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Kelgen Thann
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Posted - 2005.12.07 23:22:00 -
[1]
Ok in RMR will Capital ships be able to enter Deadspace Complexes??
I was wondering because if you bring in a tanked mothership or a Dreadnaught in SIege mode you could clear out any and all 10/10 and lower complexes by having the Capital ship agro the majority of the contents . the potential Cash creation here would throw out the game and the abundance of Faction BS BPC's will be insane!
It should be made so A Capital ship cannot enter a Deadspace Complex
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Tauruz
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Posted - 2005.12.07 23:29:00 -
[2]
All you need atm is an Inty and a HAC and you can clear most 10/10 complex.
Not sure why you'd want to use a really slow ship like a carrier? |

Kelgen Thann
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Posted - 2005.12.07 23:33:00 -
[3]
beyond the 1st level, the first level is easy I mean taking it all the way to the end. killing the resident officer
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Tauruz
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Posted - 2005.12.07 23:35:00 -
[4]
yep, all the way. inty and hac! |

jbob2000
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Posted - 2005.12.07 23:37:00 -
[5]
From what i've heard, capital ships will not be able to enter complexes. I don't even think dreads can.
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Dust Angel
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Posted - 2005.12.07 23:39:00 -
[6]
As it is, dreads can enter 10/10s. And you can do a 10/10 serpentis with 2 ships easily.
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Beast Rabban
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Posted - 2005.12.08 00:02:00 -
[7]
Well a mothership could solo a 10/10 if it can enter. Fighters should be able to *****everything.
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Darpz
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Posted - 2005.12.08 00:22:00 -
[8]
gisti harpy with a full complement of fighters assigned to it :) will own just about everything
Originally by: TomB
Originally by: Darpz
Originally by: Sobeseki Pawi CCP will nerf this probably, but hey, worth a try 
so your saying I should of kept my mouth shut?
Yup.
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Weirda
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Posted - 2005.12.08 01:42:00 -
[9]
full damage muninn cannot break tanks of bosses in 6/10 sansha (which it tanks easily)... wtf you guys smoking on this? couldn't even break with a full damage retribution flying wing... 
we are not talking level one... can do that in a fricking claw...  _____________ Thread Killer Give Assault Ship their Missing Bonus in RMR! <END TRANSMISSION> |

Wulfgard
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Posted - 2005.12.08 05:49:00 -
[10]
Originally by: Tauruz yep, all the way. inty and hac!
I understand the tanking-avoid getting hit part but as Weirda pointed it out, you still lack the dps to break thru the officers tank.
Or may be minmatar HACs really stink |

Malthros Zenobia
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Posted - 2005.12.08 06:03:00 -
[11]
I've seen some 1-2mil BSes that've tanked cruise missile ravens, and a 2.5mil that a torp Raven took a damn long time to kill. If you people can run 10/10s with just a HAC and Inty, and you can break the tanks, please let me know what your fitting and DPs are? Even if every mod you fit is faction, that's still not THAT much damage...
------------------------------------ Inappropriate signature -zhuge |

NTRabbit
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Posted - 2005.12.08 06:36:00 -
[12]
Originally by: Wulfgard
Originally by: Tauruz yep, all the way. inty and hac!
I understand the tanking-avoid getting hit part but as Weirda pointed it out, you still lack the dps to break thru the officers tank.
Or may be minmatar HACs really stink
Inty and an arma does the whole thing just fine - and you can even insure the arma
--------
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Harry Voyager
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Posted - 2005.12.08 06:49:00 -
[13]
Originally by: Wulfgard
Originally by: Tauruz yep, all the way. inty and hac!
I understand the tanking-avoid getting hit part but as Weirda pointed it out, you still lack the dps to break thru the officers tank.
Or may be minmatar HACs really stink
Minmatar HACs have the lowest damage output of any of the HACs.
Fighters may be rather interesting in a complex, as they only have a 125m sig resolution.
Harry Voyager ____________________ I'm not an idiot; I just play one on the forums. |

LWMaverick
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Posted - 2005.12.08 07:36:00 -
[14]
Originally by: Harry Voyager
Originally by: Wulfgard
Originally by: Tauruz yep, all the way. inty and hac!
I understand the tanking-avoid getting hit part but as Weirda pointed it out, you still lack the dps to break thru the officers tank.
Or may be minmatar HACs really stink
Minmatar HACs have the lowest damage output of any of the HACs.
Harry Voyager
you GOT to be kidding me!?!
Have you tried flying a sacrilege?!
kthxbye
With great power, comes great responsibility. |

Riley Craven
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Posted - 2005.12.08 07:39:00 -
[15]
You guys seem to forget one thing tho. Fighters have their own warp drive and can be assigned to people by carrier pilots. There is no reason for the carrier to actaully enter the complex. That just seems really stupid to take such a high risk with such a slow ship.
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Kipkruide
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Posted - 2005.12.08 09:24:00 -
[16]
point is that the shansa complex 10/10 is a whole different ballgame from the ones they are doing.
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Zyrla Bladestorm
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Posted - 2005.12.08 09:31:00 -
[17]
Edited by: Zyrla Bladestorm on 08/12/2005 09:31:38 Fighters likely won't be able to warp into a complex due to the deadspace pocket, nor will they have the smarts to use the acceleration gates I should think.
Edit add : no capital afterburners place somewhat of a limit on how quickly a capital ship could be worked through a complex anyhow. . ----- Apologies for any rambling that may have just occurred.
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Exelon Bei
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Posted - 2005.12.08 11:27:00 -
[18]
im n00b, but i thought 10/10 complexes would be realy hard to do, and being something thats not often finished. And that you would need alot more than just a BS and a industreal 
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Surfie
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Posted - 2005.12.08 11:28:00 -
[19]
Err... fly mothership through gate... enter first stage, first thing you do... start flying towards the next gate... aggro... kill... jump and repeat.
Dreads can enter 10/10's.
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Glassback
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Posted - 2005.12.08 12:44:00 -
[20]
Carriers/Titans etc are gona be built and contolled by well organsed and well off corps. Any number of the corps who will be able to build and use these things are more than capable of farming 10/10's anyway with currently available ships.
If they are taken into complexes, it will more likley be for the hell of it, or to test them. After the initial "Ohhh, look a Titan owning a 10/10" I think the novelty will wear off.
You are not gone see some lvl 4 mission runner soloing anything in a carrier, let alone flying one.
G.
I've got an idea--an idea so smart that my head would explode if I even began to know what I'm talking about
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Lygos
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Posted - 2005.12.08 12:51:00 -
[21]
Seems like a superweapon would also obliterate all the cans in the process. So most of the profit of a 10/10 would evaporate.
I really don't know anything about it though.
Targetting Sig Variance -- "Everything I love is combustible." |

StarLite
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Posted - 2005.12.08 13:10:00 -
[22]
Originally by: Lygos Seems like a superweapon would also obliterate all the cans in the process. So most of the profit of a 10/10 would evaporate.
I really don't know anything about it though.
Have you EVER seen complex loot? It's absolutely PATHETIC, only 10% of the ships actually DROP a can, and the ones that do contain basic nanofibers or small pulse lasers....
And yes: 1 hac and 3 BS can easily clean out ANY 10/10 complex completely without any trouble. Go in with 30 unorganized BS and you all die before stage 3 tho :P
The key here is Skill [you need a LOT of skills to do it] and the correct [expensive] setup :) ___________________________________________________
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fairimear
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Posted - 2005.12.08 13:27:00 -
[23]
and the word of the fairbair is law once again, u should listen to me more kel 
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Lygos
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Posted - 2005.12.08 13:49:00 -
[24]
Originally by: StarLite
The key here is Skill [you need a LOT of skills to do it] and the correct [expensive] setup :)
Well, I suppose using a remote boosted AF to tank while the rest snipe is "skill" of some sort. I would have prefered to think of it as applied mathematical knowledge, but whatever floats your boat.
Targetting Sig Variance -- "Everything I love is combustible." |

Niki Silver
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Posted - 2005.12.08 13:50:00 -
[25]
Originally by: Exelon Bei im n00b
Quite right
Originally by: Exelon Bei And that you would need alot more than just a BS and a industreal 
An "Inty" is an interceptor, not an industrial, that would be an "Indy".
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Hohenheim OfLight
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Posted - 2005.12.08 13:52:00 -
[26]
The carrier rep ability would come in handy to keep an inty or such a line thow.
------------------------------------------------- Contribute to the buy Hohenheim a carrier fund in game now! |

Shayla Sh'inlux
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Posted - 2005.12.08 13:53:00 -
[27]
Why remote boosted?
You can tank perfectly fine running AB and some Core X repairer or Gistii Shield booster.
 |

Rod Blaine
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Posted - 2005.12.08 14:15:00 -
[28]
Edited by: Rod Blaine on 08/12/2005 14:16:30
Originally by: Shayla Sh'inlux Why remote boosted?
You can tank perfectly fine running AB and some Core X repairer or Gistii Shield booster.
Not a 10/10.
A 10/10 needs a remote repped assault frig. Remote repping apoc+ assault frig+ how many damage dealers you feel like bringing, 2 being the low end number of high damage dealing ships to bring if you wanna finish this side of the next downtime.
There's some additional issues tho, not so much in doing the complex itself, but in getting it for yourself to start on it in the first place.
There's few things in Eve worth fighting over as much as complex systems.
edit: as to original topic, anyone taking a capitol ship into a complex in 0.0 is a fool, period. _______________________________________________
Power to the players !
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HippoKing
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Posted - 2005.12.08 14:20:00 -
[29]
Originally by: StarLite Have you EVER seen complex loot? It's absolutely PATHETIC, only 10% of the ships actually DROP a can, and the ones that do contain basic nanofibers or small pulse lasers....
you do know why people do complexes, right?
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without
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Posted - 2005.12.08 16:28:00 -
[30]
anyone know what the lowest complex a dred can enter is. IE can it enter say a 5/10 and higher. or just limited to 10/10
thanks
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