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LJSilver
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Posted - 2005.10.29 20:13:00 -
[1]
Your Widowmaker Heavy Missile I hits Asteroid Construct, doing 190.8 damage.
Your Inferno Torpedo I hits Asteroid Construct, doing 184.2 damage.
LOL
Can there be any doubt that missiles are borked?
http://www.liketelevision.com/web1/classictv/longjohn/longjohn210.gif |

Wrayeth
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Posted - 2005.10.29 20:14:00 -
[2]
Nope. Especially as the damned thing isn't moving.
I expect them to fix the missile damage vs. static objects problem with the upcoming patch, but I'm not so hopeful about all the other missile and caldari issues. :( -Wrayeth
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Denrace
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Posted - 2005.10.29 20:51:00 -
[3]
Theres nothing wrong with missiles except the ROF to Damage ratio. They fire too slow and do too little dmg. If they fired 10% quicker across the board, they might be close to being balanced with other weapons. Exception being the Siege Launcher. I hear gank ravens do obscene DPS...
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LJSilver
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Posted - 2005.10.29 20:54:00 -
[4]
Originally by: Denrace Theres nothing wrong with missiles except the ROF to Damage ratio. They fire too slow and do too little dmg. If they fired 10% quicker across the board, they might be close to being balanced with other weapons. Exception being the Siege Launcher. I hear gank ravens do obscene DPS...
LOL...
There's nothing wrong with missiles except.... There's nothing wrong with missiles except.... There's nothing wrong with missiles except.... There's nothing wrong with missiles except.... There's nothing wrong with missiles except.... There's nothing wrong with missiles except.... There's nothing wrong with missiles except.... There's nothing wrong with missiles except....
Need i say more ;)
http://www.liketelevision.com/web1/classictv/longjohn/longjohn210.gif |

Wrayeth
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Posted - 2005.10.29 21:00:00 -
[5]
Edited by: Wrayeth on 29/10/2005 21:04:46
Originally by: Denrace Theres nothing wrong with missiles except the ROF to Damage ratio. They fire too slow and do too little dmg. If they fired 10% quicker across the board, they might be close to being balanced with other weapons. Exception being the Siege Launcher. I hear gank ravens do obscene DPS...
Actually, blasterthrons, gankadoms, and 'geddons all out-damage the raven, and can be effective against ships smaller than their own size class besides. IIRC, raven max DPS in a full-on gank setup is around 800 dps, whereas the first three are all over 1000 dps.
And yes, a raven can run a shield tank at the same time, but so can the dominix, and the dominix outputs more dps in a gank config.
EDIT: The tempest, in gank configuration with 800mm autocannons, outputs about the same DPS as the raven with torps - and can also run a shield tank, though not quite as strong as the raven's. IIRC, if the tempest's last two slots after the 6 turrets are filled with siege launchers, it actually outputs more DPS than the raven. -Wrayeth
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Jim Raynor
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Posted - 2005.10.29 21:08:00 -
[6]
CCP in their divine wisdom, gave GIGANTIC STATIONARY IMMOBILE STRUCTURES the signature radius of a cruiser.
Even control towers -- w t f? ------ If Captain James T. Kirk and Mr. Spock embracing one another, in a bath tube, nude, in space, is wrong, I don't want to be right. |

Wrayeth
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Posted - 2005.10.29 21:11:00 -
[7]
Originally by: Jim Raynor CCP in their divine wisdom, gave GIGANTIC STATIONARY IMMOBILE STRUCTURES the signature radius of a cruiser.
Even control towers -- w t f?
LOL, that was my reaction the first time I joined my raven up with a fleet bound to take out a POS - watching torpedos that normally inflict 740 damage hit for 220 really ****ed me off. It was about an hour before we could get people refitted with target painters into the area, meaning a crapload of torps basically got wasted (we had, IIRC, four ravens in addition to various turret ships). -Wrayeth
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HippoKing
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Posted - 2005.10.29 21:30:00 -
[8]
Originally by: Jim Raynor CCP in their divine wisdom, gave GIGANTIC STATIONARY IMMOBILE STRUCTURES the signature radius of a cruiser.
Even control towers -- w t f?
so the phoenix is actually useless? great... --
This Zig. For great justice! |

Wrayeth
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Posted - 2005.10.29 21:37:00 -
[9]
Originally by: HippoKing
Originally by: Jim Raynor CCP in their divine wisdom, gave GIGANTIC STATIONARY IMMOBILE STRUCTURES the signature radius of a cruiser.
Even control towers -- w t f?
so the phoenix is actually useless? great...
LOL, yep. Unless you have a dedicated target-painting scorp or two hidden in the wings. -Wrayeth
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HippoKing
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Posted - 2005.10.29 21:43:00 -
[10]
Originally by: Wrayeth LOL, yep. Unless you have a dedicated target-painting scorp or two hidden in the wings.
you know theres a stacking penalty on painters? it would be almost impossible to get the POS sig up to citadel sig lvl --
This Zig. For great justice! |

Wrayeth
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Posted - 2005.10.29 21:50:00 -
[11]
Originally by: HippoKing
Originally by: Wrayeth LOL, yep. Unless you have a dedicated target-painting scorp or two hidden in the wings.
you know theres a stacking penalty on painters? it would be almost impossible to get the POS sig up to citadel sig lvl
I dunno - it only takes about four painters to get a tower up to torp level. What's the required level for citadels? -Wrayeth
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j0sephine
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Posted - 2005.10.29 22:02:00 -
[12]
"so the phoenix is actually useless? great..."
Kinda; small POS towers have 150 m sig, medium towers are 400 m and large are 1000 ... meaning anything but the largest POS needs to be target-painted or you'll see 50-80% damage loss.
Funny how Phoenix description says "it is considered the strongest long-range installation attacker out there", doesn't it... --;;
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Denrace
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Posted - 2005.10.29 23:50:00 -
[13]
Originally by: j0sephine "so the phoenix is actually useless? great..."
Kinda; small POS towers have 150 m sig, medium towers are 400 m and large are 1000 ... meaning anything but the largest POS needs to be target-painted or you'll see 50-80% damage loss.
Funny how Phoenix description says "it is considered the strongest long-range installation attacker out there", doesn't it... --;;
Cerberus is quoted as a "missile-spewing monstrosity, sending even the most seasoned armour tankers for cover".
Eagle is quaoted as "doing tremendous damage at ranges considered extreme by most cruiser pilots".
Wow. I reckon CCP used www.thesaurus.com when they wrote those descriptions.
Also I think vast alcohol intake may have been involved.
*sigh*
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Luc Boye
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Posted - 2005.10.29 23:58:00 -
[14]
Originally by: Denrace Theres nothing wrong with missiles except the ROF to Damage ratio. They fire too slow and do too little dmg. If they fired 10% quicker across the board, they might be close to being balanced with other weapons. Exception being the Siege Launcher. I hear gank ravens do obscene DPS...
Surely you realize that shooting at stationary object should result in full damage?
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MrBadidea
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Posted - 2005.10.30 06:02:00 -
[15]
Edited by: MrBadidea on 30/10/2005 06:02:26 What's sad is that I lost my last Cerberus... to an tanked maller.
Pffft, yeah, all those armour tankers are running real fast right now!
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Kyoko Sakoda
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Posted - 2005.10.30 06:09:00 -
[16]
Well as far as the Raven goes, I think that once T2 BCUs come down in price that entire deal might even out abit (though I still don't understand why they take 40 CPU? )
As far as using missiles to kill stationary objects and Caldari HACs go, yeah, they're a joke.
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Jim Raynor
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Posted - 2005.10.30 06:25:00 -
[17]
Originally by: MrBadidea Edited by: MrBadidea on 30/10/2005 06:02:26 What's sad is that I lost my last Cerberus... to an tanked maller.
Pffft, yeah, all those armour tankers are running real fast right now!
You really shouldn't lose to a tanked maller dude.
Granted, 1600mm plated small turreted ships are kinda lame in the fact they are quite effective and don't take many SP to fly, a good Cerberus pilot with the correct setup, should pwn it hands down.
Note: 4 Ballistic Control is part of the correct setup. ------ If Captain James T. Kirk and Mr. Spock embracing one another, in a bath tube, nude, in space, is wrong, I don't want to be right. |

Baun
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Posted - 2005.10.30 06:46:00 -
[18]
Originally by: j0sephine "so the phoenix is actually useless? great..."
Kinda; small POS towers have 150 m sig, medium towers are 400 m and large are 1000 ... meaning anything but the largest POS needs to be target-painted or you'll see 50-80% damage loss.
Funny how Phoenix description says "it is considered the strongest long-range installation attacker out there", doesn't it... --;;
If you factor in the module (which I dont think is actually available yet) that POSs can deploy to reduce its sig radius its a pretty grim situation.
The Enemy's Gate is Down
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