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Thread Statistics | Show CCP posts - 2 post(s) |

Vishnej
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Posted - 2005.12.12 18:20:00 -
[61]
Edited by: Vishnej on 12/12/2005 18:21:47
Originally by: TomB There won't be more balancing done before RMR at this stage. But there are multiple issues that will be looked into post RMR 
Only bean I'll spill out of my mouth is that the dirty Typhoon optimal bonus will be looked at and most likely replaced with a launcher bonus to make it more aggressive and to share the bonuses between the 4/4 slots.
/emote lobbies TomB for the following [admittedly odd, but reasonably balanced after you punch the numbers] changes: +1500 pgrid, +1 turretslot, +2 missileslots, bonuses changed to 10-15% falloff/level and +20-25% missile velocity/level. Make it a unique ship that's suited for shortrange-ammo[high damage] sniping with arty and close/medium range work autocannons. Since tracking comps wouldn't be used so much for the rangebonus, it would give a better reason to use target painters, as well as opening up the ship to other types of EW. It would open up torps for medium range work, and cruises for sniping-range work, and give them a chance to hit before the enemy BS warps out.
---------------------------- T2 Destroyers: a proposal Requested Changes: An alphabet's worth |

xKillaH
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Posted - 2005.12.12 18:36:00 -
[62]
Edited by: xKillaH on 12/12/2005 18:43:47 ey u stole this thread from me, I was gonna create it! ccp shame on u!!!!!! atm I'm pretty ****ed off how projectiles will suck against blasters and railguns!
Originally by: TomB We don't hate Minmatar, we CCPers (Icelanders) once were slaves as well Crying or Very sad
tell me y the onlyship that will be good in the minmatar race is the rifter, everything else will suck
Originally by: KilROCK
Oh my, freaking, lovely God. Can i sit on your lap santa? Thanks for the info SurprisedSmile
Also, I'll use my lame powers to make you push release date of RMR to january 2006.
that's a good idea, maybe we could enjoy minmatar for a bit longer timewhen they are good enuf to fly
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Drunkeh
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Posted - 2005.12.12 18:37:00 -
[63]
Originally by: xKillaH ey u stole this thread from me, I was gonna create it! ccp shame on u!!!!!! atm I'm pretty ****ed off how projectiles will suck against blasters and railguns!
I created this thread 2 weeks ago, it has 20 pages, and people keep making new threads 
Originally by: Omeega I R NO WORK.
I SELL MY KIDS FOR ISK.
YAAAAAAAAAAAAAAAR.
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kebab v2
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Posted - 2005.12.12 18:40:00 -
[64]
Originally by: TomB There won't be more balancing done before RMR at this stage. But there are multiple issues that will be looked into post RMR 
Only bean I'll spill out of my mouth is that the dirty Typhoon optimal bonus will be looked at and most likely replaced with a launcher bonus to make it more aggressive and to share the bonuses between the 4/4 slots.
sweet, can belive i missed this all day 
5% rof you know you want too.
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Grimpak
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Posted - 2005.12.12 18:44:00 -
[65]
oh yah totally forgot this:
don't forget to swap the armour HP with the shield HP
...altho it's just arround 500? ho diference between the base values, that would improve the survivability of the ship a bit -------------------
Celestial Horizon: we go zerg on you |

Marshmallow McNugget
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Posted - 2005.12.12 19:02:00 -
[66]
Originally by: Grimpak oh yah totally forgot this:
don't forget to swap the armour HP with the shield HP
...altho it's just arround 500? ho diference between the base values, that would improve the survivability of the ship a bit
then typhoon is totally unusable.... phoon is a armor tanking ship with 7 lows
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Imhotep Khem
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Posted - 2005.12.12 19:14:00 -
[67]
Originally by: TomB There won't be more balancing done before RMR at this stage. But there are multiple issues that will be looked into post RMR 
Only bean I'll spill out of my mouth is that the dirty Typhoon optimal bonus will be looked at and most likely replaced with a launcher bonus to make it more aggressive and to share the bonuses between the 4/4 slots.
OK everyone, the Typhoon protest 'fly-in' in Rens is postponed until January. ____ If your not dyin' your not tryin'. |

Ras Blumin
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Posted - 2005.12.12 19:15:00 -
[68]
Originally by: Marshmallow McNugget then typhoon is totally unusable.... phoon is a armor tanking ship with 7 lows
Why does it have more shields than armor then?
I'd much rather have more turret points and falloff bonus, but oh well 
p - l - u - r |

Grimpak
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Posted - 2005.12.12 19:30:00 -
[69]
Originally by: Marshmallow McNugget
Originally by: Grimpak oh yah totally forgot this:
don't forget to swap the armour HP with the shield HP
...altho it's just arround 500? ho diference between the base values, that would improve the survivability of the ship a bit
then typhoon is totally unusable.... phoon is a armor tanking ship with 7 lows
it has (barely tho) more shields than armour. -------------------
Celestial Horizon: we go zerg on you |

HankMurphy
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Posted - 2005.12.12 19:37:00 -
[70]
Originally by: TomB There won't be more balancing done before RMR at this stage. But there are multiple issues that will be looked into post RMR 
Only bean I'll spill out of my mouth is that the dirty Typhoon optimal bonus will be looked at and most likely replaced with a launcher bonus to make it more aggressive and to share the bonuses between the 4/4 slots.
OMG WOOOHOOO!!!        
you guys friggin ROCK!!!! 100%, A#1, top dog, big kahoonah!
and my mom said i was getting coal for christmas... lol
/me screams at his dock workers "Get those phoons outta storage... and call the Missile dealers... ALL OF THEM!"
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Sarmaul
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Posted - 2005.12.12 19:48:00 -
[71]
Originally by: xKillaH tell me y the onlyship that will be good in the minmatar race is the rifter, everything else will suck
you sir, are a tard
Originally by: Chowdown We camp a lot
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Sky Hunter
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Posted - 2005.12.12 20:17:00 -
[72]
Originally by: Sarmaul
Originally by: xKillaH tell me y the onlyship that will be good in the minmatar race is the rifter, everything else will suck
you sir, are a tard
signed! -=-
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Sobeseki Pawi
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Posted - 2005.12.12 20:17:00 -
[73]
How about an interesting idea?
Like say reverse the mid and low slots, and give the Typhoon a 7.5% Shield Boost bonus 
~Sobe
Originally by: TomB
Originally by: Darpz
Originally by: Sobeseki Pawi CCP will nerf this probably, but hey, worth a try 
so your saying I should of kept my mouth shut?
Yup.
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j0sephine
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Posted - 2005.12.12 20:27:00 -
[74]
"How about an interesting idea?
Like say reverse the mid and low slots, and give the Typhoon a 7.5% Shield Boost bonus "
So it'd be like Scorpion with pre-configured 37.5% shield amplifier in one of slots, 2 more high slots and actual boosts to damage?
Can we have two extra high slots for the Scorpion too, in such case... :/
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Sobeseki Pawi
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Posted - 2005.12.12 20:37:00 -
[75]
No bonuses to ECM tho.
And how does 7 slots equate into Pseudo Scorp?
~Sobe
Originally by: TomB
Originally by: Darpz
Originally by: Sobeseki Pawi CCP will nerf this probably, but hey, worth a try 
so your saying I should of kept my mouth shut?
Yup.
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dust monkey
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Posted - 2005.12.12 20:38:00 -
[76]
Originally by: TomB There won't be more balancing done before RMR at this stage. But there are multiple issues that will be looked into post RMR 
Only bean I'll spill out of my mouth is that the dirty Typhoon optimal bonus will be looked at and most likely replaced with a launcher bonus to make it more aggressive and to share the bonuses between the 4/4 slots.
i love you tomb :D
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Sarmaul
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Posted - 2005.12.12 20:39:00 -
[77]
Edited by: Sarmaul on 12/12/2005 20:39:34
Originally by: Sobeseki Pawi No bonuses to ECM tho.
And how does 7 slots equate into Pseudo Scorp?
scorp has 8 med slots, 4 low slots and no shield boost bonus you phoon has 7 med slots, 4 low slots and a built-in shield boost amp (i.e. an 8th mid slot)
Originally by: Chowdown We camp a lot
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Sobeseki Pawi
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Posted - 2005.12.12 20:43:00 -
[78]
Originally by: Sarmaul Edited by: Sarmaul on 12/12/2005 20:39:34
Originally by: Sobeseki Pawi No bonuses to ECM tho.
And how does 7 slots equate into Pseudo Scorp?
scorp has 8 med slots, 4 low slots and no shield boost bonus you phoon has 7 med slots, 4 low slots and a built-in shield boost amp (i.e. an 8th mid slot)
And...? It still only has the RoF bonus to 5 slots.
~Sobe
Originally by: TomB
Originally by: Darpz
Originally by: Sobeseki Pawi CCP will nerf this probably, but hey, worth a try 
so your saying I should of kept my mouth shut?
Yup.
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j0sephine
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Posted - 2005.12.12 20:44:00 -
[79]
"No bonuses to ECM tho."
Aye, but Raven also doesn't have them, and works just swimmingly with sensor dampeners and one less mid slot -.o
(Sarmaul already explained the scorp similarity thing ^^
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Sobeseki Pawi
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Posted - 2005.12.12 20:47:00 -
[80]
So basically nobody is allowed to tank? Or they have to have gimped tanks because of slot limitations?
Make EW hi slot.
Or make the Typhoon 8/5/5 with the boost bonus.
~Sobe
Originally by: TomB
Originally by: Darpz
Originally by: Sobeseki Pawi CCP will nerf this probably, but hey, worth a try 
so your saying I should of kept my mouth shut?
Yup.
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j0sephine
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Posted - 2005.12.12 20:56:00 -
[81]
"So basically nobody is allowed to tank? Or they have to have gimped tanks because of slot limitations?"
Well, this is basically the reasoning why Caldari ships smaller than battlecruiser have so few mid slots even though they are supposed to be shield tankers, yes. If ship is given lot of mid slots, the counter is their firepower is reduced by keeping amount of high slots low.
Making EW high slot would be one way to 'fix' it but then you're basically making Dominix and other drone based ships superior (because they can jam and still deal significant damage) ... there was a nice suggestion of creating slot types (weapon, utility, ew, tanking, etc) which would be then given to ships in different amounts and configurations... but that's lot of coding so not likely to happen, i guess :<
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Kaylana Syi
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Posted - 2005.12.12 20:56:00 -
[82]
Originally by: Sobeseki Pawi How about an interesting idea?
Like say reverse the mid and low slots, and give the Typhoon a 7.5% Shield Boost bonus 
because 4 NOS and ewar drones would make the Typhoon in a league of its own and noone would ever fly a Scorpion ever again.
Originally by: "Oveur" I don't react to threats any better than you do
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Drunkeh
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Posted - 2005.12.12 21:12:00 -
[83]
Originally by: Kaylana Syi
Originally by: Sobeseki Pawi How about an interesting idea?
Like say reverse the mid and low slots, and give the Typhoon a 7.5% Shield Boost bonus 
because 4 NOS and ewar drones would make the Typhoon in a league of its own and noone would ever fly a Scorpion ever again.
Not true. Scorp would be able to jam from much further away, and have much better jamming strength.
Stupid idea anyways.
Originally by: Omeega I R NO WORK.
I SELL MY KIDS FOR ISK.
YAAAAAAAAAAAAAAAR.
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Naughty Boy
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Posted - 2005.12.12 21:23:00 -
[84]
Edited by: Naughty Boy on 12/12/2005 21:24:33 The test typhoon with ROF bonus does more damage with torps than autocannons, hence when there is no damage reduction for flight time/tracking/sig radius 1 BCU does more than 1 gyro t2.
I'm not sure sure i'd fly a typhoon over a tempest, there is a damage boost but damage wasn't really the problem in the first place (at least for me, since i've never really stacked damage mods), it's the amount of skill points needed to get something decent out of it, and the fact that the tempest still can do much better in about every case. Except for drones, that's what doesn't make it completely outclassed. I'm not really fan of a missile bonus, though it would be better than the current optimal bonus, as long as i don't have more flexibility with the high slots.
Sincerly Yours, The Naughty Boy.
Edit: damn 4000 characters limit, never get enough  --- Spreadsheet - Damage @ range. |

Naughty Boy
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Posted - 2005.12.12 21:23:00 -
[85]
Edited by: Naughty Boy on 12/12/2005 21:27:30
Originally by: Grimpak well.. here's an idea: lvl4 skills with 1 dmg mod per each system. try with RoF bonii for both and the RoF bonus for turrets and dmg bonus for missiles solutions. ...and then changin to a dual 425 AC + siege setup and heavier guns with CM's. ..hmm.. considering the short range ability of the BS maybe a dual 425 + siege as a guideline?
That's the ol' problem with mixed weapon systems, when damage mods are factored in, you end up with a lesser performance boost/module. I'm not really willing to start modifying skill effects, so i'll try that with max skills. Drones are beserkers t2. No damage mod 1 gyro t2 1 bcs t2 1 gyro t2 & 1 bcs t2
Originally by: Drunkeh max skills, 4 dual 425 IIs, 4 siege. I think its difficult to fit any larger gun if you want an armor tank. I wanna say that it would get a 5% rof bonus, as that would fit in with its current gun bonus, but since ccp apparently wants to get away from rof bonuses, I'm not sure. Anyways, just use a 5% RoF bonus for the calcs.
Compare dps to a megapulse II geddon, an ion II mega, a torp raven, and a dual 650 II tempest. To make it fair use 0 damage mods on each, and factor in damage from drones as well. Use either ogres or berzerkers as drones.
Ok, i'll post fitting stuffs after that. Drones are beserkers t2. Graph (Siege, no damage mod) Free PG Free CPU Graph (1 turret damage mod) Graph (1 launcher damage mod for typhoon VS turret BS) Free pg/cpu is also shown with max skills, after fitting weapons, and after fitting weapons + dual large rep t2 + 3 hardeners t2 + named mwd, named web, named disruptor, named heavy cap injector. Amarr BS don't have enough fittings (powergrid, cpu, and in the case of the arma the 4th mid slot) but they have superior range (superior damage at range) to make up for it.
Typhoon still can't fit 4 dual 425mm t2 and Siege t2 with the tank, so cruise could be an alternative. It fits with 643 MW and 93 tf left. Graph (Cruise Launcher) Graph (1 turret damage mod) Graph (1 launcher damage mod for typhoon VS turret BS)
Tempest shows without siege launcher, though it can fit two on top of the autocannons, so here it goes: Graph (Typhoon with Cruise) Graph (Typhoon with Siege)
With the heavy drone damage boost, the tempest appears outdamaged by the typhoon (current typhoon and typhoon with the ROF bonus). However, the fitting requires a powergrid mod to fit with a tank+mwd+injector, and the situation changes with more damage mods involved. With 1 damage mod/ship: Graph (Typhoon with Siege & 1 BCU)
(continued)
Edit: fixed filename errors. --- Spreadsheet - Damage @ range. |

Sarmaul
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Posted - 2005.12.12 21:30:00 -
[86]
Originally by: Naughty Boy Tempest shows without siege launcher, though it can fit two on top of the autocannons, so here it goes: Graph (Typhoon with Cruise) Graph (Typhoon with Siege)
links broken
Originally by: Chowdown We camp a lot
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Naughty Boy
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Posted - 2005.12.12 21:39:00 -
[87]
Originally by: Sarmaul links broken
Beat my ninja edit skills 
Sincerly Yours, The Naughty Boy. --- Spreadsheet - Damage @ range. |

Kaylona Tso
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Posted - 2005.12.12 21:42:00 -
[88]
I would much rather have a drone bonii. With Highslots becoming so utilitarian ( remote armor repairing, NOS, etc ) having the large drone bay as well as the new drone changes in RMR seems almost obvious for a bonus. -----
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Kaylana Syi
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Posted - 2005.12.12 21:44:00 -
[89]
Originally by: Kaylona Tso I would much rather have a drone bonii. With Highslots becoming so utilitarian ( remote armor repairing, NOS, etc ) having the large drone bay as well as the new drone changes in RMR seems almost obvious for a bonus.
bah altx0rx!
Originally by: "Oveur" I don't react to threats any better than you do
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Naughty Boy
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Posted - 2005.12.12 21:45:00 -
[90]
Quote: I would much rather have a drone bonii. With Highslots becoming so utilitarian ( remote armor repairing, NOS, etc ) having the large drone bay as well as the new drone changes in RMR seems almost obvious for a bonus.
I'd not mind that, actually. But i still would like more versatility with the high slots, 4/4 is just... meh.
Sincerly Yours, The Naughty Boy. --- Spreadsheet - Damage @ range. |
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