Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 [16] 17 18 19 20 30 .. 30 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Verunae Caseti
Viziam Amarr Empire
46
|
Posted - 2013.07.03 06:53:00 -
[451] - Quote
[quote=Destination SkillQueue]EA has been the steady destroyer of great gaming franchises for decades now./quote]
Eh, not really. Most of this is the internet hate-machine circlejerk in full swing. EA has made a few missteps, most notably with Origin and Bullfrog, but most of their other acquisitions were of companies that had more or less done themselves in and were going to go under w/o EA's dollar. Perhaps the games those companies subsequently made didn't live up to expectation, but saying that EA "killed" them is a huge stretch.
Maxis is a classic example. Everyone loves to put the death of Maxis at EA's feet, but the fact is Maxis pre-EA had pretty much one success story: SimCity, and they blew all that money making a TON of games that went absolutely nowhere and were abysmal failures like SimCopter and Sim Safari and Streets of Sim City. EA bought them, and what did we get? The Sims, one of the longest-running and most financially successful franchises in gaming history.
Say what you will but without EA, Maxis would have been dust in the wind.
Another good one is "EA killed Pandemic!" which is total bunk. Pandemic killed Pandemic. They had nowhere else to go.
A massive part of the reason EA acquisitions tend to go south is that people get all self-important and stage massive walk-outs after an acquisition. This is exactly what happened at Maxis, for example. EA was actually more than willing to let Maxis go on doing what they were doing on their own without too much oversight, but a ton of employees got all holier-than-thou and walked out instead, so EA had to come in and shore up the walls. And guess what? When 60%+ of your talent walks out the door, no matter WHO is at the helm, you're not going to have the same company after the fact that you did before. People tend to place far too much emphasis on management when it comes to game studios. Games get made in the trenches, by designers, artists and engineers. CEO's and executive directors don't make games. They set high-level strategy goals, but it's the grunts that crank out the gold (or the ****) so frankly a big part of why EA has such a ****** reputation for acquisitions is that people simply don't stay on the job.
Everyone always cries and moans "Oh, EA exerts so much influence after they buy companies" like, yeah, no ****, Sherlock. You don't save a sinking ship by slapping the Captain on the back, giving him a cigar and saying "Keep up the good work!"
EA has had some questionable practices, and certainly isn't a shining beacon on the hill of good game design principles, but they're also not the Devil Incarnate that the internet likes to make them out to be. They're generally just doing their best to follow markets and make money and they have put a lot of developers, designers and artists to work who would have otherwise had nowhere to go.
|
Vaerah Vahrokha
Vahrokh Consulting
4222
|
Posted - 2013.07.03 06:59:00 -
[452] - Quote
Molly Molou wrote:Just tried to post something critical of micro transactions and got a 404 message. Amazing.
Don't worry, 1000 Cartel Coins and you are allowed back to post! Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Ace Uoweme
Republic Military School Minmatar Republic
355
|
Posted - 2013.07.03 07:02:00 -
[453] - Quote
Destination SkillQueue wrote:About the 2 choices at the top, that is true, but CCP isn't going to get access to mass marketing or their distribution networks by hiring the guy. You know the things that make them the top dogs in game publishing business. It also seems to assume CCP can't find their own ways to climb upwards even though that is exactly what the other great gaming companies did. Blizzard got there on their own by making great games, that people wanted to play. Valve went their own way and is now dominant player in the digital distribution market for PC games, has done a huge service for indie games and is almost universally loved and admired. You can walk your own path and be hugely successful.
I do agree on the fact, that CCP is terrible at naming their games. It's like they've designed them intentionally to be unremarkable and easily confusable with other things. Just terrible.
As much as people here hate me posting about Blizzard but I have another example, and this is a documentary of how they got to be today. From literally 2 guys meeting at college to start the empire and paying the game dev bills even with overextended credit cards...
http://www.youtube.com/watch?v=AHz2ky-jng8
They were nothing at the beginning. Literally just some guys with a dream. But they hunkered down, rolled with the punches and set to make a great game.
Their success later on came to the marketing (which is how and why WoW is today -- you get people in the door and keep them in the store). With the volume of players almost anything is possible.
And that's the driving point. More people = more money = the power of word of mouth advertising. So it's not just one guy playing, he's bringing in his friends and even family (not one guy multiboxing). Then they tell their friends...now do you see how it's done? "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|
Verunae Caseti
Viziam Amarr Empire
46
|
Posted - 2013.07.03 07:03:00 -
[454] - Quote
Vaerah Vahrokha wrote:Molly Molou wrote:Just tried to post something critical of micro transactions and got a 404 message. Amazing. Don't worry, 1000 Cartel Coins and you are allowed back to post!
See? Here again, we're supposed to blame EA for being "Big Evil" and bringing Cartel Coins to SWTOR.
Except SWTOR was an enormously abysmal failure BEFORE EA imposed this design paradigm. They had their chance and they absolutely blew it in every way so EA stepped in and did something about it.
And guess what? The Cartel Coin system has rescued SWTOR. They're making more money now than they ever did with subscriptions, and people are returning in droves to try the game again now that it's a no-risk proposition. So, instead of shutting the game down, closing the doors and relegating it to the dustbin of failed MMO's, EA stepped up and did something that basically ensured the continued existence of the game.
Oh, but they're terrible, awful, evil assholes for doing it I guess. Right?
Come on.
|
Six Six Six
Republic Military School Minmatar Republic
166
|
Posted - 2013.07.03 07:03:00 -
[455] - Quote
Dersen Lowery wrote:Maybe that's the problem? That they want it to be at least as big and as deep and as lasting as EVE, and it's stumbling out of the gate? Hey, here's this guy who, as Jester points out, has experience with shooters and all kinds of payment models including free-to-play, and has experience getting teams to work together and share technology! Remember, CCP does not want DUST to be considered as entirely separate from EVE. Their vision, from Fanfest, is of a seamless, interconnected universe. Getting DUST pointed that way means that he has to coordinate with EVE devs in Reykjavik, too. Also, Jester notes that most of EA's games use the same engine. CCP Atlanta forked CARBON recently. I'm sure their reasons are good, but I'll bet you anything that he'll try to get the various bits of CCP to share as much as possible to keep development costs down. Also, there would be certain possibilities if the WoD team's work on CARBON was folded back into EVE. *cough* There's no particular reason to despair. Not yet. If he's an AWOXer, he's a really good one.
The fact his title is VP suggests to me he will be involved to some degree in all their products. |
Vaerah Vahrokha
Vahrokh Consulting
4222
|
Posted - 2013.07.03 07:06:00 -
[456] - Quote
Ace Uoweme wrote:Huiron wrote:EA is about the worst game company ever. Well, considering how much this player base hates WoW, if they gotten an Activision-Blizzard VP would it be any better?
The little difference is: one makes the most succesful MMO ever made and pull in super-massive profits, the other grinds fail after FAIL, globs in famous gaming companies (see Bioware) and turns them into pure manure, loses hundreds of millions at a time.
Yes, clearly two comparable companies.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Vaerah Vahrokha
Vahrokh Consulting
4222
|
Posted - 2013.07.03 07:11:00 -
[457] - Quote
Verunae Caseti wrote:Vaerah Vahrokha wrote:Molly Molou wrote:Just tried to post something critical of micro transactions and got a 404 message. Amazing. Don't worry, 1000 Cartel Coins and you are allowed back to post! See? Here again, we're supposed to blame EA for being "Big Evil" and bringing Cartel Coins to SWTOR. Except SWTOR was an enormously abysmal failure BEFORE EA imposed this design paradigm. They had their chance and they absolutely blew it in every way so EA stepped in and did something about it. And guess what? The Cartel Coin system has rescued SWTOR. They're making more money now than they ever did with subscriptions, and people are returning in droves to try the game again now that it's a no-risk proposition. So, instead of shutting the game down, closing the doors and relegating it to the dustbin of failed MMO's, EA stepped up and did something that basically ensured the continued existence of the game. Oh, but they're terrible, awful, evil assholes for doing it I guess. Right? Come on.
SWTOR was an enormously abysmal failure because EA and not my uncle, turned Bioware into a pale shadow of their former selves. The company who created Baldur's Gate 2 is now some lowly "clerk-passing-papers" that just delivers pathetic product (Dragon age 2 anyone?) after pathetic product. Their new developers are some of the most clueless ever hired (see Shadow forum for some respected elder who are quitting, and they beaten any developer at their own theorycraft).
Also, this huge F2P success does not explain why on Makeb I had 6 instances with 200 people... and now they are 2-3 instances with 31. Great great result. Even making it F2P, even reviewing the F2P restrictions to make them easier to swallow, SWTOR lost half+ playerbase again.
Come and repopulate my shard (ToFN) with your words if you can. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Ace Uoweme
Republic Military School Minmatar Republic
355
|
Posted - 2013.07.03 07:14:00 -
[458] - Quote
Verunae Caseti wrote:Maxis is a classic example. Everyone loves to put the death of Maxis at EA's feet, but the fact is Maxis pre-EA had pretty much one success story: SimCity, and they blew all that money making a TON of games that went absolutely nowhere and were abysmal failures like SimCopter and Sim Safari and Streets of Sim City. EA bought them, and what did we get? The Sims, one of the longest-running and most financially successful franchises in gaming history.
Actually, Maxis made The Sims before EA bought them out, and were successful before the buyout (my original The Sims game is Maxis).
Same with DICE making Battlefield. When DICE teamed up with EA as a partner (remembering them talking about their trips to CA during that time), they already had Battlefield 2 and BF2142 out.
EA hunts for successful titles before buying them out.
Maybe CCP wants to be like DICE (and to have the creative freedom money can buy linked to a big game company, just like Blizzard to Activision). Both are incredibly defendant of their country of origin and promoting it!
"In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|
Verunae Caseti
Viziam Amarr Empire
46
|
Posted - 2013.07.03 07:14:00 -
[459] - Quote
... |
Disco Soliloquy
Fweddit I Whip My Slaves Back and Forth
5
|
Posted - 2013.07.03 07:15:00 -
[460] - Quote
Riot Girl wrote:Obvious awoxer. Proof.
http://poeticstanziel.blogspot.ca/2013/07/the-art-of-good-awox.html |
|
Verunae Caseti
Viziam Amarr Empire
46
|
Posted - 2013.07.03 07:16:00 -
[461] - Quote
Ace Uoweme wrote: Actually, Maxis made The Sims before EA bought them out, and were successful before the buyout (my original The Sims game is Maxis).
Nope. Your original Sims game is Maxis because EA let them keep the brand and logo. EA acquired them when they were still working on SimCity 2000. |
Six Six Six
Republic Military School Minmatar Republic
166
|
Posted - 2013.07.03 07:21:00 -
[462] - Quote
Ace Uoweme wrote:EvE suffers two fold. It remains a niche game, which hampers it's ability to pay for itself; and it's a warren full of players who multibox and don't want to pay for it. You don't hear of Blizzard micromanaging the costs, because they don't need too. Even if 3 million players leave tomorrow, they still have enough to keep production rolling.
You still don't get it do you.
All active accounts are paid for, there are no free ones. |
Melana Emmagan
Holloway Heavy Industries
7
|
Posted - 2013.07.03 07:28:00 -
[463] - Quote
Zane Tekitsu wrote: I find your idea of good C&C disturbing...
My bad, confused TT with TW. That makes at least one horrible, ruined game franchise on his list. If he ever flies around in EVE I might have to pod him after all...
|
coolzero
Mortis Angelus WHY so Seri0Us
89
|
Posted - 2013.07.03 07:29:00 -
[464] - Quote
Mr Kidd wrote:Well, the good news.....and I never thought I'd say this.....Hilmar is still in charge.
Bad news....CCP could be positioning for acquisition.
i rather think that yes hilmar is still in charge but...even tho he want us to think he is given up on F2P and gold ammo(see this years fanfest) the thruth imo is that he still wants it but he doesnt want people to blame him when it all blows up in his face.
what do you do next you hire a scapegoat if it goes wrong and you blame him and here the EA guy comes in.
hilmar never gave up on the greed is good.
|
Jove Angel
Jove Logistics Sanctuary Pact
27
|
Posted - 2013.07.03 07:30:00 -
[465] - Quote
\o/ yay hire mintchip
\o/ yay hire former ea boss
\o/ yay were F$%^&&D
\o/ then again EvE will now be full of strippers money grabbing W-ú$%^&rs
Sounds like a normal day in the sandbox |
Ace Uoweme
Republic Military School Minmatar Republic
355
|
Posted - 2013.07.03 07:34:00 -
[466] - Quote
Verunae Caseti wrote:Ace Uoweme wrote: Actually, Maxis made The Sims before EA bought them out, and were successful before the buyout (my original The Sims game is Maxis).
Nope. Your original Sims game is Maxis because EA let them keep the brand and logo. EA acquired them when they were still working on SimCity 2000.
And Sims 3 has zero brand and logo today.
BF3 has the DICE logo to this day. Same as before...
http://www.youtube.com/watch?v=Mk4wEAO07hM
Yeah, true podding "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|
Turelus
Caldari Independent Navy Reserve The Fourth District
451
|
Posted - 2013.07.03 07:34:00 -
[467] - Quote
Miilla wrote:Introduce him to General Discussion forums :)
Could get interesting :)
I should start selling boots with built in guns pointed towards the wearer.
Lets see how Fearless he is :) Shortly after I made this thread I tweeted it to him saying he was already causing a stir. I did wish him GL with the job as well, reading this thread it seems he has a lot to prove in that he's not of the EA mindset. Lieutenant Turelus
Caldari Independent Navy Reserve
The Fourth District |
Ace Uoweme
Republic Military School Minmatar Republic
356
|
Posted - 2013.07.03 07:36:00 -
[468] - Quote
coolzero wrote:Mr Kidd wrote:Well, the good news.....and I never thought I'd say this.....Hilmar is still in charge.
Bad news....CCP could be positioning for acquisition. i rather think that yes hilmar is still in charge but...even tho he want us to think he is given up on F2P and gold ammo(see this years fanfest) the thruth imo is that he still wants it but he doesnt want people to blame him when it all blows up in his face.
Because it works...
http://battlefield.play4free.com/en/frontpage/landingPage "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|
Six Six Six
Republic Military School Minmatar Republic
166
|
Posted - 2013.07.03 07:45:00 -
[469] - Quote
Ace Uoweme wrote:coolzero wrote:Mr Kidd wrote:Well, the good news.....and I never thought I'd say this.....Hilmar is still in charge.
Bad news....CCP could be positioning for acquisition. i rather think that yes hilmar is still in charge but...even tho he want us to think he is given up on F2P and gold ammo(see this years fanfest) the thruth imo is that he still wants it but he doesnt want people to blame him when it all blows up in his face. Because it works... http://battlefield.play4free.com/en/frontpage/landingPage
I've played F2P games, which aren't actually free of course although they're subscription free.
The greed of the companies mixed in with the stupidity of the customers does actually mean the companies can earn more money with a F2P model when compared to a subscription based model. |
Ace Uoweme
Republic Military School Minmatar Republic
356
|
Posted - 2013.07.03 07:48:00 -
[470] - Quote
Six Six Six wrote:The greed of the companies mixed in with the stupidity of the customers does actually mean the companies can earn more money with a F2P model when compared to a subscription based model.
Only really works for small games. And only because they don't have enough humans paying.
Get to WoW size, a company can profit handsomely solely on the subscription model, and selling cosmetics. If a star pony can get a company 25 million dollars the next day...literally...who needs the inconsistency of micro transactions?
If CCP sold a golden pod for $25 with say 1 million subscribers and but 100,000 bought it, that's a cool 2,500,000 right off the bat and on top of subs. But if they had 3 million subscribers and sold 1 million golden pods...see? "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|
|
Evei Shard
201
|
Posted - 2013.07.03 07:49:00 -
[471] - Quote
Interesting.
So CCP spends several years adding game features that never get fully developed. WiS, NEX Store, ship painting, etc. All of the stuff sort of "on the back burner".
Now they hire a top level guy from a much loathed game company to oversee game development.
Seems a lot like fattening the calf. Sweetening the deal. etc.
Would be ironically fitting if, in the end, CCP ganks the entire playerbase. Profit favors the prepared |
Ace Uoweme
Republic Military School Minmatar Republic
356
|
Posted - 2013.07.03 07:56:00 -
[472] - Quote
Evei Shard wrote:Interesting.
So CCP spends several years adding game features that never get fully developed. WiS, NEX Store, ship painting, etc. All of the stuff sort of "on the back burner".
No funds to develop it.
Avenues they wanted to implement to get the cash rolling in to pay for development, the FREE PLAY players screamed to high hell.
They have only so many players (that are human that pay) to bank on, and if 1/4 at least are PLEXing itself, see why things are on the backburner?
See how an expansion is released that has less content than WoW has in a patch, too?
50,000,000 dollars in 2008 to release an AAA title. 500k players who if they all bought 1 PLEX a month, still can't finance an expansion on itself, and keep up with the patches.
WoW? It makes over 125,000,000 a month on subscriptions alone.
Pure dollars and cents. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|
Six Six Six
Republic Military School Minmatar Republic
166
|
Posted - 2013.07.03 07:56:00 -
[473] - Quote
Ace Uoweme wrote:Six Six Six wrote:The greed of the companies mixed in with the stupidity of the customers does actually mean the companies can earn more money with a F2P model when compared to a subscription based model. Only really works for small games. And only because they don't have enough humans paying. Get to WoW size, a company can profit handsomely solely on the subscription model, and selling cosmetics. If a star pony can get a company 25 million dollars the next day...literally...who needs the inconsistency of micro transactions?
If there was an F2P game with the same amount of customers as WoW the F2P model is likely to out perform the subscription model.
Of course if you compare a subscription based model with 8.4 million subscribers with an F2P model with just 800K players the subscription model will out perform the F2P model. So you can't compare it that way. |
coolzero
Mortis Angelus WHY so Seri0Us
89
|
Posted - 2013.07.03 07:59:00 -
[474] - Quote
Ace Uoweme wrote:coolzero wrote:Mr Kidd wrote:Well, the good news.....and I never thought I'd say this.....Hilmar is still in charge.
Bad news....CCP could be positioning for acquisition. i rather think that yes hilmar is still in charge but...even tho he want us to think he is given up on F2P and gold ammo(see this years fanfest) the thruth imo is that he still wants it but he doesnt want people to blame him when it all blows up in his face. Because it works... http://battlefield.play4free.com/en/frontpage/landingPage
it works for some games...it may get you money at first for eve but not before loosing a large chunk of veteran eve players(those who also have a lot of accounts), me included.
and im not saying microtransaction is bad i dont care if they sell a 50$ pants or sexy underwear for you dolly but it usualy doesnt end there becuase the real money is in gold ammo(aka everything that gives you a better edge with fighting then your "poor" players.
|
Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3836
|
Posted - 2013.07.03 08:00:00 -
[475] - Quote
Verunae Caseti wrote:I agree that MMO is not a genre, but it's silly to say that EVE and WoW are not in direct competition. It's not like people have a genre and they only play games in that genre and nothing else.
EVE and WoW are not in direct competition. There are many more players who want to play swords & sorcery style games than spaceship combat games. People do choose games by genre, I have friends who very distinctly fall into the categories of "FPS gamer" and "fantasy roleplayer" in terms of the genres of games that they play.
It is silly to think that someone who enjoys gear-grind fantasy PvE would like EVE Online just because EVE is another MMO.
Day 0 advice for new players: Day 0 Advice for New Players |
Evei Shard
201
|
Posted - 2013.07.03 08:03:00 -
[476] - Quote
Ace Uoweme wrote:Evei Shard wrote:Interesting.
So CCP spends several years adding game features that never get fully developed. WiS, NEX Store, ship painting, etc. All of the stuff sort of "on the back burner". No funds to develop it. Avenues they wanted to implement to get the cash rolling in to pay for development, the FREE PLAY players screamed to high hell. They have only so many players (that are human that pay) to bank on, and if 1/4 at least are PLEXing itself, see why things are on the backburner? See how an expansion is released that has less content than WoW has in a patch, too?
I'm saying that there was never any intention to put them on the front burner in the first place. To me it seems more like they are trying to set Eve up as a one-click pay-to-profit for any game company willing to buy.
All the guts of the features are in place, they are just dormant, waiting for someone to add content to them. Avatar mechanics, virtual rooms, microtransactions, all of it. It may be that CCP never intended to go further than where we are right now with these things. They just added them to add investment value to any potential buyer. Profit favors the prepared |
Totalrx
NA No Assholes
107
|
Posted - 2013.07.03 08:04:00 -
[477] - Quote
My guess is that Eve will stay subscription based until the player numbers dwindle to a point that making it F2P would have the potential for enough income to keep it afloat.
I'm also guessing that the hiring of this individual is more geared towards salvaging DUST (currently F2P) and quite possibly World Of Darkness (wouldn't surprise me if it turns out to be F2P).
Turning Eve in F2P would take a major overhaul to ensure that micro transactions could substantiate the operating costs as well as turn a profit. |
Ace Uoweme
Republic Military School Minmatar Republic
356
|
Posted - 2013.07.03 08:04:00 -
[478] - Quote
Six Six Six wrote:If there was an F2P game with the same amount of customers as WoW the F2P model is likely to out perform the subscription model.
No.
If you brought F2P to WoW, it's dead (because all the games that tried to beat WoW are F2P now...SWTOR and RIFT included). Only GW2 doesn't, as it operates on buying the box and selling cosmetics, like FPS games.
In WoW think, F2P = failed game. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|
Ace Uoweme
Republic Military School Minmatar Republic
357
|
Posted - 2013.07.03 08:07:00 -
[479] - Quote
Evei Shard wrote:Ace Uoweme wrote:Evei Shard wrote:Interesting.
So CCP spends several years adding game features that never get fully developed. WiS, NEX Store, ship painting, etc. All of the stuff sort of "on the back burner". No funds to develop it. Avenues they wanted to implement to get the cash rolling in to pay for development, the FREE PLAY players screamed to high hell. They have only so many players (that are human that pay) to bank on, and if 1/4 at least are PLEXing itself, see why things are on the backburner? See how an expansion is released that has less content than WoW has in a patch, too? I'm saying that there was never any intention to put them on the front burner in the first place. To me it seems more like they are trying to set Eve up as a one-click pay-to-profit for any game company willing to buy. All the guts of the features are in place, they are just dormant, waiting for someone to add content to them. Avatar mechanics, virtual rooms, microtransactions, all of it. It may be that CCP never intended to go further than where we are right now with these things. They just added them to add investment value to any potential buyer.
And that's because there's no consistent money in it to develop them.
It's why EvE's expansions also has less offered than a WoW patch.
Case in example EvE Odyssey expansion brough Exploration and some resource changes, some extra ships.
5.4 in WoW (a patch) notes so far...
http://www.wowhead.com/news=215680/5-4-ptr-patch-notes-updated-july-1st
Gear so far noticed...
http://ptr.wowhead.com/search?q=date%3A2013-06-27
Content...
http://ptr.wowhead.com/latest-additions "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|
Cap Tyrian
Guiding Hand Social Club Dystopia Alliance
46
|
Posted - 2013.07.03 08:08:00 -
[480] - Quote
Noriko Satomi wrote:"We'll watch what they do, not what they say."
Getting ready to abandon Ship.
What were they thinking, like we the players would welcome this EA guy with open arms and totally not panic. Nothing good can come from this.
If you hire someone like him you start your official announcement with "Guys don't panic, hes just here to finish off dust" |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 [16] 17 18 19 20 30 .. 30 :: one page |
First page | Previous page | Next page | Last page |