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Commodore Andrews
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Posted - 2005.11.03 15:17:00 -
[1]
Ok, few things to rant about here. These days I can have up to 5 different storyline missions piled up in my journal because I refuse to do them anymore.
A long time ago when I got storyline missions I would say about every 1 in 3-4 missions would give a decent reward. Say a +2 or +3 basic implant. In the last few month all I EVER get is total crap for ANY level agent (although mostly l4s). i.e. 500 units of carbon, 30,000isk etc. etc. Is it just me or did the agents all revolt against giving implants since I made a few bil???
WTF is the point of flying 4-8 jumps away to run l4 storyline missions if the rewards are crap, and the loot is crap? There is simply no point at all any more. I am pretty sure I have done EVEY one of them once. And not ONE had any good loot that would make it worth it.
My personal favorite nomination for maximum ôStoryline mission disappointmentö was the l4, 10 part mission ôAngel strikeö. At the 10th gate there was a giant fleet of dark blood bses/cr/frigs, that were guarding towers. The descriptions of these towers in the information windows claimed ôThese towers look as if the could hold a nice surprise insideö so I figured mmmm, dark blood loot. A friend and I killed all of th npcs, then the towers. Gues what my "surprise" was BOTH times we killed the fleet. NOT EVEN a CAN Dropped from those towers, and the npc drops were worse then your average L4 mission.
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Zakalwe Beychae
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Posted - 2005.11.03 15:23:00 -
[2]
Edited by: Zakalwe Beychae on 03/11/2005 15:27:45 Whilst I agree with you for the most part, the towers you're referring to are the 'blood tactical units' and the description actually reads 'these look like they could hold a few surprises' as in they look like they may have a few tricks up their sleeve... no idea if they do have any tricks up their sleeve as I blew them up before getting close.
There is one part of this mission that drops good loot: the envoy in part 7 (battleship with two cruiser wingmen) he has a chance to drop +4 implants. I've had a couple myself from him. But yeah, mostly the storyline missions yield pretty unimpressive rewards.
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Commodore Andrews
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Posted - 2005.11.03 15:32:00 -
[3]
Glad You got somthing out of it =]
As for the other 99.9% of the time...
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Ashraaf
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Posted - 2005.11.03 15:38:00 -
[4]
I do storyline only to have a faction boost. And refuse after. Only accept if there's a good reward
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Joshua Foiritain
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Posted - 2005.11.03 17:17:00 -
[5]
I never actually look at storyline mission rewards since the entire point behind them is getting faction standing, not ubar large stacks of cash... ------------------
[Coreli Corporation Mainframe] |

Tribunal
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Posted - 2005.11.03 17:29:00 -
[6]
If it was an increase in the faction standing for the corp you I am currently doing missions then I personally would not mind it. Instead it's for corps (insert random corp with no R&D and no faction items) that one could care less about.
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The Wizz117
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Posted - 2005.11.03 19:22:00 -
[7]
Originally by: Tribunal If it was an increase in the faction standing for the corp you I am currently doing missions then I personally would not mind it. Instead it's for corps (insert random corp with no R&D and no faction items) that one could care less about.
i got a 10. 0 standing at my cn corp and i never do story lines any more, they suck, why would i do so many jumps for... nothing?
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Elita
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Posted - 2005.11.03 19:59:00 -
[8]
Let's say you have 9.5 standing with Gallente Corp A (who you're currently using), and 1.5 with Gallente Corp B (where you want to work next). You have 4.2 standing with the Gallente Federation. In order to use a certain agent with Corp B, you need a personal, corp, or faction standing of 4.3.
To gain access to that agent, you could run a whole bunch of lower-level missions for Corp B, or you could do one storyline mission for a storyline agent with Corp A.
'nuff said?
-- "Any sufficiently advanced technology is indistinguishable from magic." -Arthur C. Clarke |

Commodore Andrews
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Posted - 2005.11.03 20:08:00 -
[9]
Ummmmà. No lol not 'Nuff said...
Lets see if you get actually get a storyline mission from a corp that u actully need/want to get a quick standing boost in ... (Anyone have a 30-sided dice on them?)
I stick by original thought... Storyline missions are useless. To make things even worse i think you actually LOSE standing with the random corp. that offer u the story line mission for letting it expire or refusing it (the latter I can no longer no efficiently case IÆm not going to fly my ass 8 jumps away just to tell them to take their lame mission and shove it)
So unfortunately I get stuck with a pile of storyline mission journal spam from 4-5 different agents. Fun
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Josclyn Verreuil
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Posted - 2005.11.03 20:34:00 -
[10]
You sir need to learn the difference between a faction and a corp boost. ~Verreuil Inc. |
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Commodore Andrews
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Posted - 2005.11.03 21:04:00 -
[11]
Originally by: Josclyn Verreuil You sir need to learn the difference between a faction and a corp boost.
Easy to say when your chars best faction standing is 2.x...
To players that have all the faction standing they could ever need in thier area of space from running plain old l4 missions, storyline missions are still...
Useless.
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mrg29
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Posted - 2005.11.03 21:23:00 -
[12]
Originally by: Commodore Andrews
Originally by: Josclyn Verreuil You sir need to learn the difference between a faction and a corp boost.
Easy to say when your chars best faction standing is 2.x...
To players that have all the faction standing they could ever need in thier area of space from running plain old l4 missions, storyline missions are still...
Useless.
no-ones forcing u to do them and for the people who do either need or want to build faction standings then that is their primary purpose.
dont confuse them with old style important missions which regularly gave implants as rewards. lps now serve that purpose.
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Joerd Toastius
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Posted - 2005.11.03 22:21:00 -
[13]
Originally by: Commodore Andrews
Originally by: Josclyn Verreuil You sir need to learn the difference between a faction and a corp boost.
Easy to say when your chars best faction standing is 2.x...
To players that have all the faction standing they could ever need in thier area of space from running plain old l4 missions, storyline missions are still...
Useless.
I wasn't aware normal missions gave faction standing.
Seriously. You do know the difference between corp and faction standings, right?
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Commodore Andrews
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Posted - 2005.11.03 22:41:00 -
[14]
Hmm could it be that one is listed as Factions, and the other corporations? ::rolls eyes::
Begin Off topic:
Say I work for the corporation Caldari navy, and corporate police force. I am fairly certain that it slowly raises your standing with both mordus legion command, and the caldari state. I have 7.68 and 6.62 with those factions respectively and I can tell you that I have not done that many storyline missions.
Begin on topic:
Ok so I suppose there is some of u that find flying all over the place for crap rewards/no lp/junk loot 99.9% of the time for a little faction standing as rewarding. Power to you. I on the other hand will continue to refuse them until there is something worth while involved.
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Josclyn Verreuil
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Posted - 2005.11.03 23:01:00 -
[15]
Quote:
Say I work for the corporation Caldari navy, and corporate police force. I am fairly certain that it slowly raises your standing with both mordus legion command, and the caldari state. I have 7.68 and 6.62 with those factions respectively and I can tell you that I have not done that many storyline missions.
Okay, to start with I understand you don't find the faction changes worthwhile, that's certainly your right. I just want to clarify for you that unless Caldari agents are significantly different than the Gallente in the way things work, in the above statement you're wrong.
Go into your standings screen, right click "Caldari State" faction and choose show transactions. It will list all of your standing changes for the faction and why. If you have a change up there for a mission other than a storyline, I'll be very surprised.
~Verreuil Inc. |

Commodore Andrews
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Posted - 2005.11.03 23:10:00 -
[16]
wtfpwned lol...
So, i guess those storylines i DID decide to do here and there is where all that faction standing came from =[
Oh well, i still say that it a pretty lame reward for jumping all over the place. there should be some other additional rewardà perhaps a good can from l4 "dual to the death" where some npc traveled all the way from 0.0 looking for a fight, only to drop some cruiser loot an a 350mm I. Maybie he could drop a cheap 10m bcu or somthing worth the trip?
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Joshua Foiritain
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Posted - 2005.11.03 23:16:00 -
[17]
Guess pirate factions are good for something, due to the lack of corporations in these factions you almoast always get storyline missions for the corp you work for and the agent is often in the same station or 2 or so jumps away.
Anyhow, if the storyline mission reward is bad you should make sure you pick up all the cans, youd be suprised what you can find during storyline missions.  ------------------
[Coreli Corporation Mainframe] |

Frank Strange
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Posted - 2005.11.04 08:18:00 -
[18]
I have found storyline missions to be usefull for balancing my faction standings out. I have only done this once just a couple days ago but it worked. I accepted a storyine important mission from my caldari agent and then told the agent that I was not going to complete it.
If I wanted to change to doing Gallente missions, for example, then maybe this method could be used to reset my standings (to a point, and then social skills probably are necessary for that extra boost to standings).
I only did it so that I don't have to be worried about going AFK when travelling through Gallente systems.   
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Longasc
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Posted - 2005.11.04 08:26:00 -
[19]
Edited by: Longasc on 04/11/2005 08:27:41 Edited by: Longasc on 04/11/2005 08:27:33 Edited by: Longasc on 04/11/2005 08:27:03 Why do you complain.
Storyline Missions are great COMPARED to normal ones.
Level 1 Missions and offers: Level 1 Agents want drugs, a thing that even people doing Level 4 missions can hardly do for them.
Kill Sangrel Minn, Joshawu Minden an whatever their names are 1000x over and over again.
I agree, your storyline agent might give you crap instead of an implant now and then.
But take a look at level 1 agent offers/deals and some missions, and then define what really is crap. :)
CCP has a lot to do... loot tables... agent rewards.
Unfortunately they are very likely to mess around with drones next, and while I see the rationale behind their doing, I fear they are causing a lot of balancing and other issues while doing so.
Well, just think of Amarr station flicker on some cards. The day this will be addressed, perhaps we will get more appropriate missions and rewards.
Sorry if I sound cynical. :)
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Rafein
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Posted - 2005.11.04 11:22:00 -
[20]
Well, all loot talbes need reworked, so they drop size specific mods. No more small iron ammo from a guristas Battleship, it should at,least be large iron ammo.
But Yes, when you do normal mission, you only gain faction with that corp. So if you only do Caldari Navy missions, you only gain Caldari Navy faction.
Storyline mission incrrase your overall faction with that empire, and all Empires that are positive with that faction. Ald lower the faction of all empires at war with your faction.
The end result is, you save time. I have, save for a few times early in my career, ran only normal missions for Caldari Navy. I've done every stroryline mission.
I have enough navy faction to pull any mission, from running the navy agents.
I have enough faction to pull almost all level 3's from ANY caldari corp, because I have high state faction. This enables you to skip the low end agent running if you want to work with that corp. And opens up research agents without having to run missions for that corp
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Jaik Jermaine
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Posted - 2005.11.04 11:26:00 -
[21]
I too am finding important missions a complete waste of time, first i have to stop doing my high quality agents, second i have to pilot to some remote system, third i travel there to find out oh boy its a deliver the janitor mission. SO i get little reward since the majority of storylines i've seen so far are lame couriers completely unconnected with the next storyline mission offered by the same agent. If i do happen to find a kill storyline, the enemies dont carry anything more special that i just cant get off some belt rats
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Deja Thoris
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Posted - 2005.11.04 18:18:00 -
[22]
Originally by: The Wizz117
Originally by: Tribunal If it was an increase in the faction standing for the corp you I am currently doing missions then I personally would not mind it. Instead it's for corps (insert random corp with no R&D and no faction items) that one could care less about.
i got a 10. 0 standing at my cn corp and i never do story lines any more, they suck, why would i do so many jumps for... nothing?
You have a 9.08 standing with CN.
I explained all this to you in another thread
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Hoshi
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Posted - 2005.11.04 23:31:00 -
[23]
Ok a real life example of why it is good to do storyline missions.
Our corp has just moved from Lonetrek to Derelik. Now when you do a storyline mission not only do you get better standing with the faction you do the mission for but derived standing with other factions.
In this case it meant because of all those storyline missions I did for Caldari I already had 5.0 standing with Ammatar which meant I could start with high quality level 3 agents directly.
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Tribunal
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Posted - 2005.11.04 23:52:00 -
[24]
Originally by: Deja Thoris
Originally by: The Wizz117
Originally by: Tribunal If it was an increase in the faction standing for the corp you I am currently doing missions then I personally would not mind it. Instead it's for corps (insert random corp with no R&D and no faction items) that one could care less about.
i got a 10. 0 standing at my cn corp and i never do story lines any more, they suck, why would i do so many jumps for... nothing?
You have a 9.08 standing with CN.
I explained all this to you in another thread
Sheesh, my first post has all sorts of confusing English errors.
Explained to me? I don't recall talking about this in another thread (not saying that I didn't it's just that I do not recall). Either way the fact that I have a 9.08 with CN is moot, because important missions did not help me reach that point. Important missions have helped me raise faction with other Min corps that have jack squat to offer me.
When I retired an important mission meant a nice item 80% of the time. I have returned to Eve to be given junk after junk reward (in items and faction for corps that are of no use) for important missions. Why the mission runners did not fricken revolt over this change when it happened is beyond my understanding.
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Sivxa
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Posted - 2005.11.05 00:23:00 -
[25]
the loot drops and rewards from these used to be uber, now there not. ~~~~~~~~~~~~~~ CEO Battlefodder inc Death is only the begining ~~~~~~~~~~~~~~ |

Joerd Toastius
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Posted - 2005.11.05 00:27:00 -
[26]
As by others earlier best important missions are one where you have a factional storyline agent on a station you're missioning out of, as is the case with most 0.0 operations. This is because 1) you don't have to go anywhere and 2) because they're on the same station as your normal agents they're the same corp, so you can get a 12% corp standing boost for killing a cruiser and half a dozen frigs (level 3 important mission). It's taken me a month to get a 7.60 standing with Mordu's Legion, for example, and that's only agenting casually.
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Seradhin
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Posted - 2005.11.05 00:27:00 -
[27]
Originally by: Hoshi Ok a real life example of why it is good to do storyline missions.
Our corp has just moved from Lonetrek to Derelik. Now when you do a storyline mission not only do you get better standing with the faction you do the mission for but derived standing with other factions.
In this case it meant because of all those storyline missions I did for Caldari I already had 5.0 standing with Ammatar which meant I could start with high quality level 3 agents directly.
Are these derived modifications actually still working? I've noticed in recent times that although I still get derived modifications on other factions listed in the details the actual value of the standing doesn't increase any more.
I've definately done more than enough important missions to affect the displayed values of the derived factions (noted it down, did several important missions and noted the increase %'s, value should've increased looking at the calculations but they haven't). For me at least only the primary faction actually seems to change these days, anyone else noticed this?
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Tiny Carlos
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Posted - 2005.11.05 14:28:00 -
[28]
Edited by: Tiny Carlos on 05/11/2005 14:29:21 I get derived standings, both the gains and the losses, working fine.
Edit: And for the OP, time for a change of scene maybe you've obviously done enough agent missions for a while
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