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Dark Shikari
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Posted - 2005.11.23 11:07:00 -
[31]
Originally by: Rodj Blake For comparison purposes, here's the NPC prices of minerals used in insurance:
Tritanium 1 Pyerite 4 Mexallon 16 Isogen 64 Nocxium 256 Zydrine 1024 Megacyte 4096
Bearing this in mind, I don't think anyone can really panic about low prices just yet.
No, the devs raised many of those a while back.
I believe it is:
Tritanium 2 Pyerite 8 Mexallon 32 Isogen 128 Nocxium 256 Zydrine 2028 Megacyte 4096
or similar. - Proud member of the [23].
Don't get the reference in my sig? Click it.
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Rodj Blake
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Posted - 2005.11.23 11:17:00 -
[32]
Originally by: Dark Shikari
Originally by: Rodj Blake For comparison purposes, here's the NPC prices of minerals used in insurance:
Tritanium 1 Pyerite 4 Mexallon 16 Isogen 64 Nocxium 256 Zydrine 1024 Megacyte 4096
Bearing this in mind, I don't think anyone can really panic about low prices just yet.
No, the devs raised many of those a while back.
I believe it is:
Tritanium 2 Pyerite 8 Mexallon 32 Isogen 128 Nocxium 256 Zydrine 2028 Megacyte 4096
or similar.
So why are insurance payouts exactly the same as they always were?
Dolce et decorum est pro imperator mori |

Zeraph Dregamon
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Posted - 2005.11.23 11:24:00 -
[33]
The Coupling Array thing is it, I've known about it for a while but not started abusing it yet, not sure if it's worth it or if CCP should ban people for doing so...
It is something that should be fixed IMO. Unlimited relatively cheap trit is just silly and prevents the market from being player driven...
That said, I believe it's about 2.1 per trit if you sell off the other minerals you get from recycling coupling arrays. You can't get it below 2, no matter what your standings and scrap metal processing skill lvl are.
GH-SC
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Feta Solamnia
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Posted - 2005.11.23 11:25:00 -
[34]
*cough* What McDeth said 
Grabbing trit @2.3 would not have been so severe, if it wasn't for freighters. After that, I knew at least one person who kept refining them and pushing them on the market. I leave on vacatons with trit at it's high times. I come back after two weeks and he's whining he can no longer ISK for free 
It worked because of the belief that trit max price was the shuttles. It was not true since the devs (probably not knowing what they're doing) put some random values at the intensive refining arrays. Then it all went b00m. Apart from that, I can't attribute the further drop of trit below that bed. Maybe because all the trit in the market at that time got stashed and had eventually to be sold?
It seems that the fact has been spread more than I thought... Kitten will be pleased that I didn't let it out myself 
Originally by: Oveur
I have access to all market data. Believe me, we have not reached anything close to deflation yet.
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Countess Amarisa
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Posted - 2005.11.23 11:35:00 -
[35]
Ho damw! now i understand, combinaison of small ship for war : Interceptor HAC since they are more usefull than BS , Intesive rafinery array exploit and Macro miner, this is quit the answer!
So far intensive Rafinery array problem is over since price drop, rest to arrange the macro miner!
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Professor McFly
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Posted - 2005.11.23 11:39:00 -
[36]
Well that was rather stupid of CCP, they're always boasting about a player driven market  ____________________ 1) Buy Eve Time Card 2) Sell it for ISK 3) You just legally bought ISK for real money! |

Trak Cranker
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Posted - 2005.11.23 11:40:00 -
[37]
Originally by: Firid Soulbane Edited by: Firid Soulbane on 23/11/2005 09:07:36 Edited by: Firid Soulbane on 23/11/2005 09:00:54 Edit: Just saw above post and realized i was wrong.
Macdeth i think you are right. Looking at the price history for coupling arrays in Metro i can see someone buying 900 coupling arrays in one go. Now im not even sure what you use theese for but if im not too wrong you only need a handfull pr. pos. Thats a lot of pos's if you buy 900 coupling arrays.
If you are right Macdeth CCP has really done it this time.
How about a little cup of RELAX(tm)?
ALL minerals a theoretically limited by the inherent value in the minerals that go into NPC sold stuff.
That trit maxes out at 2.4(would be hard pressed to calculate it at 2.3) - then thats perhaps a little on the low side. But def. nothing to go crazy over.
And it still does not explain why prices have dropped to 1.7-1.9.
One of the first replies said. that it is due to the added ability of the buyers to move large amounts from rim areas. where buy orders can be filled with little competition - and I would say they are probably right.
Add to that, as others here also stated: Ice mining being abandoned, lvl 4 missions being drastically less rewarding(isk wise) and an increasing low level player base = Watch out veld roids.. Macro miners have a part there - but I am quite sure that they were present before the price changes also, so I am very hesitant to attribute a significant part to them. Please resize your signature so that it is within the forum rule size limits - Jacques |

Dloan
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Posted - 2005.11.23 11:41:00 -
[38]
Originally by: Mr M Nothing special happened, the prices goes up and down from time to time.
Changes from 14-nov 2004 to 20-nov 2005 in the Matari regions Tritanium 1.79 -> 1.81 +1.18% Pyerite 5.12 -> 4.87 -4.91% Mexallon 11.77 -> 16.23 +37.94% Isogen 76.56 -> 116.40 +52.03% Nocxium 349.91 -> 355.46 +1.59% Zydrine 4,006.60 -> 3,649.64 -8.91% Megacyte 4,790.44 -> 4,109.72 -14.21% Morphite 20,957.93 -> 16,382.47 -21.83%
Tritanium topped at 3.00 isk in june and then it moved down again, same thing with pyerite. Mexallon and isogen has sky rocketed in the last year. Megacyte where at 20k/unit two years ago and has dropped a lot since then.
Quoted because people need to realise that prices haven't actually changed all that much.
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Lisa Run
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Posted - 2005.11.23 13:24:00 -
[39]
Originally by: Feta Solamnia Grabbing trit @2.3 would not have been so severe, if it wasn't for freighters. After that, I knew at least one person who kept refining them and pushing them on the market. I leave on vacatons with trit at it's high times. I come back after two weeks and he's whining he can no longer ISK for free 
The producers of coupling arrays would never sell them under the mineral price. As people said, the underlying trit price for shuttles etc. was totally different, so it was totally obvious that the devs mad a mistake. Using this in your own favor = abuse of the game mechanics = expl... Funny stuff. 
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TuRtLe HeAd
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Posted - 2005.11.23 13:30:00 -
[40]
1.7 A unit of Trit ?
OMG, I Still Settle for 1 isk a unit. Because thats what its worth.
Question should not be why is it so cheap, it should be Why is it so expensive. |

Tiny Carlos
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Posted - 2005.11.23 13:37:00 -
[41]
Originally by: TuRtLe HeAd 1.7 A unit of Trit ?
OMG, I Still Settle for 1 isk a unit. Because thats what its worth.
Question should not be why is it so cheap, it should be Why is it so expensive.
Somthing is worth what people will pay for it, even if you decide it's worth less
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Tiny Carlos
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Posted - 2005.11.23 13:43:00 -
[42]
Also, It's worth noting that the market history seems broken, I'm not realy sure but it seems to only count the first time a buy order is hit, so much of the trade at low prices (the big, low isk, backgroud orders) is hidden on the history.
If I got this right then the average market price would be distorted up alot by high small orders at hubs, while the large cheap orders get left out. Now lowends are easier to mover so the hub prices drop, making the market flatter and less distored by the bug.
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gfldex
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Posted - 2005.11.23 13:52:00 -
[43]
Originally by: Xerxes Ceasar Before patch most people where doing lvl 4 missions.
I would even go a step further. With the invetion of lvl4 agents prices for minirals started to raise. After the missile and lvl4 nerf prices droped.
I know 1 person who lost 3 BS to lvl4 missions in one month. Demand has dropped not so noob pilots stay with mining.
I think it comes all together here. But dont blame only macro miners. When you look at the sheer among of buy orders for trit you will see that belts would have been filled with macro miners to satisfy the demand.
-- $ perl -n -e 'print "Stop blameing pirates! Oveur is the root of all evil!\n" if m/podkill|lost my ship|gank|gate camp|Verone/;'
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sableye
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Posted - 2005.11.23 14:02:00 -
[44]
one reason for drop in Nocxium prices is my agent hands me mining crystals all the time this adds up to alot of nocx.
ORC is recruiting players now !! |

DB Preacher
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Posted - 2005.11.23 14:05:00 -
[45]
You are all missing a rather large piece of the puzzle.
It's very easy to blame macro miners for everything without looking for the simple solution.
When I used to build in Empire around the start of the year we had a lot less players than we do now. We are now topping 17k players.
When more people enter into the market, prices of trit will ofc fluctuate due to people undercutting each other.
The same can be said with the T1 parts market where I have watched the influx of products into every region of Eve.
The fact is that more people vying for the same market = cheaper goods.
dbp
Current RKK Ranking: (CAL5) Kenin
Drop by and say hi in Reikoku Forums.
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Tiny Carlos
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Posted - 2005.11.23 14:07:00 -
[46]
Edited by: Tiny Carlos on 23/11/2005 14:07:22
Originally by: DB Preacher You are all missing a rather large piece of the puzzle.
It's very easy to blame macro miners for everything without looking for the simple solution.
When I used to build in Empire around the start of the year we had a lot less players than we do now. We are now topping 17k players.
When more people enter into the market, prices of trit will ofc fluctuate due to people undercutting each other.
The same can be said with the T1 parts market where I have watched the influx of products into every region of Eve.
The fact is that more people vying for the same market = cheaper goods.
dbp
More customer = more expensive goods, it should balance.
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Kacia
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Posted - 2005.11.23 15:52:00 -
[47]
Lower mineral prices have at least caused this...
In my current region, you can buy a megathron for 99m at the lowest.
And yet you can insure it for 105m.
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Dloan
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Posted - 2005.11.23 15:59:00 -
[48]
Originally by: Tiny Carlos
More customer = more expensive goods, it should balance.
On what basis do you suggest it isn't already balanced? I put it to you that when the ppu was 3 is when it was unbalanced.
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Masoj
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Posted - 2005.11.23 16:06:00 -
[49]
I aggree that it's all the changes to the L4 missions
Before people were popping all kinds of BS to get those agent rewards and BS demand was high.....now the quickest and safest money is once again back in mining.
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Avon
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Posted - 2005.11.23 16:17:00 -
[50]
Originally by: Tiny Carlos
More customer = more expensive goods, it should balance.
That would assume that none of the new players became producers. ______________________________________________
The Battleships is not and should not be a solo pwnmobile - Oveur |

Rodj Blake
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Posted - 2005.11.23 16:20:00 -
[51]
Originally by: Kacia Lower mineral prices have at least caused this...
In my current region, you can buy a megathron for 99m at the lowest.
And yet you can insure it for 105m.
105m minus the cost of insuring it in the first place.
Dolce et decorum est pro imperator mori |

Tiny Carlos
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Posted - 2005.11.23 16:29:00 -
[52]
Originally by: Avon
Originally by: Tiny Carlos
More customer = more expensive goods, it should balance.
That would assume that none of the new players became producers.
No it wouldn't as the point I was making is the the effect of more people producing and more people buying is likely to balance out. I neither said there was any imbalance or made assuptions about what new players were doing.
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Archbishop
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Posted - 2005.11.23 16:52:00 -
[53]
I dont know if its macrominers or what but someone has something like 300,000,000 units of Trit for sale at one station. Now I run several accounts and large mining barges on them and I can really suck up the ore when I'm out mining..... but numbers like that are just insane. Either its macrominers or a sweatshop in a third world country setup for $.25 a day on cheap computers mining all day.
Then again maybe not. But the price sure did drop fast and huge quantities suddenly started appearing.
Archie 
VISIT THE PIE HOMEPAGE & FORUMS PIE INFORMATION CENTER |

MOOstradamus
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Posted - 2005.11.23 17:37:00 -
[54]
Originally by: Dark Shikari
Originally by: Rodj Blake For comparison purposes, here's the NPC prices of minerals used in insurance:
Tritanium 1 Pyerite 4 Mexallon 16 Isogen 64 Nocxium 256 Zydrine 1024 Megacyte 4096
Bearing this in mind, I don't think anyone can really panic about low prices just yet.
No, the devs raised many of those a while back.
I believe it is:
Tritanium 2 Pyerite 8 Mexallon 32 Isogen 128 Nocxium 256 Zydrine 2028 Megacyte 4096
or similar.
Why do people insist on making things up 
MOOrovingian "Following & supporting EVE (since Jan 2001) is like wiping your arse with sandpaper."
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Tobiaz
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Posted - 2005.11.23 17:50:00 -
[55]
Originally by: Archbishop
I dont know if its macrominers or what but someone has something like 300,000,000 units of Trit for sale at one station. Now I run several accounts and large mining barges on them and I can really suck up the ore when I'm out mining..... but numbers like that are just insane. Either its macrominers or a sweatshop in a third world country setup for $.25 a day on cheap computers mining all day.
Then again maybe not. But the price sure did drop fast and huge quantities suddenly started appearing.
Archie 
It can also be a reseller or perhaps a mining corp trading through a single person.
But indeed, it's a bit fishy 
Who put those rats in the fridge?! |

Rover Vitesse
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Posted - 2005.11.23 17:54:00 -
[56]
Graph showing Trit Prices from April to present day, universe-wide, weekly calculated average prices, from averages in Pator, Yulai, Luminaire, New Caldari and Amarr.
Statistics taken from The Crisis Prices [TCP]
Chimaera Pact Minister For Propaganda Rovers Chronicles
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The Cosmopolite
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Posted - 2005.11.23 18:05:00 -
[57]
Edited by: The Cosmopolite on 23/11/2005 18:06:31 The steady drop since July is interesting as something quite fundamental occured in July...
I don't say it is the only factor but I would have thought the route changes are another part of the puzzle.
Cosmo
PS. ...well, that's so much as to point out that Cold War went live in July, I guess, but I do wonder what effect the route changes have had over time.
Voice of the Freecaptains Jericho Fraction |

Samuel Baxter
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Posted - 2005.11.23 19:00:00 -
[58]
Issues Causing a Fall in Market Prices
1. Market demand
Supply and demand dictates that when the number of capital ships under construction falls, yet the amount of processed minerals being supplied remains constant, the price will decrease to a stable level.
2. Macro miners
Like it or not, there has been an increase in the amount of mining activities by questionable individuals. Due to a recent shift in the tactics being utilized by these pilots, it is currently unclear as to the extent of their presence [and therefore impact] in EVE.
However, based on the message traffic being exchanged, it is fair to state that the majority of pilots are in agreement that macro-miners are present in EVE, and may or may not be having a sharp impact on the economy.
3. Increase in Pilots
There has been a sharp rise in the number of pilots, and as a result an increase in noncombatant activities, in core systems. (As a reminder, please consult the recent news article regarding the increase in shipping traffic.)
There has also been a resultant increase in communications traffic referring many newer pilots to mining activities in order to build up a serious ISK reserve. Furthermore, this miner atmosphere has been increased by the existence of guides which purposefully refer newer pilots to mining activities as a first step to their future careers.
Possible Solutions
1. Building up Mineral Reserves
It is inevitable that at some point the number of pilots in core systems will begin to decline, or at least stabilize. When this happens, a situation may emerge when the demand will exceed the supply, causing prices to rise.
Therefore, building up a mineral reserve (which can be tapped should prices escalate dramatically), may be a good idea.
2. Search for Better Prices
The majority of prices, including those quoted by The Crisis Prices, are from core systems where noncombatant activities are currently at higher levels. I suspect that prices may in fact be higher, therefore, in other regions.
So people may need to get together and form convoys, trading groups, etc. in order to move these minerals into outlying regions.
3. Suck it Up and Deal
Irregardless of the situation, we are discussing more common ores here. These ores will remain in existence for a substantial period of time, and will most likely not be exhausted anytime soon.
These are recommended actions from my standpoint. Whether or not people choose to utilize them is up to them. _________________________
- Well look at this: 'pears we got here in the nick a time. What does that make us?
- Big damned heroes sir.
- Ain't we just. |

Rangoon
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Posted - 2005.11.23 19:21:00 -
[59]
There is no problem with coupling arrays yielding 900k units of trit and thus limiting the price of trit to about 2.3/2.4. The problem is that coupling arrays are 4000m3 rather then the 10km3 they should be.
Macro Mining is a very complex subject. Some do it as a hobby itself (macro setups), others do it to farm cash to EBAY, and yet others do it because they feel it's necessary to compete game wise (buy the nice new toys).
While I don't mind the hobbiest or neccessarly the competitors, it's the EBAY'ers that really hurt the games.
As for the competitors, if CCP would loosen up a bit on the Tech II blueprints, the tech II prices could come down and help with the problems.
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Sebastien LeReparteur
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Posted - 2005.11.23 19:48:00 -
[60]
1. There is probably a few items like the Array you can buy cheaper then the refine value! Heck some specialise in surveying the market for items sold under the values then refine and resell easy enough to do with remote buying. New players will often dump tons of underprinced stuff on the market until they realise the mistake.
2. Missions especialy Hauling ones hand out tons of items as rewards those items refined can undercut the price system since they a worth what the user can get from them not the base value. (Considering a player could Farm hauling mission pretty easy with 10 or even 15 accounts this can undercut sutff too).
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