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Thread Statistics | Show CCP posts - 5 post(s) |

Jim Raynor
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Posted - 2005.12.02 09:03:00 -
[1]
Why do we need a purple bubble around our ship, CCP?
It shouldn't take rocket science to know that a Raven is freaking shield tanking, why does it need to be obscured by this hideous effect. There is no tactical information given to you with this effect, everyone knows which ships are shield hardening and armor hardening, and either way it doesn't matter really. All this effect does is turn your rather cool looking ship into a purple ball of light which is lame looking.
Quite frankly, I like the effects in EVE, they are very cool. Some offer valuable tactical value, like nosferatu and neutralizers, and warp disruptors and webifiers.. Unfortunately every time I log into EVE, I HAVE to turn the effects off. Why? Because the shield hardener effect is uglier than sin and obscures my ship and makes it look like I am flying a huge fuzzy retarded purple bubble, I hate hate hate hate it.
In fact MOST players HATE this effect CCP.
This effect is not popular, in fact if you ACTUALLY LIKE this effect, post here and tell me why you love it, I am willing to be no one will stand up for leaving the effect ingame.
My guess is 99.99999999999% of EVE players seriously hate the shield hardener effect and would love to see it removed.
So why not remove it? Armor tankers don't have an effect, why should shield tankers?
My suggestion is either completely remove the shield effect or at least make it a bit more tasteful, such as the lil shield effect around minmatar sentry guns, I find that effect pretty nice and something I could live with.. (the lil blue wispy shield effect). ------ Campaign to remove shield hardener effects, they suck!! |

NoLock LetsNegociate
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Posted - 2005.12.02 09:16:00 -
[2]
/agree.
If you don't remove it, at least make it (very) more discret. ________ Signed : An Armor tanking ship user.
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Vex Seraphim
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Posted - 2005.12.02 09:23:00 -
[3]
Agreed tbh, either make it look very cool, or take it off completely.
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Sirial Soulfly
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Posted - 2005.12.02 09:25:00 -
[4]
On sisi armor reppers do have an effect, its a greenish glow.
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Jim Raynor
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Posted - 2005.12.02 09:42:00 -
[5]
Originally by: Sirial Soulfly On sisi armor reppers do have an effect, its a greenish glow.
Just checked it out, and it's sooo much more tasteful than the shield hardener abomination of an effect.. ------ Campaign to remove shield hardener effects, they suck!! |

ArchenTheGreat
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Posted - 2005.12.02 09:49:00 -
[6]
Originally by: Jim Raynor In fact MOST players HATE this effect CCP.
NEVER. I love this effect and I will cancel all my accounts if CCP will remove it. :-)
To be serious: I really like this effect and please DO NOT remove it. It helps you to find when your enemy lost all of his cap too. And reminds me I forgot to turn on hardeners sometimes.
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Elfaen Ethenwe
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Posted - 2005.12.02 11:39:00 -
[7]
I agree.
At least make it less bright so you can see your bloody ship
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theRaptor
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Posted - 2005.12.02 12:30:00 -
[8]
I love the effect. Nothing I like better then a shield tanking Caracaal hull.
I, don't, think, you, trust, in my self-righteous suicide. |

RogueWing
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Posted - 2005.12.02 12:48:00 -
[9]
I don't like the big purple bubble either. Something a little less "intrusive" would be nice.
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Hellcore
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Posted - 2005.12.02 13:03:00 -
[10]
Hmm, I just get a nicely transparent purple hue effect thats all shimmery. Looks good here at least. Why not just an *option* to turn it off. In fact can we have more options in general to customise the look/performance? Being able to adjust the LOD threshold would be a nice start. -- CEO, RCSAS |

El Yatta
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Posted - 2005.12.02 13:05:00 -
[11]
THe effect no longer graphically stacks on sisi, so you dont get a big glowing ball of light when you use 3 or more. Its good how it is now. ---:::---
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Redundancy

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Posted - 2005.12.02 13:23:00 -
[12]
a) Shield Hardeners don't stack visually any more b) The artist and I checked in a tweak that makes them a little less intense.
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keepiru
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Posted - 2005.12.02 13:43:00 -
[13]
Yeah, the new effect is shiney and translucent and secksay :D
Im not too sure wether i like the armor repper effect, but oh well. Still cooler than nuffin' ------------- Where are the named 800mm Plates and Mega Ions, CCP?
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Garric Vor'g
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Posted - 2005.12.02 14:57:00 -
[14]
One question about the shield effect, does it now actually go arround your whole ship?? that was what i really did not like about it, it doesn't sourround some whole ships and really lookes stupid when it doesn't
General of Escape Pod Testing |

Amos Sommers
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Posted - 2005.12.02 15:43:00 -
[15]
Hardeners are good but make them so that when they are on they overlap the entire ship so it doesnt look like parts of the ship are outside the shield mmkay ? LOL U IS PWNED |
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Redundancy

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Posted - 2005.12.02 16:25:00 -
[16]
We tweaked that already, you'll just have to wait for the next build that has it.
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Commoner
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Posted - 2005.12.02 16:44:00 -
[17]
Edited by: Commoner on 02/12/2005 16:43:59 What i would realy like is to see the same effects on shield hardning look transparent like what happens with Kevin Bacon in Hollowman. A flowing transparency over the ship, possible today with a shader of some sort!
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Minsc
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Posted - 2005.12.02 16:51:00 -
[18]
One other thing I noticed last night. I was using a heavy nos and there was no effect showing up for it. Should I try clearing my cache or is it being tweaked right now and has been turned off as a result?
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Joshua Foiritain
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Posted - 2005.12.02 17:52:00 -
[19]
Originally by: Sirial Soulfly On sisi armor reppers do have an effect, its a greenish glow.
And its horribly ugly... ------------------
[Coreli Corporation Mainframe] |

Aliriana
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Posted - 2005.12.02 18:43:00 -
[20]
Originally by: Commoner Edited by: Commoner on 02/12/2005 16:43:59 What i would realy like is to see the same effects on shield hardning look transparent like what happens with Kevin Bacon in Hollowman. A flowing transparency over the ship, possible today with a shader of some sort!
I don't think this game supports shaders like that, maybe after they overhaul the engine or whatever.
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DadyCool
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Posted - 2005.12.02 18:52:00 -
[21]
This is the most useless thread i have seen today ffs... 
IF you whine then whine for something thats worth it......
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Jim Raynor
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Posted - 2005.12.02 19:08:00 -
[22]
Originally by: Redundancy a) Shield Hardeners don't stack visually any more b) The artist and I checked in a tweak that makes them a little less intense.
Any chance of changing the color from pink/purple to something a bit more tasteful, like blue or something? ------ Campaign to remove shield hardener effects, they suck!! |

Ralus
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Posted - 2005.12.03 14:16:00 -
[23]
mmmm pink hardners, me thinks Eris has been bothering the devs again 
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Gothikia
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Posted - 2005.12.03 16:45:00 -
[24]
quit your *****ing, the effects are fine, they do what they are meant to do. you dont like it, keep your effects off or live with it... -- Gothikia |

j0sephine
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Posted - 2005.12.03 16:56:00 -
[25]
"you dont like it, keep your effects off or live with it..."
You can't turn the effects off anymore on SiSi, and think it hasn't been decided yet if this ability is actually going to be re-enabled ;s
re: the shield effect, looks like changes are in now, it'd much more transparent and the hard edge around the shield 'egg' is gone... it seems quite different and takes a while to get used to, but not bad at all ;P
on the other hand the sensor booster effect seems still too intense, imo ^^;; doubling the current transparency would likely about fix it.
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Jim Raynor
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Posted - 2005.12.03 18:10:00 -
[26]
Originally by: j0sephine "you dont like it, keep your effects off or live with it..."
You can't turn the effects off anymore on SiSi, and think it hasn't been decided yet if this ability is actually going to be re-enabled ;s
re: the shield effect, looks like changes are in now, it'd much more transparent and the hard edge around the shield 'egg' is gone... it seems quite different and takes a while to get used to, but not bad at all ;P
on the other hand the sensor booster effect seems still too intense, imo ^^;; doubling the current transparency would likely about fix it.
it is still pink  ------ Campaign to remove shield hardener effects, they suck!! |

j0sephine
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Posted - 2005.12.03 18:26:00 -
[27]
"it is still pink "
Well, i don't really mind the colour tbh (it seems more violet than pink to me) ... it'd be cool if the colour actually depended on the type of hardener(s) running, but that's likely too much to ask for ^^;;;
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Jim Raynor
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Posted - 2005.12.03 18:56:00 -
[28]
Originally by: j0sephine "it is still pink "
Well, i don't really mind the colour tbh (it seems more violet than pink to me) ... it'd be cool if the colour actually depended on the type of hardener(s) running, but that's likely too much to ask for ^^;;;
You know that shield effect on the Minmatar sentry guns? That's what I want for the shield hardener effect, blue and wispy, it's way cooler than the current one. :) ------ Campaign to remove shield hardener effects, they suck!! |

keepiru
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Posted - 2005.12.03 20:26:00 -
[29]
Dont seem purple to me on SISI...
mebbe its just the sun of the system youre in? :S ------------- Where are the named 800mm Plates and Mega Ions, CCP?
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Dr Tetrahydrocannabinol
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Posted - 2005.12.03 21:41:00 -
[30]
can barely see it now i think a light ring around the ship wouldnt be so bad, just as long as the ship is somewhat visible. ---------------------------------------------
Oveur > CUZ IM EXTREEEEEEEEEEEEEEME!!!! |

Maya Rkell
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Posted - 2005.12.03 22:40:00 -
[31]
I like it. Good indication my target is shield tanking! 
"Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

ManWithoutFace
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Posted - 2005.12.04 10:07:00 -
[32]
i think we dont need a bubble around ships, just a repeating glowing pulse added to the ship hull outer texture, maybe with a slight bloom
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Anjerrai Meloanis
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Posted - 2005.12.04 12:58:00 -
[33]
can you change the shield booster effect as well, it looks lame... and doesnt even span the ship half the time :( maybe just increase its radius for the sphere? uh.
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Wrayeth
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Posted - 2005.12.04 15:09:00 -
[34]
Eh...I like the effects as they are currently on SiSi. -Wrayeth
Go away. |

Dezzereth
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Posted - 2005.12.04 15:40:00 -
[35]
Originally by: Jim Raynor
This effect is not popular, in fact if you ACTUALLY LIKE this effect, post here and tell me why you love it, I am willing to bet no one will stand up for leaving the effect ingame.
/emote stands up with a sign saying "KEEP THE SHIELD HARDENER EFFECT"
In fact it was even better when the effect still stacked, since you could see at a glance how well the enemy was tanked. The bubble represents your shields "flaring up" and getting denser to provide a better resistance, wich is basically all there is to say about it. Tbh the sensor booster effect (old and new) drives me way more nuts. Also I think with some ships it's nice to know if they are shield or armor tanking (Minmatar Ships, Dominix, ..)
-- TOSGI Homepage -- |

Emiug
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Posted - 2005.12.04 15:42:00 -
[36]
i think it would be cool, that if the you get hit while your shields are up, there is a shield strike effect, sorta like Linkage
and i like the glow, but i also like to see my ship... :) -------------------------------------------- 2005.11.12 01:12:17combatYour Medium Modal Pulse Laser I barely scratches Hoarder [ASW]<G>(Hoarder), causing 288.2 damage. |

Tul 'Kas
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Posted - 2005.12.04 16:33:00 -
[37]
Originally by: Jim Raynor This effect is not popular, in fact if you ACTUALLY LIKE this effect, post here and tell me why you love it, I am willing to bet no one will stand up for leaving the effect ingame.
Raven does indeed look ugly running shield hardeners, but I always thought the effect looked pretty cool on the tempest. Instead of a bloated egg you got a vertical disc, slightly oval, with sharp edges. Multiple hardeners still got ugly though. Curious to see the new effect but I usually have too little time to actually play, let alone mess around on the test server 
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Hawk Firestorm
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Posted - 2005.12.04 17:59:00 -
[38]
To be honest ALL effects should be scalable within the client so the user can tailor the client better to suit the performance of his system.
MANY of the large effects are a great problem as is the new repair effect which slows the sytem down by around 30FPS!
Rather than visual cues for the player I would probably sugest that there be more audio cues, though not overpowering and again scalable within the client to avoid the FPS issue.
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JoCool
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Posted - 2005.12.04 21:05:00 -
[39]
I hate the effect, make it go away or weaken it please.
_______________________________________________________________________ Trey Azagthoth > Youre my idol Jocool. I wanna be like Jocool jr. or Jocool the sequel! Oveur > ohnoes jocool |

Dezzereth
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Posted - 2005.12.04 21:08:00 -
[40]
Originally by: JoCool I hate the effect, make it go away or weaken it please.
It's already gone .. 
-- TOSGI Homepage -- |

Sentani
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Posted - 2005.12.05 09:04:00 -
[41]
Originally by: Emiug i think it would be cool, that if the you get hit while your shields are up, there is a shield strike effect, sorta like Linkage
and i like the glow, but i also like to see my ship... :)
thats also how it want it...
maybe not that exact way but maybe the resistence starts just a few meters off the hull... ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capable of fitting 8772.12 units and it is currently jammed full with 9558.33 units. |

CelticKnight
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Posted - 2005.12.05 11:23:00 -
[42]
Quote: It shouldn't take rocket science to know that a Raven is freaking shield tanking, why does it need to be obscured by this hideous effect. There is no tactical information given to you with this effect, everyone knows which ships are shield hardening and armor hardening, and either way it doesn't matter really. All this effect does is turn your rather cool looking ship into a purple ball of light which is lame looking.
i kinda liked the lovely bluish ball of light around my ship.. makes me feel that my shields are actually worth jacksquat...  Eris Discordia - Greek Goddess of Chaos and Discord |

James Lyrus
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Posted - 2005.12.05 15:01:00 -
[43]
I toggle effects to make the swirly bubble go away. I wouldn't mind shields being visible, but I rather like being able to see my ship.
Something like the POS bubble might be cool as an alternative... -- Complaining about the PvPers and Pirates in EVE is like complaining about the mines in Minesweeper. |

hired goon
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Posted - 2005.12.05 15:27:00 -
[44]
Maybe something like on Nexus: The Jupiter Incident. When you power on your shields - there is an effect whereby the energy seems to shimmer into existence around your ship, quickly organise itself into an elongated sphere around you, then disappear. You then feel confident your shields are ON because you saw the particles scramble into position.
Failing that or something else cool, GET OFF tbh. -omg-
I've got a brand new combine harvester and I'll give you the key - Vanamonde |

Emiug
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Posted - 2005.12.05 23:01:00 -
[45]
Originally by: hired goon Maybe something like on Nexus: The Jupiter Incident. When you power on your shields - there is an effect whereby the energy seems to shimmer into existence around your ship, quickly organise itself into an elongated sphere around you, then disappear. You then feel confident your shields are ON because you saw the particles scramble into position.
Failing that or something else cool, GET OFF tbh.
OMG yes, thats what i wanted to put, but couldnt describe it :) -------------------------------------------- 2005.11.12 01:12:17combatYour Medium Modal Pulse Laser I barely scratches Hoarder [ASW]<G>(Hoarder), causing 288.2 damage. |

MeJulie
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Posted - 2005.12.06 09:08:00 -
[46]
Edited by: MeJulie on 06/12/2005 09:08:49 Sheild effects are cool, and vital to the game, They serve from a tactical point of view as well as you can tell if a target is sheild tanked with them.
CAn't believe I posted to something this stupid. |

DarK
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Posted - 2005.12.06 14:57:00 -
[47]
Make it so that it's slightly visible, but more visible when being hit by weapons :)
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Virxe
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Posted - 2005.12.06 21:53:00 -
[48]
shield hardners look good on my ferox, but the edges of my raven stick out of the bubble.
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Jim Raynor
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Posted - 2005.12.07 08:18:00 -
[49]
Originally by: Sentani
Originally by: Emiug i think it would be cool, that if the you get hit while your shields are up, there is a shield strike effect, sorta like Linkage
and i like the glow, but i also like to see my ship... :)
thats also how it want it...
maybe not that exact way but maybe the resistence starts just a few meters off the hull...
i think for ccp, making the game trek-like is kind of taboo :)
anyways, the effect on sisi has been weakend a bit a think, i dont care much for the color, and i still think the wispy blue minmatar sentry gun shield effect is way cooler.. ------ Campaign to remove shield hardener effects, they suck!! |

Lady Zirconia
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Posted - 2005.12.08 13:42:00 -
[50]
There is nothing wrong with the existing hardener effects. And I resent the OP making as if "99.99999999999%" of the player base hates the effects just because he and his small group of friends dislikes the shield effects.
Im even more disappointed that CCP stooped to changing the effects at the request of this one person, or even the 10 who posted agreements. What about the 69990 "other" subscribers??
It also sounds to me like the main problem is with Raven pilots. So maybe, CCP just has to increase the shield radius to make sure it properly surrounds all ships. Do you honestly wish to stare at your ship - all the time?? You can stare at it when your shields arent on.
So I dont care if you have a problem with the colour purple and neither do I care if you have a low-end graphics card with which the effects look crappy. (My purple globe shimmers and looks really cool). Dont make your problems mine and dont speak on my behalf to CCP.
PS: Im very happy about the new armour hardener graphic though.
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Jim Raynor
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Posted - 2005.12.08 19:29:00 -
[51]
Originally by: Lady Zirconia There is nothing wrong with the existing hardener effects. And I resent the OP making as if "99.99999999999%" of the player base hates the effects just because he and his small group of friends dislikes the shield effects.
Im even more disappointed that CCP stooped to changing the effects at the request of this one person, or even the 10 who posted agreements. What about the 69990 "other" subscribers??
It also sounds to me like the main problem is with Raven pilots. So maybe, CCP just has to increase the shield radius to make sure it properly surrounds all ships. Do you honestly wish to stare at your ship - all the time?? You can stare at it when your shields arent on.
So I dont care if you have a problem with the colour purple and neither do I care if you have a low-end graphics card with which the effects look crappy. (My purple globe shimmers and looks really cool). Dont make your problems mine and dont speak on my behalf to CCP.
PS: Im very happy about the new armour hardener graphic though.
Well so sorry, I've been playing EVE since it was released in May '03 and since that time every person I've played with has complained about or generally disliked the shield hardener effect. This effect DID need looked at for various reasons.
First of all, when using multiple hardeners, the effect STACKED, which not only was probably a waste of memory/cpu but it also completely obscured your ship.
The effect is ugly and looks horrible on a lot of ships, I'm glad it's been toned down some. I really don't think this was done on my request, it's just something that needed done.
I still don't particularly care for the effect, especially the violet color. It is better now than it was though. I will still probably be hitting control+alt+shift+e the second I log into EVE though.. like most people. ------ Campaign to remove shield hardener effects, they suck!! |

FlareZFX
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Posted - 2005.12.09 02:48:00 -
[52]
I have to say that I really like what CCP has done with the new shield look on Sisi. It's got a great look to it.
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RogueWing
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Posted - 2005.12.09 02:59:00 -
[53]
Anyone got a link to a pic of the new effect?
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Xanath Fireheart
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Posted - 2005.12.09 04:16:00 -
[54]
New shield hardener effect.... Clicky!
I think I like this new one. The old effect could be a bit overbearing with more than one hardener running.
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Lansfear
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Posted - 2005.12.09 17:15:00 -
[55]
New shield hardener effect on sisi now is very nice.
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The Wizz117
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Posted - 2005.12.09 17:57:00 -
[56]
Edited by: The Wizz117 on 09/12/2005 17:58:14
Originally by: Lansfear New shield hardener effect on sisi now is very nice.
i dont like it 
i think the only thing u guyz like is that ccp changed it when u asked it 
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Aiolos Caci
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Posted - 2005.12.09 22:01:00 -
[57]
Edited by: Aiolos Caci on 09/12/2005 22:03:08 How about a less obtrusive option of getting a "glow" or whatever effect fints your fancy but only when you get hit. Your ship registers a hit - flash, christmas tree lights up, fireflies are flying in circles above your head and D1ck Tufeld delivering his "Danger Will Robinson"? The next time your ship lights up like a christmas tree and you're about to have an epileptic seizure induced by the flashing lights, you know you're a primary.
Edit: Holy Jebus! Richard Tufeld is still a ****!
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Redundancy

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Posted - 2005.12.10 00:12:00 -
[58]
We discussed something along those lines, but it's a lot of work, and we're focussing on making the system run better in fleet battles. I'm sure that I'll probably play around with something along those lines over some weekends and see if I can make it practical and good looking.
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The Wizz117
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Posted - 2005.12.10 13:27:00 -
[59]
what is it u developers have with these DARNED FLEET BATTLES!
they are rare, and do not hapen much, only very few people do fleet batle and those are most time older and it are most time the same people.
why dont u make mining or mission running more advanced, instead of all the hype aboud fleed battles and titans.
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Jim Raynor
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Posted - 2005.12.11 07:33:00 -
[60]
Originally by: Redundancy We discussed something along those lines, but it's a lot of work, and we're focussing on making the system run better in fleet battles. I'm sure that I'll probably play around with something along those lines over some weekends and see if I can make it practical and good looking.
For fleet battles you more or less have to turn effects off.. in fact if you are looking to improve fleet stuff, you might want to give players an option to turn engines, turrets, and various other particle effects off as well..
As far as the shield showing when taking a hit, that would be awesome. :) ------ Campaign to remove shield hardener effects, they suck!! |

BlackHawk177
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Posted - 2005.12.11 07:53:00 -
[61]
Originally by: The Wizz117 what is it u developers have with these DARNED FLEET BATTLES!
they are rare, and do not hapen much, only very few people do fleet batle and those are most time older and it are most time the same people.
why dont u make mining or mission running more advanced, instead of all the hype aboud fleed battles and titans.
You obviously have no idea what you're talking about... There are fleet battles just about everyday, and it's not always the same people. When you actually know what your talking about then you can come back and complain about it.
also.. that effect thing would be friggin' sweet
Can we shoot them yet? |

Garunt
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Posted - 2005.12.13 17:38:00 -
[62]
Originally by: Jim Raynor Edited by: Jim Raynor on 02/12/2005 09:21:02 Why do we need a purple bubble around our ship, CCP?
It shouldn't take rocket science to know that a Raven is freaking shield tanking, why does it need to be obscured by this hideous effect.
Its a nice effect when your flying that ugly assed Typhoon that the minmatars get :P
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Derek Degenerante
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Posted - 2005.12.14 03:06:00 -
[63]
Originally by: Jim Raynor
Originally by: Redundancy We discussed something along those lines, but it's a lot of work, and we're focussing on making the system run better in fleet battles. I'm sure that I'll probably play around with something along those lines over some weekends and see if I can make it practical and good looking.
For fleet battles you more or less have to turn effects off.. in fact if you are looking to improve fleet stuff, you might want to give players an option to turn engines, turrets, and various other particle effects off as well..
As far as the shield showing when taking a hit, that would be awesome. :)
This is an awesome idea.CCP look into making it so that when in Fleet battle mode that the ships in both fleets start losing effects as lag starts creeping in to a point that all the effects stated above are turned off.Im sure most people from what ive read would love this implemented.
Then you can make some nicer effects for us non-fleetheads.
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Redundancy

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Posted - 2005.12.14 10:53:00 -
[64]
Disabling of turrets and effects was reintroduced a few days back (frankly, the days are blurring together now). Turn off trails.
We're working on more speed improvements that have become easier to notice now that the effects aren't eating all the cpu and obscuring the problems.
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Hawk Firestorm
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Posted - 2005.12.14 15:08:00 -
[65]
Like I say scaling effects in general from the options screen that allows players to tailor visuals to their system I think is a good long term approach.
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YAZBROWS
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Posted - 2005.12.15 19:41:00 -
[66]
New Effects > You
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Radeberger
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Posted - 2005.12.16 11:11:00 -
[67]
I think the old effect from before RMR was ok, but the new effect looks like ridiculous, to vague and too cloudy 
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Jim Raynor
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Posted - 2005.12.18 06:21:00 -
[68]
FYI the new shield effect (hardener/boost) look awesome.
Not too crazy about the violet but it's still a lot nicer than it used to be. :) ------ Campaign to remove shield hardener effects, they suck!! |
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