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Rigsta
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Posted - 2005.12.21 02:44:00 -
[91]
Originally by: Brad Stone
Originally by: Feyd Darkholme Edited by: Feyd Darkholme on 18/12/2005 19:19:02 I got the level 3 version of this mission last night. Up to now I've been doing level 3 missions with relative ease in a Ferox... not this one.
My ferox breezes thru the level 2 version of this.
And so it should! But he's talking about the lv3 version, which dumps you in the middle of 20+ frigates unless you happen to know about the default warp distance thing (and the fact that it's not actually deadspace despite what the game says).
Tbh I wouldn't waste my time on lv2s in a battlecruiser... ----------------------------------------------- My Ideas: Drones wish list <-- 2 years old. I always knew the voice w |
Athanasios Anastasiou
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Posted - 2005.12.21 03:29:00 -
[92]
Okay scratch my previous post. I refitted my caracal with 5k+ shields with 2 thermal hardeners and managed to do level 2 solo. The trick is to forget getting the loot and kill as quick as possible, aggroing another group before you completely take out the current one. I managed to take out half the frigates (~15) before the 2 stabbers arrived. After that, it was jsut a matter of warping in, taking out a few frigates, and warping back out. The stabbers were nothing without their frigate support.
Still only 300k isk for reward . I just did Drone infestation for 200k reward, and it took me less than 4 minutes :/.
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Trelennen
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Posted - 2005.12.21 07:22:00 -
[93]
Edited by: Trelennen on 21/12/2005 07:24:18 Edited by: Trelennen on 21/12/2005 07:23:16
Originally by: Athanasios Anastasiou Okay scratch my previous post. I refitted my caracal with 5k+ shields with 2 thermal hardeners and managed to do level 2 solo. The trick is to forget getting the loot and kill as quick as possible, aggroing another group before you completely take out the current one. I managed to take out half the frigates (~15) before the 2 stabbers arrived. After that, it was jsut a matter of warping in, taking out a few frigates, and warping back out. The stabbers were nothing without their frigate support.
Still only 300k isk for reward . I just did Drone infestation for 200k reward, and it took me less than 4 minutes :/.
When i did it earlier today, I had nearly 300k reward, nearly 300k bonus, over 600 LP, which is more than good for a level 2 mission, and could be considered decent for this particular mission and its difficulty I'd say (and I had nearly 6h to complete it and have the bonus ).
PS: I suppose you "sniped" those frigates from distance right? If with that tank you need to warp out in a cruiser while sniping, that definitely means you have absolutely no chance in a short range cruiser... quite bad imho, specialy for turrets cruisers, considering how the requirements for T2 works, which means you'll obviously try to specialize in short range or long range when you start, different thing for missiles and drones).
Originally by: DarK The cluetrain obviously doesn't stop at this station anymore...
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Kalbak
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Posted - 2005.12.21 09:46:00 -
[94]
I've got a fully kitted Cerberus which rarely ever needed to run the shield boost in a level 3 mission before RMR. So after reading these posts i was looking forward to using it when i got offered this mission.
Here's the setup:
5 x Arby Heavy Launchers (w/Scourge) Small Gistii Type-A SB 10 MN AB 2 Webby -90% EM Hardener 2 Large Shield Extender 2 3 x PDU 2 1 x BCU 2
So even using this quite nice ship, the 3rd part was quite difficult at warp in. I was able to take out about 1/3 of the ships before i got down to 20% shields and warped out to play it safe. (FYI: To keep it interesting I stayed close to the npcs and did not just run away to get long range)
Those little C2 support frigs were buggers. Even webbed down to 20m/s, it would take about 4 or 5 volleys of heavy missiles to take one out. Whereas the normal frigs would go down in 2 volleys.
Fortunately, the reinforcements didn't come until i had taken out all the existing ships.
If i do it again, i might just ignore the C2s and kill the other ships first and risk being warp disrupted just to make the kills faster.
Anyway, the mission was quite fun
But the level 4 version of his mission must be insane! Has anyone done it?
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Ashraaf
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Posted - 2005.12.21 11:47:00 -
[95]
I did it three time. 2 with a cerberus, one with a raven
I take a shuttle, warp in space, eject and bookmark I warp to the mission area, make a bookmark, find a escape route, and go back to my ship
I warp in 100 km, and take my escape route, then start shooting. Important is to always move, then you can select target. Starting with the Stabber, and Warp scrambling elite frigate. This mission is fine, but i must use a trick to do it. Recon in pod before attack. Using game mecanic to do a mission is no good. If people could have the warp to activate it will be better
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Aeil
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Posted - 2005.12.21 11:50:00 -
[96]
Originally by: Cade Morrigan Edited by: Cade Morrigan on 20/12/2005 15:47:13
Originally by: Aeil It seems to me that most people just want easy missions to do ... I warped in to 70km from the station and the first lot locked on...
So the mission is doable, even by someone who can't use tech II stuff yet like me.
Yes this mission is doable as you say. Did you read this thread before you did the mission or did you just make a guess that you should warp in at long distance? The people who are getting nailed by this mission are not expecting such a huge assault immediately upon warp in. The nerfage this mission needs is either a more distant default warp-in, or make it normal space so we can select warp in range with ease. Less experienced players get pasted by this mission, it is quite different from any other L3 in the game and needs some sort of buffer.
I did read the forums before I done the mission, but just seems like common sense to me.
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Mesuno
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Posted - 2005.12.21 11:52:00 -
[97]
I don't see anyone talking about using smart bombs if you are dealing with waves of frigates? What range are they orbiting at?
Also there are mixed comments about the damage type to tank for. Do they all spam missiles of a single damage type?
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migwar
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Posted - 2005.12.21 12:10:00 -
[98]
after loosing my geddon to lv3, i got given the lv2. I fitted beams to my maller, and even the first part was painfully slow, i was just taking too much damage cos everything seemed to aggro at once so it meant multiple warpouts, didnt even attempt part 3.
The two problems for me are warp in distance. Bookmarking in a pod does seem like the only way to assure warping at a reasonable distance. Maybe if they also delay the waves. other wise if your slow on the first wave and have to warp out, you get agrrod by both when you warp back in. I like my missions interesting but at the moment the rewards dont make up for the risk on these lv3's
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Ethidium Bromide
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Posted - 2005.12.21 12:35:00 -
[99]
Edited by: Ethidium Bromide on 21/12/2005 12:36:08 don't you ppl use cheap ass shuttles to scout out new missions?you don' take your best gear out for war the first day when you got a new enemy... _________________________________ just because you are not paranoid doesn't mean i'm not following!
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Xascor
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Posted - 2005.12.21 15:49:00 -
[100]
Did the level 2 version in my Thorax last night. It took 22 minutes (not including looting) and I made 991k total. I thought that was pretty good. Only concern was my drones agroed everything so I lost one before I could get it back to the dronebay. Fun mission. ------------------------------------------------------------------------------------------ Still working on |
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Ashareth
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Posted - 2005.12.21 18:04:00 -
[101]
Can i ask you how you did it so fast in a thorax???
I had to warp out a LOT of time for part 1, and i won't risk my ship in part 3 right now since i can't afford to loose it until i've got the money to fit my newly bought ferox.
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Marcus Sovereign
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Posted - 2005.12.21 18:13:00 -
[102]
I've done this mission solo in my Caracal (lvl 2 version, obviously) twice without incident. Maybe I've just been lucky, but I've warped in at about 20km from the nearest rat and been able to kite them nicely. (50k missles ftw! )
One thing I noticed the first time I did it, and was able to confirm the second time.... you get mission complete when you've taken care of the Stabber waves (2). Both times I did this I still had about 20 rats left when I got mission complete.
"Never equate education with intelligence; nor intelligence with wisdom." - me
"A smart man learns from his own mistakes; a wise man learns from the mistakes of others." - also me |
Thanos Mortis
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Posted - 2005.12.21 18:33:00 -
[103]
Thank god somebody else has the same problem I had last night. I lost my Ferox last night, thankfully it was insured. That was the first time I has lost a ship with agent missions.
VERY difficult mission.
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Xascor
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Posted - 2005.12.21 19:43:00 -
[104]
Originally by: Ashareth Can i ask you how you did it so fast in a thorax???
I had to warp out a LOT of time for part 1, and i won't risk my ship in part 3 right now since i can't afford to loose it until i've got the money to fit my newly bought ferox.
Not sure you caught the very first part of my post...it was a level 2. If so then it's simple. I'm fitted for range. I hit my AB and set keep at range to optimal (36km) and run. If there are any very fast ships (like the Stabber) I just kill everything else then send my Hammerheads on the fast ships. I never had my shields go below 2/3 so no need to warp out. ------------------------------------------------------------------------------------------ Still working on |
Trelennen
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Posted - 2005.12.21 20:05:00 -
[105]
Originally by: Ethidium Bromide Edited by: Ethidium Bromide on 21/12/2005 12:36:08 don't you ppl use cheap ass shuttles to scout out new missions?you don' take your best gear out for war the first day when you got a new enemy...
Well, when my agent says that I shall kill the bad guys quick before they get reinforcements, I won't scout with a shuttle just to be sure the reinforcements will be here when I'll try to kill them. You know, you have better chances of survival if you have killed half of the baddies before first reinforcement wave comes, and some other before 2nd reinforcement wave, than if you have just scouted with your shuttle to see what was there, and have to face at the same time the initial baddies and the 2 reinforcement waves...
Originally by: DarK The cluetrain obviously doesn't stop at this station anymore...
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Cade Morrigan
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Posted - 2005.12.21 20:35:00 -
[106]
Okay I just got this mission for the first time myself (level 3) and wondered about the timer and the additional ships that come in after an hour or whatever... This being a 3 part mission, which part is the agent saying you need to do fast? Just the final stage? The whole thing?
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Kalbak
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Posted - 2005.12.21 23:16:00 -
[107]
If I recall correctly, both of the kill missions (parts 1 and 3) have reinforcements that come in sometime after you begin. The first one seemed to come in faster, but overall is the easier of the two missions since it has fewer npcs.
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Trelennen
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Posted - 2005.12.21 23:37:00 -
[108]
Originally by: Cade Morrigan Okay I just got this mission for the first time myself (level 3) and wondered about the timer and the additional ships that come in after an hour or whatever... This being a 3 part mission, which part is the agent saying you need to do fast? Just the final stage? The whole thing?
The 1h reinforcement is for the 5 part mission on the last part, where you have a fleet arriving after 1h, and you can't stand against them.
This mission, part 1 and part 3 have reinforcement waves that come regularly (5mn max).
Originally by: DarK The cluetrain obviously doesn't stop at this station anymore...
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Lividicus
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Posted - 2005.12.22 00:39:00 -
[109]
This is just stupid, just lost a caracal at the entrance, didnt even get to enter deadspace.
Why would you have a mission thats 4x as hard as every other level 2 mission in the game, it just doesnt make sense. Sure the reward is better but new players CANT DO IT.
It is extremely frustrating to keep taking the hit on this pos mission you have bestowed upon us CCP.
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Smarttass
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Posted - 2005.12.22 05:08:00 -
[110]
I initially lost my Maller in the level 2 version of this, but it was due to horrible lag (thanks to CCP for the prompt return). I found that quickly dropping a BM and then warping away works nicely. I can then warp in at 80km, and pick off the fast moving stuff, while then being able to take on the nasty stabber by itself. I could not get closer than 30km on the stabbers, so I outfitted for longer range. Also fitted a webber to slow the nats down when they got close. Initially I was ****ed this was so hard, but then I appreciated the first bit of adrenaline in a mission in a long time. Make sure you have the right equipment to help tank the torp spam. I found 2 tech 2 small armor reps and 2 hardeners (Kinetic and Thermal) worked well.
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Kilwen
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Posted - 2005.12.22 08:34:00 -
[111]
I just did the lvl 3 with a railox, warped out 5 times (still had 2 support frigs left after the 5th warp out but most of the solders were dead)) before i leared to warp in at 100k and snipe. Do that and its cake.
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Lividicus
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Posted - 2005.12.22 11:09:00 -
[112]
Im sure using a workaround to the intended game code should not be the way to make a mission beatable. Not saying i wont use it if it hasnt been changed, but it does seem kind of exploitive.
The simple answer is the mission is overpowered, especially to people like me with a half mil SPs. Ive completed hundreds of other level 2 missions, and every time i try this one i lose a ship or abandon it.
The question is, should we NEED a raven or 5mil+ skill points to complete this Level 2 mission? Should we need to fart around with the game code so we can warp in 5x as far as intended?
It needs a fix.
So many people have failed this mission now that its worth over 600,000isk now, which is about 3x the value of every other level 2 mission ive encountered.
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Deemer Reeves
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Posted - 2005.12.22 11:55:00 -
[113]
Did part 3/3 L3 of this in my Zealot a couple of days after patch, and WOW was good fun. fitted small T2 beams a tracking enhancer and webbie and was popping them quicker then I could get them locked. Its tank held up nicely, altho I did have to use my second medium armor rep occasionally (the first one runs constantly), which i never normally have to do on L3 missions. The downside? I will reject this mission evey time now :/ my Mim standing is already -1.56 and i can't really afford to let it drop any lower. Otherwise, Great work CCP, lets have more like it!
We may all rock the boat from time to time, but only a real idiot tries to chop a hole in the bottom.
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Xascor
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Posted - 2005.12.22 16:51:00 -
[114]
Originally by: Lividicus The simple answer is the mission is overpowered, especially to people like me with a half mil SPs. Ive completed hundreds of other level 2 missions, and every time i try this one i lose a ship or abandon it.
The question is, should we NEED a raven or 5mil+ skill points to complete this Level 2 mission? Should we need to fart around with the game code so we can warp in 5x as far as intended?
It needs a fix.
So many people have failed this mission now that its worth over 600,000isk now, which is about 3x the value of every other level 2 mission ive encountered.
No-you need to change your tactics. This mission is tough if you try to tank the damage. Either bring a friend to tank it or do what I do and avoid the damage altogether. I just did it again last night (total reward & bonus was just over 800k) and completed it in 17 minutes in a Thorax. I have 800k non-learning SPs as well. Not that big of a difference. ------------------------------------------------------------------------------------------ Still working on |
Lividicus
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Posted - 2005.12.22 17:08:00 -
[115]
Edited by: Lividicus on 22/12/2005 17:09:42 tactics are not the difference, the difference is im in a caracal with around 100k SPs that arent learning skills
I cant even hit stabbers, they are always out of range and move faster than i do with a full bore 10mn AB heading straight for it on approach.
I cannot strike the oppenent, should i need to fly back and refit my ship so i can hit cruisers after fighting all of the fighters? oh wait, that would be redundant, boring, and uneccesary.
Not to mention the friggin stabbers hit so hard i cant even handle the damage with a L shield booster going constantly.
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Xascor
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Posted - 2005.12.22 17:28:00 -
[116]
- Your point: The mission can't be completed unless you have a Raven or 5 million SPs (Exaggeration noted )
- My point: It's really not that hard to complete even for a new player but you might have to change your tactics
No offense, but I have no desire for CCP to make all the level 2 missions easy enough for a player with 100k SPs (that's about 4 days training huh?) to complete easily. If you can't complete it, skip it or ask for help. No need to nerf a mission that can be done in well under 30 minutes by a low SP player solo.
------------------------------------------------------------------------------------------ Still working on |
Karash Amerius
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Posted - 2005.12.22 17:38:00 -
[117]
I havent seen so much whining from 'hardened' vets in one thread in a very long time.
Good job CCP!
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Minericus
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Posted - 2005.12.22 17:38:00 -
[118]
Edited by: Minericus on 22/12/2005 17:43:05 Edited by: Minericus on 22/12/2005 17:40:44 K, its the easiest mission ever
thats why its worth 3x as much as every other level 2 mission in the game.
Go do 3s if you want a challenge like that, this is way too hard for a 2.
Not to be insulting or anything of course.
This is livid, it changed my login to an alt and i dont know how to change it back. Not that i care, this seems to be more of an "i can do it, neener neener" circle jerk than an actual bug/imbalance report.
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Lord Shrewsberry
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Posted - 2005.12.22 18:24:00 -
[119]
guy in my corp went in, lost his scorp, then got some support from our corp. ended up like 1 raven, 1 cerb, 2 moa's and a harpy. they went down pretty easily
Serve the State, Serve Yourself, Join CAIN. |
Athanasios Anastasiou
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Posted - 2005.12.22 19:17:00 -
[120]
Edited by: Athanasios Anastasiou on 22/12/2005 19:22:17
Originally by: Trelennen Edited by: Trelennen on 21/12/2005 07:24:18 Edited by: Trelennen on 21/12/2005 07:23:16
Originally by: Athanasios Anastasiou Okay scratch my previous post. I refitted my caracal with 5k+ shields with 2 thermal hardeners and managed to do level 2 solo. The trick is to forget getting the loot and kill as quick as possible, aggroing another group before you completely take out the current one. I managed to take out half the frigates (~15) before the 2 stabbers arrived. After that, it was jsut a matter of warping in, taking out a few frigates, and warping back out. The stabbers were nothing without their frigate support.
Still only 300k isk for reward . I just did Drone infestation for 200k reward, and it took me less than 4 minutes :/.
When i did it earlier today, I had nearly 300k reward, nearly 300k bonus, over 600 LP, which is more than good for a level 2 mission, and could be considered decent for this particular mission and its difficulty I'd say (and I had nearly 6h to complete it and have the bonus ).
PS: I suppose you "sniped" those frigates from distance right? If with that tank you need to warp out in a cruiser while sniping, that definitely means you have absolutely no chance in a short range cruiser... quite bad imho, specialy for turrets cruisers, considering how the requirements for T2 works, which means you'll obviously try to specialize in short range or long range when you start, different thing for missiles and drones).
Oh good, server has finally upped the rewards! Actually, the main reason why I posted that is because I did sit there and tank the damage :) I wanted to show that it is possible with something like a caracal. 5k+ hp and 75%+thermal protection (all were thermal warheads) buys you enough time to take out a portion of the frigates one warp at a time.
Now I have a shiny new ferox to play with .
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