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Thread Statistics | Show CCP posts - 18 post(s) |
MailDeadDrop
Rage and Terror Against ALL Authorities
197
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Posted - 2013.06.26 18:43:00 -
[1] - Quote
Kekminator wrote:Also, maybe it's time for ore hold / PI hold extender rigs?
CCP Rise, you've done an admirable jobs so far. Really: well done! I don't mean to put stuff on your plate pointlessly, but I think Kekminator could be correct: it may be time to add rigs which enhance specialized bays.
Now I do realize that capital-sized rigs for specialized bays would cause 11-dimensional chaos with balance among carriers and supers. So don't create/seed them. Just create/seed BPOs for small and medium rigs; that would cover the Venture, the Primae, and the T1 haulers. Not having large- or capital-sized rigs postpones (perhaps forever) figuring out exactly what balance chaos would result from mucking around with Orca, Carrier, or Supercarrier specialty bays.
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MailDeadDrop
Rage and Terror Against ALL Authorities
198
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Posted - 2013.06.27 13:02:00 -
[2] - Quote
CCP Rise, I'm going to repeat myself here (once) and ask about small and medium astronomic rigs which alter the stats for specialty bays. You don't seemed to have made any comment on that idea, which either means it treads close to some secret plan (and you don't want to touch it), you think it's a terrible idea but don't want to poo-poo on it, or you've simply overlooked it. Or maybe you just don't like me.
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MailDeadDrop
Rage and Terror Against ALL Authorities
198
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Posted - 2013.06.28 16:03:00 -
[3] - Quote
Markku Laaksonen wrote:CCP Rise wrote:We are going to go ahead and bump the unpacked volume on the Hoarder significantly (up to 400000) to avoid any major issues with compression. This gives it the same packed volume to cargo ratio that the Iteron V has currently. Snipped the important part of the quote. Will someone explain the ratio that he's taking about here for me? I don't quite get its significance.
It has to do with mineral compression (which is how nullsec gets enough minerals to build capitals and supers). Essentially build ammo in highsec which takes up less room than the minerals, load into hauler (or Hoarder's ammo bay in the future), then load that into carrier in lowsec. Jump to nullsec, unload ammo, reprocess.
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