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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
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Posted - 2013.06.14 12:00:00 -
[1] - Quote
To start we are missing Pirate Faction Warfare in the game!
We have quite alot of Pirate Faction sympathizers in eve wich is something that adds some juice to the game. This would be great if we can really work under the flag of such an entity like currently you can be in the navy. Ofcourse this comes with positive and negative effects.
Example always have Outlaw status Hi-Sec NPC and Capsuleers Will be able to hunt you down even with possitive security standings. Only Able to go into Hi-Sec by buying a Pardon Letter in a Low or 0.0 border to Hi-Sec in the stations wich will cost you a Considerate amount of ISK. and LP and it wil lbe for 24 hours only. Ganking will Take away the Pardon letter and concord, navy and capsuleers alike will see you become flashy red right away. to counter the negative standing pilots to be able to go to high sec unpunished and gank something juicy the pardon should be not to cheap.
example 1 x 24H pardon will cost 50.000.000 ISK and 50.000 LP. it will be allowed to stack them so you can add multiple day's
Breaking Rules of Engagement set by pardon letter will get you a fine with the next formula:
Destroyed Ship + Modules + Rigs / 100 x 80 = Fine
example: Cruiser 9.000.000 isk Rigs 12.000.000 isk Modules 18.000.000 isk -------------------------- + Total 39.000.000 / 100 = 390.000 x 80 = 31.200.000 Isk wich is 80% of the original vallue
This fine will be taken by Concord and you will be Concorded. also you lose the remaining Pardon letter time also the stacked letter's This way you the only reason for a pirate faction warfare pilot to gain acces to HI-Sec for a day is either run incursions or re-supply his arsenal
The pirate in Pirate faction corporation or alliance will make isk and LP in the following way's - Active hunting Navy Faction Capsuleers in FW space. - Destroying a ship will be rewarded with some LP and Isk compared to the destroyed hull. - Pirates now can take control of the same Faction Warfare sites in the same way by orbiting the structure in the sites. - They will have to get rid of the NPC faction in the site to start the timer. - When completed this will be rewarded with LP from your Pirate Faction.
Further we need more lvl 1 to 5 agents seeded in Low-Sec to do missions against Concord and the 4 Empire Factions.
To support this kind of addition to eve. It will enhance the Sandbox and roleplay community qith a great feature.
Another thing add small Hi-Sec Pocket for Tutorial agents and carreer agents piracy focussed and allow new players to start directly as a Blood raider or Angel for example were they can run lvl 1 & 2 missions Only to motivate to move to low/0.0 space for better agents. And train up a bit to work up to PvP switching Concord out for the Local Pirate Faction. basically creating little Tortuga's for each Pirate Faction.
Well some will like this idea and some wont like this, what i want is constructive feedback on ideas and why or why not having certain mechanics like the examples i have stated in this post.  http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
32
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Posted - 2013.06.14 12:53:00 -
[2] - Quote
Edited some of the mechanics being able to bypass pardon's letter mechanic's by paying other pirate faction capsuleers for the LP to gain them
not tradeable or contractable. mechanic has been added to the post.
therefor each pirate has to work for it himself http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
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Posted - 2013.06.14 13:00:00 -
[3] - Quote
Grunnax Aurelius wrote:Give me a second while I go pop a bottle of 18 year old Chivers Regal, re-read this post and scream and shout in drunken excitement!!!
+1 Here
For the little hi-sec islands in low sec where you will start your Pirate FW career, are you suggesting that the security of that space would be the relevant pirate faction npcs that act like and as strong as the navy in hi-sec, that they engage people not enlisted as a part of that perticular Pirate FW?
it will be the CONCORD of the Pirate Faction in the starter pirate system's to prevent Game Breaking Ganks and griefing. http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
32
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Posted - 2013.06.14 19:35:00 -
[4] - Quote
requesting more feedback to work this topic out more i would not mind to work in the late hour's with ccp to refine this idea http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
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Posted - 2013.06.16 00:50:00 -
[5] - Quote
bomp http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
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Posted - 2013.06.16 08:21:00 -
[6] - Quote
Naomi Anthar wrote:I support this but ... also i would love to see more low sec. And part of this war to take also in low sec, not just null.
But this is absolutely one of best things (at least for me) that can happen to EvE. I would be loyal AS HELL Corpus or Centus Soldier !
Not sure about who would fight with who ... As far as i can tell you it would be Blood Raiders + Sansha vs Angel + Serpentis. I think Dread Guristas are more friends with Sansha/Blood Raiders than with Angel / Serpentis too. That could lead to some imbalance like 3 factions vs 2 . But in the end EVE is cruel world and is not meant to be FAIR ;).
by lore some of the pirates are allied to eachother and some are enemies from eachother this should be the case. but also they will have all 4 empires in the neck as a pirate is an outlaw so they will also fight the current respective empire navy factions
all this will be in low-sec as it should be playing in the same territory of the empires. currently most pirate npc agents are 0.0 and they would need to be seeded over low-sec and 0.0. though 0.0 is not to be touched for sov is the game mechanic there.
this is a low-sec game so it should stick there its basically nothing more then an expansion of the current faction warfare more weaved in the storylines of new eden.
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
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Posted - 2013.06.16 08:27:00 -
[7] - Quote
Bienator II wrote:this would require quite severe penalties otherwise there would be no reason to not join the pirate faction if you are already in FW. E.g.: standing penalties with all four factions would be the minimum. But the standing penalties are already so insignificant that it basically doesn't matter.
yes this is my idea aswell you are an outlaw and banned from Hi-Sec by default. this is where the Pardon letter comes to play.
aswel lthat some of the pirate factions are alied to eachother and some are enemies. all this should play a role in the respective pirate factions.
following the storyline of new eden is important as this icreases the Roleplay genre for the players love. i think CVA would love to support this aswell as they are roleplayers aswell and nice juicy targets. http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
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Posted - 2013.06.16 10:57:00 -
[8] - Quote
Alvatore DiMarco wrote:Just when I had lost hope that there would be any good ideas posted today.
+1
there is hope? yeaaah!!!
but seriously we need something like this 
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
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Posted - 2013.06.16 12:13:00 -
[9] - Quote
Caleb Seremshur wrote:I would like to see pirate faction presence in lowsec. It makes more sense for them to have stations there than the empires fighting over the 0.1 status systems as they currently do.
strong point there. the security lvl is low the only reason should be because pirate activity is very high there and empire loses grasp over ground.
now CCP can add Pirates to DUST 514 aswell.
but i dont care about the console gamer's out there EVE is my main goal
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
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Posted - 2013.06.16 14:20:00 -
[10] - Quote
Rhea Rankin Nolen wrote:I absolutely support this idea. Especially like the idea of gaining points for taking out navy faction pilots! LP's should be rewarded when destroying opposing pirate faction and neutral pilots too, but maybe in a smaller amount. It would be a huge addition to existing FW system, and would sure make lowsec more alive and scenic than ever. CCP, make it happen! 
i knew this was a good idea keep it alive and spread the word 
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
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Posted - 2013.06.17 00:36:00 -
[11] - Quote
bump
Currently working out details of the allied factions and allied pirate factions
and the currently missing pirate faction cross trainable ship. will be back with more content soon
keep sending feedback and likes and get CCP's attention or this topic  http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
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Posted - 2013.06.17 14:08:00 -
[12] - Quote
Ruze wrote:Bakuhz wrote:Grunnax Aurelius wrote:Give me a second while I go pop a bottle of 18 year old Chivers Regal, re-read this post and scream and shout in drunken excitement!!!
+1 Here
For the little hi-sec islands in low sec where you will start your Pirate FW career, are you suggesting that the security of that space would be the relevant pirate faction npcs that act like and as strong as the navy in hi-sec, that they engage people not enlisted as a part of that perticular Pirate FW? it will be the CONCORD of the Pirate Faction in the starter pirate system's to prevent Game Breaking Ganks and griefing. Hold up. Being serious here. We anti-pirates had BETTER be able to go to systems next to pirate noob systems and gank in catalysts. Just saying. It had better be possible, or this is no deal. And CONCORD should PAY us for it!!!!
yes but instead you will get PIRATED a.k.a. CONCORDED
Pretty weird though that a do gooder would gank doesnt make that person a pirate then aswell?
but yes offcourse its the same mechanic but with pirate faction as the local law enforcement to protect the rookie system a bit
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
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Posted - 2013.06.17 14:14:00 -
[13] - Quote
DSpite Culhach wrote:I'm trying to wrap my head around the concept.
I remember way back talking to a mate about the ability for players to ACTUALLY join both a Police Faction and official Pirate factions in order to have mini-wars in both hisec and lowsec as people get to shoot the other ala FW.
Is this what you are pointing at, or just - like someoene said already - inverse the high-low sec situation to allow the pirate players killing ... what? Actual police ships?
Sorry, sorta confused.
it would indeed be a reversed system in the pirate rookie area.(pirate hi-Sec) just to protect the youngsters from the older pilot's in some way.
by a pirate faction force as sort of a CONCORD. all mechanics like bait cans, duels, etc all work like in hello kitty space.
there will be pirate factions allied to one another and some are enemies following the storylines of eve. and ontop we have the current faction warfare system that fight eachother and the pirates aswell. so there is a great option of cross interest fights. lookign at it the pirates have to most enemies = most targets
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
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Posted - 2013.06.17 14:21:00 -
[14] - Quote
Loki Feiht wrote:pirate facwar sounds great but personally i would implement it with only loyalties vs every other faction ie serpentis+angels vs every other faction, Hell you could even do a Sansha vs everyone, or just make anyone who joins -10
as soon as you join a Pirate Faction you are considered an outlaw standing minimum should be -5 firt you have to work for that -10 first earn it  then the lower you get the higher your pirate facitional standing becomes and unlocks lvl 1 to 5 agents.
remember the pirate hi-Sec will onyl hold lvl 1 and 2's for lvl 3 to 5 you need to go atleast Low-Sec to gain missions of lvl 3 and up.
to make the reward better make it so that only from lvl 3 agents you will earn LP along the ISK. this way the good stuff only comes from the brave pirates and not the wanna bee's
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
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Posted - 2013.06.17 15:44:00 -
[15] - Quote
Malcanis wrote:Pirate FacWar sounds keen, but it's going to be a 0.0 thing, and joining a pirate faction is going to have to have to some pretty horrible consequences for your empire and CONCORD standings.
think the seeding to low sec would open the doors of faction warfare with pirates in it to a wide public. using 0.0 npc space is allready existing but i dont see an issue of mixing that with factional warfare and seeding more agents and stations around the deep low-sec systems
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
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Posted - 2013.06.17 16:16:00 -
[16] - Quote
Ruze wrote:Bakuhz wrote:Ruze wrote:Bakuhz wrote:Grunnax Aurelius wrote:Give me a second while I go pop a bottle of 18 year old Chivers Regal, re-read this post and scream and shout in drunken excitement!!!
+1 Here
For the little hi-sec islands in low sec where you will start your Pirate FW career, are you suggesting that the security of that space would be the relevant pirate faction npcs that act like and as strong as the navy in hi-sec, that they engage people not enlisted as a part of that perticular Pirate FW? it will be the CONCORD of the Pirate Faction in the starter pirate system's to prevent Game Breaking Ganks and griefing. Hold up. Being serious here. We anti-pirates had BETTER be able to go to systems next to pirate noob systems and gank in catalysts. Just saying. It had better be possible, or this is no deal. And CONCORD should PAY us for it!!!! yes but instead you will get PIRATED a.k.a. CONCORDED Pretty weird though that a do gooder would gank doesnt make that person a pirate then aswell? but yes offcourse its the same mechanic but with pirate faction as the local law enforcement to protect the rookie system a bit That's a mistaken method of thinking, though. Ganking doesn't mean pirate. Ganking is ambush. It's smart play. It's winning fights for a strategic purpose. Pirating is, by nature, attacking others for the sake of stealing what they have. In this case of attacking pirates, it would be more like a privateer, or authority sponsored piracy.
all political names stating the same thing we call it YARR!!! 
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
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Posted - 2013.06.18 07:31:00 -
[17] - Quote
Melek D'Ivri wrote:I am quite certain the Blood Raiders would have a pilot.
If they won't have me then the Angels most certainly would!
so many choices you could make great enhancement to the game as a whole
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Bakuhz
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Posted - 2013.06.18 10:17:00 -
[18] - Quote
0racle wrote:Chuck the letter of pardon. It conflicts with the new sec-recovery system we see in place now.
no it's not the letter of pardon is only for the pirate faction warfare pilot's.
for those not in it have the security grind for tag's also pirate faction warfare pilots have no use for the tags as they will be negative standings by default!!! only way for them is the pardon letter system.
they are still free to farm them and sell. using them has no use as an outlaw you will have a minimum standing of -5
so this is not in anyway having a negative effect on the new security grind system.
now its your choice are you a pirate entity in your own corp or alliance and have to grind standings for access in high sec. or are you going to be a pirate in Factional aspect and use pardon letter's
the freedom of choice is on your own hands there.
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Bakuhz
The Nightingales of Hades Holdings The Nightingales of Hades
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Posted - 2013.06.18 16:50:00 -
[19] - Quote
Veshta Yoshida wrote:So you want to be gainfully employed on the farm but do not want to actually do any work on the farm .. I see a lot of effort going into describing how the pirate can make LP and not a single word about how he loses it (buying stuff is not losing it, but converting it). Pirates do need to have something to do other than gank random people, but FW is not it. You'd need to do a hard nerf to pirate null sec or create a new set of LP stores with laughably bad offers for it to work .. pirate stuff is more often than not better than T2, there is a reason why LP generation is not as straightforward as FW's button orbiting for instance. Portion low-sec up and let pirates take, hold and fight over turf. Claim a constellation and have piraty activities in entire region in general and in constellation in particular count towards the claim. Introduce contractual/formalised protection rackets, sentry gun circumvention, deep space hideouts and other nefarious things that would entice the less than honest to kill the locals and call the place home. In summation: FW has been tried and has despite CCP's "efforts" it has in many respects failed .. today it is little more than a glorified farm with a wardec attached. Better to have a pirate specific system that can function alongside and on top (or below as the case may be) of FW mechanics (read: shared space but not mechanics). Rhea Rankin Nolen wrote:...It would be a huge addition to existing FW system, and would sure make lowsec more alive and scenic than ever.... Putting a little toothpick flag in the turd that is FW does not change the fact that it is still a turd. There would be minimally more life in low-sec with a large increase in farming behaviour as the ability to repair sec status is by no way exclusive to low-sec .. doubly so if it was possible to straight up buy access to high-sec even if only temporary.
quite a slab of text but ill bite.
one thing will be more clear that Pirates in pirate Faction Warfare are more clearly to really fit a combat ship and go hunting wich will even hurt the farmers more. nowday's it's just warpcore stabs and run as soon as something flashy shows up.
the pirates currently lose interest and go search for a new target after a few attempts. in this version of FW i discribe you will be able as a pirate to take over the site the same way by orbiting the object in the site. so more reason for pirates to stick around and this can hurt the farmers in general. ofcourse pirates can just do the same and the empirea factions can counter it the same way.
the petty easy farmer that just orbits to grind LP and buy goodies to sell for a main toon. will become harder now.
the same way to gain tier 1 to 5 control of FW space will be copied onto the pirates aswell they can also fight for this and i dont see any problem with the LP stores and the mechanics the isk sink will more likely go into the losses and rise of skirmishes.
plus the pardons are also an sink. looking into it the isk sink and rules applied to a pirate are harder then a regular FW pilot as they keep control over HI-Sec and have resupplies. the Pirates will have to make a trade Hub of goodies in their respective rookie systems. wich are not so porfitable of ores or what so ever.
i would strongly reccomend that only basic skillbooks are distributed by NPC's advanced skill should be imported from empire as you have a wide hostile space around you a pirate has to rely on transports towards the little tortuga's. even with an non FW alt yo uwil lahve a problem to get the goods even close to the area. not everyone can fly a blockade runner or a jumpfreighter. and so will have anything else besides a free rookie ship when you get blown up. The smart pilot's will pick a grain by creatign the resources in that hub and make a market that is msot likely to be more expensive then hello kitty space this will make a harsh enviroment were only the true pirate can live.
and i completely agree with you on that current FW is nothing more then a ATM machine. all in all i think this could make a change to it, maybe not fully but partially it wil lchange the landscape of FW http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Bakuhz
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Posted - 2013.06.18 17:39:00 -
[20] - Quote
Berluth Luthian wrote:Have pirate territory not directly compete with FW territory. Instead, let pirates initiate dust 514 mercenary battles against whatever defending/sov holding FW group is nearby or is owners of a district. They could hack sattellites to initiate battles.
-Then tie LP rewards into the capturing/attack/ and defense of temperate planets (battles occur around satellites). Being on grid when a district is won will grant LP.
-The more districts your faction holds the better system bonuses for the pirate factions and more penalties there are for sov-holding FW groups.
-Owning 100% of districts in the system gives causes FW militias a 20% capture penalty on either side and a +25% increased Ihub LP bleed rate. Lower amounts result in lesser bonuses.
-Conversely, higher rates of pirate district ownership means more pirate faction tag spawns (alternative income and traffic for camped/home systems).
-Regional remote pirate agents create deadspace missions that become like limited entrance pvp deadspace that operates like FW sites. With buttons, and extra NPC assistance compared to FW sites, if these buttons are defended or attacked, the victors get significant rewards from their factions divided among themselves, but LP can only come from Ihub LP bleed. If conducted in a lvl 0 system no LP will be rewarded (encourage missions in hottest zones).
Basically pirate 'faction warfare' wouldn't be so much about holding sovereignty as it would be about creating zones where players could risk and gain a lot from greater risks.
Interesting concept ill let it roll a bit and see if i can make something into the main post as addiion not sure yet though i wil lahve to think about the machanics and how to palce them and see where the next game breaking feature might occur.
thanks for the feedback http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Bakuhz
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Posted - 2013.06.18 17:40:00 -
[21] - Quote
Naomi Anthar wrote:I'm here to bump this, even tho it's high. I REALLY WANT this more than anything to be implemented to this game.
Honestly it would be end game for me. I'm pretty sure i would stick to this. I already did like FW. But as i was starting game i was hoping i can somehow work for glory of Blood Raiders etc. In the end all i can do is some stupid missions in null sec ;/. It doesn't feel like i'm doing anything for those factions - so i don't even bother.
But i still think that low sec should be bigger overral. Especially with more FW. Null is too big...
Don't get me wrong i don't want null sec to be gone - but many people would stick to low sec no doubt if it was big enough. Low sec is the only non carebear friendly place (maybe whs too). And what more it's also solo/small gang friendly - and FW is about that.
this is exactly one of the feelings i have aswell running pirate faction missions is not realy contributing to the faction but only the wallet. i want to see change in that . http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Bakuhz
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Posted - 2013.06.18 20:47:00 -
[22] - Quote
Berluth Luthian wrote:Alternatively, I've thought that there really needs to be an overhaul to the way we interact with empire corps/ faction corps. I think we can still see the amount of shares that are available for each corp, but it would be really neat if we could somehow get involved in the ownership of those shares and became invested in their growth or destruction.
If somehow the networth of each faction/empire corp was in constant flux as a result of player actions, such as LP fees, payouts, services performed, office rental payments in stations, skillbooks bought, POS charters bought, etc. then the more isk going in, the higher the corp's networth increases.
Players could have the option of turning corp LP into shares of a corp and a share would always be weighted in proportion to LP. Basically, you could invest your LP into a corp, watch the value of your shares rise, and then cash out for a greater return.
However, occaisionally, having greater stakes in various companies could come with new kinds of influence. After having so many accumulated shares you could be designated with titles and claim offices within these corporations even without being members of the corp...this is in another post to come...
allthough this should be a player controlled substance it would just make the big boy's rich here you can flod your hands that goons PL TEST etc etc and some of the following wannabees spend the big isk directly after release then eve would be broken in half with sledghammer.
but to comeback to your idea to make the sum up short it woul be a sort of sov mechanic i nthe mix with FW so to speak?
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Bakuhz
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Posted - 2013.06.19 02:15:00 -
[23] - Quote
bump more feedback http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Posted - 2013.06.21 01:54:00 -
[24] - Quote
bump http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Posted - 2013.06.21 07:36:00 -
[25] - Quote
Gorgoth24 wrote:I support your sentiment, but shouldn't Pirate Faction have some sort of benefit superior to that of lowsec faction? Is it just the LP? And how would this new faction warfare affect the LP prices of those who currently run missions in that space? And what would the affect by on T2 implant prices, how would you preserve their price level?
Sorry to be a negative nancy, I support your idea fully, I just think you'd absolutely bomb the market for T2 implants if you were to flood the area with as much LP as I see FW guys in lowsec get
first of all with pirates having a goal to stick aorund in the sites and run them would be 1 way the current majority of warp core gayalizing farmers wil have a harder time as the good old hunters in general now has a purpose to stick around in the site to earn his LP
all in all the discount of the LP store is what kills the market flooding currently that is something CCP should nerf or atleast tweak i wont have a direct answer to this issue and it is something am brainstorming over with a few of my corp members how to counter act this.
on tech II implants and pirates ship BPC's they should keep the vallue so it's not for everyone. i am looking in a mechanic that dictates your LP income by looking if you fly a pirate faction ship and maybe even the respective pirate faction ship of your faction. this would keep the pirates to have a fresh stock of shps if they blow one up. and not flood each blueprint or implant on the market. directly only after a while when he stocked his reserves.
and maybe ccp has to change the discount on lp for faction warfare si it still cost the same no matter what control lvl of the system you have.
2 ideas that could change the pace of LP gain and isk sinks on using faction ships this will also force the factions to fly shiney wich will look nice on the killboards as they pop eachother. in general i teach my pilot that a tech one hull with well designed fit is super if piloted correct.
but for this i say your working for the navy fly navy your a angel fly a cynabal etc etc. that way maybe give 40% boost in LP gain and wrong faction ships -20% lp gain. plain tech I ships no penalty but take away the discount of LP and Isk when controlling the system.
this way the demand grows as more people want to fly shiney to have the bonus LP.
example you are a angel pilot you fly a machariel this way when you kill faction enemies or finish a site you gain 40% more boost. now you fly a vindicator it is still a pirate factio nship but not your faction hte bonus is now only 20% now you fly a megatron navy issue as an angel pilot this will give you a negative effect and your lP gain will be -20% of normal. now we switch out to a regular megatron and the LP gain is balanced ot normal no bonus no penalties just normal. but no discount on the control of the system. in the LP store. maybe motivate tech II ships for 30% bonus on LP.
the same mechanic should apply to the empire factions. this might be a way to stop or to streamline the drop of item vallue by mass flooding it on the market. there needs to be a supply and demand balance for this i wont say this is it it is just an idea that might solve it partially but to go deeper in this i would need far more proffesional data from the market then the current graphs give in eve.
and i would gladly gravel in that data with a team to analyze this http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Posted - 2013.06.22 14:16:00 -
[26] - Quote
Akturous wrote:As long as joining the Pirate faction is based on security status and not standing, so flashy's actually get something out of being that, supported.
yup thats how it works
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Posted - 2013.06.27 22:02:00 -
[27] - Quote
Caleb Seremshur wrote:poepstreep66 wrote:I would say this idea should be a point of focus for the next expension. Pilots and corps have been wanting to "join" with pirate factions for years now. Pilots use to do it in the roleplaying kind of way. This however would be a great improvment. In the last 2 years I have made a number of threads encouraging this change to EVE. A combination of changing how sec status interacts with highsec to increase pirate vulnerability there relative to their sec status, opening up pirate stations in those lowsec systems that have no NPC stations currently, changing FW mechanics so that it's harder to farm and adding NPC patrols of either pirate or faction ships (relative to which faction 'owns' the system) would be four changes that together I think would be worthy of an expansion *especially* if these also coincided with pirate faction ship rebalancing.
very strong point yes and many have tried and i still try it aswell it would drag me into FW as soon as i can support my pirate faction of choice http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Posted - 2013.06.29 22:48:00 -
[28] - Quote
bump http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Posted - 2013.06.30 09:57:00 -
[29] - Quote
Silivar Karkun wrote:Naomi Anthar wrote:I support this but ... also i would love to see more low sec. And part of this war to take also in low sec, not just null.
But this is absolutely one of best things (at least for me) that can happen to EvE. I would be loyal AS HELL Corpus or Centus Soldier !
Not sure about who would fight with who ... As far as i can tell you it would be Blood Raiders + Sansha vs Angel + Serpentis. I think Dread Guristas are more friends with Sansha/Blood Raiders than with Angel / Serpentis too. That could lead to some imbalance like 3 factions vs 2 . But in the end EVE is cruel world and is not meant to be FAIR ;). i would say it could depend on the territory, for example, between Amarr and Caldari we could have war between the Guristas and the Blood Raiders, maybe make it a 3 way warzone, with the Sansha as a third enemy. so we would have 3 way warzones like this: Amarr/Caldari : Guristas vs Blood Raiders vs Sansha's Nation Caldari/Minmatar : Blood Raiders vs Angels vs Guristas vs Sansha's Nation ( 4 way warzone) Gallente/Minmatar : Serpentis vs Blood Raiders vs Angels (Serpentis would be allied with the Angels by default of course) Gallente/Amarr : Serpentis vs Blood Raiders vs Sansha's Nation Amarr/Minmatar : Blood Raiders vs Angels vs Sansha's Nation Caldari/Gallente: Serpentis vs Guristas vs Sansha's Nation
first of all if you follow the story line you will find some of the pirates are allies so the sum up is incorrect by storyline there will be enemy pirate factions that fight eachother ofcourse but this is not seperate from regular faction warfare they also fight against the empire factions and like the empires have allied with eachother like amarr/caldari and gallente/minmatar so do the pirate factions have their allies and enemies. the pirates though will have more enemies as the empires and some pirates are your targets.
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Posted - 2013.06.30 10:08:00 -
[30] - Quote
Silivar Karkun wrote:as for the OP, how would this affect the Incursion Rewards?, i mean, would it be a way to get rare blueprints like for example, the Revenant?
this is interesting i still hope ccp introduces angel and bloodraider incursions and so on more pirate factions do incursions. about rare blueprints there should be a balance mechanic for blueprints on this side of the yard.
as empire factions spam faction crap on the market the vallue drops. for some items it is nothing but normal though some items should keep the valluable price but this we have to thank to the greedy bears that farm.
one thing would be to introduce stronger enemy presence on npc level in a faction warfare site so it will be impossible for the afk frigate LP farmers to do them. with the pirates added to it that now have interest in staying in the site to conquer it on their behalf for LP. it will get way harder for the doucebags to gain the LP they now daily farm on afk mode and check back after 15 minutes and go to the next.
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Posted - 2013.06.30 10:09:00 -
[31] - Quote
Aliventi wrote:I think this would be fantastic. It would be even better if they could actually seize the systems from the FW navies. Toss in some 3 way action and see where it goes.
this is exactly what i am aiming for
2 dogs fighting for a bone the 3th one runs away with it. 
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Posted - 2013.07.02 00:21:00 -
[32] - Quote
bump http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Posted - 2013.07.03 07:54:00 -
[33] - Quote
Naomi Anthar wrote:only 19 likes for Pirate FW idea ? Screw you EvE community.
me like does that count?  http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Posted - 2013.07.09 12:42:00 -
[34] - Quote
that doesnt sound like a good thing to me really? http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Posted - 2013.07.09 16:13:00 -
[35] - Quote
well everyone help me promote this topic and bring it under dev eyes they must love it  http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Posted - 2013.07.12 15:19:00 -
[36] - Quote
Hogarth Starbanger wrote:Bump
I'd absolutely love to be able to fly for the Cartel.
we all do screaming for years no we need to attention wh.o.re it until a dev finally comes over the bridge http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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Posted - 2013.07.14 09:14:00 -
[37] - Quote
exceptino wrote:I don't think pirates should be in faction war but i believe that players should be able to join and fly for pirates corps. Think more of a jihad sort of game play. Pirate players join said faction, take missions to kill players of other factions for booty(akin to what a pirate would really do), Raid highsec in player supported incursions. What is a player run incursion you ask. Well it is a incursion that pirate players can go in and fight along side the regular rats without any repercussions from concord. These raids act as a normal incursion except the addition of players with the normal rats. Objective is as long as players keep the bar on the rats side, the incursion stays, think beachhead. The slaughter would be glorious, tears would flow when pirates start to hold highsec for periods of time. How would a -10 pirate get there, easy wormhole like sansha already do. Players would have to turn to powerful allies to help fight them off. The blood would stain the stars. Make rewards for players be worth the effort but not to great that pirate ships become the next isk sink. They could limit the rewards to implants like the concord incursions do. In lowsec they could take space the same way the fw pilots do but i believe that would bore the type off player that wants to be a pirate. Plus a pirate is abut raids not holding space if you want that join regular fw.
just read the post twice as it doesnt make any sence you say this then that, as saying that they dont belong in FW space and a few lines ahead saying they are able to take FW space seriously yo udotn make any sence at all
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Posted - 2013.07.19 22:42:00 -
[38] - Quote
bumpageddon http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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The Horny Heron's
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Posted - 2013.07.24 23:40:00 -
[39] - Quote
working all the seperate parts out and will post it combined and formed after the weekend anyone have some idea's still put them in a post here on monday i will start gathering all the info and make it a new full report. http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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The Horny Heron's Space Immigration
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Posted - 2013.08.06 00:14:00 -
[40] - Quote
Leslie Chow wrote:Malcanis wrote:Pirate FacWar sounds keen, but it's going to be a 0.0 thing, and joining a pirate faction is going to have to have to some pretty horrible consequences for your empire and CONCORD standings. Am I seriously the only one that noticed this post. What do you know that you're not telling us? :)
it should be a low-sec thing really as i itended in the plan that agents ae in 0.0 for missions is just cool to have
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The Horny Heron's
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Posted - 2013.08.16 09:41:00 -
[41] - Quote
bump... http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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The Horny Heron's
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Posted - 2013.08.17 07:54:00 -
[42] - Quote
spread the story even more let everyone know and say thei're voice http://tnoh.eve-kill.net/?a=pilot_detail&plt_id=576554
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The Horny Heron's
108
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Posted - 2013.08.17 19:28:00 -
[43] - Quote
Abyss Azizora wrote:+1 And a bump from me good sir.
No reason the pirate factions shouldn't be in on the wars.
yarr to you m8
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Posted - 2013.09.02 15:14:00 -
[44] - Quote
bump http://rakah.griefwatch.net/?p=pilot&pilot=%3CBakuhz
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Bakuhz
The Horny Heron's
118
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Posted - 2013.09.03 08:07:00 -
[45] - Quote
Stegas Tyrano wrote:+1 I would love to see this someday.
i know spread the word keep the tpoic alive we need this here and right now!!!
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The Horny Heron's Insidious Empire
131
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Posted - 2013.11.12 08:45:00 -
[46] - Quote
CCP is slow as F&% but the march continues http://rakah.griefwatch.net/?p=pilot&pilot=%3CBakuhz
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The Horny Heron's
140
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Posted - 2014.01.15 17:19:00 -
[47] - Quote
Anomaly One wrote:This is a really good idea, it would make the warzone explode!!!
thats the whole idea there si no war without fighting never seen soldiers farming day in day out
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