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Corvus Dove
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Posted - 2005.12.19 21:29:00 -
[31]
So, in Corvus-speak:
If I kill a hauler full of RAM and all of the cargo is destroyed, I've effectively forced an entire region to starve on T2 ships?
I think this just made a scorp with lots of warp scrams/dis's a very, very powerful weapon.
"500 mil or I b0rk the regional market to hell". ----------------------------------------------- MAKE THE MACROERS SCREAM |
Filan
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Posted - 2005.12.19 21:34:00 -
[32]
how does amount of system memory effect making ships?
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Chadawahee
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Posted - 2005.12.19 21:43:00 -
[33]
the real problem is that RAM's refine so well (nocx and iso), if they would refine into 100 trit only then they would be available on the market.
ccp change the refine stats, problem solved.
if your realy desperate, set buy-orders for all ram's in all regions. the market in eve is pvp with isk
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Korak Alder
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Posted - 2005.12.19 22:10:00 -
[34]
people only refine them beacuse for the longest time people would only offer like 10k a ram while t2 hac producers pull in 80+ mill a ship. Atleast now some mission runners can gouge you back.
/offered 200 ram starship |
Harry Voyager
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Posted - 2005.12.19 22:19:00 -
[35]
Originally by: Korak Alder people only refine them beacuse for the longest time people would only offer like 10k a ram while t2 hac producers pull in 80+ mill a ship. Atleast now some mission runners can gouge you back.
/offered 200 ram starship
Burning down your neighbor's house just gets you a pile of ashes. ____________________ I'm not an idiot; I just play one on the forums. |
sonofollo
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Posted - 2005.12.19 22:25:00 -
[36]
its a simple economic swing around supply has yet to meet demand - why are u lot whining - mission runners are contributing to this element in the t2 production chain - ccp have stated certain resources will be available from certain sources - i think that some of u have had it easy for way to long stop doing so much combat missions and pick up some courier - hauling missions get the rewards use rinse and repeat CCP please restore the recruitment channel |
Yvonne Pyros
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Posted - 2005.12.19 22:26:00 -
[37]
they were refined as ;- a)they were hideous to haul before freighters (and this is the first time they have dropped after freighters were available) b)once you had a 1000 units, you didnt really need any more ...
if only level 20 agents drop them, the rest of us have a problem ...
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Vaar
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Posted - 2005.12.19 22:29:00 -
[38]
It would be useful to get some CCP input on this. Is this another one those unexpected/accidental bugs that will get fixed with a hotfix patch or is this intended to be permanant? Are the agent rewards going to be quadrupled? (not even sure that would be enough) Whatever the decision is I do hope the new T2 BPOs arent released until this is sorted as the current T2 market can't handle it let alone a whole load of new T2 ship BPOs. And this is coming from who has been selling his prized assets to make sure I could pick one of the new ship BPOs up.
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Naal Morno
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Posted - 2005.12.19 22:34:00 -
[39]
Edited by: Naal Morno on 19/12/2005 22:34:33 Most people I know are not making or are very close to shut down T2 production due TO ABSOLUTE lack of RAMs availability.
I am personally set for another 1.5weeks and afterwards (judging on virtually no buy orders filled at very decent price) production stops.
I will sit back and watch the show of overwhelming whining.
Your Heavy Neutron Blaster II perfectly strikes Serpentis Chief Sentinel, wrecking for 660.4 damage.
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Malarkey
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Posted - 2005.12.19 22:35:00 -
[40]
There is no problem. the RAM is out there. The ship producers just have to pay the mission runners enough to make it worthwhile to keep it and sell it.
And this is only a problem for T2 ship producers. the T2 module producers have always dealt with the consumption of RAM (and havent whined about it either)
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Embattle
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Posted - 2005.12.19 22:37:00 -
[41]
Originally by: Filan how does amount of system memory effect making ships?
Made me grin ----------- Trolling - Ban - All I got was this silly Hat. |
Deja Thoris
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Posted - 2005.12.19 22:38:00 -
[42]
Originally by: Malarkey There is no problem. the RAM is out there. The ship producers just have to pay the mission runners enough to make it worthwhile to keep it and sell it.
And this is only a problem for T2 ship producers. the T2 module producers have always dealt with the consumption of RAM (and havent whined about it either)
not all mods conumed RAM, if you were smart you repaired 3% or so and then no RAM ever got used
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sonofollo
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Posted - 2005.12.19 22:42:00 -
[43]
well judging by the whining this is looking like a very profitable area as most players wont see the market opportunity and go about their combat missions (u need to do non combat courier - mining and hauling missions) to get these RAM chips now (CCP stated in blogs and patch notes) this was a real change. Now either run more missions - come out of jita to aridia and u will see the market is having hundreds of RAM chips at reasonable prices sure u have to haul but meh im sure someone will take the cheap stuff out here haul it to jita and mark up the price. CCP please restore the recruitment channel |
MachZERO
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Posted - 2005.12.19 23:04:00 -
[44]
I've been mission grinding for 2 days now. Around 6 hours per day. I've gotten 5 rams.
Altho after reading the post above I may need to change divisions if only hauler missions are dropping them.
IIRC I got my 5 from the odd hauler mission that intel agents hand out once in a while. I've been ripping lvl 2 and 3 missions apart in a vagabond trying to get my hand on rams, and implants.
Time to refit the Vagabond for hauling I guess...
And to make matter worse is THIS POST where Oveur says that the new T2 ship BPO seeding is scheduled for tomorrow at the latest...
--------------------------------------------- "Rang Rang" --------------------------------------------- |
sonofollo
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Posted - 2005.12.19 23:07:00 -
[45]
im not saying completley stop the combat missions but yes manufacturing and marketing agents are best. CCP please restore the recruitment channel |
Ankh
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Posted - 2005.12.19 23:09:00 -
[46]
I dislike the new batch dynamics as well. It's already making ship supplies more erratic, keeping manufacturers tied up in their hangars trying to juggle with stupidly small production runs to try and keep output flowing.
CCP this is deffo a retrograde step.
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Tresh Keen
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Posted - 2005.12.19 23:09:00 -
[47]
Originally by: Naal Morno Edited by: Naal Morno on 19/12/2005 22:34:33 Most people I know are not making or are very close to shut down T2 production due TO ABSOLUTE lack of RAMs availability.
I dont care about that, then i fligh T1 Tech - but i dont sell RAM Units for a Apple and Egg - and yes, Agents gives them as Reward, just got another 20 Units...
Its easy - you earn a lot when you produce Hacs - so pay the agents runner for the RAM and you can produce... otherwise we just refine it or store it in our hangars.....
But i'm shure the supply of RAM will be much better in the next weeks - a lot are doing missions and a lot will get RAM as reward...
Cheers, Tresh
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Ghoest
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Posted - 2005.12.19 23:14:00 -
[48]
I saw RAM for sale in Rens yesterday.
Just how much does a T2 ship take?
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sonofollo
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Posted - 2005.12.19 23:19:00 -
[49]
they take a bit im abou to put more orders up :) sellers in aridia if anyone wishes to buy CCP please restore the recruitment channel |
Xtra Bitter
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Posted - 2005.12.19 23:52:00 -
[50]
Originally by: sonofollo its a simple economic swing around supply has yet to meet demand - why are u lot whining - mission runners are contributing to this element in the t2 production chain - ccp have stated certain resources will be available from certain sources - i think that some of u have had it easy for way to long stop doing so much combat missions and pick up some courier - hauling missions get the rewards use rinse and repeat
NO
What you effectively saying is that nameless DEV at his whim can determine wether or not Tech 2 manufacturing can continue or not. He can also determine if the price of RAMs and tech 2 products will be crazily high or the RAMs will be crazily low depending on how they drop from agent missions. This completely goes against the idea of a player run ecomonmy while the no and type of RAM's that drop from missions are Random.
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Yvonne Pyros
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Posted - 2005.12.20 02:18:00 -
[51]
ok
i'll accept the, boring courier, mission runners have us over a barrel
i have component contracts for all my components so that i can play the game, rather than spend all day finding components
i need 600 RAM starship to maintain weekly ship production - who wants a contract(S) to supply me with RAM ? Batches of at least 100 would be good - no sensible quote refused - delivery to Akhragan - i can sell/lend you a providence freighter if required
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Maya Rkell
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Posted - 2005.12.20 02:21:00 -
[52]
Originally by: sonofollo they take a bit im abou to put more orders up :) sellers in aridia if anyone wishes to buy
Arida is about as far away as you can GET in Empire from the locations of most of the sellers. Take it to the hubs, and you might find some interest.
Warning: above post may contain traces of sarcasm. "Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |
Schiklegruber
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Posted - 2005.12.20 02:46:00 -
[53]
Is there more info on how to obtain RAM? Just non-combat missions? Any info on drop rate? What agents to use?
I've been mission-wh*ring while I build up my $ and skills for some more fun activities, but would be willing to do my part in keeping the machine oiled, even if it means risking death-trhough-boredom while playing mailman in game.
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Daddy's Princess
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Posted - 2005.12.20 02:51:00 -
[54]
Hooray for BPOs that have 35% damage per run. yay
What bright spark came up with that number.
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Kaell Meynn
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Posted - 2005.12.20 02:55:00 -
[55]
Sounds like there is lots of RAM, and lots of people that want RAM. The people that want it need to offer enough that the people that have it sell it to them, and then go pick it up. No problem at all with T2 production, just a problem with the idea that T2 BPO owners are losing some of their insane profits, or have to actually work to get the supplied to keep their insane profits. I really don't see a problem.
Go buy the RAM that is for sale, problem solved.
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Yvonne Pyros
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Posted - 2005.12.20 03:05:00 -
[56]
Going to Aridia is impractical
I can build interceptors, 1 RAM needed, one at a time - so supply rate drops from 33 per week to 2 per day
Assault frigates take 4, prices on those are modest, so guess why they arent being built
HACS take 12, but as you say, demand is extreme so we can take a hit there, but once i'm below 12 RAM, its all over
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Selous
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Posted - 2005.12.20 04:02:00 -
[57]
Start paying reasonable money and they will be available .
If u paid a silly price say 1 mill ea , ok your profit of 50-80 mill ( ? ) per hac will drop to 40 -70 mill , hardly drops u below the poverty line :-).
Ok that was written partly toungue in cheek but , I have melted loads of ram or left it out in deadspace . as far as loot collecting goes its bottom of the list , 100 m3 for 20k isk ( used to be ) , pah even the old basic modules melted for more .
I always melted or left it , then people started asking for it and prices went up so I started keeping it .I havent gone after it , just kept it , currently I have about 3-400 assorted in various places . But current prices 20-80k ea and able to carry 16 in my expanded mammoth I still have little interest in moving it.
If they become worth 1 mill ea then Im sure my interest will increase . As far as the cost of HAC`s go , I have little interest as they are too far away in skill terms .
Spreading wealth is an amazing lubricant .
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Gronsak
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Posted - 2005.12.20 04:39:00 -
[58]
does this effect all t2 mods too
or is it just ships???
i wouldnt minds everyone flying t1 ships at all - just useing only t1 mods is a bit of a
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Sjoor
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Posted - 2005.12.20 05:25:00 -
[59]
will effect also other tech ii stuff. but a little less.
As example, Med armor reppie tech II takes ram armor/hull tech. 10% damage per run. so do a 9 run and rep the tech.. and still only 1 needed to keep building..
It's more work, but heck, tech II production was always to easy for the profit.
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LWMaverick
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Posted - 2005.12.20 09:21:00 -
[60]
Originally by: Danton Marcellus
Originally by: zoumao Edited by: zoumao on 18/12/2005 07:31:56
Originally by: ChefAce Just great, so now the price of the already overpriced T2 ships is going to skyrocket even further.
Beautiful, just beautiful.
Keep in mind that the actual production costs of hacs are around 40 mil, I even heard figures of 30 mil. Price is not dictated by the supply of ram or any other stuff atm.
Basicly having a tech II bpo is like winning the lottery, making around 25 times a week a profit between 30-80 mil. Count it up urself, but with 80 mil a piece profit it turns out to something like 2 billion a week profit.
Only thing that will raise the price is more demand or less bpo's (imagine an owner quitting eve for a few months or longer), lowered price, u would need more bpo's or less demand.
That's kinda CCP's job I guess. Did read some things about CCP auctioning tech II BPO's next to the lottery. Or just dump more of them in the lottery.
Anyway I'm running a bit low on Zealots.. so hope to find another kind builder that would sell them to me for 48 mil a piece like the last one did like 6 months ago.
Oh I forget to mention one thing.. tech II battlecruisers, they will be the new hac killers. Or to say better will take away some of the HAC demand overtime.. So expect hac prices to drop a little and skyrocketed BC II prices :)
Enjoy the new content, I kinda don't like it so far
edit: talking all about hac bpo's unless stated otherwise. I do know some tech II bpo's are just crap for profit. (edited the edit, isn't life great)
Is the Eagle still considered a HAC? If so you're dead wrong, we can barely throw them at people built, so we end up producing BPCs of it which sell occassionally so no, HAC BPOs aren't a goldmine, unless CCP is thinking of balacing the Eagle to be worth something.
LOL .. are you kidding? They just balanced the eagle and prices have gone up x2 ..
/Mav
With great power, comes great responsibility. |
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