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Thread Statistics | Show CCP posts - 3 post(s) |

Iam Widdershins
Ironclad Forge
42
|
Posted - 2011.10.22 13:26:00 -
[1] - Quote
Here is a brief topical summary of upcoming changes CCP has announced or mentioned in the past few months:
Mechanical changes:
1. New ships: 3rd tier battlecruisers with oversized guns, with the first significant (read: non-supercap) new combat ship hull models added to the game since 3rd tier BATTLESHIPS back in Revelations I in late 2006 (even before overheating!)
2. New T2 modules (specifics unannounced!)
3. Adjustments to Assault Frigate bonuses and hybrid weapons
4. Adjustments and balancing to capitals and super-capitals (exact changes to fighter drones seem not to be set in stone)
5. Time dialation: Maybe not so much lag now (lol lag is becoming a feature GÖÑ)
6. Something about starbase logistics management (specifics unannounced!)
7. Something with Faction Warfare (specifics unannounced!)
8. Something with new EWAR drones (specifics unannounced!)
9. Something about T2 rigs manufacturing (specifics unannounced! possibly t1->t2 salvage conversion)
10. Player-deployed Customs Offices for P.I.
11. Possibly more ongoing changes coming to Nullsec and sovereignty dynamics (as discussed in August), possibly related to #6
Cosmetic & Metagame changes:
12. Implants on pod killmails
13. *Ship Spinning(*already out!)
14. New font
15. New nebulae backgrounds
16. New captains' quarters, one for each race now
17. The glorious return of Engine Trails!
18. Some petition changes (categories for Stuck Character, additional details to be announced)
I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion. |
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CCP Spitfire
C C P C C P Alliance
320

|
Posted - 2011.10.22 13:30:00 -
[2] - Quote
Iam Widdershins wrote:
I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.
I like your idea of fun. 
In all seriousness, we will be publishing more info on the features/fixes/changes/etc. coming out in the winter expansion, so stay tuned.
CCP Spitfire | Russian Community Coordinator @ccp_spitfire |
|

Embrace My Hate
Black Horizon. Test Friends Please Ignore
0
|
Posted - 2011.10.22 13:37:00 -
[3] - Quote
CCP Spitfire wrote:Iam Widdershins wrote:
I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.
I like your idea of fun.  In all seriousness, we will be publishing more info on the features/fixes/changes/etc. coming out in the winter expansion, so stay tuned.
I keep refreshing hoping to see a new dev blog  |

Iam Widdershins
Ironclad Forge
42
|
Posted - 2011.10.22 13:37:00 -
[4] - Quote
CCP Spitfire wrote:Iam Widdershins wrote:
I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.
I like your idea of fun.  In all seriousness, we will be publishing more info on the features/fixes/changes/etc. coming out in the winter expansion, so stay tuned. Thanks mate!
I'd like to keep updating this post with links and summaries. This will occur sometime after I reawaken. |

Guy Grand
Center for Advanced Studies Gallente Federation
19
|
Posted - 2011.10.22 13:40:00 -
[5] - Quote
Iam Widdershins wrote: I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.
Better than looking at a black screen before loading your station environment and getting your insurance mail. |

Lipbite
Express Hauler
9
|
Posted - 2011.10.22 13:43:00 -
[6] - Quote
TL;DR No new content |

Ann133566
Federal Navy Academy Gallente Federation
0
|
Posted - 2011.10.22 13:45:00 -
[7] - Quote
I remember the eninge trails looking gimp, isn't this why they removed it? |

Ishtanchuk Fazmarai
40
|
Posted - 2011.10.22 13:46:00 -
[8] - Quote
(Dreaming)
- all NEx items listed on the market now fully accesible, plus all prices down by 75% so you can start your own fashion wardrobe - devblog: Incarna to be released 2012 better than your wildest dreams: go meet the dust bunnies in style! - devblog: casual? Soloer? PvE? We got love for you! And features & gameplay & shiny!
(Back to reality)
See my signature. So... no NEx store... no Incarna... no casual content... no solo content... no PvE content...
Why should I keep paying to play this game? |

Breaker77
Reclamation Industries
20
|
Posted - 2011.10.22 13:46:00 -
[9] - Quote
Iam Widdershins wrote: 1. New ships: 3rd tier battlecruisers with oversized guns, with the first significant (read: non-supercap) new combat ship hull models added to the game since 3rd tier BATTLESHIPS back in Revelations I in late 2006 (even before overheating!)
I guess T3 ships are not combat ships 
But yes, I do agree that CCP is making some great changes in the winter expansion. I just hope they take their time and don't release half finished stuff.
|

Jack bubu
GK inc. Pandemic Legion
56
|
Posted - 2011.10.22 13:49:00 -
[10] - Quote
Lipbite wrote:TL;DR No new content EVE has never been about new content but about new game mechanics, suck it up. |

David Grogan
The Motley Crew Reborn
98
|
Posted - 2011.10.22 15:21:00 -
[11] - Quote
CCP Spitfire wrote:Iam Widdershins wrote:
I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.
I like your idea of fun.  In all seriousness, we will be publishing more info on the features/fixes/changes/etc. coming out in the winter expansion, so stay tuned.
so will miners get any reprieve to help counter the new suicide ganker ship griefers are getting?
not that i really care for afk miners but if they cant mine without being ganked all the time, im sure alot will drop their subs for that account(s) which will only serve to hurt Eve online as a whole due to less revenue and more staff layoffs. Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless your from china, Buy locally produced goods and help create more jobs. |

Evenus Battuta
Pan Galactic Commercial Union
0
|
Posted - 2011.10.22 16:30:00 -
[12] - Quote
Old turret icons back |

Dinsdale Pirannha
Pirannha Corp
29
|
Posted - 2011.10.22 16:48:00 -
[13] - Quote
David Grogan wrote:CCP Spitfire wrote:Iam Widdershins wrote:
I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.
I like your idea of fun.  In all seriousness, we will be publishing more info on the features/fixes/changes/etc. coming out in the winter expansion, so stay tuned. so will miners get any reprieve to help counter the new suicide ganker ship griefers are getting? not that i really care for afk miners but if they cant mine without being ganked all the time, im sure alot will drop their subs for that account(s) which will only serve to hurt Eve online as a whole due to less revenue and more staff layoffs.
They should, but they won't.
Goons like ruining games, Goons run CSM, CSM tells CCP that Eve needs more mayhem in it, CCP creates the ultimate suicide gank weapon, game potentially in trouble if this ship class is as effective as suggested.
Really, no correlation there at all.
|
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CCP Navigator
C C P C C P Alliance
292

|
Posted - 2011.10.22 17:06:00 -
[14] - Quote
Iam Widdershins wrote:Here is a brief topical summary of upcoming changes CCP has announced or mentioned in the past few months:
Mechanical changes:
1. New ships: 3rd tier battlecruisers with oversized guns, with the first significant (read: non-supercap) new combat ship hull models added to the game since 3rd tier BATTLESHIPS back in Revelations I in late 2006 (even before overheating!)
2. New T2 modules (specifics unannounced!)
3. Adjustments to Assault Frigate bonuses and hybrid weapons
4. Adjustments and balancing to capitals and super-capitals (exact changes to fighter drones seem not to be set in stone)
5. Time dialation: Maybe not so much lag now (lol lag is becoming a feature GÖÑ)
6. Something about starbase logistics management (specifics unannounced!)
7. Something with Faction Warfare (specifics unannounced!)
8. Something with new EWAR drones (specifics unannounced!)
9. Something about T2 rigs manufacturing (specifics unannounced! possibly t1->t2 salvage conversion)
10. Player-deployed Customs Offices for P.I.
11. Possibly more ongoing changes coming to Nullsec and sovereignty dynamics (as discussed in August), possibly related to #6
Cosmetic & Metagame changes:
12. Implants on pod killmails
13. *Ship Spinning(*already out!)
14. New font
15. New nebulae backgrounds
16. New captains' quarters, one for each race now
17. The glorious return of Engine Trails!
18. Some petition changes (categories for Stuck Character, additional details to be announced)
I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.
15. New nebulae backgrounds
17. The glorious return of Engine Trails!
As per this post, the above quoted parts are in development. We will conduct extensive perfromance testing to ensure that these two assets do not add extra strain to players computers.
Expect new Community 'In Development' video blogs with more info in the coming weeks 
CCP Navigator - Lead Community Representative |
|

Nyio
Federal Navy Academy Gallente Federation
173
|
Posted - 2011.10.22 17:11:00 -
[15] - Quote
CCP Navigator wrote:We will conduct extensive perfromance testing to ensure that these two assets do not add extra strain to players computers.
This won't be a huge issue though, since you forced us to upgrade them.  Features & Ideas Discussion: Agent Finder, Black Holes Needs a banner here.. |

JC Anderson
Noir. Noir. Mercenary Group
1
|
Posted - 2011.10.22 17:18:00 -
[16] - Quote
Iam Widdershins wrote:
1. New ships: 3rd tier battlecruisers with oversized guns, with the first significant (read: non-supercap) new combat ship hull models added to the game since 3rd tier BATTLESHIPS back in Revelations I in late 2006 (even before overheating!)
Actually if I remember correctly, I do believe the 2nd battlecruiser for each race was in the very same patch with the tier 3 battleships. You know, back when the Caldari were stuck with the Ferox as their only bc?
In any sense, it's fitting that we will see yet another BC. Though I have always wished we would see the hurricane hull used for some new class of tech 2 battlecruisers. ;) But I guess that isn't all that likely. |

URDEAD2ME
Rage and Terror Against ALL Authorities
3
|
Posted - 2011.10.22 18:37:00 -
[17] - Quote
CCP Navigator wrote:Iam Widdershins wrote:Here is a brief topical summary of upcoming changes CCP has announced or mentioned in the past few months:
Mechanical changes:
1. New ships: 3rd tier battlecruisers with oversized guns, with the first significant (read: non-supercap) new combat ship hull models added to the game since 3rd tier BATTLESHIPS back in Revelations I in late 2006 (even before overheating!)
2. New T2 modules (specifics unannounced!)
3. Adjustments to Assault Frigate bonuses and hybrid weapons
4. Adjustments and balancing to capitals and super-capitals (exact changes to fighter drones seem not to be set in stone)
5. Time dialation: Maybe not so much lag now (lol lag is becoming a feature GÖÑ)
6. Something about starbase logistics management (specifics unannounced!)
7. Something with Faction Warfare (specifics unannounced!)
8. Something with new EWAR drones (specifics unannounced!)
9. Something about T2 rigs manufacturing (specifics unannounced! possibly t1->t2 salvage conversion)
10. Player-deployed Customs Offices for P.I.
11. Possibly more ongoing changes coming to Nullsec and sovereignty dynamics (as discussed in August), possibly related to #6
Cosmetic & Metagame changes:
12. Implants on pod killmails
13. *Ship Spinning(*already out!)
14. New font
15. New nebulae backgrounds
16. New captains' quarters, one for each race now
17. The glorious return of Engine Trails!
18. Some petition changes (categories for Stuck Character, additional details to be announced)
I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion. 15. New nebulae backgrounds 17. The glorious return of Engine Trails! As per this post, the above quoted parts are in development. We will conduct extensive perfromance testing to ensure that these two assets do not add extra strain to players computers. Expect new Community 'In Development' video blogs with more info in the coming weeks  dont know if its on there but POD KILLMAILS !!!!!!!!!!! wanted them for years!
oh and do we have a date yet for release????? |

Zendoren
Aktaeon Industries The Black Armada
21
|
Posted - 2011.10.22 19:11:00 -
[18] - Quote
New Capital Cyno effects |

Pattern Clarc
Aperture Harmonics
190
|
Posted - 2011.10.22 19:43:00 -
[19] - Quote
CCP Navigator wrote:15. New nebulae backgrounds 17. The glorious return of Engine Trails! As per this post, the above quoted parts are in development. We will conduct extensive perfromance testing to ensure that these two assets do not add extra strain to players computers. Expect new Community 'In Development' video blogs with more info in the coming weeks  Couldn't you just have the option to turn it off in settings if your GFX was old? Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

Renan Ruivo
Hipernova Vera Cruz Alliance
214
|
Posted - 2011.10.22 19:47:00 -
[20] - Quote
They are not turning "lag" into a feature. They are featuring a feature that is aimed at dealing with lag.
There's a difference....
i think.... Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Dorian Wylde
Imperial Academy Amarr Empire
42
|
Posted - 2011.10.22 20:14:00 -
[21] - Quote
Renan Ruivo wrote:They are not turning "lag" into a feature. They are featuring a feature that is aimed at dealing with lag.
There's a difference....
i think....
Equalizing lag for everyone, essentially.
It's a fool who thinks lag can ever be eliminated completely. This makes the playing field fair for all those involved. |

Terminal Insanity
Convex Enterprises
8
|
Posted - 2011.10.22 20:23:00 -
[22] - Quote
Honestly, all of these changes are great, though i'm sure people will still complain lol
Awesome job on this expansion ccp, its looking very promising
But please, my one goal since i started playing eve was to doomsday an ibis! Dont take that away from me! |

Iam Widdershins
Ironclad Forge
49
|
Posted - 2011.10.22 21:27:00 -
[23] - Quote
David Grogan wrote: so will miners get any reprieve to help counter the new suicide ganker ship griefers are getting?
not that i really care for afk miners but if they cant mine without being ganked all the time, im sure alot will drop their subs for that account(s) which will only serve to hurt Eve online as a whole due to less revenue and more staff layoffs.
You'd best be trolling. Suicide ganking doesn't have a very large effect on miner subscription rate, nor could suicide ganking become that prevalent, nor will the new ships necessarily be any better for suiciding. If anything they will be about as effective but cost significantly more.
They are far more likely to just end up doing what they were meant to, which is provide a much more solid and currently absent stepping stone between Cruisers and Battleships, which can only help the new player experience (a couple weeks or more into the game of course).
Evenus Battuta wrote:Old turret icons back Correctus, I believe that was mentioned as coming this expansion. Adding it to the list.
JC Anderson wrote: Actually if I remember correctly, I do believe the 2nd battlecruiser for each race was in the very same patch with the tier 3 battleships. You know, back when the Caldari were stuck with the Ferox as their only bc?
In any sense, it's fitting that we will see yet another BC. Though I have always wished we would see the hurricane hull used for some new class of tech 2 battlecruisers. ;) But I guess that isn't all that likely.
That's a good point, you're right. And yes, I myself am being a **** and hoping for T2 hurricanes along the lines of "Admiral Ships" (prerequisite: Command Ships V) with 8 guns, a strong tank, and double damage bonus.
I really do hope that CCP finds a niche to fill with some more T2 Battlecruisers in the future though. |

Iam Widdershins
Ironclad Forge
49
|
Posted - 2011.10.22 21:27:00 -
[24] - Quote
Renan Ruivo wrote:They are not turning "lag" into a feature. They are featuring a feature that is aimed at dealing with lag. There's a difference....
i think.... I know, I was just poking fun at CCP. It's a fantastic idea, and in a game that is as technologically impossible to serve as EVE I believe CCP does a fantastic job in that 1000 man fleet fights work at all. This incredibly difficult to achieve.
Zendoren wrote:New Capital Cyno effects Adding to the list!
Breaker77 wrote:I guess T3 ships are not combat ships  D'oh! Good call sir. I didn't even think of them, they are all so weird and lumpy looking. Like Vogon Deconstructer ships. You could say that they are the first outright designed ship models, since T3s are just a bunch of parts designed to sort of go together...
Lipbite wrote:TL;DR No new content
Ishtanchuk Fazmarai wrote:So... no NEx store... no Incarna... no casual content... no solo content... no PvE content...
Why should I keep paying to play this game? My goodness you people are incessant whiners. That is just sad.
As I have been taught and had reinforced in my head countless times over the last two years, "content" in EVE is not what CCP makes for you to do once or twice. That's what Blizzard does. If you want that, then I am dead serious -- go play WoW. That's what that whole game is about. In EVE, "Content" is when you go out and get a fight out of some actual players. The great news is, you can do this to absolutely anyone who plays the game! We're all on one server here! So quit mucking up my day with your sickening whinering and man up.
Plus, CCP did mention in the past that they have a small team dedicated to ongoing content creation in new expansions, largely focused on fleshing out the deadspace complexes for each pirate faction from 1/10 to 10/10 and making sure that all deadspace modules drop somewhere in the game. I don't know if they already finished this with the last release (B-Type EANMs are available now, etc.), but even if they did I highly doubt you've run them all. Please be quiet. |

Renan Ruivo
Hipernova Vera Cruz Alliance
214
|
Posted - 2011.10.22 22:35:00 -
[25] - Quote
T3's are just multi-role ships that cost at least 4x as much as any other role-ship its supposed to be filling in for. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Ptraci
3 R Corporation
69
|
Posted - 2011.10.22 22:43:00 -
[26] - Quote
CCP Navigator wrote: We will conduct extensive perfromance testing to ensure that these two assets do not add extra strain to players computers
Is this going to be like the kind of testing for strain that you guys did when Incarna was released? I just need to know if I should upgrade my water cooling system or not... |

Iam Widdershins
Ironclad Forge
50
|
Posted - 2011.10.22 22:46:00 -
[27] - Quote
OP updated with links and missing items. Keep it rolling! |

David Grogan
The Motley Crew Reborn
99
|
Posted - 2011.10.22 23:00:00 -
[28] - Quote
Iam Widdershins wrote: You'd best be trolling. Suicide ganking doesn't have a very large effect on miner subscription rate, nor could suicide ganking become that prevalent, nor will the new ships necessarily be any better for suiciding. If anything they will be about as effective but cost significantly more.
bullcrap........... for one thing and even by goon's own admission the new tier 3 bc will be way better to suicide gank in. why? 1. less cost than a bs yet same dps (tank doesnt matter a **** for suicide gankers) 2. it will fit inside an orca so easy to warp a nuetral orca on top of a miner along with the suicide ganker in a pod and pull the tier3 bc out and gank the miner 3. a bc locks alot faster than a bs does 4. a bc moves alot faster than a bs does
look at how many miners are mining in gallente and caldari space right now...............a lot lot less than it was before goons started the ganking Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless your from china, Buy locally produced goods and help create more jobs. |

Rhaegor Stormborn
BURN EDEN Northern Coalition.
129
|
Posted - 2011.10.22 23:09:00 -
[29] - Quote
For the first time in a long time, I want to say thank you CCP for these upcoming changes. |

Iam Widdershins
Ironclad Forge
50
|
Posted - 2011.10.22 23:36:00 -
[30] - Quote
David Grogan wrote:Iam Widdershins wrote: You'd best be trolling. Suicide ganking doesn't have a very large effect on miner subscription rate, nor could suicide ganking become that prevalent, nor will the new ships necessarily be any better for suiciding. If anything they will be about as effective but cost significantly more.
bullcrap........... for one thing and even by goon's own admission the new tier 3 bc will be way better to suicide gank in. why? 1. less cost than a bs yet same dps (tank doesnt matter a **** for suicide gankers) 2. it will fit inside an orca so easy to warp a nuetral orca on top of a miner along with the suicide ganker in a pod and pull the tier3 bc out and gank the miner 3. a bc locks alot faster than a bs does 4. a bc moves alot faster than a bs does look at how many miners are mining in gallente and caldari space right now...............a lot lot less than it was before goons started the ganking Calm the hell down mate.
From the looks of it, the Tornado will have 6 turrets -- probably with a rate of fire bonus, not a damage bonus -- so chances are it won't have super great alpha. A Brutix or autocannon Hurricane will probably still be able to do more damage in a single gank.
Honestly, who knows how this is going to turn out. You're already assuming that all these things will make the new 3T BCs the perfect ganking ships ("less cost than a bs yet same dps") and lamenting that EVE will be over and all the miners will quit. Please get real.
Plus, miners don't actually have that big an effect on the global economy anyway, not nearly as much as you'd think. The majority of minerals used in production come from reprocessed mission loot right now. |
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