Pages: 1 2 3 4 :: [one page] |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Linna Excel
Center for Advanced Studies Gallente Federation
121
|
Posted - 2013.06.04 20:29:00 -
[1] - Quote
...For me to poop on!
Dear lead designer, you are iterating the wrong bloody direction. It's like you are docked in a station trying to get out, but you are clicking the old undock location where the button you inexplicably moved isn't there any more.
To whomever who decided it would be a good idea to add to the game:
Really? It's irritating at best, totally frustrating at worst. And that's assuming you have a neutral to positive view on the hacking minigame. Plus the nature of the minigame and the rush to figure out what you need to get and get it doesn't mesh at all with the game or anything else in it to my knowledge. Usually devs try to make a game better. When they get feed back that a new idea is stupid, it sucks, etc. they really should consider why people are saying that. Sometimes the people who say those things are right.
I'm sorry but loot spew is new coke and I want classic coke back.
Also, it'd be nice if the hacking minigame gave me some options for what I'm looking for. I don't want to go to a data site and get carbon. Or scrap metal. Or a single data sheet... right now, I must say that this aspect of the expansion is full of data sheet.
Plus think about this logically. Who in the bloody right mind would spend all that money to hide 2 pieces of carbon and a blank data sheet in the middle of nowhere? That makes no sense when you think about it logically. If you are taking time to set up something like that, you're putting something in it that worth your time and effort. I can has blogging skills! |

Bane Veradun
Band of Blobbers
23
|
Posted - 2013.06.04 20:33:00 -
[2] - Quote
Linna Excel wrote:...Plus think about this logically. Who in the bloody right mind would spend all that money to hide 2 pieces of carbon and a blank data sheet in the middle of nowhere? That makes no sense when you think about it logically. If you are taking time to set up something like that, you're putting something in it that worth your time and effort.
I have often said the same thing about asteroid composition based on system security. It's a game, you aren't going to find the Holy Grail day one. A lion that needs his prey to lay down in front of him, is no lion at all. He's a pet. |

Linna Excel
Center for Advanced Studies Gallente Federation
122
|
Posted - 2013.06.04 20:37:00 -
[3] - Quote
This isn't about finding the holy grail, this is about data and relic sites having diarrhea in space. I can has blogging skills! |

Aragoni
Aliastra Gallente Federation
97
|
Posted - 2013.06.04 20:48:00 -
[4] - Quote
I am doing these things as I'm typing it and I really enjoy it. Doing it with another person and I lose very little loot. |

Litair
Donchian Stripes
24
|
Posted - 2013.06.04 21:08:00 -
[5] - Quote
I hated the spew container when watching it on youtube, but it's actually nice enough trying it myself.. Just focus on the good containers and don't pick up the scrap containers, that's my free advice.
I can imagine some people spasming over seeing their potential loot flying in all directions and disappearing into nothingness though :p but it's always been the nature of exploring, only now it's more visually obvious and taunting. |

Brooks Puuntai
Solar Nexus.
1550
|
Posted - 2013.06.04 22:05:00 -
[6] - Quote
Aragoni wrote:I am doing these things as I'm typing it and I really enjoy it. Doing it with another person and I lose very little loot.
Considering only around 3 containers actually contain anything valuable, you don't need another person. Just use a cargo scanner and focus on specific cans.
CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE-á/ Dynamic New Eden |

Haulin Gneiss
sweet riders
101
|
Posted - 2013.06.04 22:15:00 -
[7] - Quote
Linna Excel wrote:...For me to poop on!
Dear lead designer, you are iterating the wrong bloody direction. It's like you are docked in a station trying to get out, but you are clicking the old undock location where the button you inexplicably moved isn't there any more.
To whomever who decided it would be a good idea to add to the game:
Really? It's irritating at best, totally frustrating at worst. And that's assuming you have a neutral to positive view on the hacking minigame. Plus the nature of the minigame and the rush to figure out what you need to get and get it doesn't mesh at all with the game or anything else in it to my knowledge. Usually devs try to make a game better. When they get feed back that a new idea is stupid, it sucks, etc. they really should consider why people are saying that. Sometimes the people who say those things are right.
I'm sorry but loot spew is new coke and I want classic coke back.
Also, it'd be nice if the hacking minigame gave me some options for what I'm looking for. I don't want to go to a data site and get carbon. Or scrap metal. Or a single data sheet... right now, I must say that this aspect of the expansion is full of data sheet.
Plus think about this logically. Who in the bloody right mind would spend all that money to hide 2 pieces of carbon and a blank data sheet in the middle of nowhere? That makes no sense when you think about it logically. If you are taking time to set up something like that, you're putting something in it that worth your time and effort.
+1 I endorse this message. |

Jada Maroo
Southern Cross Empire Flying Dangerous
1104
|
Posted - 2013.06.05 01:24:00 -
[8] - Quote
Loot bukkake! |

Ari Laveran
L.O.T.I.S. RISE of LEGION
49
|
Posted - 2013.06.05 01:30:00 -
[9] - Quote
Me and my corp mates had quite a bit of fun with it today, when we could actually find the sites at all. The hacking mini game was kind of fun too. |

Enaz Selpats
The Scope Gallente Federation
0
|
Posted - 2013.06.06 16:26:00 -
[10] - Quote
I don't mind the new hacking game.....but I second this loot spew bullshit. Hacked a can and 10 balls flew out......my reward? 1660 isk worth of data sheets and carbon!!!! ******* junk......was there really a good reason to spew the loot and give 10 secs to collect it? Someone is smoking crack....namely the person who thought of the lame idea. Sound mad don't I? Well after wasting an hour and a half going through a half dozen systems to finally find a data site which contains "Sweet **** all" what would you expect......Ditch the data spew CCP, its ******* junk! |

Ramona McCandless
Standards and Practices Petition Blizzard
120
|
Posted - 2013.06.06 16:28:00 -
[11] - Quote
I learned to drink
When I was 5
Been drinking since then
And I'm still alive
Cause I was born to spew
Yes born to spew, baby
I was born to spew
And to date I'm not through "You are even dumber than everyone says." - Kristopher Rocancourt
Tell The Others |

Aralello
Nano-core
2
|
Posted - 2013.06.06 17:04:00 -
[12] - Quote
Welp, after playing a few times and getting quite a few decryptors in low-sec I've figured out the pattern.
Use a cargo scanner, always use a cargo scanner.
Decryptors in there? Click on Parts boxes.
Datacores & Blue Prints? Data boxes.
Cables & Cords? Material Boxes.
Relic Sites only really have rig things, which you should be clicking on parts I believe.
It seems to work, yeah you'll get some coal etc. but the decryptors were 100% in the boxes I mentioned.
Skillbooks are always in data.. Got a couple.
Avoid scraps boxes at all times. |

Yokai Mitsuhide
Smegnet Corp
4367
|
Posted - 2013.06.06 17:23:00 -
[13] - Quote
I rather like the hacking minigame and the loot ejection. Of course that might be because I made 100m off a blueprint I found in my very first one lol. They are more fun to do with a friend so you can get them all. |

Spurty
V0LTA Verge of Collapse
876
|
Posted - 2013.06.06 17:33:00 -
[14] - Quote
Linna Excel wrote:Who in the bloody right mind would spend all that money to hide 2 pieces of carbon and a blank data sheet in the middle of nowhere?
Only picking up on this comment as you coined it well 
Sort of say the same about everything in EVE.
- Why do rats warp to Asteroid belts but don't bring mining barges? - Why do they appear at gates, but never use them? - Why do they appear in high sec?
In short, don't look for LOGIC as under every rock, ANTILOGIC lurking, ready to cave your skull in.
--- GÇ£If you think this Universe is bad, you should see some of the others.GÇ¥ GÇò Philip K. **** |

Jayrendo Karr
Suns Of Korhal Terran Commonwealth
255
|
Posted - 2013.06.06 17:36:00 -
[15] - Quote
If the loot was worth taking, it would be fine, I found 20mill in 3 hours in null sec. |

Haulie Berry
930
|
Posted - 2013.06.06 17:41:00 -
[16] - Quote
Jayrendo Karr wrote:If the loot was worth taking, it would be fine, I found 20mill in 3 hours in null sec.
This is from less than 3 hours in low sec last night. I'll be trying out Null tonight.
http://imgur.com/aNMdLoZ
There are some nuances to the system that I think are still lost on people. They're not super-subtle nuances, and most people will get a grasp on them soon enough. Once you know how the system works, the loot vastly outstrips the previous system. In the meantime, I am really enjoying the lack of competition thanks to exploration rage-quitters.
If you're just randomly clicking the cans in an attempt to get as many as possible, you're doing it wrong. |

Cebraio
4S Corporation RAZOR Alliance
302
|
Posted - 2013.06.06 17:42:00 -
[17] - Quote
- Why do rats warp to Asteroid belts but don't bring mining barges?
-> Because they want to kill miners (They are pirates after all).
- Why do they appear at gates, but never use them?
-> Because they gate camp. Gate campers never move.
- Why do they appear in high sec?
-> Because they are sneaky bastards. Having their own smuggler stargates etc.
It's not too hard to explain, imo. It doesn't even require a lot of lore. |

Feyd Rautha Harkonnen
Lords.Of.Midnight
100
|
Posted - 2013.06.06 17:44:00 -
[18] - Quote
Linna Excel wrote:...For me to poop on!
Dear lead designer, you are iterating the wrong bloody direction. It's like you are docked in a station trying to get out, but you are clicking the old undock location where the button you inexplicably moved isn't there any more.
To whomever who decided it would be a good idea to add to the game:
Really? It's irritating at best, totally frustrating at worst.
Mr Tinfoil Hat says...
This was done to get explorers spending more time uncloaked and on site longer, to increase the chance of getting pointed and shot by someone. While you are hacking a site you can't be cloaked. While dicking around with can spew you arent cloaked. AND with the added bonus of getting you to bring a buddy along to get shot also (to grab all the drops).
More active thought time spent dicking around on a site equals less attention paid to local and less mashing of d-scan.
This was done to create more targets for others IMHO, because as you point out it can't seriously have been designed as compelling gameplay (at least the can spew part) http://evedarklord.blogspot.ca |

Haulie Berry
930
|
Posted - 2013.06.06 17:47:00 -
[19] - Quote
Feyd Rautha Harkonnen wrote:
This was done to get explorers spending more time uncloaked and on site longer, to increase the chance of getting pointed and shot by someone. While you are hacking a site you can't be cloaked. While dicking around with can spew you arent cloaked. AND with the added bonus of getting you to bring a buddy along to get shot also (to grab all the drops).
One interesting note: Unlike the old system, where a sig would remain in system until you opened a can AND left grid, in the new system, the sig pops after you unlock the first can, which means that the window for hunting people without combat probes is actually kind of narrow (unless they pre-scan the sites as use them as bait). |

Greg Valanti
Highsec Heroes Blue Sec
90
|
Posted - 2013.06.06 18:07:00 -
[20] - Quote
Aralello wrote:Welp, after playing a few times and getting quite a few decryptors in low-sec I've figured out the pattern.
Use a cargo scanner, always use a cargo scanner.
Decryptors in there? Click on Parts boxes.
Datacores & Blue Prints? Data boxes.
Cables & Cords? Material Boxes.
Relic Sites only really have rig things, which you should be clicking on parts I believe.
It seems to work, yeah you'll get some coal etc. but the decryptors were 100% in the boxes I mentioned.
Skillbooks are always in data. Got a couple.
Avoid scraps boxes at all times.
I think the relic drops are in "Equipment" canisters. |

Haulie Berry
932
|
Posted - 2013.06.06 18:08:00 -
[21] - Quote
Greg Valanti wrote:Aralello wrote:Welp, after playing a few times and getting quite a few decryptors in low-sec I've figured out the pattern.
Use a cargo scanner, always use a cargo scanner.
Decryptors in there? Click on Parts boxes.
Datacores & Blue Prints? Data boxes.
Cables & Cords? Material Boxes.
Relic Sites only really have rig things, which you should be clicking on parts I believe.
It seems to work, yeah you'll get some coal etc. but the decryptors were 100% in the boxes I mentioned.
Skillbooks are always in data. Got a couple.
Avoid scraps boxes at all times. I think the relic drops are in "Equipment" canisters.
All of my T2 salvage has come from "Parts" and "Materials" containers. I have yet to see anything worthwhile in an "equipment" container (which doesn't mean there is nothing worthwhile in them - I've only done 4-5 relics). |

Seniae 0n3
35
|
Posted - 2013.06.06 18:10:00 -
[22] - Quote
refuse the urge to loot it all helps a lot ... though we're human we want it all! So yeah guess it's all about choices ... to loot or to not loot |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
793
|
Posted - 2013.06.06 18:22:00 -
[23] - Quote
Aralello wrote:Welp, after playing a few times and getting quite a few decryptors in low-sec I've figured out the pattern.
Use a cargo scanner, always use a cargo scanner.
Decryptors in there? Click on Parts boxes.
Datacores & Blue Prints? Data boxes.
Cables & Cords? Material Boxes.
Relic Sites only really have rig things, which you should be clicking on parts I believe.
It seems to work, yeah you'll get some coal etc. but the decryptors were 100% in the boxes I mentioned.
Skillbooks are always in data. Got a couple.
Avoid scraps boxes at all times.
Now this is a very interesting post, thank you. *removed inappropriate ASCII art signature* - CCP Eterne |

Korotani
Seraphim Inc Black Fence.
9
|
Posted - 2013.06.06 18:37:00 -
[24] - Quote
nah nah nah nah naah use a cargo scanner nah nah nah nah naaaah neo
nah nah nah nah nah read this that I found on google in a few seconds nah nah nah sporin
EDIT: Seriously scan them, some of them just aren't worth hacking unless you want practice. Trust no one.-á |

Herzog Wolfhammer
Sigma Special Tactics Group
2852
|
Posted - 2013.06.06 18:39:00 -
[25] - Quote
Why am I getting the impression that the moving of the undock button and the loot spew have mananged to screw up a few bots? |

Jenn aSide
STK Scientific Initiative Mercenaries
2065
|
Posted - 2013.06.06 18:46:00 -
[26] - Quote
Jada Maroo wrote:Loot bukkake!
Lootkake?
|

Aralello
Nano-core
5
|
Posted - 2013.06.06 18:49:00 -
[27] - Quote
Sergeant Acht Scultz wrote:Aralello wrote:Welp, after playing a few times and getting quite a few decryptors in low-sec I've figured out the pattern.
Use a cargo scanner, always use a cargo scanner.
Decryptors in there? Click on Parts boxes.
Datacores & Blue Prints? Data boxes.
Cables & Cords? Material Boxes.
Relic Sites only really have rig things, which you should be clicking on parts I believe.
It seems to work, yeah you'll get some coal etc. but the decryptors were 100% in the boxes I mentioned.
Skillbooks are always in data. Got a couple.
Avoid scraps boxes at all times. Now this is a very interesting post, thank you.
You're welcome. 
I'll do some more 'sploring just to make sure. Although, Korotani's link may be more accurate.
Edit - Equipment and Scraps are entirely useless until they add more items.
Edit 2 - I was certain I got a data core from a data can but according to Neural Boost they're in parts cans, time to investigate. :) |

Haulie Berry
932
|
Posted - 2013.06.06 19:10:00 -
[28] - Quote
Aralello wrote:Sergeant Acht Scultz wrote:Aralello wrote:Welp, after playing a few times and getting quite a few decryptors in low-sec I've figured out the pattern.
Use a cargo scanner, always use a cargo scanner.
Decryptors in there? Click on Parts boxes.
Datacores & Blue Prints? Data boxes.
Cables & Cords? Material Boxes.
Relic Sites only really have rig things, which you should be clicking on parts I believe.
It seems to work, yeah you'll get some coal etc. but the decryptors were 100% in the boxes I mentioned.
Skillbooks are always in data. Got a couple.
Avoid scraps boxes at all times. Now this is a very interesting post, thank you. You're welcome.  I'll do some more 'sploring just to make sure. Although, Korotani's link may be more accurate. Edit - Equipment and Scraps are entirely useless until they add more items. Edit 2 - I was certain I got a data core from a data can but according to Neural Boost they're in parts cans, time to investigate. :)
I, too, have been getting them from parts cans.
While I was playing on Sisi, I occasionally got some salvage from "scrap" cans. I assumed, at the time, that the can contents were probability based, and not necessarily a fixed value, but I'm leaning towards fixed on TQ. |

Remy Duchateau
The Great Harmon Institute Of Technology State Section 9
3
|
Posted - 2013.06.06 20:16:00 -
[29] - Quote
Linna Excel wrote:...For me to poop on!
Dear lead designer, you are iterating the wrong bloody direction. It's like you are docked in a station trying to get out, but you are clicking the old undock location where the button you inexplicably moved isn't there any more.
To whomever who decided it would be a good idea to add to the game:
Really? It's irritating at best, totally frustrating at worst. And that's assuming you have a neutral to positive view on the hacking minigame. Plus the nature of the minigame and the rush to figure out what you need to get and get it doesn't mesh at all with the game or anything else in it to my knowledge. Usually devs try to make a game better. When they get feed back that a new idea is stupid, it sucks, etc. they really should consider why people are saying that. Sometimes the people who say those things are right.
I'm sorry but loot spew is new coke and I want classic coke back.
Also, it'd be nice if the hacking minigame gave me some options for what I'm looking for. I don't want to go to a data site and get carbon. Or scrap metal. Or a single data sheet... right now, I must say that this aspect of the expansion is full of data sheet.
Plus think about this logically. Who in the bloody right mind would spend all that money to hide 2 pieces of carbon and a blank data sheet in the middle of nowhere? That makes no sense when you think about it logically. If you are taking time to set up something like that, you're putting something in it that worth your time and effort.
Ah, let me give my word on this. So I live in low-sec, got me a Cheetah to do some exploration and I went off into some quiet systems. I kept doing it for say 3 hours more or less and have currently sold 160mill of loot and I'm waiting on another 100mill profit I'll make from producing the items from all the bpc's. If you ask me it is quite profitable. Furthermore here's a nice tip. Use a cargo scanner on the structure! It'll give you a nice view on the content and then you can decide what containers you want to tractor in first. For example you see all those tasty bpc's then you'll simply grab all the data containers you can. It isn't that hard. I bet it's even easier when having a buddy next to you.
Also get out of high-sec for exploration! Low and null-sec are safe enough. 
|

PrimalParadox
Khanid Special Ops
0
|
Posted - 2013.06.07 12:12:00 -
[30] - Quote
Just to add my 2 cents,
I've loved exploring since the moment I tried it and have spent countless hours scanning 1/2 of eve enjoying enery minute of it. Was great, so is the new mini game, bit out of place and pointless but good fun so what the hey. the loot spew has killed it for me completly. I finally figured out where the loot was going (i was to lazy to travel to the tutorial agent to have it explained to me :)) only to discover more than 1/2 of what ever i find is lost lo space no matter how fast i am and to top it off what i do get is total rubbish unless you win the lottery.
Totally gutted, docked up after this sold my scanning ships and took the rigs out to free up room for something useful.
This is pretty depressing as my favourite pastime now is not, and to top it off I don't enjoy anything besides the old exploration, the rest of eve's to boring solo. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
796
|
Posted - 2013.06.07 12:26:00 -
[31] - Quote
PrimalParadox wrote:Just to add my 2 cents,
I've loved exploring since the moment I tried it and have spent countless hours scanning 1/2 of eve enjoying enery minute of it. Was great, so is the new mini game, bit out of place and pointless but good fun so what the hey. the loot spew has killed it for me completly. I finally figured out where the loot was going (i was to lazy to travel to the tutorial agent to have it explained to me :)) only to discover more than 1/2 of what ever i find is lost lo space no matter how fast i am and to top it off what i do get is total rubbish unless you win the lottery.
Totally gutted, docked up after this sold my scanning ships and took the rigs out to free up room for something useful.
This is pretty depressing as my favourite pastime now is not, and to top it off I don't enjoy anything besides the old exploration, the rest of eve's to boring solo.
Personally I think the minigame part is a nice improvement and also very in line with "decisions=consequences" translating (I hope) for a more or less loot value depending on players choices when hacking. But what it guts me really hard is the click fest after this, it really sounds awful when you talk about but when you practice it's even worst, this is the part that really got me mad and ready to throw the mouse out of the window: too much clicks kill the click, that's how I feel about it. *removed inappropriate ASCII art signature* - CCP Eterne |

Spinach Chin
Spinach Family Repo
0
|
Posted - 2013.06.07 12:48:00 -
[32] - Quote
PrimalParadox wrote:Just to add my 2 cents,
I've loved exploring since the moment I tried it and have spent countless hours scanning 1/2 of eve enjoying enery minute of it. Was great, so is the new mini game, bit out of place and pointless but good fun so what the hey. the loot spew has killed it for me completly. I finally figured out where the loot was going (i was to lazy to travel to the tutorial agent to have it explained to me :)) only to discover more than 1/2 of what ever i find is lost lo space no matter how fast i am and to top it off what i do get is total rubbish unless you win the lottery.
Totally gutted, docked up after this sold my scanning ships and took the rigs out to free up room for something useful.
This is pretty depressing as my favourite pastime now is not, and to top it off I don't enjoy anything besides the old exploration, the rest of eve's to boring solo.
you'll almost never miss any loot, even as a solo pilot, if you cargo scan the box and grab the correct containers. |

Effect One
Vengeful Swan
53
|
Posted - 2013.06.07 12:51:00 -
[33] - Quote
Out of interest (I've not done much exploration and certainly none of the post-Oddysey type), how do you determine which containers are likely to contain better loot? Do they look different/have a different coloured bracket? |

Menian Galvon
Legion of the Black Knight
1
|
Posted - 2013.06.07 13:43:00 -
[34] - Quote
Yes, some of the containers are larger than the others. But you need to scan it to find out which cans you need to primary anyways. It sounds like people don't like it because they just suck at collecting the right containers. 2 minutes of scanning and 5 minutes hacking/looting nets 50-100mil. There is nothing to complain about. I love this new system. You just can't be an idiot when doing it. ---{==================================== }---- -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á DCS: A-10C Warthog Pilot
|

Inxentas Ultramar
Ultramar Independent Contracting Home Front Coalition
504
|
Posted - 2013.06.07 14:11:00 -
[35] - Quote
Menian Galvon wrote:Yes, some of the containers are larger than the others. But you need to scan it to find out which cans you need to primary anyways. It sounds like people don't like it because they just suck at collecting the right containers. 2 minutes of scanning and 5 minutes hacking/looting nets 50-100mil. There is nothing to complain about. I love this new system. You just can't be an idiot when doing it.
Yeah, after a few sites I found out which cans I should prioritize. Since I operate in lowsec for the most part I simply asked one of the guys to grab some loot. Better for someone in my corp to benefit then no-one at all right? The total amount of ISK we pooled up was better then what I'd make solo, time spent on the actual site is long enough to generate some fights. I thought I was going to hate this new system, but it's growing on me the more I make use of it. People are quick to dismiss and give up I guess. |

Darth Kilth
Silver Guardians Fidelas Constans
106
|
Posted - 2013.06.07 14:32:00 -
[36] - Quote
Data Sites:
- Data Cans: Blue prints, only open if you scanned it and saw a rare blue print
- Part Cans: pretty much everything else of value
- Material Cans: carbon, no value.
- Equipment Cans: batteries or something, no value.
- Scrap Cans: Metal Scrap only, no value
Priorities Parts > Data > Everything else
Relic Sites:
- Data Cans: Blue prints, skill books, only open if you scanned it and saw a rare blue print.
- Part Cans: T1 and T2 salvage
- Material Cans: T1 and T2 salvage
- Equipment Cans: batteries or something, no value.
- Scrap Cans: Metal Scrap only, no value
Priorities: Parts = Material > Data > Everything else
Data is obviously the main priority if you want that rare blue print you saw. |

Linna Excel
Center for Advanced Studies Gallente Federation
143
|
Posted - 2013.06.07 18:19:00 -
[37] - Quote
Okay, I'm not really questioning the profits to be made, I just don't like how you get those profits into your ship after you are done hacking.
And upon thinking further, for an exploration expansion, CCP really dropped the ball.
1. Where are all the hacking specific skills and mods? You know, stronger viruses, better attack/defense vs defensive nodes, a skill or mod that increases your virus strength every turn. 2. Where's defensive systems that let everyone know where the node is and that you are hacking it (more for low and null if you failed to hack it or are taking too long)? A failed hack would be a great reason to spawn a few NPCs to put the hurt on the player. 3. Where are skills, ships, or mods that allow you to tracker in more than one container at a time? 4. Where are hacking drones that will hack for you or loot drones that'll take your loot to your hold for you automatically. 5. Why couldn't have CCP redesigned the imicus? That thing is ugly as heck and I'd like to look at a more attractive ship. 6. The Genosis is a big hit, why can't every faction (or ORE) put up a version of it? 7. Why didn't they add more things to do for exploration? Why can't we have new combat sites or ships sending distress calls that you need to rescue or give us a mission from a local corp that pops up when we warp to the area? Why can't we find a site of a recent battle where we can just salvage and loot?
They could have done any of those things to make exploration cool and instead they make loot spew, loot bukkake, loot diarrhea, or whatever you call it. I can has blogging skills! |

Haulie Berry
958
|
Posted - 2013.06.07 18:36:00 -
[38] - Quote
Linna Excel wrote:Okay, I'm not really questioning the profits to be made, I just don't like how you get those profits into your ship after you are done hacking.
And upon thinking further, for an exploration expansion, CCP really dropped the ball.
1. Where are all the hacking specific skills and mods? You know, stronger viruses, better attack/defense vs defensive nodes, a skill or mod that increases your virus strength every turn. 2. Where's defensive systems that let everyone know where the node is and that you are hacking it (more for low and null if you failed to hack it or are taking too long)? A failed hack would be a great reason to spawn a few NPCs to put the hurt on the player. 3. Where are skills, ships, or mods that allow you to tracker in more than one container at a time? 4. Where are hacking drones that will hack for you or loot drones that'll take your loot to your hold for you automatically. 5. Why couldn't have CCP redesigned the imicus? That thing is ugly as heck and I'd like to look at a more attractive ship. 6. The Genosis is a big hit, why can't every faction (or ORE) put up a version of it? 7. Why didn't they add more things to do for exploration? Why can't we have new combat sites or ships sending distress calls that you need to rescue or give us a mission from a local corp that pops up when we warp to the area? Why can't we find a site of a recent battle where we can just salvage and loot?
They could have done any of those things to make exploration cool and instead they make loot spew, loot bukkake, loot diarrhea, or whatever you call it.
Right around #5 is where I realized that you are the kind of person who is merely looking for something to ***** about. |

Sentamon
1021
|
Posted - 2013.06.07 20:19:00 -
[39] - Quote
This type of screen interaction would be nice for combat. But for picking up loot? Not so much. ~ Professional Forum Alt -á~ |

Linna Excel
Center for Advanced Studies Gallente Federation
145
|
Posted - 2013.06.08 00:23:00 -
[40] - Quote
No, it's just that the imicus is a bad design and I'm tired of it. It's been 10 years CCP, it's time to redo the model of the imicus.
And I really think that if you wanted to do something with exploring, this expansion was a good chance to do it. I like the new scanning system. I like the hacking minigame (mostly). But I do feel like there were some missed opportunities as well. I can has blogging skills! |

Jen Takhesis
The Scope Gallente Federation
13
|
Posted - 2013.06.08 00:37:00 -
[41] - Quote
Jada Maroo wrote:Loot bukkake!
Is that one of the new industrials? Sounds Caldari. |

Ganon Kogamari
Dreddit Test Alliance Please Ignore
0
|
Posted - 2013.06.25 16:52:00 -
[42] - Quote
Hacked and scanned my first Odyssey site yesterday and just wanted to chime in about not liking the 'loot spew' mechanic either. I read the article about cargo scanning, but that doesn't seem like fun. |

Roy Kring
Wasteland Fiends
24
|
Posted - 2013.06.25 17:11:00 -
[43] - Quote
I support this, to any idiots that think the new minigame and loot spew is "fun" try making a living off it. Thats all i'm going to say. |

Elvis Fett
Quantum Cats Syndicate Samurai Pizza Cats
194
|
Posted - 2013.06.25 17:16:00 -
[44] - Quote
Linna Excel wrote: Plus think about this logically. Who in the bloody right mind would spend all that money to hide 2 pieces of carbon and a blank data sheet in the middle of nowhere? That makes no sense when you think about it logically. If you are taking time to set up something like that, you're putting something in it that worth your time and effort.
Well they are coming from an ancient archaeological site, correct? Perhaps back in the day when the site was originally created carbon and blank data sheets were rare and in high-demand. Perhaps the spaceships of yester-year were all coal powered and that carbon was back-up fuel for the ancients. It's hard to know for sure because all their datasheets were left blank. |

Kijo Rikki
Powder and Ball Alchemists Union The Predictables
394
|
Posted - 2013.06.25 17:23:00 -
[45] - Quote
I'm not really fond of the hacking game, but I never liked minesweeper either. I don't like guessing games.  |

RAIN Arthie
The Ascended Fleet Tribal Band
75
|
Posted - 2013.06.25 17:30:00 -
[46] - Quote
I agree with the OP. Hacking needs fixed. |

BoBoZoBo
Paragon Fury Tactical Narcotics Team
268
|
Posted - 2013.06.25 17:32:00 -
[47] - Quote
1) Cargo scan before you hack to see IF it is even worth it and to find out wich cans to go for.
2) I like this ejection thing - should be applied to ship losses and POS bashing as well. Primary Test Subject GÇó SmackTalker Elite |

RAIN Arthie
The Ascended Fleet Tribal Band
75
|
Posted - 2013.06.25 17:35:00 -
[48] - Quote
Possible fix? I have a space ship and if I can't track where all these items are, but am able to locate asteroid belts AU's away, something needs fixed. |

RAIN Arthie
The Ascended Fleet Tribal Band
75
|
Posted - 2013.06.25 17:40:00 -
[49] - Quote
BoBoZoBo wrote:1) Cargo scan before you hack to see IF it is even worth it and to find out wich cans to go for.
2) I like this ejection thing - should be applied to ship losses and POS bashing as well.
My friend, you need serious help. In a nice way :) |

Barron Hammerstrike
RISK Inc.
25
|
Posted - 2013.06.25 22:23:00 -
[50] - Quote
Aragoni wrote:I am doing these things as I'm typing it and I really enjoy it. Doing it with another person and I lose very little loot.
Sorry, but that's horseshit. There is no way you can be on the forums and collecting spew cans at the same time, not to mention playing hacksweeper. Now way. No How. there is no old system anymore |

Noriko Mai
861
|
Posted - 2013.06.25 22:26:00 -
[51] - Quote
Oh crap they changed it again. Now it's not pooping in a direction near you but diarrhea everywhere 5km away      |

Barron Hammerstrike
RISK Inc.
25
|
Posted - 2013.06.25 22:26:00 -
[52] - Quote
Litair wrote: but it's always been the nature of exploring, only now it's more visually obvious and taunting.
No, no it hasn't. Even when focusing on the "good" cans you still get garbage, because you can only guess at which cans are supposedly good. It may read "data can" or whatever, bu that doesn't mean you're going to get a semi worthless data core or encryptor. At least that's been my experience.
there is no old system anymore |

Six Six Six
Republic Military School Minmatar Republic
124
|
Posted - 2013.06.25 22:36:00 -
[53] - Quote
I just hope they don't come up with any other mini-games, mini-games tend to ruin MMOs. |

Barron Hammerstrike
RISK Inc.
25
|
Posted - 2013.06.25 22:36:00 -
[54] - Quote
Effect One wrote:Out of interest (I've not done much exploration and certainly none of the post-Oddysey type), how do you determine which containers are likely to contain better loot? Do they look different/have a different coloured bracket?
Basically, you don't. Avoid anything labeled scraps is the only thing I'm certain may work. It's still a guessing game in the end. Maybe there was something of value in that can. You'll never know. That's part of the frustrating thing about this terrible game mechanic.
Also to all those who really enjoy the loot spew and think it's awesome, ok that's your opinion. Cool, but I've been looking at the employment history of a lot of the supporters for the spewkakke and I've noticed the majority are 2011 and 2012 players. All that's to say "This spews for you".
there is no old system anymore |

Mr Kidd
Center for Advanced Studies Gallente Federation
1219
|
Posted - 2013.06.25 22:44:00 -
[55] - Quote
BoBoZoBo wrote: 2) I like this ejection thing - should be applied to ship losses and POS bashing as well.
So, when you bash a CHA and 100Km3 comes out, you're supposed to lose most of it because your fleet might have 20Km3 free space. Brilliant.
The spew mechanic is not bad, but can't say I enjoy it. Its like when my GF cooks something she's proud of and says is really good but it's not and I just have to sit and smile to make her happy wishing I could have ordered a pizza instead. Definitely not an experience I want to pay for in a game. HTFU!...for the children! |

Barron Hammerstrike
RISK Inc.
25
|
Posted - 2013.06.25 22:45:00 -
[56] - Quote
Feyd Rautha Harkonnen wrote:Linna Excel wrote:...For me to poop on!
Dear lead designer, you are iterating the wrong bloody direction. It's like you are docked in a station trying to get out, but you are clicking the old undock location where the button you inexplicably moved isn't there any more.
To whomever who decided it would be a good idea to add to the game:
Really? It's irritating at best, totally frustrating at worst. Mr Tinfoil Hat says... This was done to get explorers spending more time uncloaked and on site longer, to increase the chance of getting pointed and shot by someone. While you are hacking a site you can't be cloaked. While dicking around with can spew you arent cloaked. AND with the added bonus of getting you to bring a buddy along to get shot also (to grab all the drops). More active thought time spent dicking around on a site equals less attention paid to local and less mashing of d-scan. This was done to turn explorers into better targets IMHO, because as you point out it can't seriously have been designed as compelling gameplay (at least the can spew part)
Funny how it seems to work out that way. I know I lost a few ships when I first started toying around with the new system. Think I might just switch sides and become the hunter if so many or enjoying this awful, new, feature and making so much ISK from it. Would save me the trouble dealing with all the nonsense. there is no old system anymore |

Minmatar Citizen160812
The LGBT Last Supper
309
|
Posted - 2013.06.25 22:53:00 -
[57] - Quote
Jada Maroo wrote:Loot bukkake!
I love the bukkake if you know what to grab it's easy to get the good stuff. They should add this mechanic to asteroid mining and I would probably like 'roid bukkake too. |

Lucy Ferrr
Sebiestor Tribe Minmatar Republic
240
|
Posted - 2013.06.25 23:56:00 -
[58] - Quote
Minmatar Citizen160812 wrote:Jada Maroo wrote:Loot bukkake! I love the bukkake if you know what to grab it's easy to get the good stuff. They should add this mechanic to asteroid mining and I would probably like 'roid bukkake too.
Congratulations sir! You have solved the AFK mining problem/issue. Strip miners strip all the minerals off the astroids and they go flying into space roid-kkake style. |

Barron Hammerstrike
RISK Inc.
26
|
Posted - 2013.06.26 00:29:00 -
[59] - Quote
So the official term according to the dev blogs is "Scattering" or "scat" for short and it appears to be working as intended-- players who couldn't be bothered with the challenge it presented before now suddenly love it.
I guess we can look forward to more of it in the future.  there is no old system anymore |

Linna Excel
Center for Advanced Studies Gallente Federation
163
|
Posted - 2013.06.26 00:32:00 -
[60] - Quote
I like the term loot bukkake more than scat...
Even their terms are iterating in the wrong direction. I can has blogging skills! |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
900
|
Posted - 2013.06.26 01:08:00 -
[61] - Quote
Barron Hammerstrike wrote:Think I might just switch sides and become the hunter if so many or enjoying this awful, new, feature and making so much ISK from it. Would save me the trouble dealing with all the nonsense.
Which is the right way to run sites. Probe them down, spot the BPC/T2 salvage and cloak a bit above, wait a couple minutes, you'll see another T3 nullified dude cherrypicker on top go straight for those cans, let it start his thing, uncloak target point shoot loot and salvage his wreck, you'll get more out of its cargo/salvage/modules loot than running the site yourself.
Plus keeps your space clean of vermin for your true friends. *removed inappropriate ASCII art signature* - CCP Eterne |

Minmatar Citizen160812
The LGBT Last Supper
311
|
Posted - 2013.06.26 03:47:00 -
[62] - Quote
Lucy Ferrr wrote:Minmatar Citizen160812 wrote:Jada Maroo wrote:Loot bukkake! I love the bukkake if you know what to grab it's easy to get the good stuff. They should add this mechanic to asteroid mining and I would probably like 'roid bukkake too. Congratulations sir! You have solved the AFK mining problem/issue. Strip miners strip all the minerals off the astroids and they go flying into space roid-kkake style.
That's the idea. No more morons with 50 ISboxed barges (NOT) playing a game to make isk. |

Alex Grison
Grison Industrial Group
468
|
Posted - 2013.06.26 05:00:00 -
[63] - Quote
When you do the whole thing you will get a sanity ejection http://www.twitter.com/Alex__Grison |

BoBoZoBo
Paragon Fury Tactical Narcotics Team
271
|
Posted - 2013.06.26 14:16:00 -
[64] - Quote
Mr Kidd wrote:BoBoZoBo wrote: 2) I like this ejection thing - should be applied to ship losses and POS bashing as well.
So, when you bash a CHA and 100Km3 comes out, you're supposed to lose most of it because your fleet might have 20Km3 free space. Brilliant. The spew mechanic is not bad, but can't say I enjoy it. Its like when my GF cooks something she's proud of and says is really good but it's not and I just have to sit and smile to make her happy wishing I could have ordered a pizza instead. Definitely not an experience I want to pay for in a game.
Well we are all entitled to our opinion. I cannot speak as to why you would not reorganize your fleet to be in a position to collect the loot created. That is your problem.
All I can say is that the idea of scattering loot is more immersive to an exploding ship than a can full of everything just sitting there. Primary Test Subject GÇó SmackTalker Elite |

Silvetica Dian
Manson Family The Retirement Club
17
|
Posted - 2013.06.26 14:35:00 -
[65] - Quote
Aralello wrote:Welp, after playing a few times and getting quite a few decryptors in low-sec I've figured out the pattern.
Use a cargo scanner, always use a cargo scanner.
Decryptors in there? Click on Parts boxes.
Datacores & Blue Prints? Data boxes.
Cables & Cords? Material Boxes.
Relic Sites only really have rig things, which you should be clicking on parts I believe.
It seems to work, yeah you'll get some coal etc. but the decryptors were 100% in the boxes I mentioned.
Skillbooks are always in data. Got a couple.
Avoid scraps boxes at all times. Dude don't mislead people like this. All the boxes contain carbon. The new game sucks, the loss of rats sucks. exploration is dead. everyone should go do something else  |

Jimmy Morane
Aurora Novae Aetatis Expoit This Mf's
40
|
Posted - 2013.06.26 16:23:00 -
[66] - Quote
Six Six Six wrote:I just hope they don't come up with any other mini-games, mini-games tend to ruin MMOs.
Yes, if I want to play mini-games there's no shortage of choices outside EVE, but I don't, hate them, and now EVE has it's very own. |

RonPaul Rox
Arma Purgatorium Templis Dragonaors
6
|
Posted - 2013.06.26 17:42:00 -
[67] - Quote
I cosign to op, can spew is beyond stupid |

Dracnys
23
|
Posted - 2013.06.26 18:02:00 -
[68] - Quote
How about a multiplayer version of hacking?
Make it so that there are multiple cores, each with a different loot reward. Accessing all of them should be very hard/impossible for a single player, but by cooperating with one or two others they could get all the loot.
The game should require some coordination between the players. And now there is no more reason to have loot spew. |

Milan Nantucket
New Eden Misfits
57
|
Posted - 2013.06.26 18:07:00 -
[69] - Quote
There is a reason for lewt spew.... can't macro it hence no bots can do it  |

VaL Iscariot
The Concilium Enterprises THE ROYAL NAVY
61
|
Posted - 2013.06.26 18:24:00 -
[70] - Quote
OH GOD! I'm dying of laughter right now. the last thing i expected was FOR ME TO POOP ON lol |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
902
|
Posted - 2013.06.26 18:26:00 -
[71] - Quote
Haulie Berry wrote:Jayrendo Karr wrote:If the loot was worth taking, it would be fine, I found 20mill in 3 hours in null sec. This is from less than 3 hours in low sec last night. I'll be trying out Null tonight. http://imgur.com/aNMdLoZ
Conclusion: Low sec doesn't need buffs, nerf low sec  *removed inappropriate ASCII art signature* - CCP Eterne |

Destination SkillQueue
Are We There Yet
5326
|
Posted - 2013.06.26 18:35:00 -
[72] - Quote
Sergeant Acht Scultz wrote:Haulie Berry wrote:Jayrendo Karr wrote:If the loot was worth taking, it would be fine, I found 20mill in 3 hours in null sec. This is from less than 3 hours in low sec last night. I'll be trying out Null tonight. http://imgur.com/aNMdLoZ Conclusion: Low sec doesn't need buffs, nerf low sec  No need, since the system is at least partly self regulating. The value of that loot has already dropped to a fraction of what it was before the expansion. |

Linna Excel
Center for Advanced Studies Gallente Federation
174
|
Posted - 2013.06.26 19:38:00 -
[73] - Quote
Milan Nantucket wrote:There is a reason for lewt spew.... can't macro it hence no bots can do it 
I didn't know bots were a huge problem in exploration. I can has blogging skills! |

Hessian Arcturus
S.W.O.R.D. Navy
182
|
Posted - 2013.06.26 22:45:00 -
[74] - Quote
You realise you can use a cargo scanner on them sites right and figure whats in them before you hack?
EDIT: I really couldn't be bothered to scroll through 4 pages just to see if someone had already mentioned it...so if someone has, many apologies... It's human nature to want to explore. To find your line and go beyond it. The only limit, is the one you set yourself. |

Moth Eisig
The Trident Brotherhood
24
|
Posted - 2013.06.27 03:06:00 -
[75] - Quote
Haulie Berry wrote:Feyd Rautha Harkonnen wrote:
This was done to get explorers spending more time uncloaked and on site longer, to increase the chance of getting pointed and shot by someone. While you are hacking a site you can't be cloaked. While dicking around with can spew you arent cloaked. AND with the added bonus of getting you to bring a buddy along to get shot also (to grab all the drops).
One interesting note: Unlike the old system, where a sig would remain in system until you opened a can AND left grid, in the new system, the sig pops after you unlock the first can, which means that the window for hunting people without combat probes is actually kind of narrow (unless they pre-scan the sites and use them as bait). I tend to blitz the closest of the easy-mode cans in a new site just to get my sig off the grid. I thought they said they fixed that a while ago. Will have to test somehow.
Also yes loot can spew is terrible. Exploration is no fun and unprofitable. The game would be much better if all of you moved on to other professions. |

Linna Excel
Center for Advanced Studies Gallente Federation
177
|
Posted - 2013.06.27 13:50:00 -
[76] - Quote
Moth Eisig wrote:Also yes loot can spew is terrible. Exploration is no fun and unprofitable. The game would be much better if all of you moved on to other professions.
Sounds like someone is bitter because all the newbies have caused a price crash.
Smart players are letting their pawns do all the hard work, snapping up things at a low price now, and then sell stuff for a profit later when prices go back up. I wouldn't be surprised that half of the price drop was intentionally caused by people screwing with the markets. I can has blogging skills! |

Moth Eisig
The Trident Brotherhood
24
|
Posted - 2013.06.27 15:23:00 -
[77] - Quote
Linna Excel wrote:Moth Eisig wrote:Also yes loot can spew is terrible. Exploration is no fun and unprofitable. The game would be much better if all of you moved on to other professions. Sounds like someone is bitter because all the newbies have caused a price crash.
whooooooooooooosh
|

Dorrann
Imperial Academy Amarr Empire
1
|
Posted - 2013.06.27 16:30:00 -
[78] - Quote
So, it started as Spew, then became **** in a cup, and now its Scat.......
No matter what name you pin on it, the destination remains the same.... the toilet bowl!
But hey, CCP arent known for listening to criticism of theur New Features so I guess this horse apple of a system is here to stay, bad smell and all.
Think I'll let someone else deal with the Scat and I'll focus on popping them and taking everything from one single convenient container, you know, the way it SHOULD be ...... |

bongpacks
Mudbug Acquisition Of Empire
55
|
Posted - 2013.09.21 10:19:00 -
[79] - Quote
Moth Eisig wrote:Linna Excel wrote:Moth Eisig wrote:Also yes loot can spew is terrible. Exploration is no fun and unprofitable. The game would be much better if all of you moved on to other professions. Sounds like someone is bitter because all the newbies have caused a price crash. whooooooooooooosh
LMAO, that made my night |

Johan Civire
The Lyran Empire
646
|
Posted - 2013.09.21 10:23:00 -
[80] - Quote
Aragoni wrote:I am doing these things as I'm typing it and I really enjoy it. Doing it with another person and I lose very little loot.
indeed don`t see the problem. I like it to...  |

Roime
Quantum Cats Syndicate Samurai Pizza Cats
3459
|
Posted - 2013.09.21 10:36:00 -
[81] - Quote
Loot scatter is fun.
. |

March rabbit
epTa Team Inc.
759
|
Posted - 2013.09.21 11:12:00 -
[82] - Quote
NECROPOSTERS ALARM! |

Sir Jack Falstaff
The Not So Jolly Rogers Academy
50
|
Posted - 2013.09.21 13:19:00 -
[83] - Quote
Wait, there are people who actually like loot spew and the mini game??
This thread just blew my mind. It's like Rule 34 for Eve. Banish plump Jack, and banish all the world. |

Kaivar Lancer
Metropolis Acquisition Services
347
|
Posted - 2013.11.18 05:44:00 -
[84] - Quote
TBH, I wouldn't be surprised if CCP keeps loot spew. They seem to be trying their best to destroy Eve this year. |

Remiel Pollard
Shockwave Innovations Surely You're Joking
1949
|
Posted - 2013.11.18 05:49:00 -
[85] - Quote
Litair wrote:I hated the spew container when watching it on youtube, but it's actually nice enough trying it myself.. Just focus on the good containers and don't pick up the scrap containers, that's my free advice.
I can imagine some people spasming over seeing their potential loot flying in all directions and disappearing into nothingness though :p but it's always been the nature of exploring, only now it's more visually obvious and taunting.
This. It takes thought, focus, and good reactions (all of which you can build up with a little practice) and you'll come up with shinies eventually. Some sites just don't have anything decent in them, but that's why you cargo-scan the containers first. You don't scare me. I've been to Jita. |

Kaarous Aldurald
ROC Academy The ROC
1532
|
Posted - 2013.11.18 06:22:00 -
[86] - Quote
Remiel Pollard wrote:Litair wrote:I hated the spew container when watching it on youtube, but it's actually nice enough trying it myself.. Just focus on the good containers and don't pick up the scrap containers, that's my free advice.
I can imagine some people spasming over seeing their potential loot flying in all directions and disappearing into nothingness though :p but it's always been the nature of exploring, only now it's more visually obvious and taunting. This. It takes thought, focus, and good reactions (all of which you can build up with a little practice) and you'll come up with shinies eventually. Some sites just don't have anything decent in them, but that's why you cargo-scan the containers first.
This. Cargo scan that thing, cross reference it with a loot guide, and you will snag 90% of the loot, every time. Not posting on my main, and loving it.-á Because free speech.-á |

Zions Child
Deep Core Mining Inc. Caldari State
523
|
Posted - 2013.11.18 07:52:00 -
[87] - Quote
This thread is six months old.
The most recent post before the SECOND time it was necro'ed was two months ago.
Biomass, please. |

Randey Miromme
My Wormhole Hurts
2
|
Posted - 2013.11.18 14:11:00 -
[88] - Quote
Loot spew really sucks. The Mini game is not fun. It does not fall in line with anything else in eve. It might as well be tic tac toe with some random NPC where sometimes it plays dumb to let you win.
How about creating a "package" that you loot. Said package would have to be processed to see what is inside. |

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
287
|
Posted - 2013.11.18 16:14:00 -
[89] - Quote
In the beginning null was empty, and dark, and void...
And the nullsec alliances that formed elected CSM representatives, to take their message of 'moar soft targets' to THE LORD....
So CCP crafted Oddyssey on sisi, an exploration-based release to draw moar bear flesh into the void.
But lo there still wasn't enough bear flesh for the hunters in null to consume, and there was much wailing and gnashing of teeth.
So CCP invented loot spew, to entice the bears to bring other bears with them, and provide even moar flesh to the hungry null pews.
But lo, the bears would watch local and cloak as soon as a nullpew entered system to harvest their flesh.
So CCP crafted a mini game, to bedazzle and mystify the bear, and take his attention off local long enough for the null pew to point him.
And the null pews were satisfied, and it was now the bears wailing and gnashing their teeth. For they did not enjoy the non-consensual expansion of their nether orifices.
And CCP said "look what we have done! It is beautiful in our sight! What moar can we do?'.
So THE LORD commanded that a player event be enacted, to bring even moar bear flesh into the void. And CCP led a cast of thousands of naive bears into the border regions, where null pews waited hungrily to slaughter them and feed on their flesh.
And CCP waved their hands in consentric patterns while chanting 'RUBICON! RUBICON!', and this mystified the null plew long enough to forget their pains of TiDi and empty wasteland systems...
So let it be written. So let it be undone.
Would you like to know more? |

Soldarius
Deadman W0nderland Forsak3n.
385
|
Posted - 2013.11.18 16:39:00 -
[90] - Quote
The answer to loot spew: bring a bro. Two people can hoover it all up. This also allow your bro to make up to 4 attempts on the same can without triggering the self-destruct, as destruct mechanic is triggered on successive fails by a particular player. Free Ripley Weaver! |

Harrison Tato
Outward Explorations
9
|
Posted - 2013.11.18 16:41:00 -
[91] - Quote
Feyd Rautha Harkonnen wrote:In the beginning null was empty, and dark, and void...
And the nullsec alliances that formed elected CSM representatives, to take their message of 'moar soft targets' to THE LORD....
So CCP crafted Oddyssey on sisi, an exploration-based release to draw moar bear flesh into the void.
But lo there still wasn't enough bear flesh for the hunters in null to consume, and there was much wailing and gnashing of teeth.
So CCP invented loot spew, to entice the bears to bring other bears with them, and provide even moar flesh to the hungry null pews.
But lo, the bears would watch local and cloak as soon as a nullpew entered system to harvest their flesh.
So CCP crafted a mini game, to bedazzle and mystify the bear, and take his attention off local long enough for the null pew to point him.
And the null pews were satisfied, and it was now the bears wailing and gnashing their teeth. For they did not enjoy the non-consensual expansion of their nether orifices.
And CCP said "look what we have done! It is beautiful in our sight! What moar can we do?'.
So THE LORD commanded that a player event be enacted, to bring even moar bear flesh into the void. And CCP led a cast of thousands of naive bears into the border regions, where null pews waited hungrily to slaughter them and feed on their flesh.
And CCP waved their hands in consentric patterns while chanting 'RUBICON! RUBICON!', and this mystified the null pew long enough to forget their pains of TiDi and empty wasteland systems...
So let it be written. So let it be undone.
This is how I first learned that one could not cloak their ship while in the process of being locked and that when I am exploring in my Helios 50% of the sites I scan down already include a cloaked T3 Cruiser that will pop me in one shot. I would enjoy the game more if the hunter had to complete lock before I was prevented from cloaking but I understand that no solo play should go unpunished in this game. I guess in 6 months when I have played this game for a year I will be able to use a ship with a few HPs. So far I have found a Medium Blood Tower BPC in .5 space but only took 30 miliion ISK between me and my corpmate in a hacking null sec for two days. |
|
|
Pages: 1 2 3 4 :: [one page] |