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Thread Statistics | Show CCP posts - 1 post(s) |

Yeep
GoonWaffe Goonswarm Federation
306
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Posted - 2013.06.24 10:12:00 -
[1] - Quote
Evei Shard wrote:Examples:
Corp A has 5 players Corp B has 5 players
Corp A wardecs corp B. 24hours later, the battles begin.
Corp A realizes they screwed up, but they have a guy with cash and a good computer that's willing to buy a character off the market that is skilled for being a full fledged T3 Booster pilot. He also buys a boosting ship and the links, and they put him in their POS or other safe locations (we'll pretend this war is in high-sec).
At this point, Corp A has an advantage over Corp B due to a RL cash transaction. Leaving OGB issues out of it, as it is just an example, how is this *not* a problem?
A lot of the other examples in the thread that are in support of such things use the idea of a newbie going out and buying a Titan. What I see as problems are experienced players with cash being able to go and buy advantages for their corp or alliance, vs. those who can't.
So a member of Corp B buys 2 of his Eve playing friends a drink and they agree to help him out for the duration of the war. Corp B has performed a (considerably cheaper) RL cash transaction and now they have the upper hand.
Buying characters is only an issue if you impose stupid limits on your engagements. |

Yeep
GoonWaffe Goonswarm Federation
306
|
Posted - 2013.06.25 09:52:00 -
[2] - Quote
Infinity Ziona wrote:Drake Doe wrote:Regardless of how pay to win the bazaar might seem, it's offset by the fact that someone had to put both time and money into creating that character and now they're seeking to sell their finished product. Without the time factor, everyone would be in the Fotm without even the slightest delay during, which would usually be offset by a balance pass, but this way everyone is instantly in the most unbalanced ship. And if you couldn't tell, that can easily kill a game.
Edit: got a bit off topic. Eh you can buy any flavor of the month character. All the person had to do was log on and change skills. Nothing else. Its identical to the old ebay sales of chars. You pay to skip training time. Pay to buy isk via plex. Its already pay to win. You can skip the entire game and play it like counter strike. Get blown up respawn, buy more ships n mods with visa, mastercard or paypal.
But somebody had to either predict the future FotM or train their character suboptimally. This limits the number of characters available and therefore limits the adoption rate. Its like the difference between buying a PLEX to trade for ISK and buying ISK directly from CCP. |

Yeep
GoonWaffe Goonswarm Federation
307
|
Posted - 2013.06.26 17:28:00 -
[3] - Quote
Harry Forever wrote: my suggestion should just be used as additional boost and motivation ever few month, don't worry, everybody will be fine with that
This is exactly like suggesting people should be able to buy one max level WoW character directly from Blizzard per expansion. All you end up doing is running out of content faster. |
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