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Sanadras Riahn
This Nightmare
39
|
Posted - 2013.06.08 10:42:00 -
[1] - Quote
I accidentally posted this in the wrong forum. Had too many tabs open...
So, now that the T1 Battleships have all been jumbled around, I'm trying to get back into what would be best for L4s as a Low-Med SP Mission Runner. A lot of the old fits are now outdated due to the T1 ship changes; I've, therefore, been coming up with some fit ideas, and wanted some feedback on what you think would be best.
Some things to consider for the Mission runner when grading these fits:
1) Ease of use 2) Speed of mission completion 3) Ease of Upgrade 4) Ability to transfer into Incursions 5) Cost (since these should be lower skilled)
And now, the ships:
*** NOTE: I seem to have left off the Drones; just assume 5 Hob Iis and 5 Hammie IIs ***
[Maelstrom, Ody PvE]
8x 1200mm Heavy 'Scout' Artillery I (EMP L)
Tracking Computer II 2x Kinetic Deflection Field II Thermic Dissipation Field II X-Large Shield Booster II Heavy Capacitor Booster II (Cap Booster 800)
4x Gyrostabilizer II Tracking Enhancer II
Large Projectile Collision Accelerator I Large Core Defense Capacitor Safeguard I
****
[Megathron, Ody PvE]
7x 425mm Prototype Gauss Gun (Antimatter Charge L)
100MN Afterburner II Heavy Capacitor Booster II (Cap Booster 800) 2x Tracking Computer II (Optimal Range Script)
Large Armor Repairer II 2x Armor Kinetic Hardener II 2x Armor Thermic Hardener II 3x Magnetic Field Stabilizer II
2x Large Auxiliary Nano Pump I Large Nanobot Accelerator I
****
[Hyperion, Ody PvE]
6x 425mm Prototype Gauss Gun (Antimatter Charge L)
100MN Afterburner II 2x Tracking Computer II (Optimal Range Script) Heavy Capacitor Booster II (Cap Booster 800) Sensor Booster II
Large Armor Repairer II 2x Armor Kinetic Hardener II Armor Thermic Hardener II 3x Magnetic Field Stabilizer II
Large Auxiliary Nano Pump I Large Nanobot Accelerator I Large Hybrid Collision Accelerator I
****
[Abaddon, Ody PvE]
8x Mega Modulated Energy Beam I (Multifrequency L)
100MN Afterburner II Heavy Capacitor Booster II (Cap Booster 800) 2x Tracking Computer II (Optimal Range Script)
Large Armor Repairer II 2x Armor EM Hardener II Armor Thermic Hardener II 3x Heat Sink II
2x Large Auxiliary Nano Pump I Large Nanobot Accelerator I
****
[Apocalypse, Apoc PvE Ody Experiment]
8x Mega Modulated Energy Beam I (Standard L)
Large Micro Jump Drive Cap Recharger II 2x Tracking Computer II (Optimal Range Script)
Large Armor Repairer II 2x Armor EM Hardener II Armor Thermic Hardener II 3x Heat Sink II
3x Large Capacitor Control Circuit I
****
Now my questions for you.
* I'm getting the best DPS out of all of these fits from the Abaddon (496 before drones), but the Cap sucks so very very badly (just under 3 minutes with everything running, Stable 50% without the Repper running). How do I improve the Abaddon's capacitor problems?
* The Maelstrom's tank is IMMENSE: 954 DPS against Guristas. How would I go about shrinking the tank and upping the gank?
* The Megathron appears to have the best balance of Tank vs. Gank; 667 DPS against Guristas Tank, 441 DPS Gank. Does it see much use outside of missions, into Incursions?
Any and all suggestions on any of the fits would be appreciated, as one of these will end up being my own. "This is our way of wisdom, warrior. To be true. To be full. To include our hearts in every aspect of what we do. --- Let those that fly cold numbers be the Amarr. We fly better than that."---Alica Wildfire, inscribed on the inside and outer shell of Sanadras' Capsule. |

Stetson Eagle
ROC Academy The ROC
41
|
Posted - 2013.06.08 11:38:00 -
[2] - Quote
Dominix with microjump and crapton of drone mods for 900dps at 70km / 800 at 120km. |

Demica Diaz
The Scope Gallente Federation
25
|
Posted - 2013.06.08 12:42:00 -
[3] - Quote
For Hyperion, I am using 100MN AF II, Tracking Comp II and 3 Cap Recharger II. For rigs I use ANP I, and two Large CCC. I dont have great BS skills but I this mid/rig setup gives me gives me "Cap Depletes in 4 min 09 sec, which is more than enough for any level 4 mission I run.
Reason why I dont like Heavy Cap Booster II is charges take a lot of space and since I only have one character, I often fill my Hyperion cargo to max after mission with loot and salvage. |

Tsukino Stareine
EVE University Ivy League
306
|
Posted - 2013.06.08 13:18:00 -
[4] - Quote
dominix is back with a launch-drones-and-afk vengeance.
transfer into incursions: not so much. But gals BS V will be nice for megathrons/vindis |

snorkle25
Dirt Nap Squad Dirt Nap Squad.
0
|
Posted - 2013.06.08 15:22:00 -
[5] - Quote
Tengu is best for level 4's:
TENGU - CHEAP
4x Ballistic Control II
10MN Afterburner II 2x Invulnerability Field II EM Ward Field II Shield Boost Amplifier II Medium Shield Booster II
6x Heavy Missile Launcher II - USE T2 SCOURGE AMMO ONLY!!!!
Offensive - Accelerated Ejection Bay Defensive - Amplification Node Engineering - Augmented Capacitor Electronic - CPU Efficiency Gate Propulsion - Fuel Catalyst
Range/Speed/Sig tanks all lvl 4's including worlds collide solo, just kill the webs/scrams asap and keep the speed up. You will need to get your subsystem skills to 5 but its a short train for those. This fit can easily be upgraded by shiner mods (CN BCU's) and when you get enough CPU headroom change the electronic subsystem for a Dissolution sequencer so the Gurista rats cant jam you any more.
|

Dakron Argile
Toxic Avengers
0
|
Posted - 2013.06.08 15:58:00 -
[6] - Quote
snorkle25 wrote: TENGU - CHEAP
These two words, for a low-SP pilot with little to no liquid assests, don't really go together. You're going to spend over 450m ISK on just the hull and subsystems, where most of those other fits are below 300m total ISK cost.
So, while yes, for low-SP pilots that can't quite get the BS to work in their favor - and have a ton of liquid assets, or sold off a few PLEX recently, the Tengu is pretty good. However, your average 10m SP pilot is not going to have enough ISK lying around to build up a Tengu that easily. I'd stick with the BS myself.
Now for the OP - Abaddon, yes, historically has terrible CAP issues without tweaking. Consider, maybe, CCC rig? And obviously more training time in support skills - if you/whoever doesn't already have them well off - will help in that as well. Can't comment much on the Maelstrom, as I've never flown one. Megathron's are pretty much awesome all around - even more devious once you get T2 guns and further into the support skills. Apocalypse, I think, with the range bonus ends up being alright even though it's tank seems weak. If my memory serves - and this is from long ago - a good friend of mine missioned L4's exclusively in an Apoc for a very long time.
I think, tho, that I would move towards the Megathron / Hyperion route. I personally like Hybrids quite a bit - I've flown Rokhs, Megas and Hypes quite a bit over the years, and honestly can't find myself using much else than that in the BS class of ships. |

snorkle25
Dirt Nap Squad Dirt Nap Squad.
0
|
Posted - 2013.06.08 16:59:00 -
[7] - Quote
A low SP character isn't going to get anything out of a 300M battleship and i don't know if you checked the prices lately but its going to cost more than 300M to fit out a battleship. Affording a tengu isn't really that expensive since that fit will run you about 650M and that's easily obtainable in a drake while you skill for the tengu.
If 650M isk seems like a lot and you are that low on SP, do not buy a battleship or a Tengu, you will just lose them. Drakes are the mission ship of choice for low SP characters due to they're low cost and easy tanks, especially with low SP. In addition as you train skills to improve your drake you will also be skilling up the Tengu simultaneously.
If you buy a battleship with less than 20M SP and your are not trained exclusively for that ship you WILL lose it and lose it often. |

Tsukino Stareine
EVE University Ivy League
306
|
Posted - 2013.06.08 17:40:00 -
[8] - Quote
Tengu better than a battleship at running missions riiiiiiiight |

Kasutra
Tailor Company Hashashin Cartel
203
|
Posted - 2013.06.08 17:56:00 -
[9] - Quote
snorkle25 wrote:If you buy a battleship with less than 20M SP and your are not trained exclusively for that ship you WILL lose it and lose it often. WTF? That's just nonsense. We're talking PvE here.
The OP can use T2 tanking modules, T2 light drones, and cap injectors. Assuming the relevant weapon and BS skills are at 4, he's fine for L4s. Efficiency will come with better support skills.
OP, of these fits, I like the Abaddon the most. No mixing cap recharge and boosting going on there, and it is generally sensibly set up. Effective cap management comes with time (skills and experience), you won't end up running everything at once for long. The Abaddon skillset mostly transfers well to using a Nightmare, which is a good upgrade for L4s and works in incursions too. |

Mulani Keikira
Science and Trade Institute Caldari State
11
|
Posted - 2013.06.08 18:10:00 -
[10] - Quote
snorkle25 wrote:A low SP character isn't going to get anything out of a 300M battleship and i don't know if you checked the prices lately but its going to cost more than 300M to fit out a battleship. Affording a tengu isn't really that expensive since that fit will run you about 650M and that's easily obtainable in a drake while you skill for the tengu.
If 650M isk seems like a lot and you are that low on SP, do not buy a battleship or a Tengu, you will just lose them. Drakes are the mission ship of choice for low SP characters due to they're low cost and easy tanks, especially with low SP. In addition as you train skills to improve your drake you will also be skilling up the Tengu simultaneously.
If you buy a battleship with less than 20M SP and your are not trained exclusively for that ship you WILL lose it and lose it often. Also, with Amarr battleships (amarr only) they benefit from a semi-conductor rig combo more than a CCC rig since they already have a larger than average capacitor.
listen to not a word this man said. |
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Ziaja
Krakowska Sucha
0
|
Posted - 2013.06.08 18:23:00 -
[11] - Quote
Tsukino Stareine wrote:Tengu better than a battleship at running missions riiiiiiiight
I've done plenty of missions in loki and it was way better than maelstrom. Machariel beats loki, but loki > mael. 600m/s, perma med-boost tank, low signature -> I almost never fell under 95% of my shield, frigates and cruisers die really fast, BSes takes time but on low range u hit for 500~ every shot. I bought mael just to compare it in level 4s after using loki for some time and i got mad really fast. |

Korah Arnelle
University of Caille Gallente Federation
5
|
Posted - 2013.06.08 18:46:00 -
[12] - Quote
snorkle25 wrote:If your low SP, DONT FLY A BATTLESHIP!!!! ... Words ...
You're right up until you said Tengu for low SP characters. A tech 3 cruiser can cost quite a bit of isk to put together and that's not counting the support skills that every character needs to max out their utility, which can be better applied to a T1 BC blitzing L3s (getting comparable LP if the LP store has some good items in terms of market value) or doing some combat sites with friends (4/10s come to mind). All in all, BS hulls in PVE aren't very SP intensive with some exceptions. So, what gets a low SP player killed on a mission isn't the lack of SP but rather the lack of research regarding a mission. For example, if you keep popping triggers in succession but don't have the tank for the incoming DPS well.. you're going to die regardless. But if you pop each trigger after killing whatever additional ships accompany the previous one then you're generally going to have a good time.
I think the Blockade missions really prove that to be the case. But here's my rule of thumb on this. If you're having a hard time in BCs with L3s don't upgrade to a BS hull to do L4s. It's just not worth the headache and loss of ISK. Plus, learn how each mission works. Trust me, I use to not bother reading the eve survival mission reports, but after losing three domis over two months like an idiot I learned I could've saved my isk by not popping every damn trigger there is in the mission. And above all, make sure you fit the ship to your skills. EFT warriors can go to hell regarding T2 guns this and that. I'd rather have T2 tank before T2 guns tbh since the former is at most a month's worth of training time and the latter can take up to three months to just start fitting the T2 gun of choice for a BS hull. |

Tsukino Stareine
EVE University Ivy League
306
|
Posted - 2013.06.08 19:01:00 -
[13] - Quote
Ziaja wrote:Tsukino Stareine wrote:Tengu better than a battleship at running missions riiiiiiiight I've done plenty of missions in loki and it was way better than maelstrom. Machariel beats loki, but loki > mael. 600m/s, perma med-boost tank, low signature -> I almost never fell under 95% of my shield, frigates and cruisers die really fast, BSes takes time but on low range u hit for 500~ every shot. I bought mael just to compare it in level 4s after using loki for some time and i got mad really fast.
and what are your relevant BS skills? |

Ziaja
Krakowska Sucha
0
|
Posted - 2013.06.08 19:20:00 -
[14] - Quote
Tsukino Stareine wrote:Ziaja wrote:Tsukino Stareine wrote:Tengu better than a battleship at running missions riiiiiiiight I've done plenty of missions in loki and it was way better than maelstrom. Machariel beats loki, but loki > mael. 600m/s, perma med-boost tank, low signature -> I almost never fell under 95% of my shield, frigates and cruisers die really fast, BSes takes time but on low range u hit for 500~ every shot. I bought mael just to compare it in level 4s after using loki for some time and i got mad really fast. and what are your relevant BS skills?
I'll provide stats: (14+m sp toon) Maelstrom: 670dps, 3.7+38range, 300m/s with AB on, way better tank on paper, but 1:30 min cap with everything on including Dread Guristas X-large shield booster (standard 800mm AC II fit) Loki: 440dps, 2+31, 650m/s, 200 omni tank, cap stable. Done Angel Extra~ bonus room with it.
As I said before, Loki is very safe lvl 4 ship, 95%+ shield all the time, npcs deal like 10 dmg / shot, while it has 3100 shield and 110 shieldboost with Medium Gistum C-type shield booster. Just have to keep moving obviously, but webbing frigs die fast with medium cannons and drones (5x hobgoblin II with my skills - 80 dps ) |

Tsukino Stareine
EVE University Ivy League
306
|
Posted - 2013.06.08 19:34:00 -
[15] - Quote
670 DPS is extraordinarily low for a battleship, my myrmidon can put out 600 DPS to 52km........
I think you'll find that battleships are better in the long run but it will require more time investment (though if you're flying a t3 it's about the same tbh).
A t2 fit mael should do about 900ish gun DPS and if we account for level 4 skills it's still 720ish pure gun dps before drones (80% of level 5).
You can also quite easily fit a MWD on a AC fit and a mael can even be usable with 1200mm artillery which puts out about 130 less dps than the AC fit but at much longer ranges.
|

Ziaja
Krakowska Sucha
0
|
Posted - 2013.06.08 19:36:00 -
[16] - Quote
Tsukino Stareine wrote:670 DPS is extraordinarily low for a battleship, my myrmidon can put out 600 DPS to 52km........
I think you'll find that battleships are better in the long run but it will require more time investment (though if you're flying a t3 it's about the same tbh).
A t2 fit mael should do about 900ish gun DPS and if we account for level 4 skills it's still 720ish pure gun dps before drones (80% of level 5).
You can also quite easily fit a MWD on a AC fit and a mael can even be usable with 1200mm artillery which puts out about 130 less dps than the AC fit but at much longer ranges.
All level V - 750dps. ACII, gyrostabilizers II. |

Ireland VonVicious
Vendetta Syndicate
155
|
Posted - 2013.06.08 19:39:00 -
[17] - Quote
Of the ones you listed get the Hyperion.
It just got a fat buffing. Put a missile launcher on your fit. |

Tsukino Stareine
EVE University Ivy League
306
|
Posted - 2013.06.08 19:40:00 -
[18] - Quote
Ziaja wrote:Tsukino Stareine wrote:670 DPS is extraordinarily low for a battleship, my myrmidon can put out 600 DPS to 52km........
I think you'll find that battleships are better in the long run but it will require more time investment (though if you're flying a t3 it's about the same tbh).
A t2 fit mael should do about 900ish gun DPS and if we account for level 4 skills it's still 720ish pure gun dps before drones (80% of level 5).
You can also quite easily fit a MWD on a AC fit and a mael can even be usable with 1200mm artillery which puts out about 130 less dps than the AC fit but at much longer ranges.
All level V - 750dps. ACII, gyrostabilizers II.
4 gyros? faction ammo? |

Ireland VonVicious
Vendetta Syndicate
155
|
Posted - 2013.06.08 19:42:00 -
[19] - Quote
Tsukino Stareine wrote:Ziaja wrote:Tsukino Stareine wrote:670 DPS is extraordinarily low for a battleship, my myrmidon can put out 600 DPS to 52km........
I think you'll find that battleships are better in the long run but it will require more time investment (though if you're flying a t3 it's about the same tbh).
A t2 fit mael should do about 900ish gun DPS and if we account for level 4 skills it's still 720ish pure gun dps before drones (80% of level 5).
You can also quite easily fit a MWD on a AC fit and a mael can even be usable with 1200mm artillery which puts out about 130 less dps than the AC fit but at much longer ranges.
All level V - 750dps. ACII, gyrostabilizers II. 4 gyros? faction ammo?
As cute as all this is.........
It doesn't do it with a L4 tank.
Once you got the L4 tank the dps falls off a cliff. |

Ziaja
Krakowska Sucha
0
|
Posted - 2013.06.08 19:43:00 -
[20] - Quote
Ireland VonVicious wrote:Tsukino Stareine wrote:Ziaja wrote:Tsukino Stareine wrote:670 DPS is extraordinarily low for a battleship, my myrmidon can put out 600 DPS to 52km........
I think you'll find that battleships are better in the long run but it will require more time investment (though if you're flying a t3 it's about the same tbh).
A t2 fit mael should do about 900ish gun DPS and if we account for level 4 skills it's still 720ish pure gun dps before drones (80% of level 5).
You can also quite easily fit a MWD on a AC fit and a mael can even be usable with 1200mm artillery which puts out about 130 less dps than the AC fit but at much longer ranges.
All level V - 750dps. ACII, gyrostabilizers II. 4 gyros? faction ammo? As cute as all this is......... It doesn't do it with a L4 tank. Once you got the L4 tank the dps falls off a cliff.
Mael with 3 gyros, 2 tracking enhancers II and obviously regular ammo :)) (phased plasma, emp, fusion). Also no dps rigs. |
|

Tsukino Stareine
EVE University Ivy League
306
|
Posted - 2013.06.08 19:44:00 -
[21] - Quote
Ireland VonVicious wrote:Tsukino Stareine wrote:Ziaja wrote:Tsukino Stareine wrote:670 DPS is extraordinarily low for a battleship, my myrmidon can put out 600 DPS to 52km........
I think you'll find that battleships are better in the long run but it will require more time investment (though if you're flying a t3 it's about the same tbh).
A t2 fit mael should do about 900ish gun DPS and if we account for level 4 skills it's still 720ish pure gun dps before drones (80% of level 5).
You can also quite easily fit a MWD on a AC fit and a mael can even be usable with 1200mm artillery which puts out about 130 less dps than the AC fit but at much longer ranges.
All level V - 750dps. ACII, gyrostabilizers II. 4 gyros? faction ammo? As cute as all this is......... It doesn't do it with a L4 tank. Once you got the L4 tank the dps falls off a cliff.
I don't understand, you only need 4 slots to tank a maelstrom for level 4s.
[Maelstrom, 800mmpve] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Republic Fleet Gyrostabilizer Tracking Enhancer II
Dread Guristas X-Large Shield Booster Explosive Deflection Field II Shield Boost Amplifier II Kinetic Deflection Field II Prototype 100MN Microwarpdrive I Tracking Computer II, Optimal Range Script
800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L
Large Projectile Ambit Extension I Large Core Defense Capacitor Safeguard I Large Core Defense Capacitor Safeguard I
|

Ziaja
Krakowska Sucha
0
|
Posted - 2013.06.08 19:46:00 -
[22] - Quote
Offtopic, but it can be useful - Is it better to get shield boost amplifier over Invul field? |

Tsukino Stareine
EVE University Ivy League
306
|
Posted - 2013.06.08 19:49:00 -
[23] - Quote
prefer the amp so you have more cap to boost/mwd |

Sanadras Riahn
This Nightmare
41
|
Posted - 2013.06.08 20:04:00 -
[24] - Quote
Ziaja wrote:Offtopic, but it can be useful - Is it better to get shield boost amplifier over Invul field?
The fit I posted is missing it due to the hull skill increasing boost amount by itself, but I'm obviously inexperienced with this. "This is our way of wisdom, warrior. To be true. To be full. To include our hearts in every aspect of what we do. --- Let those that fly cold numbers be the Amarr. We fly better than that."---Alica Wildfire, inscribed on the inside and outer shell of Sanadras' Capsule. |

Stetson Eagle
ROC Academy The ROC
41
|
Posted - 2013.06.08 21:06:00 -
[25] - Quote
Tsukino Stareine wrote:dominix is back with a launch-drones-and-afk vengeance.
transfer into incursions: not so much. But gals BS V will be nice for megathrons/vindis
Navy potato is excellent for incursion dps. Dominix fleet is a very interesting average incursion setup with 2 spider RR squads, bypassing logistics ship requirement. Just needs a webber.
Vindicators are sweet.
|

Sanadras Riahn
This Nightmare
41
|
Posted - 2013.06.08 22:36:00 -
[26] - Quote
Tsukino Stareine wrote:Ireland VonVicious wrote:Tsukino Stareine wrote:Ziaja wrote:Tsukino Stareine wrote:670 DPS is extraordinarily low for a battleship, my myrmidon can put out 600 DPS to 52km........
I think you'll find that battleships are better in the long run but it will require more time investment (though if you're flying a t3 it's about the same tbh).
A t2 fit mael should do about 900ish gun DPS and if we account for level 4 skills it's still 720ish pure gun dps before drones (80% of level 5).
You can also quite easily fit a MWD on a AC fit and a mael can even be usable with 1200mm artillery which puts out about 130 less dps than the AC fit but at much longer ranges.
All level V - 750dps. ACII, gyrostabilizers II. 4 gyros? faction ammo? As cute as all this is......... It doesn't do it with a L4 tank. Once you got the L4 tank the dps falls off a cliff. I don't understand, you only need 4 slots to tank a maelstrom for level 4s. [Maelstrom, 800mmpve] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Republic Fleet Gyrostabilizer Tracking Enhancer II Dread Guristas X-Large Shield Booster Explosive Deflection Field II Shield Boost Amplifier II Kinetic Deflection Field II Prototype 100MN Microwarpdrive I Tracking Computer II, Optimal Range Script 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L Large Projectile Ambit Extension I Large Core Defense Capacitor Safeguard I Large Core Defense Capacitor Safeguard I
My question on this, though: are ACs advisable for L4s if they're only Meta 4s? That obviously frees up a ton of fitting for something like a MWD, but how well will you be able to stay in range, and is it going to adversely affect your tank with it on? "This is our way of wisdom, warrior. To be true. To be full. To include our hearts in every aspect of what we do. --- Let those that fly cold numbers be the Amarr. We fly better than that."---Alica Wildfire, inscribed on the inside and outer shell of Sanadras' Capsule. |

I Accidentally YourShip
My Other Capital Ship is Your Mom
179
|
Posted - 2013.06.09 01:44:00 -
[27] - Quote
Sanadras Riahn wrote:
My question on this, though: are ACs advisable for L4s if they're only Meta 4s? That obviously frees up a ton of fitting for something like a MWD, but how well will you be able to stay in range, and is it going to adversely affect your tank with it on?
Autocannons were borderline on a Maelstrom due to its slow speed even with barrage available. 1400 arties are better in practice even if you need to use an ACR to fit them and a prop mod which you will want. With the TE nerf autocannons on a Maelstrom are even worse and I'd say artillery is the clear winner. The things that keeps arties competitive is faction ammo. Chewing through faction ammo with autocannons hurts (still worth it though, arguably) but using faction ammo on artillery with its slow cycle time is very cost effective. You can even use an MJD to make a kiting setup with artillery but I wouldn't recommend that for anything with a gate, use an AB or MWD instead.
What I did was I used a Maelstrom with M4 artillery until I could fly my Machariel with T2 autocannons, then I swapped to autos though I've been tempted to mess with an artillery Machariel and an MJD, just to change things up. |

Jimbo Mann
JediCorp
3
|
Posted - 2013.06.09 09:04:00 -
[28] - Quote
I Accidentally YourShip wrote:Sanadras Riahn wrote:
My question on this, though: are ACs advisable for L4s if they're only Meta 4s? That obviously frees up a ton of fitting for something like a MWD, but how well will you be able to stay in range, and is it going to adversely affect your tank with it on?
Autocannons were borderline on a Maelstrom due to its slow speed even with barrage available. 1400 arties are better in practice even if you need to use an ACR to fit them and a prop mod which you will want. With the TE nerf autocannons on a Maelstrom are even worse and I'd say artillery is the clear winner. The things that keeps arties competitive is faction ammo. Chewing through faction ammo with autocannons hurts (still worth it though, arguably) but using faction ammo on artillery with its slow cycle time is very cost effective. You can even use an MJD to make a kiting setup with artillery but I wouldn't recommend that for anything with a gate, use an AB or MWD instead. What I did was I used a Maelstrom with M4 artillery until I could fly my Machariel with T2 autocannons, then I swapped to autos though I've been tempted to mess with an artillery Machariel and an MJD, just to change things up. Edit: M4 800s vs 1400s Both using faction ammo the arties start outperforming at 24.5km, using regular ammo on the autocannons brings this down to 20. Tracking speed used on arties, optimal range used on 800s, most optimal for each of them in terms of projection in their intersecting range. Use artillery, learn to ungroup your guns so you don't overshoot on small targets, 1 gun per frig etc. The other fun thing is that even though arty tracking is significantly worse you can simply match your target's transversal by using camera to look at them, point it in the direction of their ship and double click the space in front of them. You are now running parallel and minimizing transversal, your artillery should hit any battlecruiser or bigger even at **** touching range if you made the mistake of letting them get that close in the first place.
This has been my experience as well. You will need to have some skills in Advanced Weapon Upgrades to fit the 1400s comfortably, but that is not difficult. You won't have terribly high DPS, but remember Arties don't get much DPS. They get massive alpha damage. Just have at least 2 groups of weapons and the reload won't be as big of a problem.
As for anyone nay saying using a battleship at low SP, don't listen to them. If you can fit all Tech II Low/Medium slots and have at least 4 in all relevant gunnery skills / Minny BS (doable with about 5 mil SP), you will be absolutely fine in a maelstrom, and it is a beast in both Caldari and Minmatar space. I still have my first Maelstrom, which I flew even before I could fit all Tech II tank items. |

Tsukino Stareine
EVE University Ivy League
309
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Posted - 2013.06.09 09:28:00 -
[29] - Quote
Mael works great with artillery too, just 1200mms feel better and you don't lose that much |

Rain6635
Team Evil
192
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Posted - 2013.06.10 08:29:00 -
[30] - Quote
logi alts. do whatever you want. I run level 4s in an open combat torp bomber. Thanatoses for sale-á| is this what a Nyx sitter looks like? |
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