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Thread Statistics | Show CCP posts - 2 post(s) |
Hazel Ann
Fractal Wrongness
0
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Posted - 2013.07.19 01:04:00 -
[91] - Quote
What feature am I looking forward to and why?
Space pets that can enter combat with you. Maybe space dinosaurs, can you imagine? |
Arrendis
Hephaestus LLC Fatal Ascension
35
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Posted - 2013.07.19 16:57:00 -
[92] - Quote
Prediction for looking back on the Second Decade...
... the Age of the Capsuleer has begun, and industrial production balances and sovereignty mechanics have continued to be tweaked and reworked, allowing for a true revitalization of null-sec beyond ratting, warring, and building supercapitals. In late 2015, CCP began to directly incorporate the political machinations of nullsec entities into the Lore. The Great Empires began to take notice of groups they had discounted as pirates and refuse, as they became aware that in truth, what lives beyond their grasp had become highly-organized power blocs with thousands of immortal pilots and the ability to project military power across the breadth of New Eden, rivaling or exceeding the power of foes like the Sansha Nation.
In the wake of Burn Jita V - a campaign that saw a near-total interdiction of freighter and industrial traffic in the systems surrounding Jita for four jumps out, the Caldari State attempted to close off access to its space to all members of null-sec power blocs. The reaction and retribution was swift, as suicide-fleets rageformed to destroy all incoming and outgoing gates connecting New Caldari with the rest of New Eden, plunging the system into a blockaded state that only jump-capable ships could escape.
But jumping supplies in necessitated the lowering of the cynosural jammers, and when the jammers went down... |
DrysonBennington
Eagle's Talon's
38
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Posted - 2013.07.22 01:04:00 -
[93] - Quote
1.I see CCP opening the storyline of Wormhole Space up taking us deeper into the history of the Sleepers.
2.I also see CCP possibly doing something with the game from the other side of the EvE Gate where ancient Earth ancestors have finally found New Eden causing much instability and history making into New Eden.
3. I also think that CCP will open the door for New Eden citizens to begin to build their own jump gates similar to the jump gates we use now.
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Asuka Solo
Stark Fujikawa Stark Enterprises
2420
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Posted - 2013.07.25 14:54:00 -
[94] - Quote
CCP Eterne wrote: 1.What will be the game be like in in the future? 2.What feature am I looking forward to and why? 3.What is my greatest fear for the game?
1. A bitter, cold, heartless ice-queen that steals candy from babies on every gaming platform available.
And then laughs at them for having candy to begin with.
2. Coming home after a long day at the office, only to log in and land my Super Capital Ship at a star port and proceed to tend to my Casino and Strip club on a prime stretch of waterfront property located on planet-wide cities. The exotic dancers employed in my monopoly of "gentlemen's establishments" will keep absent minded casuleers "entertained" while my pirate friends rob them of their hard earned isk and ships in broad daylight.
3. Caps & Supercaps stay under-developed or get deleted from Eve... giving rise to "sub-caps Online" Eve is about Capital ships, WiS, Boobs, PI and Isk! |
Sarah Nahrnid
Association of Commonwealth Enterprises Test Alliance Please Ignore
15
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Posted - 2013.07.25 19:28:00 -
[95] - Quote
1. What will be the game be like in in the future? Also, Modular POSes and the corp roles system overhauled so it's not crappy and buggy Titans/Supers having a larger role in fleet combat, not just a mobile JB. Return of the 5% resist I think that nerf was silly and unnecessary. Races to have their defined roles in weaponry use rather than turning into Homeworld Online (Differences being cosmetic) T2 mods (High slots: weapons and remote reps) Low slots: T2 local reps for caps I feel caps are largely under-done / unfinished
2. What feature am I looking forward to and why? Building Stargates and seeing where they lead
3. What is my greatest fear for the game? Over-nerfs, destroying Eve for what it is, an amazing sand-box. Balance is great, but overdoing it is detrimental to the experience (see resist nerf)
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Zeko Rena
ENCOM Industries
701
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Posted - 2013.07.25 21:27:00 -
[96] - Quote
1. What will be the game be like in in the future? Internet Spaceships.
2. What feature am I looking forward to and why? Internet Spaceships.
3. What is my greatest fear for the game? Internet Spaceships. |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2551
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Posted - 2013.07.26 06:36:00 -
[97] - Quote
CCP Eterne wrote: 1.What will be the game be like in in the future? 2.What feature am I looking forward to and why? 3.What is my greatest fear for the game?
1) I hope it will be here.
2) New POS system so I can move out into space and branch out a little.
3) That nothing is going to be done and the game will fall into obsolescence.
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Bird Flu Vulnero
The Classy Gentlemans Corporation Moist.
2
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Posted - 2013.07.26 16:33:00 -
[98] - Quote
I take it we don't have to specifically answer those questions, but can instead devise our own.
Q) Now that your core gameplay has been severely nerfed, what are your plans? A) As the new system scanner just killed small-gang ambushes in wormholes, my corporation and I have had to adapt for the future. EVE is a forever-changing game, after-all. WeGÇÖve bought security tags for everyone, so now we can start running level-4 missions in Drakes and saving for Hulks. Once we have the Hulks, weGÇÖre hoping to start an alliance-wide manufacturing push, so that everyone can fly free Retrievers. We embrace our new lifestyle, never looking back. We love highsec, and I hope we never have to check d-scan for probes or watch for gigantic unmissable pulsating grey blobs again. |
Reiisha
Evolution The Retirement Club
314
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Posted - 2013.07.28 00:06:00 -
[99] - Quote
I'm probably late, but what the heck:
I'll be waiting for the day Incarna is finally, properly finished. The human element is so ridiculously strong in this game, yet the actual representation is almost non-existent. While a lot of people may not see Incarna as very important, i do hope this feature will be released properly within the next few years. Who knows, it could be a direct bridge between Dust and EVE players. Imagine us both actually sitting in the same room...
If you do things right, people won't be sure you've done anything at all... |
James Blackdamp
Aliastra Gallente Federation
0
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Posted - 2013.07.28 19:42:00 -
[100] - Quote
CCP Eterne wrote:
1.What will be the game be like in in the future? 2.What feature am I looking forward to and why? 3.What is my greatest fear for the game?
1. With the invent of technology like google glass, transparent displays and its ilk, I see Eve branching out into these... venues of sorts.... as it has with Dust, its console cousin.
2. What I would really like to see going forward, is some semblance of an app, be it google, be it ipod'ness, be it whatever new peripheral comes down the pipe. But this app would enable you to talk to your corp, as well as monitor and alter your training queue, market orders, and perhaps even industrial, planetary and scientific endeavors, and I see the folks behind Eve being epicly badass and not even trying to get their greed on by charging extra for this application.
I would also look forward to the capability of training all the characters on my account simultaneously without getting bilked for more subscription fees. My account is old, but I've only put in approximately two months of play time, but I realize that since 'grinding for experience' isn't a valid concept in eve, it allows experience to be less of a competitive factor. And in light of that, in light of how experience is based on elapsed time, it would just be excellent to train all three characters in tandem, for the price of a single subscription. Not everybody has a ton of friends in Eve, it would be nice to have a single account that one could cover all the bases with.
Something else I would look forward to, some capability to compress time between one's own account, and a friend's account who recently entered the game - so that the eve-fresh friend can get some semblance of accelerated training to catch up with the friend that recruited them. The caveat would be that multiboxers would probably use this to their advantage, the software would have to compare mac addresses to make sure "friends" weren't playing on the same computer.
And I see long-distance teleporation in the future, where one can transport goods from one planet to another, one base to another, one ship to another.
Another superb addition I would look forward to, and I notice tons of games do this and it's a pity, but Eve... needs m0ar item icons. Eve has some awesome artists, they should invest some time into making new item icons. Right now they seem stretched a bit thin, imo a robust and complex game like Eve, should nearly have a unique icon for every single item. It adds to the wonder factor, a bit to the artistic factor, and it adds an additional element of desire to items (... as goofy as it sounds, items with 'pretty' or 'badass' icons would be more desirable). And it would make it easier to differentiate between items in the same category.
And another addition that would be excellent, perhaps another flavor of wormhole or stargate, that extends into far reaching clusters of constellations that would exist far off the map of the known galaxy. Perhaps a discovery of some ancient gate that a splinter group of sleepers created to set up shop in a smaller, different and far flung galaxy. Where perhaps even another faction of creatures live, or multiple factions even.
I'd like to see a greater level of planetary interaction. As things stand, its possible to set up shop on a planet, harvest the local materials and perform manufacturing on the ground, it would be nice if more items were available per planet, and it would be nice to set up some sort of starbase above the ground base, rather than resorting to customs offices. This way if Eve ever gets the capability to launch ground attacks on manufacturing bases, the orbiting base can have offensive and defensive measures to retaliate with.
3. My greatest fear, changes to what Eve represents. I've seen other games alter their mechanics, alter their foundation concepts... all in an effort to become appealing to other audiences. Eve trying to conform scares me.
And subscription price hikes give me the spooks as well. :)
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Vicker Lahn'se
Sebiestor Tribe Minmatar Republic
166
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Posted - 2013.07.28 20:56:00 -
[101] - Quote
Eve will continue to branch out into other genres and other platforms, following the model of what CCP has done with Dust. RPG enthusiasts, RTS fanatics, and puzzle gamers will all find an immersive CCP game that ties deeply into the Eve universe.
Imagine a long lost sleeper artifact, buried on a lonely planet in wormhole space. Its existence is first learned by an Eve pod pilot while hacking his way into the sleepers' computer networks. He then sells the information to his puzzle gamer contact who proceeds to decypher the riddles to learn of the actual location of the artifact. This information is then purchased by an RPGer who leads a small party of explorers to retrieve the artifact. Unfortunately, a rich, monocle wearing treasure hoarder has also learned of the artifact, and so he hires an army to secure it before the small RPG party can get to it. The result is an epic battle, involving Eve ships trying to take armies, small parties of RPG style explorers, and Dust mercenaries all to the planet to duke it out for control of the artifact. |
Rukia Taika
Dueces Wyld
15
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Posted - 2013.07.30 07:48:00 -
[102] - Quote
1. What will be the game be like in in the future? Optic!!! Neural implants...oh you want something abit more in line with our lifetime. The only things i see within the future is Walk in Stations done and we all forget about XP.
2. What feature am I looking forward to and why? I really would like to see the walk in station. the teasers they leaked out the amount of time and effort we have spent in character customization. yeah i know so very carebear like who still wants to see CCP truely set the mother ships apart from what they are now to what they should be.
3. What is my greatest fear for the game? CCP failing to keep their word on a project they have said they will implement the benefits everyone except for a group within the game. |
Jaded Felix
Pariah Army Usurper.
0
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Posted - 2013.07.30 15:46:00 -
[103] - Quote
EVE is the platform by which the nations of the world will base their future space exploration on. I for one am looking forward to the day ORE and Roden Shipyards become actual LLC's. My biggest fear is that our governments will recreate the wheel. WHY! CCP has pointed you in the right direction Capitalism will see its day in the vacuum of space... ~ Jaded Felix ~ |
Johan Civire
The Lyran Empire
605
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Posted - 2013.08.01 02:31:00 -
[104] - Quote
Without ideal i can not pay it. So to bad :( |
Isean
Incertae Sedis
0
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Posted - 2013.08.01 21:33:00 -
[105] - Quote
1. What will be the game be like in in the future? I foresee the future of EVE to repeat the past and present. This game is moved by human minds, and humans are creatures of habit. While ships, weapons, tactics and strategies will assuredly change over time, the cycle will repeat. We will watch the birth, the rise, the peak and the fall of great alliances and empires in war. Just as we have in the past. We will see individuals become instantly famous for some great failure or success or intrigue, just as we have in the past. This is not a bad thing, repetition here is never cut and dry. Thousands of people will be involved and effected. EVE will be ever changing as a game, but EVE will always be the same as a universe rich in history. History the players create...and repeat.
2. What feature am I looking forward to and why? One of the worst things I feel is in this game is POS's. I think they serve a great purpose, but their mechanics are...clunky. I would like to see the modules attached to the tower like our primitive International Space Station. I would like to be able to dock to it on an extended arm or something. But leave the ship visibly attached. Much of the functionality was made easier with a universal inventory GUI, but I think more could be expanded with POS mechanics. I feel as if they have been neglected and any work on those is work I really look forward to. As for the why? Because I live out of one.
3. What is my greatest fear for the game? I fear the cessation of grand attempts at new things. I don't feel like DUST took off like everyone wished it to. But no one can look at that project and say it wasn't a daring attempt at something unseen before. CCP may not have had as much success as they desired, and I fear that that may create a second guessing on future big projects. I want CCP to continue thinking big, not fear failure. |
Saya Hecatonchires
Sons of Caldari
1
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Posted - 2013.08.05 10:45:00 -
[106] - Quote
1. What will be the game be like in in the future? Hope even better than now, but trully I already don't have IRL time to test everything already.
2. What feature am I looking forward to and why? Have a beer with corpmate in station corp pub more seriously game is great this way, little cosmetic changes as personnalised ship texture will be great, but that's only cosmetic. Going into new jobs as tatooing or clothes manufacturing or even paint schema could be fun. It's useless, but everything useless is essential
3. What is my greatest fear for the game? That an alliance block will finally dominate all null sec...I'm free and want to stay free without being the pet of anyone. Simplification of the game that will lead to more less interesting people. Eve is rich and complex, keep it this way. |
Lyell Wolf
Virtues Corporation Yulai Federation
33
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Posted - 2013.08.08 18:48:00 -
[107] - Quote
1. EVE will be an immersive universe that is more dynamic and engaging with people gathering for Live Events and player generated content. 2. Looking forward to when thing will be scaled in terms of size and it will feel like we are actually flying the gigantic behemoths that we know we are. 3. I'm worried that the community will be the demise of EVE |
Bambi
The Scope Gallente Federation
0
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Posted - 2013.08.10 21:06:00 -
[108] - Quote
Since starting playing EVE as a beta tester, I have done a few things in real life.
Bought a house with my girlfriend Travelled a bit. Got Married. Travelled a bit more. Got into Photography Had a baby. Didn't play EVE quite so much. Sold some photos. Had #2 son. Played EVE more....
What will the next ten years have in store for us? No more bloody kids that's for sure! Who knows by 2023 we may actually see Jove systems open up ;-) As long as there are internet spaceships, pew-pew, and the occasional beer-centric player meet up I will be a happy bunny.
I still love EVE over a decade later, its probably the real reason why computers were invented if I am honest.
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Meerclaw
Wise Humans Corp
0
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Posted - 2013.08.13 15:19:00 -
[109] - Quote
1. What will be the game be like in in the future? more space and ground interactions, available in all platforms and consoles, "portals" to other worlds (other games or sub games)
2. What feature am I looking forward to and why? multi boxing will be forbidden, if this is really an elite game requiring skillz, cheaters are no more. Kilrathis added as playable race.It has been said since ages that one day Cats will rule the galaxy, time to make it real.
3. What is my greatest fear for the game? CCP bought by a company worshipping the gods of marketing & bullshit, eve dies, one shot. |
Gel Musana
LOL a Sticky Situation
3
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Posted - 2013.08.13 21:34:00 -
[110] - Quote
1.What will be the game be like in the future?
A game that I play any time, anywhere on any device. A game that is fully integrated with DUST, WoD, and other game to come, e.g. Planetary Interaction as game on its own, etc. A game that offers 3D, specialised devices options, like Oculus rift, virtual reality suits, etc... a game that I can bring with me inside my watch and my mobile with companion applications.
2.What feature am I looking forward to and why?
DUST integration will create opportunities for some of the above options, will add new game mechanics and more fun. It will create major business for the manufacturing/transportation/logistics industry due the high usage of DUST supplies/modules/vehicles. Walk in stations and walk in cities (planets) will further enhance the interaction with other players and will create social opportunities and a new types of businesses, e.g. shops, alternative markets, more opportunities for smuggling and doing illegal stuff, including assassinations.
3.What is my greatest fear for the game?
I fear that large corporations, just like in the real world gain too much power. This must be prevented, allowing small corporations to raise and challenge, always. Ideology -ás-h-i-t -álist https://gate.eveonline.com/Profile/Gel%20Musana
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Ashtryian
Paxton Industries Gentlemen's Agreement
0
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Posted - 2013.08.15 06:37:00 -
[111] - Quote
The future of eve rests in fluctuating security and sovereignty. I see the empires of today becoming receded and their rule taken over by players. |
Dr Vulix
Center for Advanced Studies Gallente Federation
17
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Posted - 2013.08.17 02:18:00 -
[112] - Quote
1. What will be the game be like in in the future?
I'm hoping station atmosphere is finally decontaminated.
2. What feature am I looking forward to and why?
Breathing in stations. Still waiting for that air decontamination...
3. What is my greatest fear for the game?
My greatest fear is EVE not really expanding and instead rehashing the same content over and over. |
DrysonBennington
Eagle's Talon's
46
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Posted - 2013.08.18 23:14:00 -
[113] - Quote
No fellows the plaque for the alternates is down the hall in the ladies room.
LOL! |
Ishtanchuk Fazmarai
1623
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Posted - 2013.08.19 12:51:00 -
[114] - Quote
Oh, this thread has been unstickied. Could we get any updates on how this has turned out? Any picks yet? The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
Ishtanchuk Fazmarai
2237
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Posted - 2013.10.23 14:04:00 -
[115] - Quote
The book has been printed and it's being delivered, can anyone report wether there are player prognosis for the future of EVE in it? The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
Johan Civire
The Lyran Empire
694
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Posted - 2013.10.23 14:22:00 -
[116] - Quote
Ishtanchuk Fazmarai wrote:The book has been printed and it's being delivered, can anyone report wether there are player prognosis for the future of EVE in it?
Yah atleast iam in that book love CCP for doing that |
Minmatar Citizen160812
The LGBT Last Supper
507
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Posted - 2013.10.23 14:47:00 -
[117] - Quote
In the near future our space barbies will be able to do a crip walk down to the Dusties lounge while wearing the latest in NEX store apparel. Upon arriving they will be able to join in on the /dance1 emote party and trade isk for "sexy shows". Afterwards, you'll be able to go back to your station cell to look at your aurum bought pink Megathron. If you get bored of that you can do the funky chicken emote over to the big screen thing which will display promo blinks for SOMER 2.0.
In 2018 the name of the game will be officially changed to EAvE and accelerated skill training will be sold for PLEX. World of Darkness will also be intergrated into EAvE that same year with a backstory that the Jove are really just smart vampires. The crush of enthusiastic nerds worldwide will take it's toll on the servers and as a parting move Tuxford sets off mentos bombs in the server farm and EAvE dies.
The End
(What do I win?) |
No Means No
University of Caille Gallente Federation
34
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Posted - 2013.10.23 14:47:00 -
[118] - Quote
what will be the game be like in the future ??
i guess you can read the answer in that question itself.
are you to be ok? |
Esha Ditrix
Ocolus Prime
45
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Posted - 2013.10.23 14:49:00 -
[119] - Quote
Johan Civire wrote:Yah atleast iam in that book could you expand further Its not an exploit, if the game lets you do it... |
SandKid
Gateway Mining Division
152
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Posted - 2013.10.23 18:53:00 -
[120] - Quote
EvE Online has evolved in the first decade to a game that sounds like the gallente racial description: Love it or hate it, you can't ignore it. A game with less than a million players gathering as much attention as the quote, "big name games" is an impressive feat unto itself.
EvE's future is brighter than ever before - 10 years old and more stable than an Abaddon, the game is on the edge of reaching a broader audience by being unique and challenging, not simple-minded and generic. As the world of the MMO continues to evolve, those creations with no competition will survive and grow. EvE is surely among them.
Learn. Build. Change. Conquer. EvE Online's competitive nature in-game has begun to affect the real world market. It's not ganking, it's capitalism at its finest. As a Caldari player...I can appreciate that. It's just...good business. |
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