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Thread Statistics | Show CCP posts - 3 post(s) |
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CCP Spitfire
C C P C C P Alliance
320

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Posted - 2011.10.22 13:30:00 -
[1] - Quote
Iam Widdershins wrote:
I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.
I like your idea of fun. 
In all seriousness, we will be publishing more info on the features/fixes/changes/etc. coming out in the winter expansion, so stay tuned.
CCP Spitfire | Russian Community Coordinator @ccp_spitfire |
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CCP Navigator
C C P C C P Alliance
292

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Posted - 2011.10.22 17:06:00 -
[2] - Quote
Iam Widdershins wrote:Here is a brief topical summary of upcoming changes CCP has announced or mentioned in the past few months:
Mechanical changes:
1. New ships: 3rd tier battlecruisers with oversized guns, with the first significant (read: non-supercap) new combat ship hull models added to the game since 3rd tier BATTLESHIPS back in Revelations I in late 2006 (even before overheating!)
2. New T2 modules (specifics unannounced!)
3. Adjustments to Assault Frigate bonuses and hybrid weapons
4. Adjustments and balancing to capitals and super-capitals (exact changes to fighter drones seem not to be set in stone)
5. Time dialation: Maybe not so much lag now (lol lag is becoming a feature GÖÑ)
6. Something about starbase logistics management (specifics unannounced!)
7. Something with Faction Warfare (specifics unannounced!)
8. Something with new EWAR drones (specifics unannounced!)
9. Something about T2 rigs manufacturing (specifics unannounced! possibly t1->t2 salvage conversion)
10. Player-deployed Customs Offices for P.I.
11. Possibly more ongoing changes coming to Nullsec and sovereignty dynamics (as discussed in August), possibly related to #6
Cosmetic & Metagame changes:
12. Implants on pod killmails
13. *Ship Spinning(*already out!)
14. New font
15. New nebulae backgrounds
16. New captains' quarters, one for each race now
17. The glorious return of Engine Trails!
18. Some petition changes (categories for Stuck Character, additional details to be announced)
I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.
15. New nebulae backgrounds
17. The glorious return of Engine Trails!
As per this post, the above quoted parts are in development. We will conduct extensive perfromance testing to ensure that these two assets do not add extra strain to players computers.
Expect new Community 'In Development' video blogs with more info in the coming weeks 
CCP Navigator - Lead Community Representative |
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CCP Phantom
C C P C C P Alliance
163

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Posted - 2011.11.13 10:35:00 -
[3] - Quote
Thread locked upon request. CCP Phantom - German Community Coordinator |
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