on Tranquility, aren't they? |

Salpun
Paramount Commerce
501
|
Posted - 2013.05.26 21:39:00 -
[22] - Quote
There was a 3d ship model tree video floating around possibly off the dev server chaos a couple months ago.
CCP Devs are talking about a new orbit message on twitter.
Gold Pod and other perks I thought was waiting for Odyssey could be wrong though |

Nar Tha
Neural-Boost.com
51
|
Posted - 2013.05.26 22:56:00 -
[23] - Quote
Thanks a lot for the help, Salpun.
Have added the T3 DED site changes and the orbiting message thing to section 10 (little things). I think I won't add the ship tree yet, since it's neither been confirmed nor on Sisi.
Will look into more things tomorrow. |

Salpun
Paramount Commerce
501
|
Posted - 2013.05.26 23:12:00 -
[24] - Quote
Nar Tha wrote:Thanks a lot for the help, Salpun.
Have added the T3 DED site changes and the orbiting message thing to section 10 (little things). I think I won't add the ship tree yet, since it's neither been confirmed nor on Sisi.
Will look into more things tomorrow. No problem. Once the new mirror hits and I can log in I will have more stuff you can add to your list. |

Heian Galanodel
Black Thorne Corporation Black Thorne Alliance
33
|
Posted - 2013.05.27 01:26:00 -
[25] - Quote
Great stuff! I like it! You know what they say the modern version of PascalGÇÖs Wager is? Sucking up to as many Transhumanists as possible, just in case one of them turns into God. -á-á-á-á-á-Greg Egan, Crystal Nights |

Tiven loves Tansien
Science and Trade Institute Caldari State
809
|
Posted - 2013.05.27 09:55:00 -
[26] - Quote
good job, man |

Gus Huntah
Federal Navy Academy Gallente Federation
1
|
Posted - 2013.05.27 10:00:00 -
[27] - Quote
great job, thank you! |

mr ed thehouseofed
Sebiestor Tribe Minmatar Republic
148
|
Posted - 2013.05.27 10:15:00 -
[28] - Quote
well done +1 real gamers only need one toon-á |

Brooks Puuntai
Solar Nexus.
1487
|
Posted - 2013.05.27 10:35:00 -
[29] - Quote
I will leave my bitterness towards Odyssey out of this thread.
And just +1 for the good write up. CCP's Motto: If it isn't broken, break it. If it is broken, ignore it.
Idea for Improving NPE. |
|

CCP karkur
C C P C C P Alliance
2159

|
Posted - 2013.05.27 10:53:00 -
[30] - Quote
Nar Tha wrote:Hello everyone. I have been working on collecting all information to everything that changes in Odyssey, be it from forum posts, dev blogs, Fanfest presentations or Sisi testruns of other players and myself. The result is this: http://neural-boost.com/odysseyEvery bit of the relevant info is there, but there are also allways links to the sources, where you can read how the info was originally released. Please let me know if you find something missing or to be false. I will update this frequently. The article is part of a site I'm working on, that focuses on game development news on EVE and Dust. It is work in progress though, so it might be a bit buggy. Awesome  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|
|

Salpun
Paramount Commerce
502
|
Posted - 2013.05.27 10:55:00 -
[31] - Quote
CCP karkur wrote:Nar Tha wrote:Hello everyone. I have been working on collecting all information to everything that changes in Odyssey, be it from forum posts, dev blogs, Fanfest presentations or Sisi testruns of other players and myself. The result is this: http://neural-boost.com/odysseyEvery bit of the relevant info is there, but there are also allways links to the sources, where you can read how the info was originally released. Please let me know if you find something missing or to be false. I will update this frequently. The article is part of a site I'm working on, that focuses on game development news on EVE and Dust. It is work in progress though, so it might be a bit buggy. Awesome  So you going to tell us whats missing |

Zloco Crendraven
BALKAN EXPRESS
339
|
Posted - 2013.05.27 10:58:00 -
[32] - Quote
Great site mate. Keep it going. +1 LF CSM8 candidate. Are you what lowsec needs? --->-átinyurl.com/afaawrb
|

cerbus
www.caldariprimeponyclub.com
82
|
Posted - 2013.05.27 11:03:00 -
[33] - Quote
You forgot to include the white apocolypse :3
:| |

Septimus Sturn
Federal Defense Union Gallente Federation
0
|
Posted - 2013.05.27 11:23:00 -
[34] - Quote
I normally don't write on the forums but I this summary is excellent! |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
1138
|
Posted - 2013.05.27 11:27:00 -
[35] - Quote
Nar Tha wrote:Hello everyone. I have been working on collecting all information to everything that changes in Odyssey, be it from forum posts, dev blogs, Fanfest presentations or Sisi testruns of other players and myself. The result is this: http://neural-boost.com/odysseyEvery bit of the relevant info is there, but there are also allways links to the sources, where you can read how the info was originally released. Please let me know if you find something missing or to be false. I will update this frequently. The article is part of a site I'm working on, that focuses on game development news on EVE and Dust. It is work in progress though, so it might be a bit buggy.
Excellent, thank you o7
Personnel Division Director --áBene Gesserit Chapterhouse "The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another." - STILGAR, From the Sietch to the Stars. |

Logix42
HELLSINKER
125
|
Posted - 2013.05.27 11:49:00 -
[36] - Quote
Nicely done! +1 Operation Write Down All the Things!! G-Doc list at http://bit.ly/wdatt or the Eve-áforum post at http://bit.ly/I56ebm |

Enthropic
Enthropic Enterprises
33
|
Posted - 2013.05.27 11:54:00 -
[37] - Quote
nicely done, great website! |

I Am Kav
Kav Inc.
0
|
Posted - 2013.05.27 12:03:00 -
[38] - Quote
Nice guide
One extra bit under the Ice changes (3.3. Ice Harvesting)
There will only be 2500 ice blocks per spawn as confirmed by CCP Foxie on Twitter:
https://twitter.com/CCP_Fozzie/status/329251984098070528
|
|

CCP Ytterbium
C C P C C P Alliance
1936

|
Posted - 2013.05.27 12:06:00 -
[39] - Quote
NoooOOOoooooOOOOOoooo why do I only spot this when I'm just done writing our internal patch notes for my team  
I could have been a lazy snob and just copy / pasted them from here! Or just have a link!
It was Earth all along!
PS: might want to correct a few things, the Drake Navy Issue now has 900 powergrid, and the Hurricane Fleet Issue has 1350 powergrid. Very nice site though 
PPS: and the Navy BC offers have been reduced a bit, they now are:
- Regular corporation LP stores, blueprint offer: 200,000 LPs plus 100 million ISK for 1 run blueprint copy (BPC)
- Regular corporation LP stores, built ship offer: 250,000 LPs plus 1x built tech1 Battlecruiser plus two Cruiser sized Nexus Chips
- FW Loyalty Point stores, blueprint offer: for 100,000 LPs plus 10m ISK for 1 run BPC
- FW Loyalty Point Stores, built ship offer: 100,000 LPs plus 1x built tech1 Battlecruiser plus two Cruiser sized Nexus Chips
|
|

Hannott Thanos
Notorious Legion
565
|
Posted - 2013.05.27 12:11:00 -
[40] - Quote
CCP Ytterbium wrote:NoooOOOoooooOOOOOoooo why do I only spot this when I'm just done writing our internal patch notes for my team   I could have been a lazy snob and just copy / pasted them from here! Or just have a link! It was Earth all along! PS: might want to correct a few things, the Drake Navy Issue now has 900 powergrid, and the Hurricane Fleet Issue has 1350 powergrid. Very nice site though  PPS: and the Navy BC offers have been reduced a bit, they now are:
- Regular corporation LP stores, blueprint offer: 200,000 LPs plus 100 million ISK for 1 run blueprint copy (BPC)
- Regular corporation LP stores, built ship offer: 250,000 LPs plus 1x built tech1 Battlecruiser plus two Cruiser sized Nexus Chips
- FW Loyalty Point stores, blueprint offer: for 100,000 LPs plus 10m ISK for 1 run BPC
- FW Loyalty Point Stores, built ship offer: 100,000 LPs plus 1x built tech1 Battlecruiser plus two Cruiser sized Nexus Chips
Good Guy Ytterbium, Writes full patch notes, finds community written full patchnotes, reads it all, and corrects minor faults to help community. |
|
|

CCP Ytterbium
C C P C C P Alliance
1936

|
Posted - 2013.05.27 12:17:00 -
[41] - Quote
Hannott Thanos wrote:Good Guy Ytterbium, Writes full patch notes, finds community written full patchnotes, reads it all, and corrects minor faults to help community.
Didn't read it all yet, just skimmed through it, so don't blame the Frenchman if there are still inaccurate points  |
|

Evil Incarn8
Evil's League of Evil
52
|
Posted - 2013.05.27 12:24:00 -
[42] - Quote
Why is it that the community has to write its own patch notes?
I can understand releasing information on aspects of an upcoming expansion slowly as things get confirmed or to put things out for discussion one at a time. But surely it cant be that hard for CCP to keep an 'Official' running tally as it were of what is in the expansion?
Having to scour live video blogs, written blogs, fanfest videos, forum posts and then the hated pit of desperate ego building that is social media, I dont see how the player base is supposed to keep track?
So I thank you Nar Tha for doing all the donkey work and creating such a fine collection of information. |

Salpun
Paramount Commerce
502
|
Posted - 2013.05.27 12:26:00 -
[43] - Quote
Evil Incarn8 wrote:Why is it that the community has to write its own patch notes?
I can understand releasing information on aspects of an upcoming expansion slowly as things get confirmed or to put things out for discussion one at a time. But surely it cant be that hard for CCP to keep an 'Official' running tally as it were of what is in the expansion?
Having to scour live video blogs, written blogs, fanfest videos, forum posts and then the hated pit of desperate ego building that is social media, I dont see how the player base is supposed to keep track?
So I thank you Nar Tha for doing all the donkey work and creating such a fine collection of information. Features change and keeping up a change log would be a full time job. Also its part of the fun for the community |

Nar Tha
Neural-Boost.com
80
|
Posted - 2013.05.27 12:30:00 -
[44] - Quote
Holy ****.
First, thanks again for all the feedback and the helpful tips.
I decided not to include the golden pod, etc. since those are rewards for buying the collecto's edition and not necesserily connected to Odyssey. I also didn't include the white Apoc, because I believe that's a fan made retexturing of the new model and will not actually be used in the game (might be wrong on this one, though). I have yet to check the New Player Experience and scrim through today's news.
Special thanks to Ytterbium. I'm literaly blown away from the fact, you took the time to correct some of the info. I updated the article accordingly.
Also I want to make it clear that this (as it says in the topic) is an unofficial compilation of the changes and thus might have a few mistakes here and there. With that being said, I'm trying to get everything correct and up to date as possible. |

Salpun
Paramount Commerce
502
|
Posted - 2013.05.27 13:02:00 -
[45] - Quote
Eve time is wrong I got 0400 when EVE is actualy 1200 local time is 0600 |

Jack Romakeu
Eretar Inc.
0
|
Posted - 2013.05.27 13:31:00 -
[46] - Quote
Nar Tha wrote:Holy ****.
First, thanks again for all the feedback and the helpful tips.
I decided not to include the golden pod, etc., since those are rewards for buying the collecto'rs edition and not necessarily connected to Odyssey. I also didn't include the white Apoc, because I believe that's a fan made retexturing of the new model and will not actually be used in the game (might be wrong on this one, though). I have yet to check the New Player Experience and work through today's news (and I'm a little bit busy with other stuff at the moment).
Special thanks to Ytterbium. I'm literaly blown away by the fact you took the time to correct some of the info. I updated the article accordingly.
Also, I want to make clear, that this (as it says in the topic) is an unofficial compilation of the changes and thus might have a few mistakes here and there. With that being said, I'm trying to get everything as correct and up to date as possible.
Nartha     
Very impressive,hope you go through with it .
|

Jonas Sukarala
Deep Core Mining Inc. Caldari State
206
|
Posted - 2013.05.27 14:06:00 -
[47] - Quote
CCP Ytterbium im intrigued by the pirate rookie ships just looking at the taipan in game .... will their be a rookie segment in the market instead of having to trawl through frigates to find them??
Also what are the names of the other pirate rookie ships?
Also nice to see the daredevil will be serpentis now . 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place where is the TD missile change?-á ..projectiles should use capacitor. ABC's should be T2 HABC and nerf web strength its still too high |

Vince Snetterton
278
|
Posted - 2013.05.27 14:26:00 -
[48] - Quote
Not surprising that a motivated, dedicated player of the game can come up with a better presentation format of the changes with the release than CCP can.
CCP simply does not have the resources and dedication for this kind of thing. They would be smart to contract this kind of thing out to the original poster for the December release. |

Nar Tha
Neural-Boost.com
85
|
Posted - 2013.05.27 14:28:00 -
[49] - Quote
@Jack: Hi! 
Salpun wrote:Eve time is wrong I got 0400 when EVE is actualy 1200 local time is 0600. Hm, awkward. Do you have javascript disabled in your browser? In any case, it's noted and I will work on it later. Thanks.
Jonas Sukarala wrote:Also what are the names of the other pirate rookie ships? The pirate rookie ships are already on Tranquility. You can find them under Special Edition Frigates. They are the Echo, Hematos, Immolator, Taipan and Violator. |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
206
|
Posted - 2013.05.27 14:46:00 -
[50] - Quote
its a shame that even the pirate rookie ships can't make full use of their bonuses much like the T1 rookie ships... 6-7 slots compared too 10-11 slots on frigs aswell as weaker bonuses and less EHP/speed ...
I think a little buff to rookie ships would be good here and not even vaguely OP .. have you seen the price of pirate rookie ships!!! 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place where is the TD missile change?-á ..projectiles should use capacitor. ABC's should be T2 HABC and nerf web strength its still too high |
|

Aeana K
Republic Military School Minmatar Republic
1
|
Posted - 2013.05.27 15:06:00 -
[51] - Quote
Damn. that's amazing...
I thank you very much m8, for the time you spent to inform me, the noob, in one place, about what is coming!!
That is a truly professional work and writing!!
|

Gus Huntah
Federal Navy Academy Gallente Federation
1
|
Posted - 2013.05.27 15:13:00 -
[52] - Quote
CCP Ytterbium wrote:NoooOOOoooooOOOOOoooo why do I only spot this when I'm just done writing our internal patch notes for my team   I could have been a lazy snob and just copy / pasted them from here! Or just have a link! It was Earth all along!
Don't you think perhaps next time round you should put up the patch notes at least a month before the actual patch release? What's the point of doing all this work now? |

None ofthe Above
607
|
Posted - 2013.05.27 15:20:00 -
[53] - Quote
Gus Huntah wrote:CCP Ytterbium wrote:NoooOOOoooooOOOOOoooo why do I only spot this when I'm just done writing our internal patch notes for my team   I could have been a lazy snob and just copy / pasted them from here! Or just have a link! It was Earth all along! Don't you think perhaps next time round you should put up the patch notes at least a month before the actual patch release? What's the point of doing all this work now?
Are you kidding? (Seriously, are you? Can't tell.)
Patch notes written up a month ago would be massively inaccurate. They've been honing the release and changing things all month. Don't make me hand you a wizard hat. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5185
|
Posted - 2013.05.27 16:06:00 -
[54] - Quote
Gus Huntah wrote:CCP Ytterbium wrote:NoooOOOoooooOOOOOoooo why do I only spot this when I'm just done writing our internal patch notes for my team   I could have been a lazy snob and just copy / pasted them from here! Or just have a link! It was Earth all along! Don't you think perhaps next time round you should put up the patch notes at least a month before the actual patch release? What's the point of doing all this work now? Uh, no. -áMy (mostly boring) Youtube channel. |

Sirinda
Ekchuah's Shrine Comporium Kill It With Fire
170
|
Posted - 2013.05.27 16:06:00 -
[55] - Quote
DO WANT!     |

James Amril-Kesh
4S Corporation RAZOR Alliance
5185
|
Posted - 2013.05.27 16:09:00 -
[56] - Quote
Nar Tha wrote:I also didn't include the white Apoc, because I believe that's a fan made retexturing of the new model and will not actually be used in the game (might be wrong on this one, though). No, I'm pretty sure you're right about that. Notice the logo in the corner is CPPC. Caldari Prime Pony Club. -áMy (mostly boring) Youtube channel. |

Sirinda
Ekchuah's Shrine Comporium Kill It With Fire
170
|
Posted - 2013.05.27 16:18:00 -
[57] - Quote
All those possible paint schemes whenever CCP's art department gets around to implementing custom ship colors.
I'm so going to fly a Gray Death Apocalypse/Paladin. And I haven't even seen the actual new Paladin model yet. |

Amateratsu
The Pegasus Project
50
|
Posted - 2013.05.27 19:46:00 -
[58] - Quote
CCP Ytterbium wrote:PPS: and the Navy BC offers have been reduced a bit, they now are:
- Regular corporation LP stores, blueprint offer: 200,000 LPs plus 100 million ISK for 1 run blueprint copy (BPC)
- Regular corporation LP stores, built ship offer: 250,000 LPs plus 1x built tech1 Battlecruiser plus two Cruiser sized Nexus Chips
- FW Loyalty Point stores, blueprint offer: for 100,000 LPs plus 10m ISK for 1 run BPC
- FW Loyalty Point Stores, built ship offer: 100,000 LPs plus 1x built tech1 Battlecruiser plus two Cruiser sized Nexus Chips
This explains why the majority of stuff in the regular LP stores is completely worthless, since theres no way traders of said items can compete with FW LP store prices. |

Inna Cristiana
Abyss Anomalies
19
|
Posted - 2013.05.27 20:37:00 -
[59] - Quote
"existing large rigs on capital ships will automatically and without cost upgrade to their new capital counterpart when the patch hits"
Where in the source thread does it state this? |

Sobaan Tali
Caldari Quick Reaction Force
163
|
Posted - 2013.05.27 21:01:00 -
[60] - Quote
Sweet. I've been looking for word on the Large Energy Turrets changes I heard about and couldn't find anything (search won't work on my comp, keep getting error popups). My Pally will be happy to know this. Thanks, mang... |
|

Nar Tha
Neural-Boost.com
100
|
Posted - 2013.05.27 21:16:00 -
[61] - Quote
Inna Cristiana wrote:"existing large rigs on capital ships will automatically and without cost upgrade to their new capital counterpart when the patch hits"
Where in the source thread does it state this? I have reworded this to sound more like what CCP Tallest said in post #7 of the source thread. Thanks.
|

Ole Volan
Xeno's Casino
2
|
Posted - 2013.05.27 22:07:00 -
[62] - Quote
Excellent work Nar Tha! I have given the link to all my corp mates. It is an excellent resource for those who haven't been following along with the dev posts and blogs. Cheers!! |

Beekeeper Bob
Beekeepers Anonymous
622
|
Posted - 2013.05.27 23:17:00 -
[63] - Quote
Grey Azorria wrote:Gwenywell Shumuku wrote:Thx, nice page.
Sry to say i really don't like how ccp lowers skill reqs more and more removing all long term goals. i'm all for getting noobs into vaiable ships to do stuff, but removing all lvl5 skills for even the largest ships in the game is mehh...even more capital online gameplay. Nice, blatantly ignoring the fact that capital training times will remain virtually identical.
Not to mention, noobs flying caps can't be a bad thing.....
The single biggest danger to EVE is the proliferation of ALTS! Kill an alt today!
Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
|

Herzog Wolfhammer
Sigma Special Tactics Group
2812
|
Posted - 2013.05.28 05:10:00 -
[64] - Quote
Nar Tha wrote:Hello everyone. I have been working on collecting all information to everything that changes in Odyssey, be it from forum posts, dev blogs, Fanfest presentations or Sisi testruns of other players and myself. The result is this: http://neural-boost.com/odysseyEvery bit of the relevant info is there, but there are also allways links to the sources, where you can read how the info was originally released. Please let me know if you find something missing or to be false. I will update this frequently. The article is part of a site I'm working on, that focuses on game development news on EVE and Dust. It is work in progress though, so it might be a bit buggy.
Great work.
|
|

CCP Navigator
C C P C C P Alliance
1863

|
Posted - 2013.05.28 06:38:00 -
[65] - Quote
Evil Incarn8 wrote:Why is it that the community has to write its own patch notes?
I can understand releasing information on aspects of an upcoming expansion slowly as things get confirmed or to put things out for discussion one at a time. But surely it cant be that hard for CCP to keep an 'Official' running tally as it were of what is in the expansion?
Having to scour live video blogs, written blogs, fanfest videos, forum posts and then the hated pit of desperate ego building that is social media, I dont see how the player base is supposed to keep track?
So I thank you Nar Tha for doing all the donkey work and creating such a fine collection of information.
CCP Falcon is currently putting together the official patch notes of all features, changes and fixes.
Features can be added and removed right up to the last minute so we prefer to put up as concrete a list as possible close to the release date.
CCP Navigator -Community Manager |
|

Gus Huntah
Federal Navy Academy Gallente Federation
1
|
Posted - 2013.05.28 07:17:00 -
[66] - Quote
None ofthe Above wrote:Gus Huntah wrote:CCP Ytterbium wrote:NoooOOOoooooOOOOOoooo why do I only spot this when I'm just done writing our internal patch notes for my team   I could have been a lazy snob and just copy / pasted them from here! Or just have a link! It was Earth all along! Don't you think perhaps next time round you should put up the patch notes at least a month before the actual patch release? What's the point of doing all this work now? Are you kidding? (Seriously, are you? Can't tell.) Patch notes written up a month ago would be massively inaccurate. They've been honing the release and changing things all month.
I am certainly not kidding. It is beyond me how 30 days prior to patch release is considered a long time and that the patch notes would be massively inaccurate. This is a patch that's being worked on for 12+ months. The last month should be testing and re-testing and making minor adjustments.
That does not prevent CCP having a disclaimer in there stating that some features may not find their way in the final patch, or that there could be changes - this is perfectly understandable. But having to look for information on the Odyssey changes in the various DEV posts - while at the same time a dedicated Odyssey page does exist - I find to be bad time management by CCP.
|

James Amril-Kesh
4S Corporation RAZOR Alliance
5191
|
Posted - 2013.05.28 07:19:00 -
[67] - Quote
CCP Navigator wrote:Features can be removed right up to the last minute
Yeah, like signal strength. -áMy (mostly boring) Youtube channel. |

Chanina
ASGARD HEAVY INDUSTRIES
23
|
Posted - 2013.05.28 08:15:00 -
[68] - Quote
Gus Huntah wrote:None ofthe Above wrote:Gus Huntah wrote:CCP Ytterbium wrote:NoooOOOoooooOOOOOoooo why do I only spot this when I'm just done writing our internal patch notes for my team   I could have been a lazy snob and just copy / pasted them from here! Or just have a link! It was Earth all along! Don't you think perhaps next time round you should put up the patch notes at least a month before the actual patch release? What's the point of doing all this work now? Are you kidding? (Seriously, are you? Can't tell.) Patch notes written up a month ago would be massively inaccurate. They've been honing the release and changing things all month. I am certainly not kidding. It is beyond me how 30 days prior to patch release is considered a long time and that the patch notes would be massively inaccurate. This is a patch that's being worked on for 12+ months. The last month should be testing and re-testing and making minor adjustments. That does not prevent CCP having a disclaimer in there stating that some features may not find their way in the final patch, or that there could be changes - this is perfectly understandable. But having to look for information on the Odyssey changes in the various DEV posts - while at the same time a dedicated Odyssey page does exist - I find to be bad time management by CCP.
What you are looking for is a page to tell you which features are likely to be added. Patch notes are there to tell you what the patch you get are REALLY doing. So the patch notes will be published once the patch is there with all last minute fixes and buts ironed out.
A separate "up coming features" list would help to know what is awaiting us. The official Odyssey expansion website should provide that info, unfortunately I can't find it right now. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5195
|
Posted - 2013.05.28 09:14:00 -
[69] - Quote
Also Nar Tha, under the Ice Harvesting section you've only listed details about the ice anomalies in that the highsec ones will hold 2500 units of ice. Here's a bit more detail on that: https://forums.eveonline.com/default.aspx?g=posts&m=2994788
CCP Fozzie wrote:Hey everyone. We're updating SISI now with Odyssey, and it's not quite going to have our latest Ice designs in this build. So I wanted to give a clear update on our plans here so you all don't get confused by the numbers live on SISI today.
Here's what we currently have planned for the volumes of ice in each Ice Anomaly:
Highsec: 2500 units of standard racial ice.
Lowsec: 3000 units of standard racial ice 400 units of Glare Crust
Nullsec with weak truesec (0.0 to -0.5): 3000 units of improved racial ice 400 units of Glare Crust 500 units of Dark Glitter 200 units of Gelidus
Nullsec with strong truesec (-0.5 to -1.0): 3500 units of improved racial ice 400 units of Glare Crust 1000 units of Dark Glitter 300 units of Gelidus 250 units of Krystallos
As mentioned before, these belts will appear in systems that currently have ice belts, and will respawn four hours after they are depleted.
We're also adjusting the composition of Krystallos to bring it out of the gutter and help ensure enough ozone supply: Heavy Water: 125 (+25) Liquid Ozone: 500 (+250) Stront: 125 (+25)
-áMy (mostly boring) Youtube channel. |

Gus Huntah
Federal Navy Academy Gallente Federation
1
|
Posted - 2013.05.28 09:20:00 -
[70] - Quote
Chanina wrote: What you are looking for is a page to tell you which features are likely to be added. Patch notes are there to tell you what the patch you get are REALLY doing. So the patch notes will be published once the patch is there with all last minute fixes and buts ironed out.
A separate "up coming features" list would help to know what is awaiting us. The official Odyssey expansion website should provide that info, unfortunately I can't find it right now.
I am looking at something as close as possible to the fantastic job the OP did - which in fact came well before CCP's official feature list! (just to prove my point)
I agree that perhaps "patch notes" is not the correct use of words, thank you for pointing that out.
But really CCP needs to move away from it's start-up mentality. Rambling in dev posts is interesting at best, but at the same time is light years away from the serious commitment a concise list of feature requires. |
|

Nar Tha
Neural-Boost.com
111
|
Posted - 2013.05.28 10:48:00 -
[71] - Quote
Oh, wow I totally forgot to check the individual subforums for additional info. I will work my way through them now and update the article with everything I find (including those details on ice).
Thanks a lot for pointing this out! |

0Lona 0ltor
Sebiestor Tribe Minmatar Republic
44
|
Posted - 2013.05.28 11:03:00 -
[72] - Quote
Clarification needed please.
The patch note says Concord standings & security status will be reset. Does this mean if I'm -10 I will get a clean slate on patch day & say a bear with 5.0 will be set to zero? |

Nar Tha
Neural-Boost.com
111
|
Posted - 2013.05.28 11:06:00 -
[73] - Quote
0Lona 0ltor wrote:Clarification needed please.
The patch note says Concord standings & security status will be reset. Does this mean if I'm -10 I will get a clean slate on patch day & say a bear with 5.0 will be set to zero? If you are -10 now you will have -10 sec status and +/- 0.0 standing towards CONCORD (which is of no use as of yet) after the patch.
|

James Amril-Kesh
4S Corporation RAZOR Alliance
5198
|
Posted - 2013.05.28 11:06:00 -
[74] - Quote
0Lona 0ltor wrote:Clarification needed please.
The patch note says Concord standings & security status will be reset. Does this mean if I'm -10 I will get a clean slate on patch day & say a bear with 5.0 will be set to zero? Uh, the page is pretty clear on what this means. I'll even repost it here.
Quote: Currently, CONCORD Standing and Sec Status are the same thing. They will get split in a three step process when the patch goes live, like this:
Each character gets a new Security Status attribute in the DB. The (unmodified) CONCORD->character standing is copied in to the new Security Status attribute. All CONCORD->character standings will be wiped.
All gameplay systems that affect security status will then use that newly created database attribute.
-áMy (mostly boring) Youtube channel. |

0Lona 0ltor
Sebiestor Tribe Minmatar Republic
44
|
Posted - 2013.05.28 11:09:00 -
[75] - Quote
Oh cheers, I see it now. |

Nar Tha
Neural-Boost.com
111
|
Posted - 2013.05.28 11:10:00 -
[76] - Quote
0Lona 0ltor wrote:''Each character gets a new Security Status attribute in the DB.'' which I'm guessing will be zero? Read the line right below that line. |

Phoenix Jones
Shockwave Innovations Surely You're Joking
16
|
Posted - 2013.05.28 13:35:00 -
[77] - Quote
Nobody has this huh... Please add to your website
from CCP Masterplan
https://forums.eveonline.com/default.aspx?g=posts&m=2859158#post2859158
From CCP Fozzie
https://forums.eveonline.com/default.aspx?g=posts&m=3056693#post3056693
CCP Masterplan wrote:For all you players asking about the roles for cancelling jobs (and this applies to regular station jobs also) I'm going to have a look and see if there is something we can do about it. Take this with a hefty slice of Expectation Management Pie, but one simple possibility I'm thinking of is restricting the ability to cancel corp jobs to director roles only. With just the Factory-Manager role, you'd still be able to cancel your own corp jobs, but not those corp jobs belonging to your corpmates. What do you think about this idea? Be aware this is a very specific, focused fix to an problem that has come up a few times.
This applies to outposts, pos's, everything.
This is a specific fix to the Factory-Manager role. This is oddly a big one also as this fix allows the role to be given to everybody in a corporation and allows people to manufacture without fear of their job being cancelled by random people/spies. |

Verushka Atreides
Pator Tech School Minmatar Republic
11
|
Posted - 2013.05.28 14:21:00 -
[78] - Quote
I don't see it in there but SIsi has hot keys for tagging on overview, individual hot keys for specific tags, and the ultra awesome single hotkey that cycles through tags in order.
|

Nar Tha
Neural-Boost.com
115
|
Posted - 2013.05.28 16:01:00 -
[79] - Quote
Phoenix Jones wrote:Factory-Manager role fix.
[...] I think I mentioned this in the last section (11. "Little Things").
Verushka Atreides wrote:I don't see it in there but SIsi has hot keys for tagging on overview, individual hot keys for specific tags, and the ultra awesome single hotkey that cycles through tags in order. I have added this to the last section.
Thanks, guys. |

Beekeeper Bob
Beekeepers Anonymous
623
|
Posted - 2013.05.28 16:27:00 -
[80] - Quote
CCP karkur wrote:Nar Tha wrote:Hello everyone. I have been working on collecting all information to everything that changes in Odyssey, be it from forum posts, dev blogs, Fanfest presentations or Sisi testruns of other players and myself. The result is this: http://neural-boost.com/odysseyEvery bit of the relevant info is there, but there are also allways links to the sources, where you can read how the info was originally released. Please let me know if you find something missing or to be false. I will update this frequently. The article is part of a site I'm working on, that focuses on game development news on EVE and Dust. It is work in progress though, so it might be a bit buggy. Awesome 
It is awesome when you can get someone else to do work for free, isn't it? 
The single biggest danger to EVE is the proliferation of ALTS! Kill an alt today!
Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
|
|

ctx2007
Wychwood and Wells Beer needs you
289
|
Posted - 2013.05.28 17:11:00 -
[81] - Quote
+1 for website.
That white apoc reminds me of an imperial stormtrooper from that series of films, you know mickey mouse is in the next one. You only-árealise you life has been a waste of time, when you wake up dead. |

Khadann
Deep Core Mining Inc. Caldari State
39
|
Posted - 2013.05.28 20:36:00 -
[82] - Quote
Gordon Esil wrote:This is awesome, lots of stuff I was unaware of and did not get the chance to see I now more excited for Odyssey than before
This.
BTW, where is the Odyseey page getting updated? Can't wait to see trailer + wallpapers
|

Nar Tha
Neural-Boost.com
119
|
Posted - 2013.05.28 23:59:00 -
[83] - Quote
Hey, little update.
Along with some minor changes and additions here and there, I have completely rewritten the section on the new Hacking Minigame, after finally trying it myself. I hope it's a bit more detailed and easier to comprehend now. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
666
|
Posted - 2013.05.29 00:17:00 -
[84] - Quote
EOM Apoc... Do want |

Salpun
Paramount Commerce
502
|
Posted - 2013.05.29 01:11:00 -
[85] - Quote
Khadann wrote:Gordon Esil wrote:This is awesome, lots of stuff I was unaware of and did not get the chance to see I now more excited for Odyssey than before This. BTW, where is the Odyssey page getting updated? Can't wait to see trailer + wallpapers Should be up sometime tomorrow |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
759
|
Posted - 2013.05.29 01:14:00 -
[86] - Quote
Good job. *removed inappropriate ASCII art signature* - CCP Eterne |

Karsa Egivand
Sebiestor Tribe Minmatar Republic
192
|
Posted - 2013.05.29 16:02:00 -
[87] - Quote
The CovOps frigates are also getting the exploration bonuses (+5 for T1 and +10 for the T2 covops now).
proof/source |

Nar Tha
Neural-Boost.com
123
|
Posted - 2013.05.29 16:36:00 -
[88] - Quote
Karsa Egivand wrote:The CovOps frigates are also getting the exploration bonuses (+5 for T1 and +10 for the T2 covops now). proof/source Have updated the page. Thanks! |

Salpun
Paramount Commerce
503
|
Posted - 2013.05.30 15:03:00 -
[89] - Quote
Text warnings linked to sound alarms was removed until a new on off switch could be programed. Health bars still flash when empty however. Section 8.3
|

Nar Tha
Neural-Boost.com
126
|
Posted - 2013.05.30 16:08:00 -
[90] - Quote
I love you guys. Updated it.
I assume this will be in a later point release (so it will be in Odyssey in a way). and therefore didn't remove it but have noted that fact.
Thanks for pointing it out. |
|

Salpun
Paramount Commerce
503
|
Posted - 2013.05.30 16:11:00 -
[91] - Quote
From the stream blog yesterday. Nothing else stuck out however. There were two dev posts about exploration that you do not have yet on you site also. |

Nar Tha
Neural-Boost.com
127
|
Posted - 2013.05.30 17:00:00 -
[92] - Quote
I will look into the official feature page and today's posts later tonight (probably after the stream). |

Newbie Ned
Real Nice And Laidback Corporation
21
|
Posted - 2013.05.30 21:18:00 -
[93] - Quote
Excellent site, thanks very much. A little embarrassing for CCP though! |

Salpun
Paramount Commerce
504
|
Posted - 2013.05.30 22:25:00 -
[94] - Quote
Newbie Ned wrote:Excellent site, thanks very much. A little embarrassing for CCP though! With most of the features having sticky's on the forums Features and Ideas section and in the Information section players do not have to have a full patch notes before release. It is part of the fun to see if you can find all the new stuff before the patch notes come out however. |

lilol' me
Comply Or Die Brethren.
19
|
Posted - 2013.05.30 22:41:00 -
[95] - Quote
bloody fantastic! |

Salpun
Paramount Commerce
505
|
Posted - 2013.05.31 11:06:00 -
[96] - Quote
Looks like we killed his site |

Kaidan Maulerant
The Scope Gallente Federation
0
|
Posted - 2013.05.31 12:15:00 -
[97] - Quote
Really good job, some info that I had missed before, thanks. |

Nar Tha
Neural-Boost.com
135
|
Posted - 2013.05.31 18:17:00 -
[98] - Quote
I finally got around to update various bits of the page. Most of the stuff added are the little UI changes highlighted in CCP karkurs dev blog from yesterday. Because there were sooo many little things in there (can't believe I missed nearly all of that) I have reorganized the last two sections a bit. |

Lilistacia
Interstellar Brotherhood of Gravediggers Get Off My Lawn
0
|
Posted - 2013.06.01 08:51:00 -
[99] - Quote
With all the additions to the ship skill requirements, Like the Command Ships adding the Leadership skills, How many skill points do I need to plan my new clone for to make sure I don't miss any of the SP? |

Adrian Dixon
Arbitrary Spaceship Destruction The Devil's Warrior Alliance
133
|
Posted - 2013.06.01 13:15:00 -
[100] - Quote
That is really well done, good job.
Nar Tha wrote:Hello everyone. I have been working on collecting all information to everything that changes in Odyssey, be it from forum posts, dev blogs, Fanfest presentations or Sisi testruns of other players and myself. The result is this: http://neural-boost.com/odysseyEvery bit of the relevant info is there, but there are also allways links to the sources, where you can read how the info was originally released. Please let me know if you find something missing or to be false. I will update this frequently. The article is part of a site I'm working on, that focuses on game development news on EVE and Dust. It is work in progress though, so it might be a bit buggy.
|
|

Nar Tha
Neural-Boost.com
136
|
Posted - 2013.06.01 14:06:00 -
[101] - Quote
Lilistacia wrote:With all the additions to the ship skill requirements, Like the Command Ships adding the Leadership skills, How many skill points do I need to plan my new clone for to make sure I don't miss any of the SP? Not sure exactly what you mean.
While the skill requirements for some ships will change, that does not mean your character's SP will do so too. Your character's SP will stay the same (as well as how they are distributed). Apart from the split of destroyer and battlecruiser skills, that is. |

Lilistacia
Interstellar Brotherhood of Gravediggers Get Off My Lawn
0
|
Posted - 2013.06.01 16:33:00 -
[102] - Quote
Nar Tha wrote:Lilistacia wrote:With all the additions to the ship skill requirements, Like the Command Ships adding the Leadership skills, How many skill points do I need to plan my new clone for to make sure I don't miss any of the SP? Not sure exactly what you mean. While the skill requirements for some ships will change, that does not mean your character's SP will do so too. Your character's SP will stay the same (as well as how they are distributed). Apart from the split of destroyer and battlecruiser skills, that is.
Sorry it was very late/early when I wrote that :P. What I'm meaning to point out is that apparently the BC/Dest are not the only skills that could change my SP total if they are going to be ensuring that I have all the prerequisites for the skills when they change.
Quote: Heavy Interdictors
Weapon Upgrades removed from the Heavy Interdictor skill Graviton Physics 4 added as skill requirement of the Heavy Interdictor skill
Command Ships
Racial Cruiser 5 requirement swapped for racial Battlecruiser 5 Generic and old Battlecruiser skill removed from the Command Ship skill Heavy Assault Ships skill requirement removed from Field Command Ships (Absolution, Nighthawk, Astarte, Sleipnir) Logistics skill requirement removed from Fleet Command Ships (Damnation, Vulture, Eos, Claymore) Information Warfare 5 skill added as requirement for the Command Ship skill Armored Warfare 5 skill added as requirement for the Command Ship skill Siege Warfare 5 skill added as requirement for the Command Ship skill Skirmish Warfare 5 skill added as requirement for the Command Ship skill
I'm interested in knowing if I'll be receiving Info/Armor/Siege/Skirmish at 5 if I already have Command Ships skill, or If I'll get Graviton Physics 4 if I already have the HIctor skill. |

Koryvarn
Eternal Rising Executive Outcomes
0
|
Posted - 2013.06.01 17:27:00 -
[103] - Quote
Lilistacia wrote:
I'm interested in knowing if I'll be receiving Info/Armor/Siege/Skirmish at 5 if I already have Command Ships skill, or If I'll get Graviton Physics 4 if I already have the HIctor skill.
It's a change in requirement for the skill. If you already have it you are unaffected, if you do not, you need to train the skills. |

Nar Tha
Neural-Boost.com
137
|
Posted - 2013.06.01 18:09:00 -
[104] - Quote
Lilistacia wrote:I'm interested in knowing if I'll be receiving Info/Armor/Siege/Skirmish at 5 if I already have Command Ships skill, or If I'll get Graviton Physics 4 if I already have the HIctor skill. No, you won't. It works just like Koryvarn allready said. Once you have the main level skills required for the ship, the game won't bother if you have the prerequisitives for those skills itself.
I have a screenshot here to explain it for the Damnation specifly, since you are interested in command ships: http://imgur.com/jFFgDJn If you have Amarr Battlecruiser 5 and Command Ships 5, you can fly the damnation. The game won't bother about all the other skills, you could potentially all have them at level 0. (Note that in order to get Amarr Battlecruiser V you need at least Battlecruiser V and Amarr Cruiser III in the current version, which you have anyways if you can fly the Damnation now.)
Hope that clarifies it. |
|
|
|
Pages: 1 2 3 4 :: [one page] |