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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Ranger 1
Ranger Corp
4329
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Posted - 2013.07.02 01:48:00 -
[31] - Quote
Chamile Eonic wrote:Sebastien Starstrider wrote:uh... from the quotes you had, it doesn't sound like the 'pet project' is in trouble. it sounds like it's doing great and they want to capitalize on that success? I have no idea how much money CCP are making from the game, but its easy enough to see how many people are playing http://eve-offline.net/?server=dustIt peaked out at about 8000 concurrent players and dropped as low as 4000 with a small increase recently. these are small numbers for a free to play game. Reviews have been pretty terrible so far. Most of the positive ones talk more about potential than what the game is today. Its possible the game could be OK one day, it just sucks seeing Eve funds sucked out even more to prop Dust up until/if it becomes profitable. Those aren't EVE funds, those are CCP funds... to do with as they please. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Ckra Trald
Stellar Essence STELLAR CONSTELLATION
204
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Posted - 2013.07.02 02:20:00 -
[32] - Quote
ccp should have waited until ps4 came out and developed for ps4 instead of a dying console gen ^^ poorly made blunt forum post above ^^ |
Lipbite
Express Hauler
698
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Posted - 2013.07.02 02:32:00 -
[33] - Quote
CCP BunnyVirus wrote:Selling Tinfoil hats !!!
1plex per hat
I thought company's policy changed and 100-300AUR price would be more suitable for present incarnation of NeX shop :p
P.S. I wouldn't mind to buy (almost) any hat for the toon. |
Ken 1138
Paxton Industries Gentlemen's Agreement
51
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Posted - 2013.07.02 03:02:00 -
[34] - Quote
I Love Boobies wrote:If you look at the past month server population on DUST, you can notice the gradual decline. Which is predictable, people trying it out after it was released, not finding it to their liking, and not playing any longer. What you will eventually have left are the people who actually like DUST.
I have an account just for the time when interaction becomes deeper and better. Other than that, i don't even play it. |
Solhild
Republic Military School Minmatar Republic
1065
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Posted - 2013.07.02 04:44:00 -
[35] - Quote
Minmatar Citizen160812 wrote:Dear CCP,
You can't polish a turd.
Roll it in glitter! |
Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3834
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Posted - 2013.07.02 05:05:00 -
[36] - Quote
I have lost more drop ships to the "control" system than enemy fire. Even real helicopters are not that hard to fly!
When I can reliably queue up for combat missions where my militia-geared squad is not going to be facing off against proto-geared squads, I will resume my DUST514 adventures.
In the meantime, while people can simply bankroll their way to proto gear I class DUST514 as Pay To Win. Once the equipment for Dust Bunnies is manufactured and delivered by capsuleers, and players can't simply have infinite supplies of immediately accessible proto gear by buying Aurum, I will regain some interest. I am continuing to play a few games a week but my interest really in waning.
Day 0 advice for new players: Day 0 Advice for New Players |
Ryuu Shi
School of Applied Knowledge Caldari State
52
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Posted - 2013.07.02 05:07:00 -
[37] - Quote
Minmatar Citizen160812 wrote:Dear CCP,
You can't polish a turd.
The hell's an Ark then? Noob isn't really a status, it's the online equivalent of a 5-year old calling you a poopy fart head.
- Sun Tzu |
Joan Greywind
Temnava Legion No Holes Barred
33
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Posted - 2013.07.02 05:10:00 -
[38] - Quote
Yea a gaming company switching developers or designers between its games (that have a lot of similarities) is totally unheard of in the gaming industry and that means that CCP is going down.
I agree that dust till now is at best a sub par game, and it has a lot of problems, but the potential is really high. And the possibility to expand EVE with a game like DUST is definitely worth the time and resources put into it. When EVE launched it was a ****** unbalance game about spaceships, now it is less ****** and unbalanced, but is the best game out there not because of it has the best gameplay or graphics, but because it has the best premise and gameplay (not actually flying the ship but way the sandbox operates). Dust will only add to that, and add more to the experience. Granted it doesn't look rosy, but hope is still there.
Man I am being such a CCP pet these days, it is becoming nauseating.
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Ace Uoweme
Republic Military School Minmatar Republic
342
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Posted - 2013.07.02 05:25:00 -
[39] - Quote
Gogela wrote:We've had pretty thin releases since Incarna, and DUST (which I play fairly frequently b/c EvE) is suffering from a number of serious and systemic problems (not the least of which is the lack of a "fun" factor), so this wouldn't surprise me.
Considering that actual fun isn't even the design of EvE, I'm not surprised that DUST isn't either.
CCP is used to making EvE and been doing it so long, there's a culture in their HQ that will follow any other game they make. FPS games are designed for careless fun all the way back to the Quake days, not turning it from the original Star Trek to what Star Trek became today (a clinically sterile geek fest that lost the space cowboy feel of the original series). Add this is the company that allows crime as a mechanic in an industry about socialization -- not antisocial behaviors -- DUST won't sell well even on a PC platform.
I played a MUD with the same outlook that attracted those who preferred playing the toughest and roughest, and the community was the worst I had ever seen in any game. When I went back to check it out, it's but existing on fumes today. Picking wings off of flies isn't what "normal" players consider fun or even a mentally healthy interest to hang around. What's left is the worst seen in RL in an online game.
MMOs are about people getting together in an environment that's conductive to grouping together, with some assurance their time and money isn't wasted on the worst elements in RL...as a game design.
It's not the skill time that hurts EvE (and by extension DUST) it's it environment. It's not fun to "normal" people. Dweebs and who you see in prison videos though think it's literally out of this world. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Eugene Kerner
TunDraGon Drunk 'n' Disorderly
740
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Posted - 2013.07.02 05:53:00 -
[40] - Quote
Kewso wrote:I wish we had a real walking in stations....
All the stuff discussed at fanfests, the in station stores, bars, in station mini games to bet on, social promenade, etc...
that's what should have been done instead of dust.
worthless content.
"Also, your boobs " -á CCP Eterne, 2012
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Othran
Route One
571
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Posted - 2013.07.02 06:11:00 -
[41] - Quote
Chamile Eonic wrote:Quote:The growth taking place doesn't just extend to the many job postings that are up as part of push to grow the studio GÇô there are personnel coming over from Reykjavik as well. Most notable of these staff moves is the the man that will now be overseeing Dust 514's game design GÇô Craig Scott, also known as CCP Flying Scotsman.
Good. The further away from Eve he is, the happier I'll be. |
Ace Uoweme
Republic Military School Minmatar Republic
342
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Posted - 2013.07.02 06:21:00 -
[42] - Quote
A lesson here about game companies and their insistence they can do 2 major projects at the same time:
Blizzard trying to build Titan while still maintaining WoW.
The best staff was moved to Titan after WotLK. 14mil subs are down to 9mil. Why? The "A" team moved to Titan, allowing the "B" to work on WoW.
Blizzard ensured the WoW community nothing would change. If you played WoW since WotLK you'll beg to differ (pandas, an April Fool's joke, now a playable race). "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Liafcipe9000
Smeghead Empire
6959
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Posted - 2013.07.02 06:21:00 -
[43] - Quote
CCP BunnyVirus wrote:Selling Tinfoil hats !!!
1plex per hat SHUT UP AND TAKE MY MONEY
also if tinfoil hats were to be in the game, that would be an epic win :D also pirate hats! MAKE IT HAPPEN CCP You may gain the knowledge, but you will lose your belief, with all its mystery and comfort. If there was proof, absolute and certain, there is an afterlife, why not quit this life, and be done with it? Ponder about these things all your life, and you're a philosopher. Compress these ponderings into a couple of pages, and you'll go mad. |
bloodknight2
Talledega Knights PLEASE NOT VIOLENCE OUR BOATS
98
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Posted - 2013.07.02 06:38:00 -
[44] - Quote
Dust for PC.
This is what they should have done at first. |
Radgette
New Eden Renegades
37
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Posted - 2013.07.02 07:08:00 -
[45] - Quote
First GM Scotsman and now CCP Flying Scotsman!!
clearly Rekjavik cannot handle the awesomeness that is the Scottish people except in small doses at Fanfest
so CCP in their desperation are shipping them off to shanghai in the hopes it can :P |
Anna Djan
Banana Corp
19
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Posted - 2013.07.02 07:45:00 -
[46] - Quote
The reason dust will be **** is because the main people who would want to play it (Eve players) who play EVE on a PC need a ******* PS3!
I hope dust dies for this reason alone. |
DSpite Culhach
Corp 54 Curatores Veritatis Alliance
122
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Posted - 2013.07.02 07:59:00 -
[47] - Quote
NO dammit, what we need is for CCP to buy out Shattered Horizon, then we can charge Dust bunnies transport fees so we can dump them on the outside of asteroids and stations to blow each other up, or take them to hacking sites so they can TIE DOWN THE DAMN CANS so they wont explode everywhere.
I mean, just give the grunts some nets, or something. I suddenly woke up thinking I had a nightmare, then remembered I can't even fly Amarr Battleships. I add bits to this when I'm bored https://www.dropbox.com/s/foijsawsqolarom/EVE_Online.html |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2524
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Posted - 2013.07.02 08:13:00 -
[48] - Quote
Anna Djan wrote:The reason dust will be **** is because the main people who would want to play it (Eve players) who play EVE on a PC need a ******* PS3!
I hope dust dies for this reason alone. I got mine for $50.
PS3s are cheap as dirt. Hit up E-Bay fool.
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Azrael Dinn
The 20th Legion Mildly Sober
140
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Posted - 2013.07.02 08:17:00 -
[49] - Quote
CCP BunnyVirus wrote:Selling Tinfoil hats !!!
1plex per hat
You better get these to eve-online market for a plex or I'll call for shenanigans. Plus I want a tinfoil hat for one of my alts |
Destination SkillQueue
Are We There Yet
5364
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Posted - 2013.07.02 08:21:00 -
[50] - Quote
Joan Greywind wrote:Yea a gaming company switching developers or designers between its games (that have a lot of similarities) is totally unheard of in the gaming industry and that means that CCP is going down.
I agree that dust till now is at best a sub par game, and it has a lot of problems, but the potential is really high. And the possibility to expand EVE with a game like DUST is definitely worth the time and resources put into it. When EVE launched it was a ****** unbalance game about spaceships, now it is less ****** and unbalanced, but is the best game out there not because of it has the best gameplay or graphics, but because it has the best premise and gameplay (not actually flying the ship but way the sandbox operates). Dust will only add to that, and add more to the experience. Granted it doesn't look rosy, but hope is still there.
Man I am being such a CCP pet these days, it is becoming nauseating.
Do you know what games have the most potential for the future? The ones that aren't actually good now and that is a big problem, if you want people to play and make money off them. One of the best indicators for a game not really being worth your time at the moment, is when you hear the people defending it talk all about how great it's potential is. This is mostly because there isn't that much actual good in the current game to talk about. This doesn't mean they couldn't end up be right, but it means you're propably better spending your time doing something else for the time being, since you can just come back if that time ever comes. |
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Ace Uoweme
Republic Military School Minmatar Republic
342
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Posted - 2013.07.02 08:38:00 -
[51] - Quote
CCP BunnyVirus wrote:Selling Tinfoil hats !!!
1plex per hat
Funny thing is this is EvE -- the tinfoil hats are actually part of the gameplay (paranoia is live and well). "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Caitlyn Tufy
Bene Gesserit ChapterHouse Sanctuary Pact
346
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Posted - 2013.07.02 08:41:00 -
[52] - Quote
Ace Uoweme wrote:A lesson here about game companies and their insistence they can do 2 major projects at the same time: Blizzard trying to build Titan while still maintaining WoW.The best staff was moved to Titan after WotLK. 14mil subs are down to 9mil. Why? The "A" team moved to Titan, allowing the "B" to work on WoW. Blizzard ensured the WoW community nothing would change. If you played WoW since WotLK you'll beg to differ (pandas, an April Fool's joke, now a playable race). That's the World of Warcraft I Used to Play
This is a bit offtopic, but I'll bite: introducing the Pandaren was never WoW's problem. After all, they were part of the lore since The Frozen Throne expansion for Warcraft III - you even had a neutral hero available in multiplayer. For most people WoW was their first real MMO, with many coming over from strategy game line, liking the lore, especially in the lastest installment of that series, Warcraft III. For those players, Arthas was the ultimate bad boss of WoW, not knowing much about Burning Legion, Deathwing and so on. Once WotLK was finished, they would have stayed if the game itself was worth it. However, it just so happened that WotLK was also a fairly poor expansion. After the wild success of TBC which saw WoW subscription numbers skyrocket, Blizzard introduced a weak, easy, unfun expansion that piled problem after problem, saw several rehashes and poorly executed events, which turned the core subscription base away. Cataclysm was an attempt to reverse this, but it was too late - with Arthas, most of those early players could close the chapter, the reason they were playing and they could move on.
Instead of introducing a new villain with a new expansion, not tied to the previous one at all, they'd need to add a "to be continued" story that people would likely follow - but only if the rest of the game was fun to begin with. Back in TBC, it was minigames and random reputation grinds that kept us occupied, the biggest problem with WotLK was that there was nothing to keep you there. During WotLK, most of us grinded old dungeons for rare mounts or similar, which tends to get boring eventually. Whereas a game like EVE generates content by player interaction, WoW doesn't have something like that - but the sad part is, it used to. Back in vanilla (and TBC to an extent), you had to walk to your dungeon. This ment that at any point to your target destination, there were likely to be people trying to stop you - kinda like gate camps in low or null. That generated world pvp, as at these sites you were always likely to find players to engage. Some of the best battles of WoW happened in Blackrock Mountain, at Onyxia's Lair, at popular grinding points like Tyr's Hand or in high level zones like Silithus. Even for pvp zones (battlegrounds), you had to travel to their destination. This all died with dungeon finder, battleground queues and extensive flying. The world turned into nothing more than a leveling zone before the endgame grind took place.
In my opinion, WoW is a perfect example of why a leveling based themepark MMO is inferior to a sandbox design. 90+% of developer's time is wasted on getting you to top level, a time sink of at best a few days or weeks. Meanwhile all that content could have been used to engage a player, to bring new challenges to overcome and new riddles to solve. Take for instance WoW's Mageblade (back in Molten Bore) vs. EVE's Vindicator. At their time, both of these items were immensely powerful. The Mageblade was a pinnacle of mage or warlock weapons, while the Vindicator was the ultimate of close range battleships. Fast forward a couple of years. Mageblade was something like 10% of an easy to get blue weapon at the time I left. Vindicator? Still the king of close range combat. All the content that CCP generated is still useful even to a max skilled player in some way. All the content below max level in WoW? Utterly wasted unless rehashed.
That, my friend, is why Pandas are the least of WoW's problems. If they were introduced in TBC instead of elves, everyone would be praising them. Alas, they came in the time of WoW's twilight and they're taking the blame for the fall that's been preparing for half a decade. |
Remiel Pollard
Uitraan Diversified Holdings Incorporated
1537
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Posted - 2013.07.02 08:42:00 -
[53] - Quote
Chamile Eonic wrote:The faster Dust dies the better. Just imagine what Eve would be like today if all those millions of pounds and Dev hours had been invested into Eve
ISK. The currency of Iceland is ISK, not pounds. Pounds are for stagnant nations that refuse to accept that the sun isn't perpetually rising on their 'empire' anymore. You don't scare me. I've been to Jita. |
0Lona 0ltor
Sebiestor Tribe Minmatar Republic
70
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Posted - 2013.07.02 08:59:00 -
[54] - Quote
CCP BunnyVirus wrote:Selling Tinfoil hats !!!
1plex per hat
Pfft CCP is not putting hats on the Aurum market untill they get desperate for dollars. |
Six Six Six
Republic Military School Minmatar Republic
159
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Posted - 2013.07.02 09:03:00 -
[55] - Quote
Remiel Pollard wrote: Pounds are for stagnant nations that refuse to accept that the sun isn't perpetually rising on their 'empire' anymore.
This did make me laugh.
We've not had an empire for a long time, but I am glad we stuck with the pound instead adopting the euro. |
arria Auscent
Center for Advanced Studies Gallente Federation
103
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Posted - 2013.07.02 09:48:00 -
[56] - Quote
lol dust tops out at 8k per day and tf2 tops out at 70k per day dust is dead already dont revive it ccp
and it would be better to fight for planets with tf2 characters |
arria Auscent
Center for Advanced Studies Gallente Federation
103
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Posted - 2013.07.02 09:50:00 -
[57] - Quote
Remiel Pollard wrote:Chamile Eonic wrote:The faster Dust dies the better. Just imagine what Eve would be like today if all those millions of pounds and Dev hours had been invested into Eve ISK. The currency of Iceland is ISK, not pounds. Pounds are for stagnant nations that refuse to accept that the sun isn't perpetually rising on their 'empire' anymore.
so long as the severs are located in the uk the currency is pounds |
Ace Uoweme
Republic Military School Minmatar Republic
343
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Posted - 2013.07.02 09:55:00 -
[58] - Quote
Remiel Pollard wrote:Chamile Eonic wrote:The faster Dust dies the better. Just imagine what Eve would be like today if all those millions of pounds and Dev hours had been invested into Eve ISK. The currency of Iceland is ISK, not pounds. Pounds are for stagnant nations that refuse to accept that the sun isn't perpetually rising on their 'empire' anymore.
Or the only EU country left with any common sense. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Lauren Pheonix
Obsidian Squadron Novus Dominatum
0
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Posted - 2013.07.02 10:00:00 -
[59] - Quote
CCP BunnyVirus wrote:Selling Tinfoil hats !!!
1plex per hat
Also posting for do want hat. Plex ready on this toon just message me. |
Caprice Azar
EXPCS Corp SpaceMonkey's Alliance
10
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Posted - 2013.07.02 10:03:00 -
[60] - Quote
Liafcipe9000 wrote:CCP BunnyVirus wrote:Selling Tinfoil hats !!!
1plex per hat SHUT UP AND TAKE MY MONEY also if tinfoil hats were to be in the game, that would be an epic win :D also pirate hats! MAKE IT HAPPEN CCP
Damn straight! +1 for in-game tinfoil hats and pirate hats!
Just don't make them tinfoil pirate hats...
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