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Thread Statistics | Show CCP posts - 1 post(s) |

Malcanis
Vanishing Point. The Initiative.
10283
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Posted - 2013.06.24 12:29:00 -
[1] - Quote
no
sentence substitute 1.= not at all, certainly not, of course not, absolutely not, never, no way, nay GÇó `Any problems?' - `No, everything's fine.' opposites: yes, of course, certainly
noun 2.= refusal, rejection, denial, negation, veto GÇó My answer to that is an emphatic no. opposites: acceptance, consent, assent
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10343
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Posted - 2013.06.26 09:29:00 -
[2] - Quote
Harry Forever wrote:StoneCold wrote:Only read the 1st post.
The idea was there like 1000 times allready. It-¦s bad. Nope, its even terrible. Maybe even terribad. NO.
If you want plex-for-skilltime -> char bazaar this way. when it was there a 1000 times, then maybe because there is an issue, no?
The issue is that the kind of person who thinks that it's a good idea tends to be the kind of person who thinks that they're the first to have thought of it and that they shouldn't bother to look to see if has already been raised and shown to be terrible.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10343
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Posted - 2013.06.26 09:31:00 -
[3] - Quote
See also:
-Removing L4 missions from hi-sec -Adding a PvE only EVE server -Making PvE occur in locked instances -PvP flags -A hundred other incredibly bad ideas that boil down to 'I should get free stuff and more skills and then claim that this is a good thing because it will "benefit new players"'
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10345
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Posted - 2013.06.26 09:59:00 -
[4] - Quote
Azrael Dinn wrote:Malcanis wrote:Harry Forever wrote:StoneCold wrote:Only read the 1st post.
The idea was there like 1000 times allready. It-¦s bad. Nope, its even terrible. Maybe even terribad. NO.
If you want plex-for-skilltime -> char bazaar this way. when it was there a 1000 times, then maybe because there is an issue, no? The issue is that the kind of person who thinks that it's a good idea tends to be the kind of person who thinks that they're the first to have thought of it and that they shouldn't bother to look to see if has already been raised and shown to be terrible.
Theoretically this is possible, but the weird thing is no, this never happens.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10345
|
Posted - 2013.06.26 10:01:00 -
[5] - Quote
Azrael Dinn wrote:Malcanis wrote:Harry Forever wrote:StoneCold wrote:Only read the 1st post.
The idea was there like 1000 times allready. It-¦s bad. Nope, its even terrible. Maybe even terribad. NO.
If you want plex-for-skilltime -> char bazaar this way. when it was there a 1000 times, then maybe because there is an issue, no? The issue is that the kind of person who thinks that it's a good idea tends to be the kind of person who thinks that they're the first to have thought of it and that they shouldn't bother to look to see if has already been raised and shown to be terrible. Or mayby the arguments that have been used to show the idea would be terrible are terrible and the issue still exists. And saying that the new players don't get the game is also horrible. If no one gets the game then no one will play and the game will slowly die or the same old bitter players will stay in the game and it will eventulay come utterly booring. Getting new players into the game is essential to any game, even for eve-online. For a new player waiting for months to get into a specialized ship with tech 2 fittings is bad and no I'm not saying it should be instants over the night type of thing but the waiting time is just too long and that discourages people to continue playing the game and thats just the skills side of the game.
How long would be just right? Which ship do you have in mind?
The last guy I had this argument with claimed that it took 3 years to be "competitive" and then spent 20 pages refusing to admit that he meant getting into a Black Ops with all skills to V.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10353
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Posted - 2013.06.26 11:48:00 -
[6] - Quote
Azrael Dinn wrote:
Also when a new player starts the game he wont know anything about any skill plans like we do. He will train something what might be useless and that also consumes time alot...
In which case, advising him to spend extra money for even more skillpoints he won't know how to properly apply seems rather cruel.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10383
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Posted - 2013.06.27 09:24:00 -
[7] - Quote
I see that you're using "trolling" in the modern sense of "disagreeing with me in a way I can't effectively argue against so I'll claim you hurt my feelings".
I feel no obligation whatsoever, either moral or professional, to give bad, self-serving, destructive ideas any respect whatsoever. No doubt you're a perfectly fine person, and I have no doubt I'd be happy to meet you in real life, but a rejection of your bad idea (and it's a terrible horrible bad idea) need not be construed as an attack on you personally. Unless you want it to be, in which case have at it.
I don't want you to feel bad. I am not interested in making you "mad". I just want your proposal to be discredited and rejected.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
10389
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Posted - 2013.06.27 10:14:00 -
[8] - Quote
Harry Forever wrote:Malcanis wrote:I see that you're using "trolling" in the modern sense of "disagreeing with me in a way I can't effectively argue against so I'll claim you hurt my feelings".
I feel no obligation whatsoever, either moral or professional, to give bad, self-serving, destructive ideas any respect whatsoever. No doubt you're a perfectly fine person, and I have no doubt I'd be happy to meet you in real life, but a rejection of your bad idea (and it's a terrible horrible bad idea) need not be construed as an attack on you personally. Unless you want it to be, in which case have at it.
I don't want you to feel bad. I am not interested in making you "mad". I just want your proposal to be discredited and rejected. look at your comments, you basically said "NO", that was your only argument, no content nothing behind it, you just talk without giving any explanation why it is a bad idea
You'll note that I made a second post that explained why.
In short, it's a great deal less effort for someone to spew out a terrible idea than it is to comprehensively explain why it's terrible. Rather than spend hours rehashing exactly the same arguments, it's much more efficient to say "No way, and look at similar threads posted previously on the same topic to see why I'm saying No way".
That's all the response this dreadful proposal deserves.
1 Kings 12:11
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