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Istvaan Shogaatsu
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Posted - 2005.11.29 21:24:00 -
[1]
I'm posting this separately because it's important enough to warrant it.
Each of the new force recon ships has four bonuses. The Caldari Rook has three. Apparently the logic behind this insanity is that its ECM strength, 10% per level, is a "double bonus", and therefore the Rook shouldn't get a fourth.
Double what? Double the Scorpion's 5% ECM strength bonus? Why does the Huginn get a 60% per level webber bonus then? At max that's 300%, isn't this a "triple bonus"? Why isn't the Huginn crippled with two missing bonuses to offset this awesomely badass "triple bonus"?
Please give the Rook its fourth bonus. It doesn't have to be major. I recommend either another 5% ECM module cap use reduction, as this ship will struggle trying to sustain anything more than a pair of ECMs; or some kind of mild weapon bonus like 5% heavy missile damage per level.
FULLY EQUIPPED CALDARI NAVY RAVEN UP FOR AUCTION. |

Jim Raynor
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Posted - 2005.11.29 21:27:00 -
[2]
well, launcher rof would work for me :)
ship only has 2 lows, its cap is weak, i wonder if it can sustain jammers very well really, i dunno.. ------ If Captain James T. Kirk and Mr. Spock embracing one another, in a bath tube, nude, in space, is wrong, I don't want to be right. |

Kyoko Sakoda
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Posted - 2005.11.29 21:27:00 -
[3]
Yeah, noticed that too, please don't make the Rook into a Rookie ship.
/signed. 
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Ifni
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Posted - 2005.11.29 21:29:00 -
[4]
I find myself inclined to agree. And I don't even fly caldari. Each combat recon ship has a damage bonus related to cruiser skill, so why not add in a missile damage or ROF bonus, say 5% or 7.5% per level of cruiser skill (giving 25% or 37.5% base) and move the cap usage skill to the recon skill level.
Multispectral jammers still take an inordinate amout of cap per cycle, so maybe make it a 10% or 15% cap reduction per level or skill bonus.
It needs to be a large bonus because it seems that the Rook has been forgotten in the bonus allocation raffle.
Oveur > CUZ IM EXTREEEEEEEEEEEEEEME!!!! |

Aequitas Veritas
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Posted - 2005.11.29 21:30:00 -
[5]
Signed Victuri te Salutant |

Tyrrax Thorrk
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Posted - 2005.11.29 22:41:00 -
[6]
Hehe yeah, what a horrible ship, don't launchers suck enough without its bonuses sucking too ?
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Maya Rkell
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Posted - 2005.11.29 22:44:00 -
[7]
Originally by: Istvaan Shogaatsu Why does the Huginn get a 60% per level webber bonus then? At max that's 300%, isn't this a "triple bonus"?
Eh..I'd of thought that it was a static 60% bonus to web range (nice enough!)
"Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Foomanshoe
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Posted - 2005.11.29 22:46:00 -
[8]
Originally by: Istvaan Shogaatsu I'm posting this separately because it's important enough to warrant it.
Each of the new force recon ships has four bonuses. The Caldari Rook has three. Apparently the logic behind this insanity is that its ECM strength, 10% per level, is a "double bonus", and therefore the Rook shouldn't get a fourth.
Double what? Double the Scorpion's 5% ECM strength bonus? Why does the Huginn get a 60% per level webber bonus then? At max that's 300%, isn't this a "triple bonus"? Why isn't the Huginn crippled with two missing bonuses to offset this awesomely badass "triple bonus"?
Please give the Rook its fourth bonus. It doesn't have to be major. I recommend either another 5% ECM module cap use reduction, as this ship will struggle trying to sustain anything more than a pair of ECMs; or some kind of mild weapon bonus like 5% heavy missile damage per level.
Are u insane?! Rook is going to be awesome.
Its "double" the bonus of the covert ops ones bonus of 5%.
With Rook a Multi spec 2 with L4 skills with give you over 8 jam strength.
The Rook is the new scorpion _______________________________________________
Originally by: Oveur
To the nerfmobile!
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Istvaan Shogaatsu
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Posted - 2005.11.29 22:57:00 -
[9]
Yeah, best of luck running those multispecs for more than two cycles. Why is there always at least one of you people in these threads?
Huginn: 4 bonuses! Curse: 4 bonuses! The Gallente one: 4 bonuses! Rook: 3? Why? WHY?
FULLY EQUIPPED CALDARI NAVY RAVEN UP FOR AUCTION. |

j0sephine
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Posted - 2005.11.29 22:58:00 -
[10]
"The Rook is the new scorpion"
That's precisely the problem, in her current form Rook appears to be pretty much Scorpion with ~5% better jamming performance, and way less staying power due to really sh.tty capacitor -- 850 energy and base recharge barely over 60% of Scorpion recharge rate.
you get a ship which performs like Scorpion, takes more time to train for, costs likely more and has lower insurance payout.. yay?
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Sarmaul
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Posted - 2005.11.29 22:59:00 -
[11]
Originally by: Istvaan Shogaatsu Rook: 3? Why? WHY?
duh, because CCP hate caldari
Originally by: Chowdown We camp a lot
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Bazman
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Posted - 2005.11.29 23:03:00 -
[12]
Bah, if your worried about it not being able to run ECM for more than two cycles, sacrafice one med slot for a Cap Injector, hell knows it has enough Med slots for it ;) I agree on the bonus thing though.
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Sage Fire
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Posted - 2005.11.29 23:19:00 -
[13]
I still think the Rook will be one awesome ship whether or not it gets a 4th bonus. It wouldn't be bad for it to get a minor 4th bonus, though. I guess its current setup is considering some balance with other ECM starships (Griffin/Blackbird/Scorpion). Considering how the Rook is now, the Scorpion will still have its place in fleet engagements with more staying power. Unless the Rook gets some major added cap reduction bonus then I think that fact will remain the same. A part of me doesn't mind that because the Rook is built off the BB, and the BB is made for short skirmishes or small fleet battles (but my experience in biased because I've only done 10 on 10 or 15 on 15). Put in a couple of scorpions or 3 BB's and the fleet can be unstoppable with engagements of this size.
Just stating the obvious 2 ISK.
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aeti
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Posted - 2005.11.30 00:40:00 -
[14]
another cap bonus is very very much needed
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Joerd Toastius
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Posted - 2005.11.30 02:14:00 -
[15]
Maybe because it's balanced with the current bonuses and doesn't need anything more?
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David Corbett
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Posted - 2005.11.30 02:27:00 -
[16]
Yeah, how about -5% for ECM capacitor use per level?
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Kayosoni
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Posted - 2005.11.30 02:30:00 -
[17]
Another -10% cap usage. :/ -----------------------------------
btw, threatening to close 1 account really hurt my eyes. - xaioguai |

Esrevatem Dlareme
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Posted - 2005.11.30 02:59:00 -
[18]
Edited by: Esrevatem Dlareme on 30/11/2005 03:04:49
Actually when you think about normal webber range, 60% bonus per lvl doesn't seem excessive. At lvl 5, you get 40km out of a 10km webber. I'm sure this will get a bit extreme with faction webbers, but as the ship's don't have much in the way of offensive power, I don't think this bonus is unbalanced.
As for the Rook, yeah, I noticed it gets a double ECM str bonus. I didn't think ppl would complain about it tho. *shrug*
______________________________________________ As I stand, dazzled by the shattered twilight, I think back... I think back to all the events that have brought me here. And I realize... I realize I was ment to come here. Someone wanted me to come here. And now, I have come here. |

Dr Tetrahydrocannabinol
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Posted - 2005.11.30 03:08:00 -
[19]
Originally by: Esrevatem Dlareme Actually when you think about normal webber range, 60% bonus per lvl doesn't seem excessive. At lvl 5, you get 30km out of a 10km webber. I'm sure this will get a bit extreme with faction webbers, but as the ship's don't have much in the way of offensive power, I don't think this bonus is unbalanced.
As for the Rook, yeah, I noticed it gets a double ECM str bonus. I didn't think ppl would complain about it tho. *shrug*
It's Caldari, we whine about everything.
---------------------------------------------
Oveur > CUZ IM EXTREEEEEEEEEEEEEEME!!!! |

j0sephine
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Posted - 2005.11.30 03:17:00 -
[20]
"It's Caldari, we whine about everything."
Unless it's overpowered missiles. overpowered missile tend to invoke gleeful cackle.
(still whine about their size though, just to keep the act up...)
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Malthros Zenobia
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Posted - 2005.11.30 03:58:00 -
[21]
Originally by: Esrevatem Dlareme Edited by: Esrevatem Dlareme on 30/11/2005 03:04:49
Actually when you think about normal webber range, 60% bonus per lvl doesn't seem excessive. At lvl 5, you get 40km out of a 10km webber. I'm sure this will get a bit extreme with faction webbers, but as the ship's don't have much in the way of offensive power, I don't think this bonus is unbalanced.
Do you realize how hard it would be to tackle someone who can web you from 40km away? ------------------------------------
Quote: 1 Billion isk currently sells on ebay for about $225 90 day GTC $38.95 Currently selling for 300mill
Therefore 1Bill isk costs you $129.50.
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Meridius
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Posted - 2005.11.30 04:02:00 -
[22]
Originally by: j0sephine
in her current form Rook appears to be pretty much Scorpion with ~5% better jamming performance
25% better, not 5%
That said, i think it should get another -10% cap use bonus on ecm. ________________________________________________________
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Dr Tetrahydrocannabinol
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Posted - 2005.11.30 04:14:00 -
[23]
Originally by: Meridius
Originally by: j0sephine
in her current form Rook appears to be pretty much Scorpion with ~5% better jamming performance
25% better, not 5%
That said, i think it should get another -10% cap use bonus on ecm.
I knew it! Deep down, there is a little Caldarian in ya.  ---------------------------------------------
Oveur > CUZ IM EXTREEEEEEEEEEEEEEME!!!! |

j0sephine
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Posted - 2005.11.30 04:33:00 -
[24]
"25% better, not 5% "
That's 25% better bonus to the ECM module strength ^^
but one extra mid slot for another jammer on the Scorpion in the long run makes up for it to the point where the difference in amount of successful jams gets down to that ~5% i mentioned ^^;;
(and yeah, some extra 10% cap reduction would be nice ;s
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Jim Raynor
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Posted - 2005.11.30 05:01:00 -
[25]
Multispectral Jammers use about 3 energy / second on a blackbird, if you use hypnos.. i have't played around with a blackbird in a long long time, is that sustainable though?
Is a multispectral jammer even good enough for PvP nowadays?
Capacitor seems weak on the Rook, considering it uses the most energy intensive form of electronic warfare.
Missiles without any bonuses are weak, missiles and projectiles are simular in the fact that without bonuses they very much underperform. I think the boost to heavy launcher rate of fire will be nice though, still I wouldn't mind a rate of fire bonus on the Rook though.. and the 2 low slots looks rather ugh, perhaps it should get 3. :) ------ If Captain James T. Kirk and Mr. Spock embracing one another, in a bath tube, nude, in space, is wrong, I don't want to be right. |

Foomanshoe
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Posted - 2005.11.30 05:03:00 -
[26]
Originally by: Istvaan Shogaatsu Yeah, best of luck running those multispecs for more than two cycles. Why is there always at least one of you people in these threads?
Huginn: 4 bonuses! Curse: 4 bonuses! The Gallente one: 4 bonuses! Rook: 3? Why? WHY?
would you rather it be 5% per cruiser level and then 5% per recon skill and move the range to recon?  _______________________________________________
Originally by: Oveur
To the nerfmobile!
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Istvaan Shogaatsu
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Posted - 2005.11.30 07:38:00 -
[27]
Edited by: Istvaan Shogaatsu on 30/11/2005 07:39:33 Sure, as long as the Huginn's webber bonus is split across three bonuses replacing its old ones, and similar punishments are applied to the other two recon cruisers. If Rook has to suffer with fewer bonuses, so should the rest.
Would that be fair? Pls paste more eye rolling smileys.
FULLY EQUIPPED CALDARI NAVY RAVEN UP FOR AUCTION. |

Punktious
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Posted - 2005.11.30 07:52:00 -
[28]
yea the Rook need another bonus..
I vote for it to be a bonus to Target painter... yea..
If minnies have to bleed all you rest have to aswell!!! ---------------------------- Bathing in cold water is, just like hitting yourself in the head.... nice when you stop doing it. |

Khaldorn Murino
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Posted - 2005.11.30 09:29:00 -
[29]
Yep, stick a target painter bonus on it. Hell, we love those! -
Just a simple warrior.
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Jaketh Ivanes
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Posted - 2005.11.30 09:37:00 -
[30]
Originally by: Istvaan Shogaatsu Yeah, best of luck running those multispecs for more than two cycles. Why is there always at least one of you people in these threads?
Huginn: 4 bonuses! Curse: 4 bonuses! The Gallente one: 4 bonuses! Rook: 3? Why? WHY?
What, you don't like people disagreeing? Aww thats just to bad  2 cycles with the enemy not beeing able to do anything except sit and take damage is evil enough. Also considering that its not even race specific.
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