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Author |
Thread Statistics | Show CCP posts - 53 post(s) |

Liltha
Lost My Way Enterprises
7
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Posted - 2013.05.30 21:31:00 -
[1] - Quote
If you are going to make the sites better with multiple people why not actually make them better with multiple people? Instead of that second person waiting around just to get cans let him add his hacking ability to the object as well, either by having the second person's virus strength get added to first or even better by having both hack the board at the same time with failure only happening if both fail. |

Liltha
Lost My Way Enterprises
7
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Posted - 2013.05.30 21:42:00 -
[2] - Quote
On another note, it feels as if the high sec sites might be a tad too difficult for low skilled entry players to be able to hack the items in two runs. In part because the virus strength is only dependent on ship type and hacking module with the only way to get the better hacking module is to train hacking to 5 and the only way to get a better ship bonus by training to covert ops ships. With 20 virus strength it was taking at least 3 clicks per firewall to get past them and with only 2 tries luck is a bit against you if you don't also have the higher cohesion of trained skills.
I'd suggest adding skills that can raise virus strength or maybe weaken defenses on the site, or possibly other modules to do the same. Additionally there seems to be a useless implant that lowers cycle time on hacking and archeology modules that could be repurposed into a virus strength implant. |

Liltha
Lost My Way Enterprises
13
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Posted - 2013.05.31 16:08:00 -
[3] - Quote
I've have been sitting here trying to think how best to explain what it is that I really dislike about the spew mechanic as it stands that would make me want to pass up these sites if it goes live as it stands. I would like to start by stating you have done a lot to make it less head bangingly annoying to deal with but it still has a long way to go.
The single biggest issue I've had so far is that it's hard with the size of the objects themselves on screen to pick out and click on what I want in a hurry, complicated further by the fact that eve as a 3d environment is difficult for me to work in, the overview works much better normally for interacting with spatial objects. Another issue I've had is that sometimes it is difficult to tell exactly when you loot the can unless you are watching to cargo button (there is a delay between looting and the icons setting back to green it seems).
I can deal with the feelings I may have missed a key can in the spew and the mass of crap loot that cans often give as it sounds like you are trying to make cherry picking a little easier, I can even deal with the annoyance of having to click in X number of cans to equal the loot I got out of the old method. But the way it currently interfaces is just a pain, please strongly consider either adding the cans to the overview or maybe make a scanner work like the current asteroid scanners and make a list of the cans. |

Liltha
Lost My Way Enterprises
13
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Posted - 2013.05.31 16:40:00 -
[4] - Quote
Veyer Erastus wrote:Palal wrote:Tried in lowsec today. Got a relic site with 5 containers + 1 npc flying around it.
- I was only successful in opening 2 of the containers with 90/30. - Got 2 carbon,2 metal scraps and other worthless crap. ie 1 electronic part. - 2 skill books - caldari encryption methods, minmatar encryption methods.
Basically again - a giant waste of time.
On several of the puzzles I cleared the board with only protection nodes left.. :( How does anyone defeat a half dozen firewalls/etc?
I mean it should winnable right? Not just fluky luck?
Well, it's not so hard to win if you do it in rigged bonused ship with t2 analyzer. Implants help also. But if you don't - then yeah. Hacking is now for specialized pilots, not just sticking module on a ship.
I realize he is talking about low sec sites here, but doesn't it strike you as a bit wrong that you would need to have hacking 5+implants+rigs just to do sites? I mean it's not like he tossed a hacking modules on his cruiser he obviously was using a cov ops frig to do the sites. Face it new pilots aren't likely doing combat sites, if you take away profession sites what is there for the newer pilots in exploration? |

Liltha
Lost My Way Enterprises
13
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Posted - 2013.05.31 17:21:00 -
[5] - Quote
Omnathious Deninard wrote:Liltha wrote:Veyer Erastus wrote:Palal wrote:Tried in lowsec today. Got a relic site with 5 containers + 1 npc flying around it.
- I was only successful in opening 2 of the containers with 90/30. - Got 2 carbon,2 metal scraps and other worthless crap. ie 1 electronic part. - 2 skill books - caldari encryption methods, minmatar encryption methods.
Basically again - a giant waste of time.
On several of the puzzles I cleared the board with only protection nodes left.. :( How does anyone defeat a half dozen firewalls/etc?
I mean it should winnable right? Not just fluky luck?
Well, it's not so hard to win if you do it in rigged bonused ship with t2 analyzer. Implants help also. But if you don't - then yeah. Hacking is now for specialized pilots, not just sticking module on a ship. I realize he is talking about low sec sites here, but doesn't it strike you as a bit wrong that you would need to have hacking 5+implants+rigs just to do sites? I mean it's not like he tossed a hacking modules on his cruiser he obviously was using a cov ops frig to do the sites. Face it new pilots aren't likely doing combat sites, if you take away profession sites what is there for the newer pilots in exploration? I am doing null sec sites with only a T2 analyzer in a tengu. There is a trick to doing the sites which I will go in to detail about right now. Do not try to hack any nodes you don't have to. Keep multiple paths open at all times. Hack all Restoration nodes immediately. Do not hack Virus suppressor nodes until you have to and/or have the tools to destroy them. Do not open any data caches until you are 2 nodes away from it. Every 3 nodes click D-Scan.
Yeah learning those tricks myself, however I would like to note that a tengu with a t2 analyzer means you have higher coherance and the same virus strength as the person having issues with the sites.
Now I don't really think you need to be super specialized to do basic sites, but it does seem to make it much more luck based at those skill levels, so it can be daunting/frustrating for newer explorers in a way the old system never was. My comment though was mostly in response to the notion that one needs to be specialized to do profession sites which seems like it would be wrong to lower skills characters.
Also something that occurs to me, doesn't it seem like the +5 virus strength bonus from the scanning frigs is largely useless? I have yet to come across nodes that weren't in round numbers like 10, 20, etc. Is there a situation I'm missing where 25 vrus strength is actually useful over 20? |

Liltha
Lost My Way Enterprises
13
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Posted - 2013.05.31 17:43:00 -
[6] - Quote
Tsubutai wrote:Liltha wrote:Also something that occurs to me, doesn't it seem like the +5 virus strength bonus from the scanning frigs is largely useless? I have yet to come across nodes that weren't in round numbers like 10, 20, etc. Is there a situation I'm missing where 25 vrus strength is actually useful over 20? At least some nullsec and lowsec sites have defensive nodes with 50 or 70 coherence.
Ah okay I kept coming across nodes with 60 or 70, hadn't thought about it being one less click on the 70 one, dumb me on that one.
I'd love to test more but the area of space I'm in still has blood raiders spawning on failure or sitting at the site when I get there, and my poor buzzard cannot seem to take down a blood raider cruiser. |

Liltha
Lost My Way Enterprises
13
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Posted - 2013.05.31 17:51:00 -
[7] - Quote
CCP RedDawn wrote:Some more updates:
I've lowered the Coherence of all the Defensive Software in the first two difficulty tiers so it should be a lot easier now. I have however, upped the Coherence of the Core a little bit in the first two tiers as it was slightly too easy.
I've also just finished a small tutorial video for the new hacking mechanic which should be viewable soon.
Good that should help some on the lower end of skills. |
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