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Ulstan
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Posted - 2003.08.16 14:30:00 -
[1]
At this point, it is just wholly ridiculous to have them there.
They hang out with the Navy and Concorde, but Concorde does not shoot at them.
They hang out next to the Sentry guns, but the Sentry guns don't shoot at them.
All they do is send highly confusing messages to new players.
Oh, and they act as a little trap for new players as well now, with the aggression jump timers. The pirates fire, the player unknowingly fires back, and *voila* is prevented from jumping.
I cannot emphasize enough how absurdly LUDICROUS it is to come to a gate, see a concorde battleship and swarm of fighters there, see some sentry guns, be aware of the jump gate aggression lock, but STILL see some Guristas Arrogators hanging out there, merrily sniping away at any player that comes by, without the official forces lifting a finger.
The only other thing these pirates accomplish is to give more ships + containers that must be loaded at jump gates - which is one of the last things this game needs.
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Adam Edwards
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Posted - 2003.08.16 14:40:00 -
[2]
This is coming from a PC Pirate, who does the exact same thing, the only difference is, he can control what he's doing. So guess the real question is:
Isn't it time we got rid of PC Pirates.....for good?
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Photon
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Posted - 2003.08.16 14:42:00 -
[3]
Edited by: Photon on 16/08/2003 14:42:59 what a stupid reply, i agree with ulstan, there shouldn't be both concord and npc pirates at the same place, such a contradiction (adams not yours) -------------------------------------------- My passion is to fly, nothing beats it, nothing can compare to it. Free as a bird. Bird of prey. |

TekRa
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Posted - 2003.08.16 14:42:00 -
[4]
I actually like pirates at the gates, makes it more fun when you arrive at one...
If i'm in my rupture I'll just leave them since its overkill but If i'm hauling in an indy its like a race to the gate before my shields go down 
But I see you're point about concord/pirates hanging out together, a bit odd. maybe the cops are crooked? 
> With the lights out it's less dangerous. |

colla tidet
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Posted - 2003.08.16 15:12:00 -
[5]
Edited by: colla tidet on 16/08/2003 15:12:27 "i think i can analyse your behavior very fine from your postings, they have a tendancy to reflect the person actually posting them..." photon "Let us have faith that right makes right, and in that faith let us to the end dare to do our duty as we understand it."
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Morkt Drakt
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Posted - 2003.08.16 15:26:00 -
[6]
Totally agree Ulstan.
NPC pirates hanging aorund gates guarded by concord and navy battleship is a total immersion killer.
DOnt expect anything sensible from CCP though - I posted the same request/question and pann didnt even bother to get beyond the title before replying
"We will not remove NPCs from Empire Space".
Great grasp of the topic Pann!
BEst of luck to you Ulstan but expect 60% of replies to be people who a) dont read what you're saying and b) read what you're saying and ignore it to make their own, seperate, point anyway.
If Pann should grace us all with a re-appearence:
NOT ALL NPC'S K THX! - there's plaenty in 0.4 and lower space, in roid belts and round planets and moonds for n00bs to hunt - there is no need for those at high-sec gates.
(dont know why im bothering but..)
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Lifewire
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Posted - 2003.08.16 15:29:00 -
[7]
Isnt it time to remove the sentry guns from this gates???
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Wolf Leader
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Posted - 2003.08.16 15:30:00 -
[8]
Lol i love how people instantly flame anyone whos a pirate no matter what the point. How is it that we are the same as npc gate rats. Do we sit at gate and have concord bships watch us while we kill u. Um no...I hear them comin.... Flames... Better put my thermal hardeners on But im a nice guy..... |

Ulstan
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Posted - 2003.08.16 15:44:00 -
[9]
"This is coming from a PC Pirate, who does the exact same thing, the only difference is, he can control what he's doing."
Try actually reading the post.
PC pirates can NOT open fire at a gate w/out being shot at by Sentry guns
PC pirates can NOT open fire at a gate w/out being shot at by Concorde
They can't even sit there if they have bad sec ratings. ;)
This is not a discussion of PC pirates.
This is a discussion of how absurd it is to have those dinky little NPC pirates at gates and Concorde and the Sentry guns all happily letting them stay there.
It causes problems for new players who fire back on the pirates, and then can't jump. It is confusing and wholly unrealistic.
It causes extra lag. There is *no* good reason to have NPC pirates at jump gates. Remove them.
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Quantum Gopher
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Posted - 2003.08.16 15:51:00 -
[10]
I think to be more in accordance with "gaming reality", npc pirates and npc police (Concord, Navy etc.) should not both be present at gates. The two obviously opposite (say that three times fast) sides should not be ignoring each other.
IMHO
Q. Gopher __________ I know...it's only ROCK and roll, but I like it!! |

Photon
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Posted - 2003.08.16 15:55:00 -
[11]
Quote: Edited by: colla tidet on 16/08/2003 15:12:27 "i think i can analyse your behavior very fine from your postings, they have a tendancy to reflect the person actually posting them..." photon
? why did you quote something i wrote in another post -------------------------------------------- My passion is to fly, nothing beats it, nothing can compare to it. Free as a bird. Bird of prey. |

Luc Boye
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Posted - 2003.08.16 16:07:00 -
[12]
Dunno what you guys on about, I just shot 2 npc's at the gate and jumped. And yes I initiated it.  --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

NeoMorph
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Posted - 2003.08.16 16:23:00 -
[13]
CCP ask us to roleplay when their system totally ignores roleplaying rules... ie Cops and sentry guns ignore the pirates even when they attack you.
To be honest like someone else has said, it's a real immersion killer.
Either they should remove the guns and cops from the gates with rats or remove the rats.
The other alternative is to have them shoot at each other and I have been told by a dev that it wont happen as it would "lag the servers too much". Nearly every other MMOG game has NPCs that fight each other so why the hell can't EVE handle it.
/rant off -------------------------------------------
<Stavros> the first motor bike i ever rode <Stavros> was a honda gold wing <Ak-Gara> hah <Stavros> |

Athren Soulsteal
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Posted - 2003.08.16 16:25:00 -
[14]
Edited by: Athren Soulsteal on 16/08/2003 16:30:28
 1. Killing NPCs does not count as agression (unless the NPC is also the owner of the gate). You can still Jump, dock etc...
2. The person *shooting first it the agressor. *also means web, scramble, drain or any EW. The defender can still jump, dock etc...
3. The NPC pirates at the gates are like the gangs you see in LA. Meaning, just cause they are hanging on the street corner does not mean the police can open fire on them first. Also the police do not care if you take out the scumm bags, so you are free take them out as the police look the other way. NPC police are after bigger fish and have one job, to keep the PC scumbags out(out of empire space that is 0.0).
Molly,, Errr I mean Livewire, looks like the sex change opperation almost worked.
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Muaddid
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Posted - 2003.08.16 16:28:00 -
[15]
*nods at the above posts*
pretty silly to think the sentry guns do 500 dmg to prevent PC pirates from camping gates in empire space... but npc pirates can do it freely....
On vacations (need a new sig too) |

frstkor13
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Posted - 2003.08.16 18:34:00 -
[16]
i hate to agree with a poser from space invaders, but there it is. either take the npc's away from empire space gates, or let the real players go back.
sometimes its like
HELLO LEFT HAND, HOWS IT GOIN? IM RIGHT HAND.
REALLY? YOU'RE RIGHT HAND? I HAD NO IDEA, OMFG.
ccp, please just let me do some changes. me. i will fix **** in a good way. |

Setec
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Posted - 2003.08.16 18:34:00 -
[17]
Quote: the only difference is, he can control what he's doing. So guess the real question is:
No, that's not the only difference. Another big difference is that CONCORD responds very very strongly to what PC pirates do, but they don't give a damn about NPC pirates. They obviously pay CONCORD off in donuts or something. I'm jealous. I want some goddamn donuts too. Somebody get me some donuts. ___________________________________________
Space Invaders website: http://www.si-corp.net |

Xane
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Posted - 2003.08.16 18:41:00 -
[18]
CONCORD and Pirates at a gate together is plainly rediculous, but I don't think the gate NPC Pirates should be removed, they provide a challenge for newbies and also good "mob" spawn point for target practise.
Not everyone starts with a cruiser in the game.
x a n e |

colla tidet
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Posted - 2003.08.17 03:06:00 -
[19]
Once again i am amazed at the human capacity for understanding...There is an old saying, "When u point a finger at something, there is always 3 fingers pointing back at you". The complaints that i have been reading on the boards lately are mostly about what is being done by Npc's (Concord/Pirates), and what CCP is not doing. Thats the finger pointing. Let's analyze the 3 fingers pointing back at u. For the sake of argument let's give the AI script a human soul, and let that soul ask the same questions that we as players ask. "Don't you think it's time to remove PLAYER CHARACTER'S from our gates (regions, stations, roid belts)". We as players have the ability to venture into there realm of existence and do whatever we wish. If something should be looked at as ridiculous, it should be this, seeing that most of us have negative faction/corp standings to said pirates. All things being created equal (and it never turns out this way) and there was a separation of good/evil, there would have to be a change in the way Npc pirates act towards Player character's. Such changes would come in the form of; 1)Not letting u dock at stations controled by pirate factions if u had a negative standing toward it. 2)Being shot at by sentry guns when trying to use a gate owned/controled by a pirate faction. 3)Any faction that had a positive standing toward that pirate faction would in turn also treat u as an enemy of the state. 4)Beefing up the response's of pirate's toward individual's who dare invade there sovereignty.
And the last but definetly not least. 5)Unlike there counterparts in Concord, who are sworn not to kill(not putting u in a new clone suit), the pirate's would have no such compunction in placing u in a new clone.
The system we have now is CCP's attempt at having the lesser of two evils. They want to try and give time to the player base to let them get strong. The greater of the two evil's is what is described above. This system would be the "dog eat dog" way of life. A harsh reality to say the least. We as the player base would be stuck between the two pole's (good/evil), and all that u think u have now would come to a end, because there would be restrictions on your MOVEMENT
Something is comming to our doorstep...when we answer, it will not be avon nor will it say please.
"Let us have faith that right makes right, and in that faith let us to the end dare to do our duty as we understand it."
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Jash Illian
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Posted - 2003.08.17 03:21:00 -
[20]
Quote:
... Something is comming to our doorstep...when we answer, it will not be avon nor will it say please.
And your evidence is?
Otherwise we might as well believe in brokers, stock markets, casinos and interbus 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

colla tidet
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Posted - 2003.08.17 03:35:00 -
[21]
Edited by: colla tidet on 17/08/2003 03:36:31 quote: --------------------------------------------------------------------------------
... Something is comming to our doorstep...when we answer, it will not be avon nor will it say please.
-------------------------------------------------------------------------------- euÀpheÀmism [ yfə mýzzəm ] (plural euÀpheÀmisms) noun 1. less offensive synonym: a word or phrase used in place of a term that might be considered too direct, harsh, unpleasant, or offensive.
...I often wonder how some open the box that EVE came in... "Let us have faith that right makes right, and in that faith let us to the end dare to do our duty as we understand it."
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Jash Illian
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Posted - 2003.08.17 04:46:00 -
[22]
Edited by: Jash Illian on 17/08/2003 04:48:03 Edited by: Jash Illian on 17/08/2003 04:47:13 Edited by: Jash Illian on 17/08/2003 04:46:50
Quote: Edited by: colla tidet on 17/08/2003 03:36:31 quote: --------------------------------------------------------------------------------
... Something is comming to our doorstep...when we answer, it will not be avon nor will it say please.
-------------------------------------------------------------------------------- euÀpheÀmism [ yfə mýzzəm ] (plural euÀpheÀmisms) noun 1. less offensive synonym: a word or phrase used in place of a term that might be considered too direct, harsh, unpleasant, or offensive.
...I often wonder how some open the box that EVE came in...
I used my switchblade (no, seriously I did. Great letter opener too!)
I caught your point. Mine flew over your head. Makes the patronizing sarcastic reply all the more funny.
But how about we just settle this? You know, your little euphimism?
Quote:
<TomB> there are pirate stations out there. The pirate corporations some control up to region wide space where they have stations and military units. The stations defenses and the pirate military would take a look at your faction standing towards them before locking you as a target. If you have good faction standing towards them, they will allow you to dock at their stations....
Sound vaguely familiar?
**Emphasis added on my part**
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Cro Ramel
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Posted - 2003.08.17 05:17:00 -
[23]
Just curious how does one gain a good faction standing with pirates? I mean the tutorial training mission for the agent puts one in bad standing with Serpentis at the start. I have a good -10 with all the pirate corporations anyway to improve that?
"If it sounds like a bad idea, it is."
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Jash Illian
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Posted - 2003.08.17 05:21:00 -
[24]
Quote: Just curious how does one gain a good faction standing with pirates? I mean the tutorial training mission for the agent puts one in bad standing with Serpentis at the start. I have a good -10 with all the pirate corporations anyway to improve that?
At a guess? Attack faction security forces and npc convoys. Technically, I'd say that killing other players should adjust your faction according to who they were friendly/hostile with...
But I'm evil and would enjoy the chaos that would cause.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Kinjite
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Posted - 2003.08.17 05:40:00 -
[25]
Edited by: Kinjite on 17/08/2003 05:54:24 Ulstan, is quite correct in his assesment, the NPC's where place there base on an old combat system, that system has now changed, CONCORD Pays us to clear the NPC's yet penilizes us for doing so and sit's on thier Hinnies doing nothing. One or two inconsistancies in a game universe is one thing but several in a game leads to lemmingism (*Lemming's = small furry animals that mass exados there enviroment for little or no reason, the cause is unknown but sheer frustration at God's little joke is chiefly suspect) Chief Security Officer - Kusari Systems
"and Death shall have no dominion"
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Wolf Leader
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Posted - 2003.08.17 08:00:00 -
[26]
Concord doesnt punish you for killing mass npcs whatever pirate corp they belong to does. Dont you think its pretty realistic that if you kill 500 sanshas they will start to dislike you. Its only fair.
But im a nice guy..... |

Jash Illian
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Posted - 2003.08.17 08:06:00 -
[27]
Quote: Concord doesnt punish you for killing mass npcs whatever pirate corp they belong to does. Dont you think its pretty realistic that if you kill 500 sanshas they will start to dislike you. Its only fair.
Actually there are sevveral reports of Concord killing people for attacking Blood Raiders at gates. Down to the mail received stating the killers to be Blood Raider and Concord.
It's prolly just a bug...But then I originally had my corp's offices in a Thukker Tribe station. We moved a while back...just in case (nobody in my corp has a standing with Thukker Tribe better than -2.0)
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Jash Illian
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Posted - 2003.08.17 08:10:00 -
[28]
Oh...Just one more twist of the knife before sacking out:
Does anyone besides me remember that the NPC corporations are supposed to price according to faction standing? 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Joshua Calvert
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Posted - 2003.08.17 09:27:00 -
[29]
Quote: Oh...Just one more twist of the knife before sacking out:
Does anyone besides me remember that the NPC corporations are supposed to price according to faction standing? 
They do, don't they?
I have an insane -9 faction rating with Thukker Tribe and at any of the Thukker stations I don't even bother trying to sell minerals.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

j0sephine
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Posted - 2003.08.17 10:35:00 -
[30]
"Just curious how does one gain a good faction standing with pirates? I mean the tutorial training mission for the agent puts one in bad standing with Serpentis at the start. I have a good -10 with all the pirate corporations anyway to improve that?"
... Restraint + (pirate) agent missions?..
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