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1. [Guide] Mining- Figures and possibilities - in Ships and Modules [original thread]
Originally by: Halada Originally by: Dloan Originally by: Halada Your statement is incorrect, the game DOES round <b>down</b> your yield. Ie. 135.65/16 on my Miners II = 8.478 , but only 8 unit of Bistot will b...
- by Dloan - at 2006.04.03 10:21:00
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2. [Guide] Mining- Figures and possibilities - in Ships and Modules [original thread]
Originally by: Halada Your statement is incorrect, the game DOES round <b>down</b> your yield. Ie. 135.65/16 on my Miners II = 8.478 , but only 8 unit of Bistot will be in your cargo. The same applies if you get 8.99, you'll s...
- by Dloan - at 2006.03.31 10:20:00
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3. [Guide] Mining- Figures and possibilities - in Ships and Modules [original thread]
Originally by: BoinKlasik if the game always rounds down (i cant recall if it rounds down or up and have no real good way to check currently) you will get the SAME yield with full leadership on such a module. As far as I'm aware, it do...
- by Dloan - at 2006.03.27 12:45:00
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4. [Guide] Mining- Figures and possibilities - in Ships and Modules [original thread]
Originally by: Rocco Siffredi Is the section about ICE mining calculated with Ice Harvester I's or Ice Harvester II's? The section on ice harvesting is wrong so it doesn't really matter. Ice harvesters get bonuses to cycle time from ...
- by Dloan - at 2006.03.24 15:43:00
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5. Tractor Beam requires science level 5??? Why? - in Ships and Modules [original thread]
Originally by: Wukwuk Tractor beams requiring Graviton Phisics makes sense. To make, yes, to press the on button, no .
- by Dloan - at 2005.12.17 18:34:00
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6. Making Tech 2 parts - in Science and Industry [original thread]
Finished T2 comps are made in factory slots. The materials requried to make the T2 comps all come from POSes. You would need at least a large POS to even hope to make your own materials, and several POSes of different sizes if you want to be effic...
- by Dloan - at 2005.12.14 12:48:00
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7. Respawn/growth of ore, how does it work? - in Science and Industry [original thread]
1) Yes 2) Asteroids that have been popped, respawn. Asteroids that have been partly mined or unmined grow bigger. 3) Better ore is smaller is size. It will never get as large as common ore. Poor roids have a percentage chance of respawning as bet...
- by Dloan - at 2005.12.14 12:35:00
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8. Pirates vs Griefers - Making the Distinction - in EVE General Discussion [original thread]
Originally by: Tony Fats If you don't want PVP then stay in .5+ They already do...
- by Dloan - at 2005.12.12 09:29:00
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9. POS theft - in Science and Industry [original thread]
Edited by: Dloan on 12/12/2005 09:19:48 I believe it was suppose to have been fixed in a previous patch, so yes, I would say it was a bug/exploit. Specifically, from the 3211 patch notes "Pilots can no longer board ships inside force fields t...
- by Dloan - at 2005.12.12 09:17:00
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10. POS Refining Array - in Science and Industry [original thread]
Yes and yes. POS refineries are like station 50% refineries but with a 75% and 35% tax rate.
- by Dloan - at 2005.12.08 15:20:00
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11. Asteroid respawn rates? - in EVE General Discussion [original thread]
Originally by: Rafein if you mine out a roid, it will only reppear after DT, the rarer the roid, the more DT's till it appears. You must be very unlucky then...
- by Dloan - at 2005.12.07 12:01:00
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12. BROKEN scan probes...... - in EVE General Discussion [original thread]
Originally by: Yseult Atreus If you can indeed angle the search plane in the direction you want then it is incredibly helpful. Not really, because the best tool you have to control your search plane angle is luck.
- by Dloan - at 2005.12.05 20:14:00
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13. Explanation of Abundancy, please. - in Science and Industry [original thread]
Indeed, and won't that be really worth it :P.
- by Dloan - at 2005.12.05 19:50:00
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14. Moon Mining Online problems - in Science and Industry [original thread]
If it says either "online - starting up" or "online - active" in red, there's nothing wrong with it. Ignore everything else.
- by Dloan - at 2005.12.03 12:14:00
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15. Offline POSs ffs - in Science and Industry [original thread]
I admit to being surprised this thread hasn't generated more response. I know my CEO came across the same problem when he had setup a few towers and from responses elsewhere, it doesn't appear to be that uncommon but it's annoying as hell.
- by Dloan - at 2005.11.30 14:19:00
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16. Offline POSs ffs - in Science and Industry [original thread]
Sadly, I don't think this works. Everything is just offline.
- by Dloan - at 2005.11.29 12:07:00
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17. Offline POSs ffs - in Science and Industry [original thread]
I can't express how much I agree with you on this one. I've bugged it as well. I'm just very thankful the POS it happens to doesn't have much stuff which needs to be onlined again :/.
- by Dloan - at 2005.11.29 10:08:00
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18. bookmarks suck so bad, they should be removed now... - in EVE General Discussion [original thread]
Originally by: Skogen Gump well if they were client-side, you could just simply edit the co-ordinates to get you to somewhere that you hadn't been; thusly negating the need for scanners and ingenuity. Ignoring for a moment that maybe ...
- by Dloan - at 2005.11.24 12:40:00
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19. Noob Question, Mining Barges - in Science and Industry [original thread]
Originally by: James Lyrus It's slightly better than that, especially due to 'big' ores, because of rounding errors. (Mining arkonor for example, a miner II will harvest 3 units per cycle (60 / 16 m3, rounded) I don't think the amounts...
- by Dloan - at 2005.11.24 11:34:00
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20. POS cloaking question - in Science and Industry [original thread]
Originally by: Altrex Stoppel So if someone is determined enough i say they need to stop your supplies from getting to you. That way even if you can hold reinforced for hours you're still going down... Except we're not talking about PO...
- by Dloan - at 2005.11.24 08:50:00
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