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Thread Statistics | Show CCP posts - 2 post(s) |

Aloysius Knight
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Posted - 2005.12.12 08:12:00 -
[1]
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Wrayeth
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Posted - 2005.12.12 08:13:00 -
[2]
Originally by: Aloysius Knight
Nice statement, there.  -Wrayeth
Go away. |

Alberta
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Posted - 2005.12.12 08:14:00 -
[3]
Must be one of those new weight watchers threads with no added content.
My Thoughts on Game Balance |

Wrayeth
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Posted - 2005.12.12 08:15:00 -
[4]
Edited by: Wrayeth on 12/12/2005 08:16:14
Originally by: Alberta Must be one of those new weight watchers threads with no added content.
Well, the title does ask a question, and while the statement may not be wholly warranted, I do agree that artillery has issues atm. -Wrayeth
Go away. |

KilROCK
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Posted - 2005.12.12 08:20:00 -
[5]
Boost our ships by 50% DPS, Give us unbreakable tanks, locking range of 300km or we'll park our flying junkyard infront of CCP. It'll smell like crap. Beware minmatar! 
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solidshot
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Posted - 2005.12.12 08:20:00 -
[6]
250's/1200's definately need a buff, and considering artillery uses alpha strike as it's advantage it will be losing some of this with the stacking changes
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Testy Mctest
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Posted - 2005.12.12 08:31:00 -
[7]
Im long past wishing for a dev response to this question. As I see it there's 2 solutions:
1) Keep training Minmatar cos they're ok as is, and hope they'll get buffed.
2) Switch to another race, since we've just had an indirect nerf via tanking changes, and who knows if there may be another one with no compensation.
Personally, I made up my mind to stay Minmatar, because we have plenty of flyable ships. I just decided not to train anything larger than a medium ship for the time being, since our small/medium stuff is pretty much rocking along nicely.
WTB sig, 10m ISK. Must not include lame images of ships. Must be comical. Must include Minmatar-whining related comment. Kthx. |

Wrayeth
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Posted - 2005.12.12 08:35:00 -
[8]
Originally by: Testy Mctest
1) Keep training Minmatar cos they're ok as is, and hope they'll get buffed.
Actually, they're excellent...with autocannons. Artillery needs work for it to be truly useful in RMR. (Artillery will only truly be useful in fleet situations with multiple tempests, when burst damage will still effective.) -Wrayeth
Go away. |

Aloysius Knight
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Posted - 2005.12.12 08:56:00 -
[9]
gah ffs bloody forums ****ed my post
im talking about how the minmatar carrier is the worst out of all of them and had this hugh post 
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KilROCK
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Posted - 2005.12.12 08:59:00 -
[10]
Originally by: Aloysius Knight gah ffs bloody forums ****ed my post
im talking about how the minmatar carrier is the worst out of all of them and had this hugh post 
It's not :\ it's actually the best one with all these sexy support features.
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Aloysius Knight
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Posted - 2005.12.12 09:01:00 -
[11]
waht a 5% reduction in cycle time for shield and armour reps? wow thats sooo good
compare the stats of all 4 carriers and the bonus, minmatar come out fair behind the others
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KilROCK
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Posted - 2005.12.12 09:04:00 -
[12]
Originally by: Aloysius Knight waht a 5% reduction in cycle time for shield and armour reps? wow thats sooo good
compare the stats of all 4 carriers and the bonus, minmatar come out fair behind the others
Did you even check the Cap need and ROF on Capital remote armor/shield repairers? Do you know how easy it is to pop a fighter drone?
Do you know it's kinda easy to rep 5 battleship at once with a single mothership and do ebil gate camps?
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Aloysius Knight
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Posted - 2005.12.12 09:07:00 -
[13]
not really, minmater carrier has the lowests base cap of all the carriers if anything it should be a reduction in the cap need to use those items
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KilROCK
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Posted - 2005.12.12 09:11:00 -
[14]
Edited by: KilROCK on 12/12/2005 09:11:15
Originally by: Aloysius Knight not really, minmater carrier has the lowests base cap of all the carriers if anything it should be a reduction in the cap need to use those items
Lol, ok fine. let's have a 5% to all fighter drone damage and 5% to shield/armor resistance per level?
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Aloysius Knight
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Posted - 2005.12.12 09:13:00 -
[15]
deal 
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Testy Mctest
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Posted - 2005.12.12 09:15:00 -
[16]
Originally by: Wrayeth
Originally by: Testy Mctest
1) Keep training Minmatar cos they're ok as is, and hope they'll get buffed.
Actually, they're excellent...with autocannons. Artillery needs work for it to be truly useful in RMR. (Artillery will only truly be useful in fleet situations with multiple tempests, when burst damage will still effective.)
I was meaning Ok in the balance of things between AC and Arty - personally I love Arty and would never use AC, were artillery truly good enough to compete. But as is, I totally agree with you. Minmatar AC ships are fantastic, but we're really half a race at the moment.
WTB sig, 10m ISK. Must not include lame images of ships. Must be comical. Must include Minmatar-whining related comment. Kthx. |

KilROCK
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Posted - 2005.12.12 09:21:00 -
[17]
Boost 1400mm Base damage mod by 2x 
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TomB

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Posted - 2005.12.12 09:24:00 -
[18]
We don't hate Minmatar, we CCPers (Icelanders) once were slaves as well 
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KilROCK
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Posted - 2005.12.12 09:26:00 -
[19]
Originally by: TomB We don't hate Minmatar, we CCPers (Icelanders) once were slaves as well 
I always wet myself thinking i'd see a note from TomB saying someone about a little boost coming toward minmatar but it's only something comical (yes it is but sniff).
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Beast Rabban
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Posted - 2005.12.12 09:28:00 -
[20]
wtf??? The cyclone is a friggen juggernaut post rmr. It can kill a HAC or Raven. Just had one tanking my raven on sisi without its nos going. Need max skills like all minny ships though.
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KilROCK
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Posted - 2005.12.12 09:29:00 -
[21]
Edited by: KilROCK on 12/12/2005 09:32:43 Edited by: KilROCK on 12/12/2005 09:32:08
Originally by: Beast Rabban wtf??? The cyclone is a friggen juggernaut post rmr. It can kill a HAC or Raven. Just had one tanking my raven on sisi without its nos going. Need max skills like all minny ships though.
Hi, Thanks for joining us. This topic is about Motherships, and Artillery sucking in RMR.
Also, i'd like to point out, the only reason the cyclone performs better is due to the aweson'ness of Invulnerability field II and damage control II's/Named.
And not for forget, it's 5th med slots which makes it a mean bastard of strong tanking goodness.
Too bad that also means the ferox gets to tank like a god now, even tho it deals pathetic damage.
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Testy Mctest
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Posted - 2005.12.12 09:36:00 -
[22]
Originally by: TomB We don't hate Minmatar, we CCPers (Icelanders) once were slaves as well 
Oh come on, give us something. Even a 'yes we are aware of this issue' :(
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TomB

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Posted - 2005.12.12 09:37:00 -
[23]
There won't be more balancing done before RMR at this stage. But there are multiple issues that will be looked into post RMR 
Only bean I'll spill out of my mouth is that the dirty Typhoon optimal bonus will be looked at and most likely replaced with a launcher bonus to make it more aggressive and to share the bonuses between the 4/4 slots.
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Testy Mctest
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Posted - 2005.12.12 09:38:00 -
[24]
Edited by: Testy Mctest on 12/12/2005 09:38:57 You just made my year. Thanks.
See, ALL THAT WHINING got a response finally! :P
Edit: WOOOHOOOOOO. I dont think the post fully explained just how happy I am right now :P *dancey dancey dance*
Loading sig, please wait... |

KilROCK
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Posted - 2005.12.12 09:39:00 -
[25]
Originally by: TomB There won't be more balancing done before RMR at this stage. But there are multiple issues that will be looked into post RMR 
Only bean I'll spill out of my mouth is that the dirty Typhoon optimal bonus will be looked at and most likely replaced with a launcher bonus to make it more aggressive and to share the bonuses between the 4/4 slots.
Oh my, freaking, lovely God. Can i sit on your lap santa? Thanks for the info  
Also, I'll use my lame powers to make you push release date of RMR to january 2006.
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SengH
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Posted - 2005.12.12 09:39:00 -
[26]
Originally by: TomB There won't be more balancing done before RMR at this stage. But there are multiple issues that will be looked into post RMR 
Only bean I'll spill out of my mouth is that the dirty Typhoon optimal bonus will be looked at and most likely replaced with a launcher bonus to make it more aggressive and to share the bonuses between the 4/4 slots.
O.o typhoon actually becoming useful... maybe tossing in a drone bonus as well?
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Blitz Hacker
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Posted - 2005.12.12 09:43:00 -
[27]
Eh tomb; any light on the tech2 ammo for minmatar while yer at it? everyone elses turrets got a new damage type. we get anythin aside from another nerf :)
as with the phoon.. ya ya it sux; lets actually work on stuff that we use :)
-Blitz-

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Blackest Sheep
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Posted - 2005.12.12 10:05:00 -
[28]
Originally by: Aloysius Knight So CCP why hate minmatar?
Because they are ugly.
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Aloysius Knight
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Posted - 2005.12.12 10:15:00 -
[29]
Originally by: TomB There won't be more balancing done before RMR at this stage. But there are multiple issues that will be looked into post RMR 
Only bean I'll spill out of my mouth is that the dirty Typhoon optimal bonus will be looked at and most likely replaced with a launcher bonus to make it more aggressive and to share the bonuses between the 4/4 slots.
omg omg omg omg i feel happy in my pants now!!!! 
OHHH LET ME THOUCH YOU!!!!
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Adril Alatar
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Posted - 2005.12.12 10:33:00 -
[30]
Originally by: SengH
Originally by: TomB There won't be more balancing done before RMR at this stage. But there are multiple issues that will be looked into post RMR 
Only bean I'll spill out of my mouth is that the dirty Typhoon optimal bonus will be looked at and most likely replaced with a launcher bonus to make it more aggressive and to share the bonuses between the 4/4 slots.
O.o typhoon actually becoming useful... maybe tossing in a drone bonus as well?
i would suggest a -10% reduction in drone control unit cpu need bonus 
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