| Pages: 1 [2] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Mallik Hendrake
|
Posted - 2005.12.09 10:10:00 -
[31]
Edited by: Mallik Hendrake on 09/12/2005 10:12:03 I think given the sac's role as a Khanid ship, you're not going to get the devs to give on that point. So, its main problems that could realistically be adjusted are: a) shield/armor values reversed. b) no laser damage bonus. wtf. c) too many high slots for a tank.
So, drop one high slot to a low or a med - whichever. Either gives it an extra slot for tackling or cap recharge or damage mods - though I don't see anyone using a damage mod on this ship. In this vein, possibly add one missile slot, so you have the choice to go 3/2 or 4/1. Uber flexible.
Change one of the bonii to 5% laser ROF, so it has: 5% laser rof, 5% missile rof, 5% resists, and 10% laser range, or thereabouts.
And move its shield/armor values around. Silly that it has more shields and a bonus to armor tanking:P.
I think then you'd have a slightly more balanced ship. Able to churn out respectable heavy missile damage with 4 launchers and a nos, or respectable laser damage with 4 lasers. It wouldn't do any uber damage but it'd be tough and flexible, which is what it's meant to be.
p.s. give up on the idea of getting rid of split bonuses. that's a hallmark of khanid ships and it ain't gonna change. -------------------------------------------- "A plan is just a list of things that don't happen." -- Parker, _The Way of the Gun_
Mallik Hendrake E X O D U S [I do not speak for E X O or IRON] |

Tassi
|
Posted - 2005.12.09 10:57:00 -
[32]
Yeah its khanid 
What about dropping the laser boni and give it more missile dmg/range boni and add more launcher slots? Why not make it a REAL (not some half arsed bsh*t) caldari/amarr hybrid? Weapon system: Missiles and a strong armor tank, sounds ok to me.
|

Deja Thoris
|
Posted - 2005.12.09 11:42:00 -
[33]
Originally by: Tassi 15 days left for amarr cruiser lvl 5. Tassi is skilled amarr only, lasers only. It hurts to read all the ZEALOT IS GIMPED and SAC SUCKS threads!
Whats the dps of a sacriledge with 3 Heavy launchers and is the 3 heavy launcher + 3 nosferatu setup viable?
OMG why should an amarr train missile skills? WHY??? I think I will go with the curse 
Sacriledge gets measured in dpm (damage per minute) as the dps rounds down to 0
|

LWMaverick
|
Posted - 2005.12.09 12:06:00 -
[34]
Originally by: Deja Thoris
Originally by: Tassi 15 days left for amarr cruiser lvl 5. Tassi is skilled amarr only, lasers only. It hurts to read all the ZEALOT IS GIMPED and SAC SUCKS threads!
Whats the dps of a sacriledge with 3 Heavy launchers and is the 3 heavy launcher + 3 nosferatu setup viable?
OMG why should an amarr train missile skills? WHY??? I think I will go with the curse 
Sacriledge gets measured in dpm (damage per minute) as the dps rounds down to 0
.... But its true 
With great power, comes great responsibility. |

Nyxus
|
Posted - 2005.12.09 13:59:00 -
[35]
The Sacriledge sucks becuase it doesn't do anything better than any other ship. The new eagle tanks better and does more damage from greater range lol....
How about we tweak it something like this.
- Add more armor - if it's supposed to tank well give it the equivalent of a built in plate
- 10% to cap use
- 5% to all armor and shield resists per level since its a combination of Caldari tech and Amarr
- 5% bonus to Medium Energy Turret rof and Missile Launcher rof per lvl
- 5% bonus to EM missile damage per lvl
It still won't be as damaging as a Zealot (zealot gets optimal and damage bonuses) but it will no longer be hitting with the equivalent of a wet noodle and it will actually tank better than anything else. It makes sense since it's a fusion of Caldari and Amarr tech. Right now it's the suckiest of both races rather than the best.
Oh yeah, give it some more cpu as well. Weirda is spot on.
Nyxus
Plasmatique> "Cry 'Cartiff' and let slip the dogs of war!" |

slip66
|
Posted - 2005.12.09 15:53:00 -
[36]
The question that needs to be asked is ...has anyone tried it on the server with the new changes. I've heard missiles are better in RMR and tanking is improved. With the stacking nerf that only helps bring the Sacra closer to the zelot in dmg since its dmg was never great.
|

Rockbox
|
Posted - 2005.12.09 17:10:00 -
[37]
Our cries fall on deaf Dev ears?! ----------------------------------------
http://www.eve-files.com/media/11/RBsig.jpg
Maximum signature image filesize is 24000 bytes - Udat |

betty spliter
|
Posted - 2005.12.09 19:27:00 -
[38]
Gonna have to agree with this thread. sac blows.
I think ccp made a fundamental error when they designed em... the khanid are meant to be the combat orientaded amarr bloodline right? so why isnt the sac the damage boat, and the zealot a tanker?
I can only agree with the sentiments expressed here, i can fly all hacs except the minny ones, and the sacri is the worst of those 6 period. oh wait, its a good tank... yeah, but i think i'll take the eagle for that thanks 
|

Naughty Boy
|
Posted - 2005.12.09 19:47:00 -
[39]
Originally by: Deja Thoris Sacriledge gets measured in dpm (damage per minute) as the dps rounds down to 0

With the new stacking penalty, and the heavy missile rof boost (no drone damage): Link. Zealot with 3 damage mods outdamage sacrilege with 2 damage mods (4 turrets 2 launchers).
Cruiser-sized target. Frig sized target 1. Frig sized target 2.
Sac was victim of the "trade-a-phoon today" program 
Sincerly Yours, The Naughty Boy. --- Spreadsheet - Damage @ range. |

Himo Amasacia
|
Posted - 2005.12.09 21:06:00 -
[40]
Originally by: LWMaverick
Originally by: danneh
A celestis is better in a fleet fight then a sacrilege.
Why fly a 60m useless ship when you can be useful in a 5m cruiser.
True.
Btw the celestis is getting boost (another medslot)
The Celestis is losing a high slot to get that med slot.
|

RazorJack
|
Posted - 2005.12.09 22:44:00 -
[41]
Edited by: RazorJack on 09/12/2005 22:48:38 Why should every ship in the game be balanced? Why should all ships have a role in life? If you don't like it, then go buy something else. Cheapness *IS* part of the ship's purpose in the game - it is cheap because it is weaker than the others. Some players would like an weaker than other HAC, but tougher than T1 ship, that does reduce the price. This enables more casual players to get a HAC earlier than if they had to obtain 120 million..
I get really frustrated with games (or the players thereof) that seem to want this ultimate "balance" in everything - you end up with a situation when all ships and module combos are exactly the same, and the only difference is the graphics.
The Sac was under powered *before* you bought it - so why didn't you save the cash and buy something else? My guess is that you went *oh look a cheap HAC* must be a bargain.... Do some research before you buy, and buy a ship that actually does what you want in the game.
I want ships that are different, modules that are different, and things that are shades of blue and green. I don't want a game where everything is some androgenous shade of muddy brown.
|

Kenan Waroria
|
Posted - 2005.12.09 23:47:00 -
[42]
Why not make it more a missile and armor ship?
Lower shield 250hp add 250hp armor. Lower power 150MW add 100CPU Add 2 Launcher slots remove 1 laser Remove 10% optimal rangewith 10% missile velocity
Result? More or less a Cerberus with armor. Perhaps a bit to good, but with without the 25% extra damage I¦m not that concerned about being overpowerd.
|

Foomanshoe
|
Posted - 2005.12.10 02:14:00 -
[43]
All i can say is enjoy your 150 dps on a curse.... 
Sac needs some love, Curse needs some unprenerfage, Khalid need a F******* good ship ffs.
I mean really, how the hell is the Sac supposed to be a deterant to the amarr empire? or the vengence?
The Only ship those sorry sacks of crap going for them is the malediction.
I say kill off the khalid in PF is this is the best they can provide, cause quite frankly its pathetic.
Sac either needs A. 2 extra bonuses, 1 to missiles and 1 to lasers. B. All laser bonuses or C. all missile bonuses and 1-2 more ML hardpoints.
Curse needs at LEAST 100m3 drone bay. Its primary weapon is drones ffs, its only weapon is drones as its EW weapon is a feaking highslot mod. It cant even use 2 waves of medium drones now (which btw, with max skills will give you an amazing 125 dps omg it r0xx0r ). _______________________________________________
Originally by: Oveur
To the nerfmobile!
|

Tassi
|
Posted - 2005.12.10 10:18:00 -
[44]
I thought curse dronebay is 150m¦?!
If not I will go and train gallente 
|

Mallik Hendrake
|
Posted - 2005.12.10 10:27:00 -
[45]
Originally by: Nyxus The Sacriledge sucks becuase it doesn't do anything better than any other ship. The new eagle tanks better and does more damage from greater range lol....
How about we tweak it something like this.
- Add more armor - if it's supposed to tank well give it the equivalent of a built in plate
- 10% to cap use
- 5% to all armor and shield resists per level since its a combination of Caldari tech and Amarr
- 5% bonus to Medium Energy Turret rof and Missile Launcher rof per lvl
- 5% bonus to EM missile damage per lvl
It still won't be as damaging as a Zealot (zealot gets optimal and damage bonuses) but it will no longer be hitting with the equivalent of a wet noodle and it will actually tank better than anything else. It makes sense since it's a fusion of Caldari and Amarr tech. Right now it's the suckiest of both races rather than the best.
Oh yeah, give it some more cpu as well. Weirda is spot on.
Nyxus
SO basically you want to give it five bonuses and a battleship capacitor equivalent. This is way overdone and you are crazy. It'd possibly be the best hac in the game, as it'd not need to fit any cap mods - it'd essentially have 3 built in cap recharger IIs. Ridiculous.
The way to fix a ship like this is to make a small tweak or two in its favor, let it sit and see if it's OK. Make a big huge revamp like this and you'll make a solo pwnmobile. -------------------------------------------- "A plan is just a list of things that don't happen." -- Parker, _The Way of the Gun_
Mallik Hendrake E X O D U S [I do not speak for E X O or IRON] |

Kuningatar
|
Posted - 2005.12.10 10:28:00 -
[46]
150dps on a curse? what happened?
|
| |
|
| Pages: 1 [2] :: one page |
| First page | Previous page | Next page | Last page |