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Thread Statistics | Show CCP posts - 1 post(s) |

Kuntman
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Posted - 2005.12.07 22:51:00 -
[1]
which one is best and what setup plz
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Nocturnal Avenger
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Posted - 2005.12.08 00:18:00 -
[2]
Originally by: Kuntman which one is best and what setup plz
If you can fly either one, level 3 or setup should be your slightest problem.
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Chai N'Dorr
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Posted - 2005.12.08 13:45:00 -
[3]
What the person above said. But... it really depends on your own preferences. Are you a close combat nut? Then fit AC's on a Vagabond. Like the more distance approach? Arties on a tanking Munnin.
Will be a crumb of cake, not even a piece, in either one of them tho'. _
Short Story: Planetside |

Kuntman
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Posted - 2005.12.08 16:24:00 -
[4]
k i got muninn but one problem the spy stash mission ******* shred my muninn tank in 30 sec had to warp like 5 times wtf is going on
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Chai N'Dorr
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Posted - 2005.12.08 16:30:00 -
[5]
Several things probably:
* Do 'homework' on the opposition and fit the right hardners * Don't aggro too much, kite sets of rats _
Short Story: Planetside |

Kuntman
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Posted - 2005.12.08 17:45:00 -
[6]
look i was tanking exp, em and kinetic got like 93.5% em resistance, 60% kinetic res and 55% exp res in armour and they ate half in 30 sec wtf
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Black 1
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Posted - 2005.12.08 17:59:00 -
[7]
use two t2 exp hardeners 1 t2 kin and a 1600 palte, coupled with dual 180 II ACs
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Lexor SLice
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Posted - 2005.12.14 17:03:00 -
[8]
Kunt, the problem is that only one of the three percentages you just listed is acceptable, the other 2 are junk, i fly these ships, shield tank for the missions, dont try and armor tank, it will get you killed if your doing anything other than amarr missions.
Proud Member of the FIX alliance....
Originally by: Oveur --------------------------------------------------------------------------------
To the nerfmobile! --------------- |

d'hofren
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Posted - 2005.12.14 17:33:00 -
[9]
You shot at a sentry tower didn't you? 
Don't, hitting a tower will cause the whole level to go aggro on you. Spy stash, BMH etc are all easy enough in a muninn as long as you kite one group at a time.
setup 750 II's, standard launchers, med booster II, tech II hardner, 10mn ab II, 2 x gyro II and the rest pdu II's.
I use that for angels
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Mafarrico
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Posted - 2005.12.14 20:56:00 -
[10]
I've been using a variation of a setup i saw on the forums and it works quite well on lvl 3. 5 650II's AB target comp+medium shield booster two (the original setup was small gistii SB+shield amp) Gyros all the way or a PDU or for safety (cap sustaining in case its needed). I do all the lvl 3 missions whitout hassle. However i can understand your problem because the first time i did BMH i also had to warp out with 29% armor. It was just a matter of identifying the major damage dealers and killing them first. Mercenary commanders in HUB, Angel Legionaires in Spy stash. After i knew what i was up against i never had any problem.
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