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Sc4venge
SC4VENGERS BROTHERHOOD OF NAM
1
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Posted - 2013.06.04 18:46:00 -
[1] - Quote
seriously wtf -- dock -- refit menu-- remove hacker & analyzer -- undock -- thanks ccp, there's another two useless modules i don't hav 2 worry 'bout, and just when i had lvl5 in both. |

DeMichael Crimson
Republic University Minmatar Republic
7859
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Posted - 2013.06.04 19:08:00 -
[2] - Quote
I agree.
Already playing a game, don't need a mini game within this game.
If I wanted to play 'The Matrix Online' I'd be there already.

DMC |

RonPaul Rox
Serene Vendetta Li3 Federation
2
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Posted - 2013.06.04 19:36:00 -
[3] - Quote
actually the minigame isnt that bad, its the fact i get about 1/10 of whats in every can, anyone else have this problem? does a bigger (fatter) ship help? wtf this is lame |

Sc4venge
SC4VENGERS BROTHERHOOD OF NAM
2
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Posted - 2013.06.04 19:50:00 -
[4] - Quote
RonPaul Rox wrote:actually the minigame isnt that bad, its the fact i get about 1/10 of whats in every can, anyone else have this problem? does a bigger (fatter) ship help? wtf this is lame
Nope, you need another player/ship with you. When you succeed the two of you fly in different dirrections at the boxes and you should be able to grab them all.
Although this brings up another problem. Since two of you's need to be at the hackable box and only 1 can hack the box. The other player is left to do nothing but wait for the other player to finish his/her minigame. Lots of fun! Really thinking of the multiplayer in MMO CCP. |

Haulin Gneiss
sweet riders
97
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Posted - 2013.06.04 20:06:00 -
[5] - Quote
RonPaul Rox wrote:actually the minigame isnt that bad, its the fact i get about 1/10 of whats in every can, anyone else have this problem? does a bigger (fatter) ship help? wtf this is lame
There's a cool video review of this on youtube by Johnny Pew, He hints at the cans you should avoid and the ones you can grab. |

Narwz
Zerglingz United
0
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Posted - 2013.06.04 20:24:00 -
[6] - Quote
Hacking mini game isn't bad itself, it requires more attention than fly to can, press module and tab out while you wait. But for the love of God, do you expect me to play catch poke(can)mons online? It's just not fun, i get you want to try to make exploration availible for groups, but at same time you messed it for people doing it solo.
TLDR: Mini game is ok, catching cans in space concept is hillarious and not fun. |

Jonas Staal
Silver Octopus Infernal Octopus
1
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Posted - 2013.06.04 20:26:00 -
[7] - Quote
RonPaul Rox wrote:actually the minigame isnt that bad, its the fact i get about 1/10 of whats in every can, anyone else have this problem? does a bigger (fatter) ship help? wtf this is lame
The mini game itself isn't too bad. Combine it with watching D-Scan, or burst-tanking in combat ladar / sleeper sites and it becomes a pain in the but. |

Nicola Arman
Saiph Industries Upholders
29
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Posted - 2013.06.04 21:13:00 -
[8] - Quote
I love it. Makes me ISK. It's not hard to check D-Scan and Local while hacking. It's not timed or anything. Don't be do scared of something new. Or bring a friend if you know how to make them. And invest in the skills. You won't do very well without good skills, which is kinda the point...
I do it solo btw. |

Sc4venge
SC4VENGERS BROTHERHOOD OF NAM
3
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Posted - 2013.06.04 21:55:00 -
[9] - Quote
Nicola Arman wrote:I love it. Makes me ISK. It's not hard to check D-Scan and Local while hacking. It's not timed or anything. Don't be do scared of something new. Or bring a friend if you know how to make them. And invest in the skills. You won't do very well without good skills, which is kinda the point...
I do it solo btw.
been exploring for 3 years now and have max skills. Unless you're ready for sum 10/10's in null, u better off doing lvl4's. What do I do with my EY-1005 implants? maybe sum incursion heads wanna buy. |

Staavross
Nex Exercitus Raiden.
9
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Posted - 2013.06.04 22:19:00 -
[10] - Quote
RonPaul Rox wrote:actually the minigame isnt that bad, its the fact i get about 1/10 of whats in every can, anyone else have this problem? does a bigger (fatter) ship help? wtf this is lame
Same, that's with dualboxing too. |
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Alien Youth
Exiter Corp
15
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Posted - 2013.06.04 22:32:00 -
[11] - Quote
i found it to be kinda fun.... =p |

Staavross
Nex Exercitus Raiden.
9
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Posted - 2013.06.04 22:33:00 -
[12] - Quote
Alien Youth wrote:i found it to be kinda fun.... =p
~First 5 times maybe, once you realise it drops nothing and takes a bazillion clicks it loses its charm =/ |

Haulin Gneiss
sweet riders
101
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Posted - 2013.06.04 22:54:00 -
[13] - Quote
Staavross wrote:Alien Youth wrote:i found it to be kinda fun.... =p ~First 5 times maybe, once you realise it drops nothing and takes a bazillion clicks it loses its charm =/
Have you guys seen any thing in the minigame that is skill based? I mean it appears that my hacking 5 skill might improve the strength of my virus but other than that it seems to be just a bunch of random clicks until you find the core. |

DeMichael Crimson
Republic University Minmatar Republic
7866
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Posted - 2013.06.04 23:17:00 -
[14] - Quote
Basically it's something to slow you down, making it take much more time to complete the site.
It use to be sooo much fun, playing this game.
Now,,,,,,,,,,,it's turned into a major hassle, more stress than fun.
DMC |

Zhilia Mann
Tide Way Out Productions
1258
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Posted - 2013.06.04 23:25:00 -
[15] - Quote
Haulin Gneiss wrote:Staavross wrote:Alien Youth wrote:i found it to be kinda fun.... =p ~First 5 times maybe, once you realise it drops nothing and takes a bazillion clicks it loses its charm =/ Have you guys seen any thing in the minigame that is skill based? I mean it appears that my hacking 5 skill might improve the strength of my virus but other than that it seems to be just a bunch of random clicks until you find the core.
That's what it does: increases coherence(?). Along with a specialized ship and a T2 module it makes it hard to actually lose the damn minigame, though it still takes just as long.
Oh, and are we really supposed to have rats in sites? I knew that was still the plan in wormholes, but in k-space? |

Zircon Dasher
199
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Posted - 2013.06.04 23:34:00 -
[16] - Quote
DeMichael Crimson wrote:Basically it's something to slow you down, making it take much more time to complete the site.
It use to be sooo much fun, playing this game.
Now,,,,,,,,,,,it's turned into a major hassle, more stress than fun.
DMC
Pushing one button and waiting for the can to unlock was fun? Nerfing High-sec is never the answer. It is the question. The answer is 'YES'. |

Braldt Ironeye
Tri Dee Dana
2
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Posted - 2013.06.04 23:52:00 -
[17] - Quote
Zircon Dasher wrote:DeMichael Crimson wrote:Basically it's something to slow you down, making it take much more time to complete the site.
It use to be sooo much fun, playing this game.
Now,,,,,,,,,,,it's turned into a major hassle, more stress than fun.
DMC Pushing one button and waiting for the can to unlock was fun?
Compared to what it is now, I'd stick with the old method overall. At least with regards to the result.
Sorry, but while the minigame is interesting, as it actually resembles what your doing what with hacking into data nodes or ancient databases and the like, and even having it explode on a critical failure, the giant mess of containers that fly all over the place is not really feasible.
Yes, you can bring a second person with you, but then that's defeating the purpose of the intended change, which was the 'click and wait' style of play. Instead of YOU waiting for it to finish, the friend is instead. Win one, loose the other.
Remove the kicking out of all the random containers all over, and it would be a reasonable, and approved change. At least in my opinion.
-Braldt |

Kijimea
Mulors
0
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Posted - 2013.06.05 00:48:00 -
[18] - Quote
I love the mini game. It is quite stressfull to watch out for dscan etc since i have to stay longer in every site and looking to the mini game but however that is way more fun than just pressing one button in a can. Thanks CCP. |

Bridgette d'Iberville
Better Killing Through Chemistry
189
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Posted - 2013.06.05 01:20:00 -
[19] - Quote
Can someone explain the rationale for the firework of spew cans? I like the minigame, but don't understand why it just doesn't open with a slightly better loot drop than before. Although I would be cool if I could add the spew containers to overview. Lighting a cyno to my ladyparts |

Tennoku
Mercury Nation House of Mercury
1
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Posted - 2013.06.05 02:31:00 -
[20] - Quote
I've looked at a video showing off the hacking middle game, and I'm not sure I get it. Is there any player skill involved? That is, are there any important decisions to make, that you have the information to make? Having to choose between 3 indistinguishable firewalls isn't a decision, it's just luck. Are there any elements that do require thinking, strategising, that sort of thing?
It's hard to tell from the video. |
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Garresh
Team Chicken and Waffles
234
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Posted - 2013.06.05 03:49:00 -
[21] - Quote
New system is awesome for everyone. play a minigame instead of afking to watch futurama while my analyzers cycle. Distacts bears for raoming gankers to potentially catch em with their pants down. And if you know what you're doing the isk/hour went up, not down. Anyone who is having issues with the new system either hasn't learned it yet, wants afk income, or is stupid. This Space Intentionally Left Blank |

Garresh
Team Chicken and Waffles
234
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Posted - 2013.06.05 03:53:00 -
[22] - Quote
Haulin Gneiss wrote:Staavross wrote:Alien Youth wrote:i found it to be kinda fun.... =p ~First 5 times maybe, once you realise it drops nothing and takes a bazillion clicks it loses its charm =/ Have you guys seen any thing in the minigame that is skill based? I mean it appears that my hacking 5 skill might improve the strength of my virus but other than that it seems to be just a bunch of random clicks until you find the core.
Yes. You're basically constantly assessing risk and trying not to get boxed in. It's somewhat luck based, but you can, by exploring in certain patterns, mitigate risk on the minigame. It's like a miniature roguelike game. A lot simpler, but there is some strategy to it. This Space Intentionally Left Blank |

Vega Umbranox
Eternal Darkness. Fatal Ascension
16
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Posted - 2013.06.05 04:23:00 -
[23] - Quote
my god que bunch of whiney old farts stuck in their ways and hating all change get over yourselves seriously.
so far its done everything they said it was going to and successfully, tho i do agree its kinda lame 1 person has to sit there doing nothing while the other hacks, the game is fairly fun and its enjoyable trying to get all the cans that float away. havent read into it but im starting to notice certain can names yeild much better items ;) |

Soul-Crashing Lag
Center for Advanced Studies Gallente Federation
0
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Posted - 2013.06.05 07:43:00 -
[24] - Quote
Ignore the haters, the minigame is fine. Certainly better than just waiting for the cycle to proc.
What disappoints me is the loot. Currently EVERY other form of isk-making is more profitable than relic/data sites. |

Hieren Andven
Liberated Planet Development
0
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Posted - 2013.06.05 08:14:00 -
[25] - Quote
I am loving the hacking game and scattering mechanics. Both force me to be actually engaged in the game and I found myself pausing my TV so I could focus properly on EVE (I am in lowsec so I need to watch local/d-scan as well). At first I was thoroughly disappointed with the loot, but then I noticed the containers have different names...
No complaints here and I am looking forward to what they can do with the new hacking mechanic. |

Edward Olmops
Sirius Fleet Cerberus Unleashed
60
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Posted - 2013.06.05 08:44:00 -
[26] - Quote
Bridgette d'Iberville wrote:Can someone explain the rationale for the firework of spew cans? I like the minigame, but don't understand why it just doesn't open with a slightly better loot drop than before. Although I would be cool if I could add the spew containers to overview.
1. Bring a cargo scanner. Scan all hacking containers prior to doing the mini game. 2. when the cans are spewed out, try to find out how the can types correlate with the stuff inside the container. E.g. BPCs are always in Data cans, Decryptors in cans labelled "Parts" and so on. If you are lazy, wait a few days/weeks, it will certainly be somewhere on the net. 3. once you know what is in which cans, you'll go for the valuable stuff inside the container. There may be like 2-7 cans of the appropriate type comming out. Requires dexterity to catch them and if you are solo, the chance will not be 100% you get a certain item, but your chances are WAY better.
The only downside: you will KNOW when there WAS that shiny Faction BPC in the container - and you did not get it, because you flunked hacking or missed the can... Tough luck, man! *chr chr* (made the whole thing more exciting and meaningful for me though)
ah... and 4. don't tell ANYONE. They will try to steal my hacking sites!!!! |

RonPaul Rox
Serene Vendetta Li3 Federation
4
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Posted - 2013.06.05 16:56:00 -
[27] - Quote
Tennoku wrote:I've looked at a video showing off the hacking middle game, and I'm not sure I get it. Is there any player skill involved? That is, are there any important decisions to make, that you have the information to make? Having to choose between 3 indistinguishable firewalls isn't a decision, it's just luck. Are there any elements that do require thinking, strategising, that sort of thing?
It's hard to tell from the video.
the "skill" is picking up the bonuses before you click on the next node and reveal a virus. trying to rush through the tedious process is what screws you |

Pestilence Aligher'ri
V i L e
0
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Posted - 2013.06.05 17:05:00 -
[28] - Quote
I had fun last night. I made a good amount of money if they sell. The question is, will what I got sell?
I did about 10 sites last night. I don't have elite skills for hacking, but getting there. I would say the real challenge is in the decision making of what path to make and what to attack. I've blown up a few based on fails already with real complicated 0.0 sites both data and ruins. |

Bridgette d'Iberville
Better Killing Through Chemistry
191
|
Posted - 2013.06.05 18:53:00 -
[29] - Quote
Quick related question (that I think I know the answer to but wanted to check): Are the spew cans (the cans released after you've hacked/analyzed) owned by the hacking ship? Or can anyone grab them once they're in space? Lighting a cyno to my ladyparts |

Pestilence Aligher'ri
V i L e
0
|
Posted - 2013.06.05 19:22:00 -
[30] - Quote
Bridgette d'Iberville wrote:Quick related question (that I think I know the answer to but wanted to check): Are the spew cans (the cans released after you've hacked/analyzed) owned by the hacking ship? Or can anyone grab them once they're in space?
I've heard about bringing a partner, but was wondering if the more piratical minded could take advantage.
Edit: Anyone know if you can snag a can while cloaked? LOL
Pretty sure the cans decloak you when they spew. This is an unfortunate event that both happens in-game and in the bedroom. |
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