
TheEvilGuitarist
Ion Corp. NightSong Directorate
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Posted - 2013.07.02 19:31:00 -
[1] - Quote
CCP:
Overall I think you have done a good job with this expansions, some of the features I do like and while I did experience a few bugs with the original patch the subsequent patches after appear to have addressed these or at least the ones I was getting. Things I like about the expansion:
Changes to the scanning The addition of the Personal Hanger Array Gate transitions New Navy Battle Cruisers On a whole I think the ship balancing was done will, I was very pleased you didnGÇÖt go down the same route with the Navy Armageddon as you did with the standard T1 version New Apocalypse Radial menu Additional strategic text (Approaching etc)
I do however feel that some more work need done on some areas:
The worm transition are pretty weak in comparison to the gate transitions.
Same with the exit station transitions, these could be improved but the main thing I think is that itGÇÖs not obvious enough that you are undocking. Maybe make the flashing lights a little more obvious, I know the undock button/arrows is kind of a load bar but this could be looked at to be more obvious. Main reason I say this other than from my own perspective it that I was around my friendGÇÖs house who is a new player and I seen him double click on the undock button because it didnGÇÖt seem to do anything when he clicked on it once but obviously clicking the second time cancels the undock, so he was a bit unsure what he was doing wrong and could not undock!
Another thing is the hacking game, while it is quite cool on its own it does take a bit longer to do in my experience and the fact that it spits all the items out does make it less worthwhile doing when in a worm hole, some of the sites have quite a few things to hack and I am finding that there is A: too many of them and B they are too far away from each other to make the extra effort worthwhile. To address this you could look at reducing the amount of things there is to hack per site and reduce the distance between them. You almost have to bring an alt along to make it worthwhile which is going to put new players off and even with an alt I find it a nightmare to get them all, overall IGÇÖm getting less patient with it and starting to not even bother doing the hacking and just moving on to the next site/worm hole because the extra time hacking is reducing isk per hour.
Now that you have added the Personal Hanger Array I am finding some of the other tower structures rather limited, take the Ship Maintenance Array, you still need to be within 3000m to chance ship or use the fitting service, would it do any harm to extend this to 10000m or even more?
IGÇÖm sure there are other things I wanted to mention but I have wrote enough already so that will do for the now :)
Cheers
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