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Pel Trinsic
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Posted - 2005.10.26 14:58:00 -
[1]
Will these new ships (that are due out with Red Moon Rising I think) only be constructed in 0.0 space, or will Empire based corps have an opportunity to build them too?
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Joshua Foiritain
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Posted - 2005.10.26 15:04:00 -
[2]
They can always be built in empire. though depending on how they work you might not get them out.
Seeing as theyre supposed to be smaller then Dreads they might be able to move around in empire too. I sure hope so anyway. ------------------
[Coreli Corporation Mainframe] |

Malachi Nefzen
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Posted - 2005.10.26 15:06:00 -
[3]
Originally by: Pel Trinsic Empire based corps
haha what a joke, you noob
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Pel Trinsic
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Posted - 2005.10.26 15:10:00 -
[4]
Originally by: Malachi Nefzen
Originally by: Pel Trinsic Empire based corps
haha what a joke, you noob
Yes I'm new to Eve so I guess I'm a noob.
What's your excuse for being one? 
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Cortex Reaver
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Posted - 2005.10.26 15:15:00 -
[5]
Originally by: Pel Trinsic
Originally by: Malachi Nefzen
Originally by: Pel Trinsic Empire based corps
haha what a joke, you noob
Yes I'm new to Eve so I guess I'm a noob.
What's your excuse for being one? 
hahaha, owned so bad. 
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St Dragon
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Posted - 2005.10.26 15:32:00 -
[6]
Edited by: St Dragon on 26/10/2005 15:32:44
Originally by: Pel Trinsic
Originally by: Malachi Nefzen
Originally by: Pel Trinsic Empire based corps
haha what a joke, you noob
Yes I'm new to Eve so I guess I'm a noob.
What's your excuse for being one? 
Bravo
Anyway to answer your question as carriers are supposed to be smaller than dreads id say they can use stargates.
Excluding the mothership tho
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SengH
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Posted - 2005.10.26 15:40:00 -
[7]
Originally by: devblog
As examples, a certain facility, say a Starbase Shipyard, will be the only one able to manufacture Titans, since we can now limit what each facility is able to process. Since it is a specialized ship manufacturing facility, it also gets some other benefits, like its more efficient so it requires less minerals to manufacture and its faster to complete the job.
Now if it's then a Caldari Starbase Shipyard, it could be even better at manufacturing Caldari ships at the cost of not being able to manufacture other races ships. Lets go even further, Caldari Frigate Starbase Shipyard. You know where this is going, highly specialized reasearch and manufacturing facilities for Starbases, Outposts and Conquerable Stations. Imagine what you can shave off in Tech II manufacturing.
We also thought, how can we enable Starbase owners to manufacture high-end stuff in Starbases without having to put a 10 billion ISK BPO there, because they wouldn't if they physically had to put it inside the Starbase. Well, we're enabling Starbases up to a certain range from a station, to use a BPO which is inside the station.
Sure, some of you might think "we want to attack a Starbase and steal the blueprint". Well, if we don't enable the owners to use a station-based BPO, they won't use the Starbase at all. With this approach, we'll have more Starbases, all containing more precious loot than they would otherwise.
The bigger ships are probably gonna have to be built at POSes.
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Thomus
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Posted - 2005.10.26 15:58:00 -
[8]
Originally by: Pel Trinsic
Originally by: Malachi Nefzen
Originally by: Pel Trinsic Empire based corps
haha what a joke, you noob
Yes I'm new to Eve so I guess I'm a noob.
What's your excuse for being one? 
GENIUS! ----------------
Tom
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Grimpak
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Posted - 2005.10.26 16:09:00 -
[9]
Originally by: Pel Trinsic
Originally by: Malachi Nefzen
Originally by: Pel Trinsic Empire based corps
haha what a joke, you noob
Yes I'm new to Eve so I guess I'm a noob.
What's your excuse for being one? 
oh yeah good one.
guess you're ready for forum pvp -------------------
Celestial Horizon: we go zerg on you |
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Kaemonn

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Posted - 2005.10.26 16:52:00 -
[10]
Thread cleaned. Please stay on topic w/o flames
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F'nog
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Posted - 2005.10.26 18:29:00 -
[11]
I hope they can fly around in Empire since they're fleet ships, not POS killers like Dreads. It makes sense that a Dread can't fly in Empire since they could potentially destroy a station, and the Empires don't want that. But it's not like a swarm of fighters will do much against something that size.
Sig modified due to xenophobic comments -Iacon
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Aria Stardancer
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Posted - 2005.10.26 19:06:00 -
[12]
Fromw what i read, the Carries (not sure about the motherships) are going to be Tech 1 ships. (meaning their not going to require the "advanced spaceship command V" stuff that dreads do. (i heard this on one of thsoe boot-leg vids that are floating around)
so my guess is they will be able to enter empire space.
im not sure about the Motherships though as they are abotu the size of a dread if you think about it.
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Hllaxiu
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Posted - 2005.10.26 19:09:00 -
[13]
Originally by: Aria Stardancer Fromw what i read, the Carries (not sure about the motherships) are going to be Tech 1 ships. (meaning their not going to require the "advanced spaceship command V" stuff that dreads do. (i heard this on one of thsoe boot-leg vids that are floating around)
Dreads are tech 1 too...
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Dao 2
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Posted - 2005.10.26 19:12:00 -
[14]
just to let u no dreads are t1 ships ;p
i dunno but at the very least they can be built in low sec empire (put up a pos their ;p)
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Siri Danae
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Posted - 2005.10.26 19:12:00 -
[15]
Originally by: Aria Stardancer Fromw what i read, the Carries (not sure about the motherships) are going to be Tech 1 ships. (meaning their not going to require the "advanced spaceship command V" stuff that dreads do. (i heard this on one of thsoe boot-leg vids that are floating around)
so my guess is they will be able to enter empire space.
im not sure about the Motherships though as they are abotu the size of a dread if you think about it.
I know the video you're refering too, but you're mistaken on one aspect:
Dreadnaughts aren't Tech2. All that 'advanced spaceship command 5 stuff' comes from them being Capital Ships, as are the carriers. The difference is everything you need (inc BPOs) to build a capital ship is available on the market (as opposed to the T2 lotto), however like tech2 you need to manufacture the components before you can manufacture the ship.
I'm guessing no capital ships in high-sec will be a general rule. ------ I generally assume the following: 1. 95% of Empire Carebears don't get 0.0 PVPers. 2. 95% of 0.0 PVPers don't get Empire Carebears. 3. 100% of Ore Thieves steal just to upset the Miners. |

SengH
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Posted - 2005.10.26 19:29:00 -
[16]
lol I wonder who will be the first to do a suicide titan superweapon in the empire hubs.
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Aria Stardancer
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Posted - 2005.10.26 20:00:00 -
[17]
Edited by: Aria Stardancer on 26/10/2005 20:01:48
Originally by: Siri Danae
Originally by: Aria Stardancer Fromw what i read, the Carries (not sure about the motherships) are going to be Tech 1 ships. (meaning their not going to require the "advanced spaceship command V" stuff that dreads do. (i heard this on one of thsoe boot-leg vids that are floating around)
so my guess is they will be able to enter empire space.
im not sure about the Motherships though as they are abotu the size of a dread if you think about it.
I know the video you're refering too, but you're mistaken on one aspect:
Dreadnaughts aren't Tech2. All that 'advanced spaceship command 5 stuff' comes from them being Capital Ships, as are the carriers. The difference is everything you need (inc BPOs) to build a capital ship is available on the market (as opposed to the T2 lotto), however like tech2 you need to manufacture the components before you can manufacture the ship.
I'm guessing no capital ships in high-sec will be a general rule.
hehe show's i dotn fly tech 2 ships eh?.. hehe though i dotn see why they'd limit Carriers to 0.0 only.. its not like they have the firepower to take down a NCP Station like the dread's have.. Though im faily sure the titan's are gonna be restricted to 0.0
oh, and about your Sigie Siri.. ya might wanan change the last one once Kali is Live, as we'll be able to turn the ore-thieves into space-dust when they start getting criminal tags when they take mins out of cans that dont belong to them, or their gang =)
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Kerushi
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Posted - 2005.10.26 20:05:00 -
[18]
imo, these ships should be 0.0 only and can only built there, that should add some fun ________________
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zincol
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Posted - 2005.10.26 20:05:00 -
[19]
Originally by: F'nog I hope they can fly around in Empire since they're fleet ships, not POS killers like Dreads. It makes sense that a Dread can't fly in Empire since they could potentially destroy a station, and the Empires don't want that. But it's not like a swarm of fighters will do much against something that size.
dreads are not a pos or bs killer they r an over sized mining barge cos thats about as much use as they are tbh.
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Gierling
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Posted - 2005.10.26 20:20:00 -
[20]
Beh Capitol ships are one of the reasons I'm considering leaving the game.
I just don't like the idea of Battleships being reduced to midsize combatants.
Battleship should pretty much define big. Granted Siege platforms and carriers could be like 10 15% bigger but not htis 300% nonsense.
*snip* That's not very appropriate. - Teblin |

Malthros Zenobia
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Posted - 2005.10.26 20:26:00 -
[21]
Titans can only be built in a POS, that buy default means they can't be built in empire.
They are also most likely going to be a hell of alot bigger than a dread. I know that if I spent decades building a ship it'd be about the size of the deathstar(complete with uberweapon).
If a titan would find its way into empire space, it should be instantly attacked by CONCORD and that Empire's fleet, because such a ship entering empire space would be viewed as an act of war.
The Drone carriers should beable to enter empire space, Dreads can be built (and get stuck) in empire space as well.
In short: Titans can only be made in 0.0 space, drone carriers SHOULD beable to enter empire space, since alot of wars go on there, and perhaps a PC carrier with a SMALL (like a BS or 2, or 4-5 cruisers or 10-15 frigs) ship bay could be in there, however there's no reason a Titan should be in empire space, and it won't ever be there, im sure.
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Sarmaul
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Posted - 2005.10.26 21:04:00 -
[22]
I thought the Advanced Space Command 5 was a bug and you only need it at 1... after all, it only applies to capital ships in the first place.
Try training it to 1, getting Capital Ships to 1 and then training Racial Dread. should work...
Originally by: Chowdown We camp a lot
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Winterblink
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Posted - 2005.10.26 21:20:00 -
[23]
Originally by: Gierling Battleship should pretty much define big. Granted Siege platforms and carriers could be like 10 15% bigger but not htis 300% nonsense.
300% bigger does not necessiarly equal 300% more powerful.
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Virida
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Posted - 2005.10.26 21:36:00 -
[24]
Originally by: SengH lol I wonder who will be the first to do a suicide titan superweapon in the empire hubs.
Probably that would simply make concorde call for concorde dreads to come, or something.
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Hllaxiu
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Posted - 2005.10.26 21:38:00 -
[25]
Originally by: Virida
Originally by: SengH lol I wonder who will be the first to do a suicide titan superweapon in the empire hubs.
Probably that would simply make concorde call for concorde dreads to come, or something.
Polaris frigate vs dreadnaught would be interesting... "/kill strikes you perfectly wrecking for 1000000000000 damage"
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F'nog
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Posted - 2005.10.26 22:00:00 -
[26]
Originally by: Hllaxiu
Originally by: Virida
Originally by: SengH lol I wonder who will be the first to do a suicide titan superweapon in the empire hubs.
Probably that would simply make concorde call for concorde dreads to come, or something.
Polaris frigate vs dreadnaught would be interesting... "/kill strikes you perfectly wrecking for 1000000000000 damage"
Polaris frigs don't have hi slots.
Sig modified due to xenophobic comments -Iacon
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Aria Stardancer
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Posted - 2005.10.26 22:28:00 -
[27]
hehe like i said.. i can see the Small carriors (with the x-larg/fighter drones) being allowed in Empire space. And maybe even the motherships (yes they have the x-lard/fighter drones also, but their mainly in-space refueling/re-arming depos) But titans are probably going to be 0.0 only ships.
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Xerxes X
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Posted - 2005.10.27 10:47:00 -
[28]
Would be interested to know whether the Mothership is the same or different to the Flagship. I hope it's different, and that the Flagship is effectively an uber-BS.
Xerxes X
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Aria Stardancer
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Posted - 2005.10.27 11:43:00 -
[29]
Originally by: Xerxes X Would be interested to know whether the Mothership is the same or different to the Flagship. I hope it's different, and that the Flagship is effectively an uber-BS.
Xerxes X
Mothership = Flying corp hanger, complete with the ability to fly up to with a egg, pick a ship, and undock it, then 'board' said ship. there's also a menue for the corp hanger with the seperate hanger slots. (all this gotten from watching that boot-leg vidio from the fanfest =) ) Weither or not you can 'equip' a ship with it or not i dunno, but i dought it. you probably have to pre-equip the ships befor ya stuff them into the mothership.
Havent heard anything about Flagships though =) unless those are the Titans.
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Kassiopea
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Posted - 2005.10.27 11:44:00 -
[30]
Can we have a dev response to the original post?
I too would like to know just a little more about the new Capital ships in RMR. Can they be built and used in empire space?
There is plenty of PvP going on in empire space with inter-corp wars etc so it would make sense to allow at least Carriers in those regions instead of restricting them to low sec.
The vast majority of Eve players reside in empire, but I know CCP want an 'exodus' to 0.0. By giving those that live in 0.0 most of the new stuff and gearing most of the best new content towards them will do nothing towards keeping the majority of your paying customers happy.
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Corvus Crax
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Posted - 2005.10.27 11:50:00 -
[31]
Originally by: Aria Stardancer
Originally by: Xerxes X Would be interested to know whether the Mothership is the same or different to the Flagship. I hope it's different, and that the Flagship is effectively an uber-BS.
Xerxes X
Mothership = Flying corp hanger, complete with the ability to fly up to with a egg, pick a ship, and undock it, then 'board' said ship. there's also a menue for the corp hanger with the seperate hanger slots. (all this gotten from watching that boot-leg vidio from the fanfest =) ) Weither or not you can 'equip' a ship with it or not i dunno, but i dought it. you probably have to pre-equip the ships befor ya stuff them into the mothership.
Havent heard anything about Flagships though =) unless those are the Titans.
In fact in this very video they say that they don't have any motherships to show us, so the carrier that they fly up to to get a ship from is a normal carrier. If the standard carrier would only be an XL dronecarrier with leadershipbonuses and the ability to carry XL energy/shield/armour transfer arrays it would be a bit sad. The part about taking out a ship from the carrier and getting items from the corp hangar in it, is what made the experience for me.
Exactly what I have always wanted from this game. Now I just need to train and save up my isk for a year or so and I will be out there...and probably get blown up just as fast...
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Xerxes X
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Posted - 2005.10.27 11:58:00 -
[32]
Aria, the Flagship class was mentioned in E-ON.
Xerxes X
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Aria Stardancer
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Posted - 2005.10.27 19:01:00 -
[33]
Originally by: Xerxes X Aria, the Flagship class was mentioned in E-ON.
Xerxes X
Ahh... seeing as im still waitign on mine, would explain why i dont know about them 
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Falke Chasseur
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Posted - 2005.10.27 22:06:00 -
[34]
I just want a Blue Carrier to match Eris' Pink Dreadnought..
Tell me that wouldn't be awesome!
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Malthros Zenobia
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Posted - 2005.10.28 01:54:00 -
[35]
That wouldn't be awesome. 
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Meridius
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Posted - 2005.10.28 02:05:00 -
[36]
Logically speaking, they should be allowed in empire. Dreads are not since there diet consists of POS and there are no POS in 0.5+
________________________________________________________
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Darlan Flame
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Posted - 2005.10.28 04:26:00 -
[37]
I dont know why people worry so much about super weapons in hub systems. There is no concevable amount of damage you could do with your one shot to compare with losing your 50 billion isk Titan. You could destroy 200 people in battleships and it still wouldn't justify the cost of getting destroyed.
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Malthros Zenobia
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Posted - 2005.10.28 05:17:00 -
[38]
Originally by: Meridius Logically speaking, they should be allowed in empire. Dreads are not since there diet consists of POS and there are no POS in 0.5+
Dreads aren't allowed in because the way they work keeps them from being able to enter. Also, if you were the commander of the CONCORD forces in the region, and saw a TITAN jump into the system, would you simply sit there looking at it until it fired its superweapon? What about the local navy? I'm fairly certain that if someone outside the Caldari navy flew a Titan into Caldari space, they'd strike it with everything possible as a safety precaution.
Honestly, what would be the point of taking a titan into empire space? You're not going to fire its weapon and NOT hit something that triggers a CONCORDDOKKEN against your -entire gang-. The normal carrier will apparently beable to enter empire space (would make sense, provided it's not to big for jump gates), and should be useable, since it's not setup for things like POS destroying, and atleast one captial ship needs to beable to go in empire.
Titans can only be built in POSes in 0.0, and like dreads, won't beable to jump inot high-sec space. Dreads can be built in high sec empire systems, but you'd risk having it stuck there forever (but damn what a nice suprise you'd have for an enemy in an empire war in that system).
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SengH
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Posted - 2005.10.28 05:46:00 -
[39]
Originally by: Malthros Zenobia
Originally by: Meridius Logically speaking, they should be allowed in empire. Dreads are not since there diet consists of POS and there are no POS in 0.5+
Dreads aren't allowed in because the way they work keeps them from being able to enter. Also, if you were the commander of the CONCORD forces in the region, and saw a TITAN jump into the system, would you simply sit there looking at it until it fired its superweapon? What about the local navy? I'm fairly certain that if someone outside the Caldari navy flew a Titan into Caldari space, they'd strike it with everything possible as a safety precaution.
Honestly, what would be the point of taking a titan into empire space? You're not going to fire its weapon and NOT hit something that triggers a CONCORDDOKKEN against your -entire gang-. The normal carrier will apparently beable to enter empire space (would make sense, provided it's not to big for jump gates), and should be useable, since it's not setup for things like POS destroying, and atleast one captial ship needs to beable to go in empire.
Titans can only be built in POSes in 0.0, and like dreads, won't beable to jump inot high-sec space. Dreads can be built in high sec empire systems, but you'd risk having it stuck there forever (but damn what a nice suprise you'd have for an enemy in an empire war in that system).
Concord didnt intervene when salvador sarapati ran off with the gallente titan...
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Falke Chasseur
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Posted - 2005.10.29 19:17:00 -
[40]
Surprised there has been no response from Cordy yet...
Just watch out in Empire when I come flying my Big Blue Carrier!
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Eris Discordia

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Posted - 2005.10.29 19:24:00 -
[41]
Originally by: Falke Chasseur I just want a Blue Carrier to match Eris' Pink Dreadnought..
Tell me that wouldn't be awesome!
Your blue carrier wouldn't last long sweetie 
I heart all, some more then others though. |
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Falke Chasseur
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Posted - 2005.10.29 19:41:00 -
[42]
Or we could work together in a bright flash of colors and beat everyone else down?
What say you Eris, shall we rule EVE?
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Eris Discordia

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Posted - 2005.10.29 19:42:00 -
[43]
Originally by: Falke Chasseur Or we could work together in a bright flash of colors and beat everyone else down?
What say you Eris, shall we rule EVE?
There will be only 1 brightly coloured ship and it shall be the pink dreadnought of pwnage, all others are inferior and redundant. You can polish it though if you ask nicely 
I heart all, some more then others though. |
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Falke Chasseur
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Posted - 2005.10.29 19:43:00 -
[44]
Fine...
May I please polish your big shiny Pink Dreadnought of PWNAGE??
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Eris Discordia

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Posted - 2005.10.29 19:47:00 -
[45]
Originally by: Falke Chasseur Fine...
May I please polish your big shiny Pink Dreadnought of PWNAGE??
That sounds dirty, but sure 
I heart all, some more then others though. |
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Falke Chasseur
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Posted - 2005.10.29 19:47:00 -
[46]
WOOOOT!!!
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Mercade
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Posted - 2005.10.29 19:56:00 -
[47]
Please keep this thread constructive and show restraint from Hijacking. Thank you.

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Siri Danae
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Posted - 2005.10.29 20:14:00 -
[48]
Originally by: Mercade Please keep this thread constructive and show restraint from Hijacking. Thank you.

Q: If ISD is the police, who will police the police?
A: The Coast Guard.
Back on topic, my guess is we're going to see a .5+ ban on all capital ships. There's no reason to have them, they present a security risk, and they'll terrify the carebears. ------ I generally assume the following: 1. 95% of Empire Carebears don't get 0.0 PVPers. 2. 95% of 0.0 PVPers don't get Empire Carebears. 3. 100% of Ore Thieves steal just to upset the Miners. |

Darth Revanant
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Posted - 2005.10.29 20:15:00 -
[49]
Originally by: Mercade Please keep this thread constructive and show restraint from Hijacking. Thank you.


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F'nog
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Posted - 2005.10.29 20:40:00 -
[50]
Originally by: Siri Danae
Originally by: Mercade Please keep this thread constructive and show restraint from Hijacking. Thank you.

Q: If ISD is the police, who will police the police?
A: The Coast Guard.
Back on topic, my guess is we're going to see a .5+ ban on all capital ships. There's no reason to have them, they present a security risk, and they'll terrify the carebears.
There's plenty of reasons to have carriers in highsec. They're fleet ships, and there are many fleet battles in high sec.
Sig modified due to xenophobic comments -Iacon
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elFarto
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Posted - 2005.10.29 22:46:00 -
[51]
Originally by: F'nog
Originally by: Siri Danae
Originally by: Mercade Please keep this thread constructive and show restraint from Hijacking. Thank you.

Q: If ISD is the police, who will police the police?
A: The Coast Guard.
Back on topic, my guess is we're going to see a .5+ ban on all capital ships. There's no reason to have them, they present a security risk, and they'll terrify the carebears.
There's plenty of reasons to have carriers in highsec. They're fleet ships, and there are many fleet battles in high sec.
That and fleets of mining drones 
Regards elFarto
Stratego > 2005.10.22 14:15:17 combat Imperium Alliance petitions you, glancing off causing no real damage. |

Derron Bel
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Posted - 2005.10.30 01:35:00 -
[52]
A big Dreadnought role will be blasting apart other capital ships. Carriers shouldn't be able to go anywhere dreadnoughts cant. -==- Holy-Jim> as you know, surprise is the key to victory.....surprise! LooseCannoN> ahh! LooseCannoN> my plans have been foiled! |

F'nog
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Posted - 2005.10.30 05:32:00 -
[53]
Originally by: elFarto
Originally by: F'nog
Originally by: Siri Danae
Originally by: Mercade Please keep this thread constructive and show restraint from Hijacking. Thank you.

Q: If ISD is the police, who will police the police?
A: The Coast Guard.
Back on topic, my guess is we're going to see a .5+ ban on all capital ships. There's no reason to have them, they present a security risk, and they'll terrify the carebears.
There's plenty of reasons to have carriers in highsec. They're fleet ships, and there are many fleet battles in high sec.
That and fleets of mining drones 
Regards elFarto
If CCP is smart, they'll make the bonus from carriers, if any, apply only to XL drones. Though I don't think they have any turret slots, so that would make mining fairly pointless anyway.
Sig modified due to xenophobic comments -Iacon
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Derron Bel
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Posted - 2005.10.30 06:40:00 -
[54]
XL mining drones!! \ /
Haha, no.  -==- Holy-Jim> as you know, surprise is the key to victory.....surprise! LooseCannoN> ahh! LooseCannoN> my plans have been foiled! |

Hllaxiu
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Posted - 2005.10.30 06:55:00 -
[55]
Originally by: F'nog
Originally by: Hllaxiu
Originally by: Virida
Originally by: SengH lol I wonder who will be the first to do a suicide titan superweapon in the empire hubs.
Probably that would simply make concorde call for concorde dreads to come, or something.
Polaris frigate vs dreadnaught would be interesting... "/kill strikes you perfectly wrecking for 1000000000000 damage"
Polaris frigs don't have hi slots.
I hope GMs don't need hi slots to enter console commands. 
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sonofollo
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Posted - 2005.10.30 08:24:00 -
[56]
id like to see an event where one of these carriers is stolen and run through empire (perhaps the sanshas and blood raiders could team up for this theft)
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Jon Xylur
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Posted - 2005.10.30 10:42:00 -
[57]
I'd rather see Monolyx return to bring doom on all. It would eb cool ifa Serpentis fleet made it's way to a highly populated system and somehow opened a Cyno field and summoned Sarpati in hid Titan to bring dooom on all.
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