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Mechanix
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Posted - 2005.10.29 00:24:00 -
[1]
I'm sorry, this has happened one too many times. I just warped into combat, over half an hour later i still have no control whatsoever. I dont care what ccp have to do to fix this, I want them to do it. Higher monthly fees, whatever, either ccp pay for better hardware or limit the number of players. Right now, FLEET COMBAT, the thing that most people payed to play this game for, is a hit and miss, petition and get told "we have no record of any problems in that area" experience. Right now, 159 ppl in local and lagged to no actions in 30 mins. THIS IS NOT WHAT I SIGNED UP FOR. I want to know EXACTLY what CCP's projections are for playability in the coming months, because if I do not find them acceptable, I will stop playing right now, rather than continuing like many thousands of others who are paying merely for the hope that what has already been promised will come to pass. I'm not trying to take a swipe at ccp or put anyone down, I love this game, but I want what I'm paying for, and at this stage I believe that what I am asking is a very legitimate question. If it costs more to provide, so be it. But I dont want the half-assed attempt at acceptability with which we are all to frequently offered these days. If this was a normal real-life non-monopoly contract business, CCP would have been bankrupt long ago through their lack of service. Is this, and if so when is this, going to change, and how are those changes going to come to pass?
Originally by: Telemicus Thrace The best way to close the gap between a carebear and a PvPer is with a MWD. 
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Dark Shikari
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Posted - 2005.10.29 00:28:00 -
[2]
Edited by: Dark Shikari on 29/10/2005 00:29:37
Its called a node crash.
Don't want them? Stop blobbing.
(Oh, and bladeservers are coming soon) - Proud member of the [23].
Don't get the reference in my sig? Click it.
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Gunstar Zero
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Posted - 2005.10.29 00:29:00 -
[3]
tbh 160 ships in one fleet battle is asking for trouble.
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Gunstar Zero
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Posted - 2005.10.29 00:31:00 -
[4]
Originally by: Dark Shikari Its called a node crash.
Stop blobbing.
(Oh, and bladeservers are coming soon)
We had a gang of around 50, they brought a gang of > 100 ships. Kinda keen to kill us It seems :) But really those kind of numbers always suck.
I think 50v50 is usually just about doable.
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Khargos
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Posted - 2005.10.29 00:31:00 -
[5]
^^^^^^^^^^^^^^^ How can you guys possibly blame fleet tactics on this? No, this game should be able to handle this sort of thing, epic battles need to be able to take place.
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Galaxion
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Posted - 2005.10.29 00:32:00 -
[6]
The lag was extreme no doubt, but I'm not going cancelling my account just yet. I would pay literally double tbh if I could guarantee lonly minimal lag in big fleets. ----------------------------------------- Sig exceeded max size. 400x120 pixels is max size allowed. -Kaemonn
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Dark Shikari
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Posted - 2005.10.29 00:35:00 -
[7]
Originally by: Gunstar Zero
Originally by: Dark Shikari Its called a node crash.
Stop blobbing.
(Oh, and bladeservers are coming soon)
We had a gang of around 50, they brought a gang of > 100 ships. Kinda keen to kill us It seems :) But really those kind of numbers always suck.
I think 50v50 is usually just about doable.
IMO it would be nice if fleet battles weren't laggy, but at the moment, having so many people is just asking for it.
But I am surprised it took only 150 to crash it. It usually takes 250+... - Proud member of the [23].
Don't get the reference in my sig? Click it.
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Derron Bel
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Posted - 2005.10.29 00:35:00 -
[8]
EVE can't dynamically reassign resources, so they would need a server like three times the size of the current one to handle fleet battles in systems that normally see no more than 1 or 2 ships at a time.
Ph33r the Blob.
if you set up a fleet battle in advance and ask kindly you might even be able to get system resources reassigned the downtime beforehand. dunno.
-==- Holy-Jim> as you know, surprise is the key to victory.....surprise! LooseCannoN> ahh! LooseCannoN> my plans have been foiled! |

Evil Edna
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Posted - 2005.10.29 00:38:00 -
[9]
Originally by: Dark Shikari Edited by: Dark Shikari on 29/10/2005 00:29:37
Its called a node crash.
Don't want them? Stop blobbing.
so true
Killboard.co.uk |

Mechanix
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Posted - 2005.10.29 00:40:00 -
[10]
Originally by: Dark Shikari Edited by: Dark Shikari on 29/10/2005 00:29:37
Its called a node crash.
Don't want them? Stop blobbing.
(Oh, and bladeservers are coming soon)
Very sorry to disagree with you so fundamentally, but I can remember when you could have 250ppl in a battle with acceptable lag. 160 causing 30 minues lag is very far removed from that, but is becoming all too commn. This game is suffering a constant and extreme degredation of playability. I want to know if it is going to stop, because if it doesn't, I will. I have precious little time to play as it is right now, and if things continue like they are now, playing will become completely pointless for anyone who isn't a waster student. Like I said before, I have no problem with increased cost to provide the game we signed up for, because this is a really cool game. But it is becoming rapidly uplayable.
Originally by: Telemicus Thrace The best way to close the gap between a carebear and a PvPer is with a MWD. 
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Gungankllr
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Posted - 2005.10.29 00:46:00 -
[11]
How about instead of blaming the server stop cramming 150+ people into a system and expecting it to run?
Try pulling a supertanker with a rowboat sometime. Maybe adding an outboard motor will fix the problem.

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Rod Blaine
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Posted - 2005.10.29 00:46:00 -
[12]
Have to agree with his point of this being very very possible before, yet utterly unplayable nowadays.
We used to have fleet battles lasting hours on end in random systems with 100 v 100. I would have nearly NO lag in those.
That's history tho, these days, technical performance in Eve is indeed crappy on all fronts. Some areas are far worse then others btw. Personally, I'm gonna avoid the north, it's a laghole not worth the trip really.
Anyway, had been a while, still glad I was there, even if it sucked on so many fronts. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Rod Blaine
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Posted - 2005.10.29 00:48:00 -
[13]
Originally by: Gungankllr How about instead of blaming the server stop cramming 150+ people into a system and expecting it to run?
Try pulling a supertanker with a rowboat sometime. Maybe adding an outboard motor will fix the problem.

Cram 150 people into a radom delve system and you'll have no issues.
Do it in tribute or something, and you take 20 mins to load a jumpin. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Sorja
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Posted - 2005.10.29 00:51:00 -
[14]
The problem is that CCP isn't taking actions against those problems in timely fashion.
They could have 'combat grounds' where you end up after jumping in a system if the gang leader has agreed on it. Those combat grounds would have dedicated ressources to handle huge fights.
It's not realistic to have opposing parties to agree on a system to go fight there only because people actually invade/defend, so combat takes place everywhere.
With gate 'redirection' to combat grounds after gang leaders have turned the opion 'on' the lage wouldn't exist anymore.
Another problem is that G/IRON have 'a safe travel' policy which allows, just like it happened now, safe travel to the opponent back home, in this case BoB. We offer that regularly to our opponents, while not expecting it back.
I know of some alliances who would not agree on combat grounds or any form of arranged fight, so it's unlikely CCP will implement something for the few gentlemen left in the game.
Kill mails |

Gator McKlusky
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Posted - 2005.10.29 00:53:00 -
[15]
I sympathise, but disagree....most people did not join EVE to engage in fleet battles. We pay to enjoy ourselves. I have never needed to engage n Fleet Battles in over a year playing on my main account.
Anyway...i do hope the lag can be sorted, when i stopped off in Jita it was horrendous, however most sytems it's fine.
Oh, and by the way, CCP do seem to have a monopoly on EVE atm so get used to it. I keep seeing this on the forums "Adapt".....maybe should read stop blobbing and use guerilla tactics.
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Mechanix
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Posted - 2005.10.29 01:11:00 -
[16]
Originally by: Gator McKlusky I sympathise, but disagree....most people did not join EVE to engage in fleet battles. We pay to enjoy ourselves. I have never needed to engage n Fleet Battles in over a year playing on my main account.
Interesting but irrelevant. The game should be able to handle whatever is thrown at it. PVP, like it or not, is the main driver of this game. Don't whine to me about "alternative methods of play", I'm one of the biggest carebears in the game. I still want to kick ass every now and then. Hence my complaint about the game's complete inability to function when I decide to do so.
Quote: Oh, and by the way, CCP do seem to have a monopoly on EVE atm so get used to it.
Yeah that was my point.
Originally by: Telemicus Thrace The best way to close the gap between a carebear and a PvPer is with a MWD. 
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Evil Edna
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Posted - 2005.10.29 01:27:00 -
[17]
just fight in smaller battles if you want to kick ass
theres no real individual skill in those big blob wars anyway, its tedious
so while the game might have been able to handle 100v100 a year ago, it clearly cant now, so you will have to adjust your tactics accordingly or be prepaired to deal with the consquences , ie extreme lag
Killboard.co.uk |

Mechanix
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Posted - 2005.10.29 01:45:00 -
[18]
Omg i cant believe i'm fighting a losing battle on this one... no matter what I do I'm wrong. If I fight in big groups, I'm ebil cause I expect the game to work. If I fight in small groups, I'm ebil cause my friends are uber and will kick your ass. If I fight by myself, I'm a stupid carebear who deserves what he gets, even tho I kic k your ass first.
Originally by: Telemicus Thrace The best way to close the gap between a carebear and a PvPer is with a MWD. 
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F'nog
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Posted - 2005.10.29 01:54:00 -
[19]
There were over 150 people in that system, but what about the other systems on the node? So maybe things aren't any worse than before, it's just that people keep fighting in the highest-traffic nodes?
I'm not saying this isn't bad, just proposing another way of looking at the problem.
Sig modified due to xenophobic comments -Iacon
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sableye
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Posted - 2005.10.29 01:55:00 -
[20]
sorry to hear you lagegd guys whats worse as the server population is going up lag gets worse evrywhere but also fleet battles will become bigger too causing even more trouble.
NORAD Is Recruiting Corps Now |

Migen
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Posted - 2005.10.29 01:56:00 -
[21]
I am kinda new to this game, but does CCP ever reply to threads like these? Or does this kind of thing always happen and you get no answer?
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Dr Happy
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Posted - 2005.10.29 02:01:00 -
[22]
Originally by: Mechanix Omg i cant believe i'm fighting a losing battle on this one... no matter what I do I'm wrong. If I fight in big groups, I'm ebil cause I expect the game to work. If I fight in small groups, I'm ebil cause my friends are uber and will kick your ass. If I fight by myself, I'm a stupid carebear who deserves what he gets, even tho I kic k your ass first.
it's not that poeple disgre with you well not entire it's just a group thing where poeple find {jump on the bandwagon} so to speak
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Blacklight
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Posted - 2005.10.29 02:02:00 -
[23]
Originally by: Dark Shikari Edited by: Dark Shikari on 29/10/2005 00:29:37
Its called a node crash.
Don't want them? Stop blobbing.
(Oh, and bladeservers are coming soon)
Most retarded post ever.
This is a MMOG, it's a social game, it's a game based on teamwork... it is by definition about getting people together. The game mechanics support gangs, corps and alliances i.e. groups of players.
Suggesting that people should avoid blobing is ridiculous. We have many large active teams competing all over Eve and you are saying in this MMOG based on teamwork and interaction that we shouldn't all get together and do things together as a team and that other teams shouldn't do the same to oppose us?
Meh 
Eve Blacklight Style
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Edhel
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Posted - 2005.10.29 02:31:00 -
[24]
I agree totally with the BoB guys. the server should be able to handle this.
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Dianabolic
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Posted - 2005.10.29 02:38:00 -
[25]
Originally by: Migen I am kinda new to this game, but does CCP ever reply to threads like these? Or does this kind of thing always happen and you get no answer?
To CCP's credit, yes, they do. Perhaps not this kind of post, which was born out of immense frustration from a night of travelling.
It really is a crying shame, I don't know what has changed but 12 months ago this type of combat WAS possible, even WITH the increased numbers.
I look forward to the next-gen manufacture and further CPU optimisations, but ccp - please, for the love of god, take these next two words and absolutely RINSE the code that is associated with it, because from us, the players, it is FUBAR:
SESSION CHANGE
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Luc Boye
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Posted - 2005.10.29 03:07:00 -
[26]
Edited by: Luc Boye on 29/10/2005 03:07:33 North was always laggy like hell, especially those regions around fade.
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magickangaroo
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Posted - 2005.10.29 03:16:00 -
[27]
Originally by: Dark Shikari Edited by: Dark Shikari on 29/10/2005 00:29:37
Its called a node crash.
Don't want them? Stop blobbing.
(Oh, and bladeservers are coming soon)
jee ur the kinda guy that likes single player games right?
its a mmorpg, although i doubt everyone joiend for pvp, those that did would love it if we could pull of 100+ a side matches.
i dont think this kinda thing is a technical imposibiltiy cos i have seen it happen in eve with the right circamstances. i too would pay a higher fee if it meant that we could do this on impromtu (also that there were more guys willing to go agaisnt us but thats a difrent story :) )
anyhow it was really bad 2 nite, the north does have a definate problem. and posts such as yours are hardly gonna help solve the problem
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Gunsnroses
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Posted - 2005.10.29 03:26:00 -
[28]
Blobs or not, Servers are laggy as hell tonight, My alt in empty empire systems is taking 30 seconds to dock, and my main just lost a sac in Catch.
Still not sure what happened, i saw a rupture attack me, i fired back, i see a flahs, 15 secodns later im in station.
My Pod kill mail is actualy time stamped before my ship kill mail.... So im not sure wtf is going on with servers.
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Mechanix
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Posted - 2005.10.29 03:35:00 -
[29]
Heh that sux. class action petition folks?
Originally by: Telemicus Thrace The best way to close the gap between a carebear and a PvPer is with a MWD. 
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Megadon
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Posted - 2005.10.29 04:10:00 -
[30]
Edited by: Megadon on 29/10/2005 04:10:31
Originally by: Mechanix
I'm sorry, this has happened one too many times. I just warped into combat, over half an hour later i still have no control whatsoever. I dont care what ccp have to do to fix this, I want them to do it. Higher monthly fees, whatever, either ccp pay for better hardware or limit the number of players. Right now, FLEET COMBAT, the thing that most people payed to play this game for, is a hit and miss, petition and get told "we have no record of any problems in that area" experience. Right now, 159 ppl in local and lagged to no actions in 30 mins. THIS IS NOT WHAT I SIGNED UP FOR. I want to know EXACTLY what CCP's projections are for playability in the coming months, because if I do not find them acceptable, I will stop playing right now, rather than continuing like many thousands of others who are paying merely for the hope that what has already been promised will come to pass. I'm not trying to take a swipe at ccp or put anyone down, I love this game, but I want what I'm paying for, and at this stage I believe that what I am asking is a very legitimate question. If it costs more to provide, so be it. But I dont want the half-assed attempt at acceptability with which we are all to frequently offered these days. If this was a normal real-life non-monopoly contract business, CCP would have been bankrupt long ago through their lack of service. Is this, and if so when is this, going to change, and how are those changes going to come to pass?
Well, a solid state memory system was just just installed to speed up database calls, IBM blade servers are coming soon and after that, porting to 64 bit. So I think CCP knows it needs to beef up its infrastructure and they're paying the very large bucks to do so instead of milking eve for all its worth and doing nothing.
I think CCP are victims of their own success and since this has never in the history of online gaming been done before (12-16000 people in one instance). There will be some growing pains, but i think theyre spending the money to make it better.
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