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Thread Statistics | Show CCP posts - 13 post(s) |

FloppieTheBanjoClown
New Eden Asteroid Preservation Society
2994
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Posted - 2013.06.04 21:02:00 -
[1] - Quote
CCP BunnyVirus wrote:Giovannui wrote:The new jump animation introduces too much lag when multi-boxing. is there a way to turn it off? If not, please give us the ability to use the old system again. there is no old system anymore Forgot incarna that quickly, I see. You guys said the same thing about ship hangars. Founding member of the Belligerent Undesirables movement. |

FloppieTheBanjoClown
New Eden Asteroid Preservation Society
2995
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Posted - 2013.06.05 15:56:00 -
[2] - Quote
After making a few dozen jumps last night, I could certainly do without eve hijacking my camera. I don't get sick from it, but I do find that it's the ONLY time my camera goes spinning wildly of it's own accord and I find that annoying. Would love to see an off switch.
As for the motion sickness, I suspect it's got a lot to do with the camera swing and the exit animation rather than the tunnel itself. We've had warp tunnels for a while and I don't recall complaints about those. Founding member of the Belligerent Undesirables movement. |

FloppieTheBanjoClown
New Eden Asteroid Preservation Society
3013
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Posted - 2013.06.08 11:33:00 -
[3] - Quote
CCP Sisyphus wrote:Wading into a can of worms I'm sure, but here goes.
We ARE looking at this and considering what we can do. The back end system used by the client has changed which makes a "turn off" not a real proposition. We are looking at ways to reduce the nausea reaction some players are experiencing through other means.
It would be helpful if we got feedback about what in particular during the jump sequence is causing the most difficulty
I am sorry for those adversely affected,.
A few thoughts:
1) The camera rush into and out of the jump tunnel are jarring. The tunnel moves at one speed, but getting in and out of it, the camera zooms much faster. My guess is this is a source of a lot of the motion sickness.
2) Remove, or at least tone down, the flashes in the cloud of the tunnel. Some people who struggle with epilepsy are complaining about the new effects, and my understanding of the issue there is that it's normally associated with flashing lights.
3) What annoys me is the camera swing from the ship into the gate. As I've said before, it's the ONLY time Eve takes away camera control. Founding member of the Belligerent Undesirables movement. |

FloppieTheBanjoClown
New Eden Asteroid Preservation Society
3016
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Posted - 2013.06.08 12:39:00 -
[4] - Quote
Also, and this might be subjective, but I'm getting the feeling that players are showing up in local several seconds quicker than before. And I don't mean they're loading faster; I mean that there are several more seconds of "hey this guy is in local" before the player is actually able to take action. For those of us looking to surprise a target, that means more GTFO time which means less explosions.
Founding member of the Belligerent Undesirables movement. |
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